It's a known bug, no solution (although apparently someone that sets
their starting money to 4500ish has no problems, not that I'm
recommending that)
- Bruce "Bahamut" Andrews
Tony wrote:
Anyone else running into a problem where some players start with $1600 at
the start of
Hi,
Please read the rest of the emails before you reply, this issue is known
and a fix is being worked on.
Thanks,
- Bruce "Bahamut" Andrews
ranger wrote:
Hi,
my server ist starting with the right IP, but he uses the Port 27016.
Hostport in the server.cfg or +hostport 27060 is not work
Perhaps read the other threads before starting your own? That's a known
problem =)
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
My servers will not run on the correct port that I have set in the start
script.
screen -A -m -d -S hlds-vitosrc ./srcds_run +sv_lan 0 -game cs
Not like the gamers can take the bandwidth at the moment, may as well do
something with it =)
- Bruce "Bahamut" Andrews
Elmer Fudd wrote:
its just taking up your bandwidth
On Thu, 16 Dec 2004 20:04:51 -0500, Elmer Fudd <[EMAIL PROTECTED]> wrote:
base source shared models v3. p
bit low for normal I think =)
- Bruce "Bahamut" Andrews
wouter v/d Bergh wrote:
Take a look at this,
www.dumbclan.co.uk/banlist/
Our banlist
This aint normal anymore is it ???
Saint K.
_
Express yourself instantl
I am so glad I deleted all those emails (didn't check my email for a few
days, ended up with ~300 mailing list ones :s)
- Bruce "Bahamut" Andrews
Elmer Fudd wrote:
ok
On Mon, 13 Dec 2004 20:45:08 -0600, Eric (Deacon) <[EMAIL PROTECTED]> wrote:
In a bold display of c
There is a linux utility for remote administration, hlrcon - available
for both windows and linux, and doesn't have a gui, just commandline.
- Bruce "Bahamut" Andrews
Ian mu wrote:
Quite simple I would have thought, do you use that in Linux? Oops, or
the in game interface in
Yeah that's on their to-do list.. :/
- Bruce "Bahamut" Andrews
James Gurney wrote:
On 11/28/2004 6:48 PM, Bruce "Bahamut" Andrews wrote:
http://hlds101.com/hlds101/ressourcedownloading.htm
Thanks Bruce. Sadly:
Unknown command "sv_downloadurl"
Looks like this
Erm, hlsw if I really have to, or the in-game interface? What's that
got to do with the price of eggs on a sunday?
Of course we use VAC, it may be useless if the cheater has a brain, but
if they don't, as is the case 60% of the time, it'll still stop them.
- Bruce "Bahamut&qu
es to send a
small plugin to the clients that can add various things to gameplay
without having to download a mod, similar to the Unreal mutators system,
only compiled c++ - that'd help for a whole range of administration
functionality =)
- Bruce "Bahamut" Andrews
Ian mu wrote:
Pleas
It became broken with a STEAM update, they're working on it.
- Bruce "Bahamut" Andrews
Kevin T. Chau wrote:
I dont know what happened recently, but a few months ago I was able to see
my hltv running in the steam server browser with how many players, its host
name etc etc. Does any
http://hlds101.com/hlds101/ressourcedownloading.htm
- Bruce "Bahamut" Andrews
James Gurney wrote:
In an effort to start at least one even vaguely on topic thread on this
list today, here's a question which should hopefully be very easy to
answer.
Back in the day when I ran CS serve
lol. Sorry, I just find it funny that you're saying using the
commandline is living in the past and we all should have a GUI. Really
funny for a linux mailing list =D
- Bruce "Bahamut" Andrews
Ian mu wrote:
I think that you completely missed the main point, every change in
th fully
automated systems and 20+ CS Servers you generally don't want to go
through each one by hand through a web interface. Not to mention the
added security risk posed by leaving a web interface made by a
gamedeveloper open =)
Off topic anyway, lets end this holy-war here =)
- Bruce "B
ve console that steam has, or the auto-completion of commands,
even the cvarlist/cmdlist isn't implemented in a lot of newer games.
They're far beyond a lot of developers (don't get me started on EA's
choice of developers)
- Bruce "Bahamut" Andrews
Ian mu wrote:
p.s not
Hehe, just downloaded gcf scape, there's a vaudio_miles.dll in the bin
folder of the Source Engine.gcf file. Looks like we have to wait =)
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
not to forget: vaudio_miles.dll --_--
-Original Message-
From: [EMAIL PROTECTED]
Yeah I just tired it out, and it didn't do anything. Since the default
for sv_voicecodec is "vaudio_miles" and I'm yet to see a vaudio file we
can use, we'll just have to wait :/
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
but take a closer look with gc
Considering I can't actually find any traces of a miles.dll or even
"miles" on a windows server installation, I doubt it works exactly the
same way as it's documented :/
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
the speex and miles codecs are both dlls,
may
Note the :S part indicating ":Source"
- Bruce "Bahamut" Andrews
Peter Holcroft wrote:
You should notice a massive improvement by doing the following:
sv_voicecodec voice_speex
sv_voicequality 5 //15,200 bits/sec
The fact that you haven't noticed a difference tends to sug
Codecs have sexuality now? Wow, there's technological advancement for you!
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
in cs 16 i used the speex voicecodec.. its quality was 1000 times better
than this gay miles codec..
unfortunately it looks like speex doesnt work with css
codec.
- Bruce "Bahamut" Andrews
James Gurney wrote:
So.. sv_voicequality doesn't appear to work with the CS:S server.. is
there an alternative? sv_voicecodec appears to work ok, at least..
although I can't say I notice a great deal of difference in the sound..
hence the
part of VALVe's games,
s much better then any game on the market, yet it's been that way
for seven years. You'd think the game developers would've picked up on
it by now... :/
- Bruce "Bahamut" Andrews
Eric (Deacon) wrote:
In a bold display of creativity, Ian mu w
Some article I read about steam had gabey boy saying that o.O
- Bruce "Bahamut" Andrews
Elmer Fudd wrote:
something tells me that software devs arent paid on comission.
On Sun, 28 Nov 2004 10:20:51 +1000, Bruce Bahamut Andrews
<[EMAIL PROTECTED]> wrote:
When VALVe claims game de
When VALVe claims game devs get around $9 per boxed copy of a game sold,
I wouldn't blame them for turning down such a large request =)
Every 'blessing' has it's 'curse'
- Bruce "Bahamut" Andrews
Ian mu wrote:
Add up all the games supporting PB and
Anything that works purely off an exploit was destined to fail from the
beginning anyway.
Though, when the sdk is released, we might be pleasantly surprised to
find something along the lines of mutators being supported that can do
anti-cheat... probably not, but possible :/
- Bruce "Ba
You might like to check that it's not a memory leak, they had one of
those a while back...
- Bruce "Bahamut" Andrews
Bart King wrote:
Hi,
I've been running a Counter-Strike: Source server on a FreeBSD 4.10-STABLE
box (using the Linux emulation) for just over a week now, a
PunkBuster won't do it without source access and payment, so.. yeah :/
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
Personally I hope they get some sense about them and ditch VAC and leave it
to a 3rd party. They havent updated VAC for 1.6 since when? Sept 11 or some
crazy o
ut I'm sure there's a
mod for HLDS that supports it.
And yeah, I'm inclined to agree with the last statement ;)
- Bruce "Bahamut" Andrews
McCormack, Chris wrote:
The information was already public,
Sure it was public on warez sites or whatever but why spread it ? You
acti
eric faker on hlds)
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
nning is a more
effective solution then steamid banning at the moment is a good idea, so
thanks =)
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoft
t ASAP.
[SNIP]
I'm not convinced posting the workaround here is very helpful. It
would have been far better to mail Alfred directly first. Now a lot
more people know about the exploit.
Everyone already knew about it anyway, it's been out for months.
--
- Bruce &
e best. Along with that, they all have opinions
on what Linux should be and what makes it the best, so chances are
you're better off trialling a few and seeing which one works for your
situation, starting with the ones these guys seem to love =P
--
- Bruce "
way and register your key in
steam then download the game =D
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
rstanding. 1-eurohost.com
Seems someone used this address to sign up for something? Maybe we can
email eurohost and ask them to send us the paypal details... ;)
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or
SuÃrez" <[EMAIL PROTECTED]>
--
Prueba al menos una vez GNU/Linux.
Por favor: NO envie documentos en formato Word
http://breu.bulma.net/?l3192
lmao. I'd be thinking more along the lines of him wanting no one to use
rich text format or something? o
Tim McLennan wrote:
Mine is also set at 15, and my logs show a ridiculous number of suicides.
Regards,
Tim.
Sounds like you should get a councellor into your server :o
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit
entry =)
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
st thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.
-- carpe ductum -- "Grab the tape"
on the commandline:
-username [EMAIL PROTECTED] -password yourPasswordHere
Should do it. (HLDS Update that is)
--
- Bru
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
sv_minrate
sv_minupdaterate
sv_maxrate
sv_maxupdaterate
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, ple
than before. the size is
about 1gb now? is this correct? or did i download the whole client version
now? am i able to download ONLY the ded. server files?
Only your logon expired, you just have to use -password on
the commandline.
--
- Bruce "Bahamut" Andrews
___
layers are
need. About servers, the more players, the more servers. There will
always be a free server to join.
I'm sure that Valve wont permit a non-steam HL2, but CS:S looks
interesting for a while.
Cheers,
Marcos
Heh, I think you're underestimating VALVe.
--
- Bru
rt when
it should load a map..
/Bjorn
Ah that's right, gave me a headache before. Add +map mapname to the
commandline =)
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list arc
dual_bereta_r0x wrote:
Bruce "Bahamut" Andrews wrote:
Even better, when using a windows server it fails because windows can't
handle ":" in the folder name, when trying to create
"Counter-Strike:Source" in reslists =)
so, remove ":" :)
--
dual_bereta
windows server it fails because windows can't
handle ":" in the folder name, when trying to create
"Counter-Strike:Source" in reslists =)
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or v
dn't be as heavy on
upload bandwidth as playing would be, though that's just a guess.
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Maarten van der Zwaart wrote:
On Tue, Nov 02, 2004 at 08:23:44PM +1000, Bruce Bahamut Andrews wrote:
Lucas van Schouwen wrote:
As for the other thing, might like to put a + before the exec command :/
And a + before the ./ command?! Where the ... did you learned that?
'eh, who said any
cstrike, until you figure out what's
wrong. If there's a problem with the first run, you might want to
reinstall or rerun the srcds update tool :o
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the l
-command update -game "Counter-Strike Source" -installdir
/home/cssource -username [EMAIL PROTECTED] -password whatever
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please v
efore the ./ command?! Where the ... did you learned that?
'eh, who said anything about the ./ command? I said as in "+exec server.cfg"
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences,
t like to put a + before the exec command :/
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
exec with -port 27015 or whatever number you want it to use...
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftwa
p the extremely wrong tree here tho, but you might
like the post the version for the other dudes on the list to check.
Then again, it could just mean you don't have it installed.
http://www.mkssoftware.com/docs/man1/uncompress.1.asp seems to label it
as a tool :o
--
- Bruce "B
though there's enough there to get you
going (Source works the same way for the install part)
--
- Bruce "Bahamut" Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
That's evil. Most people would rather have less players who are willing
to buy the game (and probably aren't an immature 14 year old hacker)
then have a full server of twits with their hacked software :/
- Bruce "Bahamut" Andrews
Daniel wrote:
I believe I already have in ano
I love you too =)
- Bruce "Bahamut" Andrews
Matt Judge wrote:
Yes, I was rude. If you hadn't been an arrogant arse and had bothered
to read my post properly before responding or even had some useful and
knowledgeable input then things would have been different and I might
have be
"Heh, if anything it only proves the point, other then when it hurts them
money wise things don't get actioned."
Explain non-steam still working then :/
- Bruce "Bahamut" Andrews
Daniel wrote:
Heh, if anything it only proves the point, other then when it hurts them
mo
show up - and they don't. They never have. Neither have
the Half-Life 1 HLTV Servers or the Half-Life 2 ones.
Maybe you should remove the pole from your arse before you try asking
for some sort of reply again.
- Bruce "Bahamut" Andrews
Matt Judge wrote:
Bruce "Bahamut"
I've never seen a server in there before for normal HL, so I wouldn't be
too concerned if I were you... Try connecting through the console?
"connect ip:port"
- Bruce "Bahamut" Andrews
Matt Judge wrote:
Anyone looking into this?
Matt Judge wrote:
I mentioned this bef
Uhm, call me stupid, but doesn't it use the same port as the clients
connect to now? I'm having success using rcon_address ...
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
Alfred
Any chance you could post a sticky thread in the forums or add to the
FAQ what the
r Update Maplist... That's the
English version though. Not sure if there's any difference...
Also, what's a Card? I suppose it's a tab?
Since it's HLSW, I assume it's a bug and you should have a look on
http://www.hlsw.de for an update (in the forums there should be a beta
Love you too =)
- Bruce "Bahamut" Andrews
Crowder, Steven Dean wrote:
Hrmm, no not really. People have opinions on the intelligence of Bush,
but not all are the same. Some of us don't believe he's "brain dead".
I know I'm being a bit uptight about it, but, reg
I'm not a god on the matter but it appears your chmod for the file
doesn't give it enough permissions?
- Bruce "Bahamut" Andrews
Ooks Server wrote:
First of all, how did I get unsubscribed from this list?
Secondly, I'm trying to install the linux hlds server. I run ste
doubt it, that'd allow hacked versions to connect more easily
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
Hey guys what is the cvar to disable client side dll checking?
thanks,
-Dr_b_
___
To unsubscribe, edit your list preferenc
Whinge less, delete more. If you're on the list, you'll have to deal
with it.
- Bruce "Bahamut" Andrews
Marcos wrote:
Oh men! You did it again! I get 7 bulk emails on my inbox with
absolutely no information. I really love that list, it'
Arr well, it gets the point across at least =)
- Bruce "Bahamut" Andrews
Crowder, Steven Dean wrote:
Seriously, that's a low blow. This is a game server list, not a place
to flame politicians.
___
To unsubscribe, edit your list prefe
:(
*hands out cookies*
- Bruce "Bahamut" Andrews
Eric (Deacon) wrote:
In a bold display of creativity, Bruce "Bahamut" Andrews wrote:
I mean really, you're coming across like George Bush - braindead
> and unable to speak English.
None of that here, si
something wrong here? Does the
tool work for anyone else when their mapcycle.txt has chmod 400?
Thanks in advance,
Martin.
-
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
in my cs:source directorie
i did a chmod 400 mapcycle.txt
now i cant run the update ..
I've had issues when trying to connect an external program to it...
randomly didn't work, then randomly started working again. That's about
it tho :/
- Bruce "Bahamut" Andrews
Support @ KGS wrote:
That is very true.
Can anyone else confirm this as a bug?
--nat
-O
have the mod folders "cstrike", "valve" and "dod" inside them too,
so you end up using -game anyway don't you? o.O
- Bruce "Bahamut" Andrews
Brian A. Stumm wrote:
yes and creating a desktop shortcut for svencoop uses:
steam.exe -applaunch 70 -game sv
Hrm. I guess there must be some way to detect it. The opengl32.dll in
my system32 directory is 670KB, whereas the Orion hack is only 60.7KB. :/
- Bruce "Bahamut" Andrews
Maarten van der Zwaart wrote:
On Tue, 26 Oct 2004 00:09:52 +1000, Bruce "Bahamut" Andrews
<[EMAIL PR
if they did it they'd have to update steam to filter/advertise it or
something. Chances are they won't tho :(
- Bruce "Bahamut" Andrews
Eric (Deacon) wrote:
In a bold display of creativity, Bruce "Bahamut" Andrews wrote:
Which would be why you'd never go
That's prtty stupid. Though I'm sure they could get VAC to check
all those directories too >:D
- Bruce "Bahamut" Andrews
Maarten van der Zwaart wrote:
On Mon, 25 Oct 2004 21:29:11 +1000, Bruce "Bahamut" Andrews
<[EMAIL PROTECTED]> wrote:
everything I
Which would be why you'd never go and join a random server which was
running an unverified version of it, duh. It'd have to be restricted,
you'd have to be idiodic to give them total control.
- Bruce "Bahamut" Andrews
Andrew Simpson wrote:
Downloading arbitrary execut
et
cheat protection properly done by a third party who is willing to put in
the time :/ ATM 2 of the 32 player servers I'm an op on regularly get
JAP5's joining, it's getting to the point where if I go away from my
computer for ~3 hours, I come back and there's been 5 extremely
everything I've read about it says to put it in the same directory as
hl.exe - I'm not up to speed with the way OpenGL32.dll works exactly, is
Half-Life designed to look everywhere for an opengl32.dll? o.O
- Bruce "Bahamut" Andrews
Maarten van der Zwaart wrote:
On Sun, 24 Oct
It's entirely possible that the version you have has been "ripent"
modified to require that... Try reverting back to a default install
- Bruce "Bahamut" Andrews
Micheal Patterson wrote:
I've looked in the steam forums, and my history of the mailing list and
on
ether... :/
- Bruce "Bahamut" Andrews
Eric (Deacon) wrote:
In a bold display of creativity, Bruce "Bahamut" Andrews wrote:
I've mirrored (temporarily) an email sent by dreamworks in an attempt to
shut down a site in Sweden mirroring Shrek 2 - as you'll notice, the
laws do not
ws do not apply, and dreamworks are basically stuffed.
www.bahamutns.com/dreamworks_response.txt
Legal technicalities really suck. They allow people to sue over stupid
things, and protect people doing things that are morally wrong. Guess
that's what we get for electing incompetant people =D
-
I think he assumed that sending an email with the word unsubscribe in
the subject would unsubscribe him from the mailing list, instead of
going to all the effort of clicking one of the six or so links that have
accumulated at the bottom of this email =)
- Bruce "Bahamut" Andrews
Elmer
I agree, chicken definately does smell like HLDS.exe on a Tuesday
evening around 10pm.
- Bruce "Bahamut" Andrews
Chris Adams wrote:
En anglais svp :)
---
Chris Adams
Fragzzhost
T (07005) 964 855
F (07005) 964 857
www.fragzzhost.com
-Origin
steam.exe -applaunch 70 -game thespecialists
=)
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
Is there a range of numerical ID's? I'm trying to get 3rd party games,
namely, the specialists, to launch in this way, but instead of trying all
the numbers
in between and excl
Generally everyone's checking that website on a daily basis anyway,
myg0t are actually being 'beta testers' in a sense. They find bugs,
post about them in the most obvious place ever which is the same as
reporting them, then valve fix them :p
- Bruce "Bahamut" Andrews
K
You've really got to wonder how difficult it is for them to stop people
putting an OpenGL32.dll file in their hl.exe directory. I mean, it
can't be that difficult, and it'd stop half the hacks that are out... :/
- Bruce "Bahamut" Andrews
Peter Holcroft wrote:
I think y
umber (would be a dopey myg0t member to use a legit key, but possible).
- Bruce "Bahamut" Andrews
hondaman wrote:
Do a "status" and banid 0 "steamid#here" kick
Matt Town wrote:
Yes, but if you look up the console you will see that I had tried #1208
aswell.
Is it possibl
I think I spelt that right o.O)
- Bruce "Bahamut" Andrews
Eric (Deacon) wrote:
Have y'all considered stepping out of your sandbox into the real world?
Christ, how old are these people? They sound like a bunch of fucking
middle schoolers whining about how their daddy didn't b
Nooo, bad idea, then they wouldn't implement it! Not that they will
anyway, :/
- Bruce "Bahamut" Andrews
Daniel wrote:
Bruce, I'd suggest patenting that idea. Or at least asking valve for
royalties if they use it. "A anti-cheat that allowed third party plugin
m
You'd have to have limitations on what could be done obviously, it's
only anti-cheat software, not a complete mod. Though, if that were
implemented it'd have to be somewhere in the server's info, so people
knew what they were stepping into before connecting :p
- Bruce &quo
ement (which only requires servers to update, then
the clients automatically get it from the server).
- Bruce "Bahamut" Andrews
Mihai Badila wrote:
On Fri, Oct 22, 2004 at 09:14:50PM +0100 or thereabouts, Mark Ellis wrote:
Well we all need personal time but while Valve are down the beach
Ya'know I'm really starting to dislike those myg0t (and other) guys. I
mean, really, spending your life cheating and trying to crash servers is
kinda pathetic :/
- Bruce "Bahamut" Andrews
Jurgen van den Handel wrote:
[ Converted text/html to text/plain ]
Well, they found yet
Gawd knows why they took it down. :|
Either way, hyperthreading was very low on the priorities list and
(according to the Valve Speak series) you probably won't see it implemented.
- Bruce "Bahamut" Andrews
Crowder, Steven Dean wrote:
This is a multi-part message in MIME forma
dude give them a break, it appeared right before a weekend, they need
personal time as well.
- Bruce "Bahamut" Andrews
Scott Pettit wrote:
Bruce "Bahamut" Andrews wrote:
Right, so they go to all the trouble of selling the game, changing it's
status to 'Complete'
Right, so they go to all the trouble of selling the game, changing it's
status to 'Complete' and begin the patching cycle, yet that's still
classed as beta to you?
Tough standards.
- Bruce "Bahamut" Andrews
dual_bereta_r0x wrote:
Bruce "Bahamut" Andrews
so? That just means they didn't bother to update certain texts. It's
still official.
- Bruce "Bahamut" Andrews
dual_bereta_r0x wrote:
Bruce "Bahamut" Andrews wrote:
Dude, do the words "Officially Released" not mean anything to you? The
beta ended weeks
Dude, do the words "Officially Released" not mean anything to you? The
beta ended weeks ago...
- Bruce "Bahamut" Andrews
Elmer Fudd wrote:
hey, imagine this, its a fucking BETA
On Fri, 22 Oct 2004 21:11:11 +1000, Bruce Bahamut Andrews
<[EMAIL PROTECTED]> wrote:
bleh, i
e engine wasn't nearly as complicated as
this one, at least they're actually trying to fix the stuff that goes wrong.
- Bruce "Bahamut" Andrews
Kevin Gerry wrote:
Good point there... Sorry for replying to you with this...
But... I'd swear that HL2 is one of the most easy t
I think the "extra" cash from cheaters isn't what VALVe are aiming for -
since those small cheat sales negatively affect the rest of the sales
(at the start of the game's life anyway)
- Bruce "Bahamut" Andrews
[EMAIL PROTECTED] wrote:
I would pay ~1$ per month (ok,
lot more useful - at
the moment enabling VAC on your servers is the same as not when it comes
to an "informed" cheater.
They don't gain money out of keeping up anti-cheat protection on a seven
year old game though :/
- Bruce "Bahamut" Andrews
Matt Judge wrote:
Daniel wr
eeping up anti-cheat protection on a seven
year old game though :/
- Bruce "Bahamut" Andrews
Matt Judge wrote:
Daniel wrote:
It isnt if its worked on moron...
Daniel
LOL, gotta love the mentally retarded trolls. That sentence held zero
content of useful information.
But that is the problem, it i
hasn't it always been that way? Like, never properly formatted? It's
not like it matters anyway, it's just a collection of data, if you
specifically want to know which variable belongs to which heading you
can count on your fingers =)
- Bruce "Bahamut" Andrews
m0gely w
heh, I always used "reload", that doesn't seem to work either ;)
No great difficulty typing "rcon changelevel de_aztec" whenever I'm
playing on de_aztec or whatever other map there is though =D
- Bruce "Bahamut" Andrews
Alfred Reynolds wrote:
Try "
1 - 100 of 143 matches
Mail list logo