Based on your logic, you have eliminated software, so it must be the
hardware. Run some diagnostics on your hardware. Memtest86 would be a good
start. Swap the hardware with a "good" server and see what happens.
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mai
It occurs about once a day. Yesterday it happened twice. It rebooted and
then when 1 or 2 people joined for a couple minutes, it crashed again. I've
changed mp_idledealmethod to 2 and so far it hasn't crashed, but the server
has only been up for less than a day.
I am using the stock sourcemod plug
Just check the logs anyway, to be completely sure it's not SM.
Thanks,
- Saul.
On 27 Oct 2010, at 00:08, "bottige...@gmail.com" wrote:
> @clad
>
> If the plugin is in memory but not loaded into sourcemod, it isn't going to
> crash the server. Typing sm plugins list does not show the prophunt
How often does the crash occur? is it random? or whenever a client is
moved to Spectate using the stock Valve mp_idledealmethod cvar?
Which SourceMod plugins are you using? Have you disabled SourceMod and
MetaMod:Source to ensure it's nothing you're inadvertently doing on
the server in question?
@clad
If the plugin is in memory but not loaded into sourcemod, it isn't going to
crash the server. Typing sm plugins list does not show the prophunt in the
list on a non-prophunt map.
@Peter
My sdkhooks is already the latest version. Both my servers are using the
same version so it isn't becaus
I think that sourcemod could do that, but it would not fix anything if valve
does not relax the limit on the status command.
Allan
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison
Sent: Octob
Precisely. I'm sure even Quake 3 had such an anti-spam feature, something
like "command overflow" kick when someone spams too many console commands.
Come to think of it, no console commands that are sent to the server need to
be used more than once a second, then if more than 50 are used in 5 secon
I have several times had servers crashing because an old sdkhooks, one
dods-gg server is running fine and another is crashing, but with a newer
sdkhooks its on the track again.
But its have also been quite easy to find the error by looking in
sourcemod/logs/errors_2010.log
Always look in the
Of course the only real solution to all these "command x can be spammed to
lag or crash the server" problems is to disconnect players if they spam
ANY command handled on server side (of course movement commands won't be
included, but they aren't delivered as console commands anyway, are they?
Everyone needs the use of the status command so they can report the dirty
filthy hacking scum on their servers to the big bad admins who will promptly
handle every infraction justly.
Allan
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@lis
Sorry to double post, but this just came to mind.
server Cvar to be placed in autoexec.cfg or server.cfg and can not be
adjusted like the fps_max cvar:
-AllowStatusIPS "123.456.798.912 , 987.654.321.980 , ect.."
On Tue, Oct 26, 2010 at 1:05 PM, clad iron wrote:
> seems this would fix t
seems this would fix the issue.
Only allow someone with admin (aka, in game), or Rcon (aka, HLSW /
Sourcebans / ect..) to inquire "status"
Basicly with Sourcbans, you are able to give out admin from a web interface
like a few others.
On Tue, Oct 26, 2010 at 5:31 AM, Eric Riemers wrote:
>
> So b
in Sourcemod, when you either move a plugin to the disabled folder, or even
"sm unload " it still has the plugin in memory.
I don't think even a map change fully removes it from memory.
try disabling the prophunt, and restart the server and see if there are any
crashes.
On Tue, Oct 26, 2010 at 2:
So basicly they should remove this "fix" from normal console and rcon
commands, since those are related towards admins.
@valve: pretty please?
On Tue, 26 Oct 2010 08:43:11 +0300, ics wrote:
> CSS, TF2 and DODS are using the same engine these days and these games
> are affected by the status com
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