Re: [hlds_linux] replay feature

2011-05-11 Thread Richard Eid
This looks like a nice resource: https://support.steampowered.com/kb_article.php?ref=5261-UIHN-1853 -Richard Eid On Tue, May 10, 2011 at 5:28 PM, Jon Lippincott j...@valvesoftware.comwrote: Looking into it - thanks. -Original

Re: [hlds_linux] New Replay feature listening on 27040

2011-05-11 Thread Claudio Beretta
any default port will break something for someone. Admins should be encouraged to explicitly set any port used by srcds in the command line, since replay_port, tv_port and clientport may create problems with multiple services on the same IP. What you could do is making sure that server admins are

[hlds_linux] Weird bootup crashes

2011-05-11 Thread Saint K .
Hi, On 2 of our TF2 servers we experience some weird crashes during boot. If I do not configure -replayserverdir /some/dir on the startup command the server crashes with a segfault. My other TF2 servers however, configured exactly the same, do not need this parameter. Also when +exec relay.cfg

[hlds_linux] Replay feature requests

2011-05-11 Thread Nephyrin Zey
First of all, great job on the replay system. I was terrified it was going to work similarly to SourceTV (rape all the cpus!), but it actually has worked well without a hiccup for me thus far. That said, I have a few feature requests that I think my community would love: replay_savevoice -

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread DarthNinja
A cvar I'd like to see is something like replay_max_space to control an upper limit on how much disk space to use for hosting replays. Eg, replay_max_space 5000 to allow a 5GB quota as an upper hard cap that wont be exceeded. On Wed, May 11, 2011 at 4:46 AM, Nephyrin Zey

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread Jeff Sugar
In the words of Scruffy: Second! All of these are great points that I'd also love to see implemented/answered at some point. On Wed, May 11, 2011 at 1:46 AM, Nephyrin Zey nephy...@doublezen.netwrote: First of all, great job on the replay system. I was terrified it was going to work similarly

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread Ronny Schedel
The autorecord thing is done with SourceTV already. It creates DEM files with all stuff inside of each round. So you could use it already today. Has anyone checked if the replay demos have a higher precision, so it can be used for cheat checking? The SourceTV demos are not precise enough to check

Re: [hlds_linux] Weird bootup crashes

2011-05-11 Thread Ronny Schedel
strace the segfaulting server to see whats wrong with it. The max player setting is set by the cvar sv_visiblemaxplayers. Hi, On 2 of our TF2 servers we experience some weird crashes during boot. If I do not configure -replayserverdir /some/dir on the startup command the server crashes with

Re: [hlds_linux] Weird bootup crashes

2011-05-11 Thread rereflex
Try to delete all files from all directories inside replay directory. Then make sure than all of these dirs are writable for srcds process. Saint K. sai...@specialattack.net wrote: Hi, On 2 of our TF2 servers we experience some weird crashes during boot. If I do not configure

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread Claudio Beretta
both replay_snapshotrate and tv_snapshotrate convars default to 16, and this can be changed. i haven't checked yet if replays match the player POV better then TV demos, but I wouldn't expect it since replays appear to be just sourcetv recordings split in small chunks. On Wed, May 11, 2011 at

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread Steve Grout
The replays do look more accurate althought I haven't tested properly On 11 May 2011 11:31, Claudio Beretta beretta.clau...@gmail.com wrote: both replay_snapshotrate and tv_snapshotrate convars default to 16, and this can be changed. i haven't checked yet if replays match the player POV better

Re: [hlds_linux] Weird bootup crashes

2011-05-11 Thread Saint K .
Hi, I've tried that, with no success. I've also ran all the default things you're expected to check, -verify_all etc etc. The entire meganism works fine when the -replayserverdir flag is used. Infact, the entire thing worked fine all day yesterday till I issued a 'quit' command to reboot the

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread Jeff Sugar
Unfortunately, though, that would then require running both at the same time, which is undesirable in many ways. The player count stuff would become even more messed, it'd be capturing using two different users, which means (I assume) more load on the server as well. On Wed, May 11, 2011 at

Re: [hlds_linux] Replay Overview for Server Operators / FAQ

2011-05-11 Thread Jeff Sugar
This is correct. We've had it in our server.cfg since it came out and have had no problems whatsoever. Turning the feature 'on' when already enabled doesn't actually change anything besides telling you it's already on :v On Tue, May 10, 2011 at 3:25 PM, Evan dumbd...@gmail.com wrote: Adding it

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread Asher Baker
On Wed, May 11, 2011 at 3:46 PM, Nephyrin Zey nephy...@doublezen.net wrote: replay_savevoice  - Bandwidth isn't a concern for me, and our players are very talkative - being able to hear the game chatter as its going on would be an awesome feature. I can understand why it's stripped by

[hlds_linux] Brink server doesn't download

2011-05-11 Thread Ronny Schedel
Hello, I try to download the Brink server files with the current steam updater, but it doesn't work. The download does not start, instead, I see the list with all available games. Brink is listed under third party installations, the option to download is listed as brink. But, it does not work.

Re: [hlds_linux] Brink server doesn't download

2011-05-11 Thread Fab
You are on linux list. -Message d'origine- De : hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] De la part de Ronny Schedel Envoyé : mercredi 11 mai 2011 15:53 À : hlds_linux@list.valvesoftware.com Objet : [hlds_linux] Brink server doesn't

Re: [hlds_linux] Brink server doesn't download

2011-05-11 Thread Sir Jake
Are the linux files out yet for the dedicated servers? When I looked on their site it said they would try to have the files ready for linux on release day but not sure if they got that done. Date: Wed, 11 May 2011 15:52:40 +0200 From: i...@ronny-schedel.de To:

Re: [hlds_linux] Brink server doesn't download

2011-05-11 Thread Andres Pozos
Sill no linux files and had no problem to download for windows and create a dedicated server. Are the linux files out yet for the dedicated servers? When I looked on their site it said they would try to have the files ready for linux on release day but not sure if they got that done. Date:

Re: [hlds_linux] Brink server doesn't download

2011-05-11 Thread Ross Bemrose
Yes, we are on a Linux server. And this is on topic because of this: ocremix@kagami:~$ ./steam -command update -game brink -dir ./brink Checking bootstrapper version ... Updating Installation ** 'game' options for Source DS Install: Counter-Strike Source ageofchivalry

Re: [hlds_linux] Brink server doesn't download

2011-05-11 Thread Saint K .
If you find a solution, we're interested in it as well. Cheers, From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose [rbemr...@vgmusic.com] Sent: 11 May 2011 16:07 To: Half-Life dedicated

Re: [hlds_linux] Brink server doesn't download

2011-05-11 Thread Nicholas Hastings
You can't go by the game list. If they formerly filtered it per operating system, they no longer do so. There are at least three other games listed there that don't have linux server versions either. On 5/11/2011 10:07 AM, Ross Bemrose wrote: Yes, we are on a Linux server. And this is on

Re: [hlds_linux] Brink server doesn't download

2011-05-11 Thread ics
Yeah this is true. Not even all Valve games offer dedicated files for linux (alienswarm) -ics 11.5.2011 17:15, Nicholas Hastings kirjoitti: You can't go by the game list. If they formerly filtered it per operating system, they no longer do so. There are at least three other games listed

Re: [hlds_linux] Brink server doesn't download

2011-05-11 Thread Claudio Beretta
While waiting for the official brink linux server, running the windows one with wine through a vnc session appears to work (the server starts, parses and applies the configs, spawnServer mp/mapname works, starts listening on the specified port). I didn't go any further since brink is not yet

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread Tony Paloma
The voice data is still broadcast in the same way now that it is using Steam to decode them. It's just when it reaches the client, it uses Steam interfaces to decompress instead of IVoice interfaces and Speex. I have the Steam voice stuff disabled in my servers and do not recall hearing voice in

Re: [hlds_linux] Replay Overview for Server Operators / FAQ

2011-05-11 Thread Nikolay Shopik
On 11.05.2011 1:03, Jon Lippincott wrote: http://forums.steampowered.com/forums/showthread.php?p=22333197#post22333197 I did quick copy/paste into Valve wiki. http://developer.valvesoftware.com/wiki/Replay ___ To unsubscribe, edit your list

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread Asher Baker
Cool, thanks for the clarification Tony. /me adds fixing VoiceHook to the to-do list. On Wed, May 11, 2011 at 11:40 PM, Tony Paloma drunkenf...@hotmail.com wrote: The voice data is still broadcast in the same way now that it is using Steam to decode them. It's just when it reaches the client,

Re: [hlds_linux] Replay feature requests

2011-05-11 Thread steve grout
hey guys wonder if you could help (i have read the replay faq). We had the replay system working along side the sourcetv system fine.. then it seems from last nights updates it doesn't work. No i know some people still have this working and am wondering if it's OS based as the people i know