Re: [hlds_linux] Intel Turbo Boost?

2011-11-17 Thread Henry Goffin
Can you reproduce this on a reasonably vanilla kernel? I see no reason why this would be the case. On Nov 17, 2011, at 6:03 PM, "Prithu Parker" wrote: > SRCDS definitely DOES use the benchmarked speed for timing, hence the > problems seen when a server is started on a non-turbod core. Once th

Re: [hlds_linux] Intel Turbo Boost?

2011-11-17 Thread Prithu Parker
SRCDS definitely DOES use the benchmarked speed for timing, hence the problems seen when a server is started on a non-turbod core. Once the core becomes boosted, the game runs much faster than it should, and hence vice versa if the core is boosted prior to launching the server and the speed is

Re: [hlds_linux] Intel Turbo Boost?

2011-11-17 Thread Saul Rennison
That's wrong. Srcds reported CPU speed is *not* used for timing, I'm pretty sure it's sole purpose is for benchmarking. It definitely has *no* effect on gameplay. On Wednesday, November 16, 2011, Claudio Beretta wrote: > keep it monitored for a few minutes when the box runs at low CPU load and >

[hlds_linux] Team Fortress 2 Beta Update

2011-11-17 Thread Tony Paloma
We've released an optional update for the Team Fortress 2 Beta.  The specific changes include: - Reduce memory usage and improve Alt-Tab handling under Windows Vista and Windows 7 Thanks, Tony ___ To unsubscribe, edit your list preferences, or view t

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread daniel jokiaho
I have been doing that for +5 years. But why should i have to do that. Same if player not have 'set up the profile` Its still hidden. Perhaps it difficult to change what is shown by default? ? If not everybody would benifit. On 17 Nov 2011 22:51, "Josh Stratton" wrote: > *1. Always show start d

Re: [hlds_linux] Intel Turbo Boost?

2011-11-17 Thread David Parker
I agree with Ook, one server per core is a good way to start. I run a TF2 server and CS:S server on the same core of a Core 2 Duo without any issues, but these are not high-traffic servers. Keep in mind that with L4D and L4D2, you can run forks instead of separate server instances, and you can

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Mart-Jan Reeuwijk
Anything that influences how server admins build up their communities are of interest to others, if you dont, then either, just delete the mail, or sign off the list, cos your not interested in it anyway. Subscribe to hlds_announce, and you have your update mailings without those pesky mails abo

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Josh Stratton
*1. Always show start date* Just take their Steam ID/SteamID64 and raise the number by one until you've found someone who isn't private. That's what I've done in the past. http://steamidconverter.com/ if you don't have the tools required to do this. On Thu, Nov 17, 2011 at 1:43 PM, daniel jokiaho

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread daniel jokiaho
Yes i know the difference. But still it would be good for me as server admin to know how much they have played the game. Because my bans are not by admins. They are from didrole`s dblocker. Most of the bans are on new acc`s. But still good to know if its a new player or old one using fake nicks o

Re: [hlds_linux] steam comm down a lot & FL invite system

2011-11-17 Thread James Botting
I think the instability of the steam backend, which drops countless players with no steam logon on my tf2 server IS relevant to server administration. Can we please cut down on these 'not server administration' replies? It's rediculous. On 17 Nov 2011, at 19:38, Eli Witt wrote: > Steam forums ar

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Alex
If they have a new account doesn't mean they didn't play the game before, like on a other account or so. And also what Niko and Daniel said. 2011/11/17 Niko Montonen > It is irrelevant. This mailing list for discussion of HLDS/SRCDS, not what > happens on your HLDS/SRCDS server. > Furthermore, t

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Niko Montonen
It is irrelevant. This mailing list for discussion of HLDS/SRCDS, not what happens on your HLDS/SRCDS server. Furthermore, the feature you're requesting has nothing to do with HLDS/SRCDS. 2011/11/17 daniel jokiaho > Its not irrelevant to this list. My servers atleast once a veek bans > players t

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread daniel jokiaho
Its not irrelevant to this list. My servers atleast once a veek bans players that are cheating. Many of those are new accounts. But play like weterans. On 17 Nov 2011 20:36, "Whisperity" wrote: > This, at least if I understood you correctly, is irrelevant to the HLDS > Linux mailing list. > You s

Re: [hlds_linux] steam comm down a lot & FL invite system

2011-11-17 Thread Eli Witt
Steam forums are that way, this has nothing to do whatsoever with server administration. On Thu, Nov 17, 2011 at 1:37 PM, Mart-Jan Reeuwijk wrote: > Steam Community/steam trading last couple days down a lot, any improvement > ever to be expected? Because its just a plain annoyance that one is in

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Whisperity
This, at least if I understood you correctly, is irrelevant to the HLDS Linux mailing list. You should get this suggestion posted on SPUF, or at least, give us some more details about what you mean. Best Regards, W. 2011/11/17 daniel jokiaho > I would like to have a change when players have cho

[hlds_linux] steam hide your profile

2011-11-17 Thread daniel jokiaho
I would like to have a change when players have choosed to hide the profile. 1. Always show start date and hours played (not idle) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mai

[hlds_linux] steam comm down a lot & FL invite system

2011-11-17 Thread Mart-Jan Reeuwijk
Steam Community/steam trading last couple days down a lot, any improvement ever to be expected? Because its just a plain annoyance that one is in middle of conversation with players etc and gets broken up, then need to wait. It is 2011, 7 years since steam came to be and still services cannot be

Re: [hlds_linux] Server Detection

2011-11-17 Thread Mart-Jan Reeuwijk
lol, well, just by reading that I'd guess some routing issue between VM layers. > >From: Peter Reinhold >To: Half-Life dedicated Linux server mailing list > >Sent: Thursday, 17 November 2011, 11:10 >Subject: Re: [hlds_linux] Server Detection > >On 17.11.2011 10:2

Re: [hlds_linux] Server Detection

2011-11-17 Thread Peter Reinhold
On 17.11.2011 10:20, Thibaud Van Hissenhoven wrote: traffic to the master server on different TF2/L4D2 servers, I noticed that virtual machines with the VMXNET3 vNIC did not connect to the master server. If I changed the vNIC to E1000 the problem was solved. Have you Just for the info, i'm r

Re: [hlds_linux] Server Detection

2011-11-17 Thread Thibaud Van Hissenhoven
Hi, I've got several servers running in a VMware environment as well, and I've been having an issue with the master server as well. After capturing the traffic to the master server on different TF2/L4D2 servers, I noticed that virtual machines with the VMXNET3 vNIC did not connect to the master se