Can you reproduce this on a reasonably vanilla kernel? I see no reason why this
would be the case.
On Nov 17, 2011, at 6:03 PM, "Prithu Parker" wrote:
> SRCDS definitely DOES use the benchmarked speed for timing, hence the
> problems seen when a server is started on a non-turbod core. Once th
SRCDS definitely DOES use the benchmarked speed for timing, hence the
problems seen when a server is started on a non-turbod core. Once the
core becomes boosted, the game runs much faster than it should, and
hence vice versa if the core is boosted prior to launching the server
and the speed is
That's wrong.
Srcds reported CPU speed is *not* used for timing, I'm pretty sure it's
sole purpose is for benchmarking. It definitely has *no* effect on
gameplay.
On Wednesday, November 16, 2011, Claudio Beretta
wrote:
> keep it monitored for a few minutes when the box runs at low CPU load and
>
We've released an optional update for the Team Fortress 2 Beta. The specific
changes include:
- Reduce memory usage and improve Alt-Tab handling under Windows Vista and
Windows 7
Thanks,
Tony
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I have been doing that for +5 years. But why should i have to do that.
Same if player not have 'set up the profile` Its still hidden.
Perhaps it difficult to change what is shown by default? ? If not everybody
would benifit.
On 17 Nov 2011 22:51, "Josh Stratton" wrote:
> *1. Always show start d
I agree with Ook, one server per core is a good way to start. I run a TF2
server and CS:S server on the same core of a Core 2 Duo without any issues, but
these are not high-traffic servers. Keep in mind that with L4D and L4D2, you
can run forks instead of separate server instances, and you can
Anything that influences how server admins build up their communities are of
interest to others, if you dont, then either, just delete the mail, or sign off
the list, cos your not interested in it anyway. Subscribe to hlds_announce, and
you have your update mailings without those pesky mails abo
*1. Always show start date*
Just take their Steam ID/SteamID64 and raise the number by one until you've
found someone who isn't private. That's what I've done in the past.
http://steamidconverter.com/ if you don't have the tools required to do
this.
On Thu, Nov 17, 2011 at 1:43 PM, daniel jokiaho
Yes i know the difference. But still it would be good for me as server
admin to know how much they have played the game.
Because my bans are not by admins. They are from didrole`s dblocker.
Most of the bans are on new acc`s. But still good to know if its a new
player or old one using fake nicks o
I think the instability of the steam backend, which drops countless
players with no steam logon on my tf2 server IS relevant to server
administration.
Can we please cut down on these 'not server administration' replies?
It's rediculous.
On 17 Nov 2011, at 19:38, Eli Witt wrote:
> Steam forums ar
If they have a new account doesn't mean they didn't play the game before,
like on a other account or so. And also what Niko and Daniel said.
2011/11/17 Niko Montonen
> It is irrelevant. This mailing list for discussion of HLDS/SRCDS, not what
> happens on your HLDS/SRCDS server.
> Furthermore, t
It is irrelevant. This mailing list for discussion of HLDS/SRCDS, not what
happens on your HLDS/SRCDS server.
Furthermore, the feature you're requesting has nothing to do with
HLDS/SRCDS.
2011/11/17 daniel jokiaho
> Its not irrelevant to this list. My servers atleast once a veek bans
> players t
Its not irrelevant to this list. My servers atleast once a veek bans
players that are cheating. Many of those are new accounts. But play like
weterans.
On 17 Nov 2011 20:36, "Whisperity" wrote:
> This, at least if I understood you correctly, is irrelevant to the HLDS
> Linux mailing list.
> You s
Steam forums are that way, this has nothing to do whatsoever with server
administration.
On Thu, Nov 17, 2011 at 1:37 PM, Mart-Jan Reeuwijk wrote:
> Steam Community/steam trading last couple days down a lot, any improvement
> ever to be expected? Because its just a plain annoyance that one is in
This, at least if I understood you correctly, is irrelevant to the HLDS
Linux mailing list.
You should get this suggestion posted on SPUF, or at least, give us some
more details about what you mean.
Best Regards,
W.
2011/11/17 daniel jokiaho
> I would like to have a change when players have cho
I would like to have a change when players have choosed to hide the profile.
1. Always show start date and hours played (not idle)
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Steam Community/steam trading last couple days down a lot, any improvement ever
to be expected? Because its just a plain annoyance that one is in middle of
conversation with players etc and gets broken up, then need to wait. It is
2011, 7 years since steam came to be and still services cannot be
lol, well, just by reading that I'd guess some routing issue between VM layers.
>
>From: Peter Reinhold
>To: Half-Life dedicated Linux server mailing list
>
>Sent: Thursday, 17 November 2011, 11:10
>Subject: Re: [hlds_linux] Server Detection
>
>On 17.11.2011 10:2
On 17.11.2011 10:20, Thibaud Van Hissenhoven wrote:
traffic to the master server on different TF2/L4D2 servers, I noticed
that
virtual machines with the VMXNET3 vNIC did not connect to the master
server. If I changed the vNIC to E1000 the problem was solved. Have
you
Just for the info, i'm r
Hi,
I've got several servers running in a VMware environment as well, and I've
been having an issue with the master server as well. After capturing the
traffic to the master server on different TF2/L4D2 servers, I noticed that
virtual machines with the VMXNET3 vNIC did not connect to the master
se
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