I just checked my servers and they are actually NOT reporting the increased_maxplayers server tag - I think it may have broke after an update...
> Date: Mon, 18 Feb 2013 17:50:24 -0500 > From: sc2p...@gmail.com > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] [hlds] Reminder about server tags > > I've already talked to someone else who has servers delisted for the same > reason. There are also a few other communities running some servers that > have been delisted. I can't say whether they're for the same tags or not, > but we weren't the only ones affected by this. > > On Mon, Feb 18, 2013 at 5:45 PM, Abdulrahman Abdulkawi <abdulk...@live.co.uk > > wrote: > > > Well said - I think this does need to be addressed by Valve otherwise > > everything is just speculation / assumption. > > > > Personally, I think the plugin may have glitched or along those lines and > > the required tag (increased_maxplayers) was not automatically added when > > the slots increased; this is if we're reading the reason to the letter > > "server not reporting required tags"; which if you did have the > > increased_maxplayers, then you did report the required tags. > > > > I guess if that's a problem, then so will changing any server tag mid-game. > > > > I hope that nobody else does get blacklisted, without any clear > > confirmation for whether it is or is not permitted. > > > > > Date: Mon, 18 Feb 2013 17:20:15 -0500 > > > From: 1nsane...@gmail.com > > > To: hlds_linux@list.valvesoftware.com > > > Subject: Re: [hlds_linux] [hlds] Reminder about server tags > > > > > > Loophole? It's by design and valve knows it. This is an oversight which > > I'm > > > almost entirely convinced they'll fix soon. > > > > > > Nowhere does it say that once you start your server you can't change any > > > settings to be quickplay eligble. > > > > > > What if a server goes on a map quickplay doesn't support or is outside of > > > the chosen range of CP,CTF,whatever of the player picked initially. What > > > about servers that let you vote for crits or vote for maps? There's > > servers > > > that enable fast respawn after XX players join. > > > > > > There's also other changes that quickplay disqualifies for so those > > servers > > > should also be blacklisted when they do it. > > > Why? Because it's exactly the same. They make the server quickplay > > capable > > > initially and then change something that would make it non capable. > > > > > > In fact actually changing maxplayers is not nearly as bad as those other > > > things because quickplay technically supports 32 player servers. Just > > gives > > > them a score penalty. Now filling your server with quickplay and > > disabling > > > crits or changing maps... Well those things completely disqualify a > > server > > > from quickplay and should clearly be blacklisted as well then. > > > > > > On Mon, Feb 18, 2013 at 4:56 PM, Ross Bemrose <rbemr...@gmail.com> > > wrote: > > > > > > > Soooooo... you're abusing a loophole in the quickplay system then > > getting > > > > upset when your server gets delisted because of it? > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux