Well said - I think this does need to be addressed by Valve otherwise 
everything is just speculation / assumption.

Personally, I think the plugin may have glitched or along those lines and the 
required tag (increased_maxplayers) was not automatically added when the slots 
increased; this is if we're reading the reason to the letter "server not 
reporting required tags"; which if you did have the increased_maxplayers, then 
you did report the required tags.

I guess if that's a problem, then so will changing any server tag mid-game.

I hope that nobody else does get blacklisted, without any clear confirmation 
for whether it is or is not permitted.

> Date: Mon, 18 Feb 2013 17:20:15 -0500
> From: 1nsane...@gmail.com
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] [hlds] Reminder about server tags
> 
> Loophole? It's by design and valve knows it. This is an oversight which I'm
> almost entirely convinced they'll fix soon.
> 
> Nowhere does it say that once you start your server you can't change any
> settings to be quickplay eligble.
> 
> What if a server goes on a map quickplay doesn't support or is outside of
> the chosen range of CP,CTF,whatever of the player picked initially. What
> about servers that let you vote for crits or vote for maps? There's servers
> that enable fast respawn after XX players join.
> 
> There's also other changes that quickplay disqualifies for so those servers
> should also be blacklisted when they do it.
> Why? Because it's exactly the same. They make the server quickplay capable
> initially and then change something that would make it non capable.
> 
> In fact actually changing maxplayers is not nearly as bad as those other
> things because quickplay technically supports 32 player servers. Just gives
> them a score penalty. Now filling your server with quickplay and disabling
> crits or changing maps... Well those things completely disqualify a server
> from quickplay and should clearly be blacklisted as well then.
> 
> On Mon, Feb 18, 2013 at 4:56 PM, Ross Bemrose <rbemr...@gmail.com> wrote:
> 
> > Soooooo... you're abusing a loophole in the quickplay system then getting
> > upset when your server gets delisted because of it?
> >
> >
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