[hlds_linux] Major European Master Server Issue for US Servers List

2014-04-15 Thread Abdulrahman Abdulkawi
This has been an on-going and neglected issue for many months - I believe it has been happening ever since the DerpTrolling DDoS. Valve needs deal with the problem rather than turn a blind eye. I am aware that Garry Newman (Garry's Mod) have contacted Valve about this and he has not received a

Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-21 Thread Abdulrahman Abdulkawi
opting to go to a community server). On 15 February 2014 19:06, Abdulrahman Abdulkawi abdulk...@live.co.uk wrote: Valve servers are showing up when searching for Community Servers. If this is how it's meant to be, then that needs to be changed - If we don't get listed in 'Valve servers

[hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-15 Thread Abdulrahman Abdulkawi
Valve servers are showing up when searching for Community Servers. If this is how it's meant to be, then that needs to be changed - If we don't get listed in 'Valve servers' option, then Valve Servers shouldn't get listed for Community Servers. All other filters are 'default'.

Re: [hlds_linux] Mandatory TF2 update released

2014-02-07 Thread Abdulrahman Abdulkawi
The advanced options button is barely noticeable - please draw more attention to it. There are so many people who don't even know it exists. Having any server as default would also be nice since you have made us be 100% like valve servers. From: er...@valvesoftware.com To:

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Abdulrahman Abdulkawi
It is extremely unlikely that Valve will have the box unchecked by default as they want players to know the difference between a official and unofficial server. But the problem still exists. A new player would not know the difference between a Valve and non-valve server. The check-box is

Re: [hlds_linux] Server crashing exploit.

2013-07-02 Thread Abdulrahman Abdulkawi
That? - Fixed a server crash caused by multiple Spies sapping a building at the same time From: mc...@doctormckay.com Date: Tue, 2 Jul 2013 19:51:33 -0400 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Server crashing exploit. Guess not. :/ Would realy like to see

[hlds_linux] Policy of Truth: Respawn Times

2013-06-18 Thread Abdulrahman Abdulkawi
This has been brought up several times but it is only getting worse, this needs to be addressed. There are many quickplay-enabled servers out there that change the respawn times without having the 'respawntimes' sv_tag. I have used the server-report feature to bring this to Valve's attention

Re: [hlds_linux] Policy of Truth: Respawn Times

2013-06-18 Thread Abdulrahman Abdulkawi
Can we try to stay on the matter of the topic; this isn't about your opinions on what rate of respawn time is best. Point is; will anything be done to those who do not set their sv_tags for respawntimes correctly. It is becoming more and more common that a quickplay user would expect fast

Re: [hlds_linux] Mandatory TF2 update released

2013-06-03 Thread Abdulrahman Abdulkawi
Are we to expect any fixes in regards to the CPU spikes/performance anytime soon. From: er...@valvesoftware.com To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Mon, 3 Jun 2013 21:42:40 + Subject: [hlds_linux] Mandatory TF2

Re: [hlds_linux] [hlds] TF2 server performance spikes

2013-05-27 Thread Abdulrahman Abdulkawi
experiencing some small lag spikes on our servers, but fixed the problem by increasing the convar net_splitpacket_maxrate to 10 (up from 15000). On May 25, 2013 4:46 PM, Abdulrahman Abdulkawi abdulk...@live.co.uk wrote: Is there anyone who used to have this problem, have had the issue resolved

Re: [hlds_linux] [hlds] TF2 server performance spikes

2013-05-25 Thread Abdulrahman Abdulkawi
. On Fri, May 17, 2013 at 6:47 PM, Abdulrahman Abdulkawi abdulk...@live.co.uk wrote: I am still experiencing this after today's (2nd) update, using default values on then newly released convars - yet to test changing them. Anyone else? Date: Fri, 17 May 2013 18:40:21 +0100 From: needa

Re: [hlds_linux] [hlds] TF2 server performance spikes

2013-05-17 Thread Abdulrahman Abdulkawi
I am still experiencing this after today's (2nd) update, using default values on then newly released convars - yet to test changing them. Anyone else? Date: Fri, 17 May 2013 18:40:21 +0100 From: needa...@ntlworld.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] TF2

Re: [hlds_linux] Mandatory TF2 update released

2013-05-17 Thread Abdulrahman Abdulkawi
Does net_compresspackets_minsize have instant effect on connected players? From: fletch...@valvesoftware.com To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com Date: Fri, 17 May 2013 18:22:09 + Subject: Re: [hlds_linux] Mandatory TF2 update released A note regarding the

Re: [hlds_linux] [hlds] Who do we send netspike.txt log too?

2013-05-15 Thread Abdulrahman Abdulkawi
You can update your servers to this optional update/version via:app_update 232250 -beta prerelease From: velt...@gmail.com Date: Wed, 15 May 2013 18:55:40 +0200 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Who do we send netspike.txt log too? So we just need to

Re: [hlds_linux] Huge sv drops and var spikes in net_graph 4.

2013-05-11 Thread Abdulrahman Abdulkawi
@Fletcher Dunn, On linux the CPU affinity is auto-detected/decided by the srcds process, which is normal (same as hlds). I monitored the threads created by the process: they do not spike and only 3 are consecutively running. The actual srcds process is what spikes (the srcds process cpu% does

Re: [hlds_linux] SteamPipe CPU Increase?

2013-05-05 Thread Abdulrahman Abdulkawi
I have tried to validate and re-installed the servers, unfortunately the spikes still happen (not as bad). Strangely enough all the servers spike at the same time - has anyone else noticed this same behavior? Also tried with and without replay, only minor reduction in CPU. Does anyone have a

Re: [hlds_linux] SteamPipe CPU Increase?

2013-05-02 Thread Abdulrahman Abdulkawi
@list.valvesoftware.com Im getting 90-120% on a 32/32 server, with E3-1230v2 @3.2Ghz and SSD hd, in comparison with 60-70% on hlds. No error spam on console.log. Sent from my iPhone On 2 May 2013, at 01:32, Marcos Vidal markitos.mak...@gmail.com wrote: El 02/05/2013 2:23, Abdulrahman

Re: [hlds_linux] SteamPipe CPU Increase?

2013-05-02 Thread Abdulrahman Abdulkawi
? On May 2, 2013 8:40 PM, Abdulrahman Abdulkawi abdulk...@live.co.uk wrote: Is anybody running the E3 CPU range without any problems? I've removed /addons/ and the CPU is still high (90%+), and jumps a lot. Tried disabling replay too. Subject: Re: [hlds_linux] SteamPipe CPU Increase

[hlds_linux] SteamPipe CPU Increase?

2013-05-01 Thread Abdulrahman Abdulkawi
I'm not sure If I'm the only one with this problem; has anyone noticed CPU increases in running a server on SteamPipe, in comparison to HLDS (populated server). ___ To unsubscribe, edit your list preferences,

Re: [hlds_linux] SteamPipe CPU Increase?

2013-05-01 Thread Abdulrahman Abdulkawi
Im getting 90-120% on a 32/32 server, with E3-1230v2 @3.2Ghz and SSD hd, in comparison with 60-70% on hlds. No error spam on console.log. Sent from my iPhone On 2 May 2013, at 01:32, Marcos Vidal markitos.mak...@gmail.com wrote: El 02/05/2013 2:23, Abdulrahman Abdulkawi escribió: I'm

Re: [hlds_linux] Mandatory update released for TF2 SteamPipe beta; now interoperable with regular game

2013-04-24 Thread Abdulrahman Abdulkawi
The following currently exist, so I have them symlinked (as with most other necessary files/folders), tf2_misc_000.vpk tf2_misc_001.vpk tf2_misc_002.vpk tf2_misc_003.vpk tf2_misc_004.vpk tf2_misc_005.vpk tf2_misc_006.vpk tf2_misc_007.vpk tf2_misc_008.vpk tf2_misc_dir.vpk Will there by any

Re: [hlds_linux] [hlds] TF2 Steampipe version release?

2013-04-22 Thread Abdulrahman Abdulkawi
In regards to: It seems likely that the TF2 switchover planned for next Tuesday will be delayed. We want to make sure people have plenty of time to get setup and test against the official client. And the cstrike release found some bugs we are working on. - Fletcher Have there been any

Re: [hlds_linux] Symlinked Server Setup

2013-04-20 Thread Abdulrahman Abdulkawi
The following currently exist, so I have them symlinked (as with most other necessary files/folders), tf2_misc_000.vpk tf2_misc_001.vpk tf2_misc_002.vpk tf2_misc_003.vpk tf2_misc_004.vpk tf2_misc_005.vpk tf2_misc_006.vpk tf2_misc_007.vpk tf2_misc_008.vpk tf2_misc_dir.vpk Will there by any more

Re: [hlds_linux] Mandatory TF2 Beta update released

2013-03-08 Thread Abdulrahman Abdulkawi
How would one go from using the TF2 Beta installation as a non-beta TF2 server for when SteamPipe is released. I'm hoping to do this to avoid having to download all the files during the stampede. From: fletch...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Wed, 6 Mar 2013

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-18 Thread Abdulrahman Abdulkawi
Well said - I think this does need to be addressed by Valve otherwise everything is just speculation / assumption. Personally, I think the plugin may have glitched or along those lines and the required tag (increased_maxplayers) was not automatically added when the slots increased; this is if

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-18 Thread Abdulrahman Abdulkawi
, Feb 18, 2013 at 5:45 PM, Abdulrahman Abdulkawi abdulk...@live.co.uk wrote: Well said - I think this does need to be addressed by Valve otherwise everything is just speculation / assumption. Personally, I think the plugin may have glitched or along those lines and the required tag