[hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread Chris
Question for you all, i'm currently renting a xen VPS and hosting a 32 man server on it, it handles 28 players no problem but when we get 32/32 the FPS drops below the tickrate and ingame lag becomes apparent. I'm considering two options: 1. Build a box and host it. 2. Find another provider. I

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread Björn Rohlén
Easy, there are NO good such servers. The game was not designed to run 32 players, end of story. On Mon, Mar 28, 2011 at 5:57 PM, Chris ch...@oryschak.com wrote: Question for you all, i'm currently renting a xen VPS and hosting a 32 man server on it, it handles 28 players no problem but when

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread Chris
Thanks for your great feedback. You might not like 16v16 matches but I know for a fact that other servers are able to host 32 players no problem and i'm curious what processor they are using. Thanks, Chris 2011/3/28 Björn Rohlén bjorn.roh...@gmail.com Easy, there are NO good such servers. The

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread Christoffer Pedersen
I have an i7 950 which i have overclocked to 3.83 ghz. This is working great. If your chipset allows it, try to overclock, but be careful. /Chris Sendt fra min iPhone 4 Den 28/03/2011 kl. 19.16 skrev Chris ch...@oryschak.com: Thanks for your great feedback. You might not like 16v16 matches

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread Kaspars
I'm running x3460 too, without turbo boost. A 32 player TF2 server pushes the cpu usage for one core to about 75%. That's when you have hyperthreading enabled and the system sees eight cores. Not sure how the server would handle eight 32 player servers, but four should run just fine. On

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread John
On 3/28/2011 8:23 AM, Chris wrote: Question for you all, i'm currently renting a xen VPS and hosting a 32 man server on it, it handles 28 players no problem but when we get 32/32 the FPS drops below the tickrate and ingame lag becomes apparent. I'm considering two options: 1. Build a box and

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread Chris
Hi John, Thanks for the reply. The host i'm with right now is linode.com and they are great, except that i see performance drop when i hit around 28 players+. I think i'm shy by about 200-300mhz to pull a 32player server off smoothly. I have been in contact with them regarding CPU and the

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread 1nsane
You don't really overclock servers... Unless you co-locate and even then it's not the best idea. On Mon, Mar 28, 2011 at 2:31 PM, Christoffer Pedersen v...@vrod.dk wrote: I have an i7 950 which i have overclocked to 3.83 ghz. This is working great. If your chipset allows it, try to overclock,

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread John
On 3/28/2011 12:42 PM, Chris wrote: Hi John, Thanks for the reply. The host i'm with right now is linode.com and they are great, except that i see performance drop when i hit around 28 players+. I think i'm shy by about 200-300mhz to pull a 32player server off smoothly. I have been in contact

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread Chris Brunelle
The performance increases you've seen with this options, do they only apply to servers being hosted in VM's or across the board? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of John Sent: Monday, March 28,

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread John
On 3/28/2011 3:09 PM, Chris Brunelle wrote: The performance increases you've seen with this options, do they only apply to servers being hosted in VM's or across the board? As far as the threading options, I have mainly experimented with them on bare hardware, myself. Steven Hartland posted