[hlds_linux] Suddenly very low server population

2012-04-25 Thread speaker
I have two vanilla tf2 servers running, each registered, logged-in, vac enabled, with positive reputation. Some administrative sourcemod plugins are installed, settings/cvars and mapcycle are according to Valve's quickplay requirements. Starting somewhere in February, lots of players joined

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Dmitry A. Zhiglov
25 апреля 2012 г. 12:18 пользователь speaker spea...@phutility.de написал: I have two vanilla tf2 servers running, each registered, logged-in, vac enabled, with positive reputation. Some administrative sourcemod plugins are installed, settings/cvars and mapcycle are according to Valve's

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Jesse Molina
Basically, what Valve gaveth, Valve taketh away. This sounds like an expectation problem. I doubt you have done anything wrong. Quickplayers are like friends on Facebook. You can have hundreds of them but not one of them will come to your funeral, or maybe even notice you stopped

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread 1nsane
Some time ago I noticed that quickplay started to send me to valve servers in a different state instead of community servers run in the same state as I reside in. In some cases it evens prefers empty valve servers over populated community servers. The only times I see it considering other servers

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread speaker
I don't expect to get a highly populated server just by making it quickplay-ready. I just asked because there was a significant population drop which happened like from one day to another. Before, I had full servers for at least 6 hours a day. Am 25.04.2012 12:58, schrieb Jesse Molina:

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread ics
Only drop i've seen is on the server which i run custom maps on. It's very hard to get populated these days due to quickplay penalty (30 slots) and no players will be joining whenever custom map is on. The other 24 slotters are seem to be doing just fine. Large updates and even small ones

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread hlds
I did a simple test using an account with more than 1500 hours in TF2 and the result was: 1. Quickplay connecting to 146.66.153.20:27023 (Valve) 2. Quickplay connecting to 146.66.153.12:27023 (Valve) 3. Quickplay connecting to 146.66.153.17:27015 (Valve) 4. Quickplay connecting to

[hlds_linux] Steam maintenance, still not over?

2012-04-25 Thread Peter Reinhold
According to this post, http://forums.steampowered.com/forums/showpost.php?p=30458682postcount=413, there was supposed to some maintenance on some servers today, which could affect lobbies and games. The post now says that the update is done, but, I can't connect to any of my L4D/L4D2

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Cameron Munroe
So pretty much valve is sending traffic to valve instead of the server community, great! This might explain why my server went from 24/7 full to nearly empty. Any Idea on how to improve the score so that our servers can get on the list more often? On 2012-04-25 08:56, hlds wrote: I did a

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Tom Grant
Cameron, I know your pain. When the quickplay system was first introduced my server was full 24/7 for a solid month. Gametracker ranked my server in the top 150, felt good man. But, just like you, one day, all traffic dropped. Nothing changed on my end, so I was at a loss as to why, just as you

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Cameron Munroe
Thankfully I do have a community, but the fact still stands that the below results are a far from equal standing against valve. As well as the fact that I am in the guidelines for quickplay and they still pass over my ctf_2fort servers. Guess valve wants to kill the tf2 community. On

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Robert Paulson
How is scoring done? Maybe Valve has really good servers? On Wed, Apr 25, 2012 at 12:37 PM, Cameron Munroe cmun...@cameronmunroe.com wrote: Thankfully I do have a community, but the fact still stands that the below results are a far from equal standing against valve. As well as the fact that I

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread dan
On 25/04/2012 16:56, hlds wrote: I did a simple test using an account with more than 1500 hours in TF2 and the result was: 1. Quickplay connecting to 146.66.153.20:27023 (Valve) 2. Quickplay connecting to 146.66.153.12:27023 (Valve) 3. Quickplay connecting to 146.66.153.17:27015 (Valve) 4.

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Cameron Munroe
Certain plugins are frankly needed due to the fact of hacking. i.e. smac, but still valve servers are going to be more full as you state simply because of the fact that they are funneling traffic to their servers. On 2012-04-25 12:48, dan wrote: On 25/04/2012 16:56, hlds wrote: I did a

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread doc
It's sad to hear something like this. I run my server how I'd want every server to be run - I don't join any server EXCEPT for my server, it's the best run server out there. 24 slots, vanilla, no stupid mods, I think the biggest deal breaker might be all-talk is turned on. If you're not having

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Frank
I'm sure many here would understand the pain of server population dying... what is annoying to those like myself that run many Trade servers that relied on that In-game trading system for things we did has now caused such as headache to fall back on a system that either doesn't work not even 50%

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread 1nsane
Valve servers still have a bonus when it comes to all new players. That means regardless of how good or bad a Valve server is it gets priority when it comes to noobs, so those noobs in turn will then further boost the server's score by playing. But the thing is... Quickplay has sent me (multiple

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread dan
On 25/04/2012 20:57, Cameron Munroe wrote: Certain plugins are frankly needed due to the fact of hacking. i.e. smac, but still valve servers are going to be more full as you state simply because of the fact that they are funneling traffic to their servers. Perhaps, but in general a plugin

Re: [hlds_linux] Steam maintenance, still not over?

2012-04-25 Thread 1nsane
That maintenance was completed yesterday. Perhaps they broke L4D unintentionally in the process. On Wed, Apr 25, 2012 at 12:14 PM, Peter Reinhold peter_va...@reinhold.dkwrote: According to this post, http://forums.steampowered.**

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread 1nsane
No duh... lots of people are joining Valve servers directly. Practically all the new players that is They click the first button that says Start Playing and they are sent directly to a valve server. tf_matchmaking_noob_hours_played = 8.0 tf_matchmaking_noob_map_score_boost = 0.75 On Wed, Apr 25,

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread dan
On 25/04/2012 20:59, doc wrote: It's sad to hear something like this. I run my server how I'd want every server to be run - I don't join any server EXCEPT for my server, it's the best run server out there. 24 slots, vanilla, no stupid mods, I think the biggest deal breaker might be all-talk is

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Cameron Munroe
I agree with you on the fact that people are complaining about my server not being full and that they don't like the server anyways, but what Valve has done is still like handing all young children a smoke and lighting it for them, once they are addicted to it they never leave or leave that

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Tom Grant
I do see Valve's reasoning for this. They want new players to play the game the way they designed it. Not with weird plugins, maps, or configs. I think they planned on having new players eventually grow out of the playpens that are the Valve servers, but as Cameron says, they aren't. Or at least

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread dan
On 25/04/2012 21:52, Tom Grant wrote: I do see Valve's reasoning for this. They want new players to play the game the way they designed it. Not with weird plugins, maps, or configs. I think they planned on having new players eventually grow out of the playpens that are the Valve servers, but as

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Cameron Munroe
Many players find a server that works and then stick with it. I even did it, I played on Lotusclan and didn't even care to explore, until of course lotusclan started going nuts that is, and many other players are the same. I also only found lotusclan servers because of a friend otherwise I

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Erik-jan Riemers
And don't forget the experience of a valve servers getting a aimbot/speedhacker which can troll all he want because there are no admins.. Regardless of all that, when its around 6'ish you should join your own server with a few friends and normally it will fill itself up. I usually do that with

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread 1nsane
People do stick to what they know. And they will learn to use quickplay first and they will keep using it. Instead of the server browser. But valve servers don't use all of the official maps, or even all of the official game modes. They play the same thing over and over and this gets boring. Then

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread dan
On 25/04/2012 22:12, Cameron Munroe wrote: Many players find a server that works and then stick with it. I even did it, I played on Lotusclan and didn't even care to explore, until of course lotusclan started going nuts that is, and many other players are the same. I also only found lotusclan

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread 1nsane
Don't think that the new players are capable of using such advanced functions as favorites or history. Most of them are un-aware of this or are lazy or would rather spend the time playing than wading through their server histories. It's also similar for existing players. Regardless of what you

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread dan
On 25/04/2012 22:29, Erik-jan Riemers wrote: And don't forget the experience of a valve servers getting a aimbot/speedhacker which can troll all he want because there are no admins.. It's not that bad. Generally you find people who want to troll need an admin / group to feed off and / or they

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Cameron Munroe
The fact is dan that I played tf2 before quickplay was here. It was already stress full enough on learning all the nicks and nacks of tf2. Lotusclan was the few places which I knew had people on it. However, new players use the first and simplest thing, i.e. quickplay, as it is already a new

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Tyler Davies
I have noticed a somewhat similar trend on my servers. But I have regulars and admins that connect day in and day out. I find that before, my servers were always full for months at a time with no break in player numbers unless an update was released. Now, since quickplay has dropped or something

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread dan
On 25/04/2012 22:35, 1nsane wrote: People do stick to what they know. And they will learn to use quickplay first and they will keep using it. Instead of the server browser. But valve servers don't use all of the official maps, or even all of the official game modes. They play the same thing

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread dan
On 25/04/2012 22:56, 1nsane wrote: Don't think that the new players are capable of using such advanced functions as favorites or history. Oh please. FFS, you two get a grip. If you can use a computer game then anyone can. If you can't use it, if you think it's all too complicated...do

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Frank
Then stop replying to it... I'm enjoying the conversation. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of dan Sent: Wednesday, April 25, 2012 8:11 PM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread 1nsane
Both, obviously. You don't expect someone to keep playing the same maps/game modes over and over and over again and not get bored eventually? So then when you get bored of the same old and quickplay has the same thing over and over again you move on. Unaware of even other valve maps like hydro or

Re: [hlds_linux] Suddenly very low server population

2012-04-25 Thread Adam Nowacki
I don't seem to have that problem - quick play sends players to my server pretty much 24/7 and it's a 30 slot server. 3-5am it's even getting players with 300+ms ping. ___ To unsubscribe, edit your list preferences, or view the list archives, please