I just checked my servers and they are actually NOT reporting the 
increased_maxplayers server tag - I think it may have broke after an update...

> Date: Mon, 18 Feb 2013 17:50:24 -0500
> From: sc2p...@gmail.com
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] [hlds] Reminder about server tags
> 
> I've already talked to someone else who has servers delisted for the same
> reason. There are also a few other communities running some servers that
> have been delisted. I can't say whether they're for the same tags or not,
> but we weren't the only ones affected by this.
> 
> On Mon, Feb 18, 2013 at 5:45 PM, Abdulrahman Abdulkawi <abdulk...@live.co.uk
> > wrote:
> 
> > Well said - I think this does need to be addressed by Valve otherwise
> > everything is just speculation / assumption.
> >
> > Personally, I think the plugin may have glitched or along those lines and
> > the required tag (increased_maxplayers) was not automatically added when
> > the slots increased; this is if we're reading the reason to the letter
> > "server not reporting required tags"; which if you did have the
> > increased_maxplayers, then you did report the required tags.
> >
> > I guess if that's a problem, then so will changing any server tag mid-game.
> >
> > I hope that nobody else does get blacklisted, without any clear
> > confirmation for whether it is or is not permitted.
> >
> > > Date: Mon, 18 Feb 2013 17:20:15 -0500
> > > From: 1nsane...@gmail.com
> > > To: hlds_linux@list.valvesoftware.com
> > > Subject: Re: [hlds_linux] [hlds] Reminder about server tags
> > >
> > > Loophole? It's by design and valve knows it. This is an oversight which
> > I'm
> > > almost entirely convinced they'll fix soon.
> > >
> > > Nowhere does it say that once you start your server you can't change any
> > > settings to be quickplay eligble.
> > >
> > > What if a server goes on a map quickplay doesn't support or is outside of
> > > the chosen range of CP,CTF,whatever of the player picked initially. What
> > > about servers that let you vote for crits or vote for maps? There's
> > servers
> > > that enable fast respawn after XX players join.
> > >
> > > There's also other changes that quickplay disqualifies for so those
> > servers
> > > should also be blacklisted when they do it.
> > > Why? Because it's exactly the same. They make the server quickplay
> > capable
> > > initially and then change something that would make it non capable.
> > >
> > > In fact actually changing maxplayers is not nearly as bad as those other
> > > things because quickplay technically supports 32 player servers. Just
> > gives
> > > them a score penalty. Now filling your server with quickplay and
> > disabling
> > > crits or changing maps... Well those things completely disqualify a
> > server
> > > from quickplay and should clearly be blacklisted as well then.
> > >
> > > On Mon, Feb 18, 2013 at 4:56 PM, Ross Bemrose <rbemr...@gmail.com>
> > wrote:
> > >
> > > > Soooooo... you're abusing a loophole in the quickplay system then
> > getting
> > > > upset when your server gets delisted because of it?
> > > >
> > > >
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