We removed the addon's folder entirely and it was still an issue for us. At one
point when the server was seg faulting I removed the setsteamaccount and was
able to get the server started, but once I re-added back setsteamaccount the
server seg faulted again.
Not sure if that is related, but
Day of Defeat Source had it removed a while back also.
On Tue, Feb 15, 2011 at 1:43 AM, Kyle Sanderson kyle.l...@gmail.com wrote:
Hi again.
Is there any reason in specific why HudText has been intentionally
removed from Counter-Strike: Source? I mean, it's in every other
Source game, and
Try here post 20 its the only thing I can find that he could be talking
about.
https://forums.alliedmods.net/showthread.php?t=78070page=2
On Fri, Jan 28, 2011 at 10:21 AM, Kigen theki...@gmail.com wrote:
I cannot find the plugin you say causes people to be kicked with KAC.
Do you have a
Why not just use a ES (event Script) for on map spawn run my.cfg
Then everytime the map changes it runs the cfg and overides the map, alot
easier than creating a cfg for every map.
On Wed, Dec 29, 2010 at 3:17 AM, Eric Riemers riem...@binkey.nl wrote:
Doesn't have to be 3 rounds, could be 4 or
You used to be able to do an ent only update to the map and add remove
entities from the map and put it on your server and clients could still
join, but valve made it so ent updates also update the version. I used to do
this as we had a 32 player server and all of the old maps only had 20
players,
change the map nightly or daily when its not in use, just set up a cron job
to do it.
also probably want to clean the cache.
On Thu, Dec 30, 2010 at 1:03 AM, bottige...@gmail.com
bottige...@gmail.comwrote:
Does anyone experience jerky frames after 2-3 days without changing
the map in TF2?
I
Looks like it affected all windows orangebox games.
On Fri, Dec 17, 2010 at 9:32 PM, tom n screwtop...@gmail.com wrote:
Anyone's Counter strike source (win version) seem screwy now after update?
Desktop shortcut seems to be not doing anything.Command line hasnt
changed..
weird.
Well it requires people like us to tell them about the exploit in detail not
just hey I heard from my mothers brothers sister hairdress that Valve can be
hacked, that doesnt help fix the issues
If you are aware of a real exploit send it to valve and give them time to
fix it before posting it here
wrote:
Last time I did that, Steam locked my account.
Go figure.
On Wed, Oct 13, 2010 at 9:25 PM, Don P buzza...@gmail.com wrote:
Well it requires people like us to tell them about the exploit in detail
not
just hey I heard from my mothers brothers sister hairdress that Valve can
IT should be sufficient to run your server, it would depend upon how many
other servers are running on that box but you probably will not know being
that its VPS. Most of the times the run 4-5 servers on the one box.
If you were wrunning a 32 player server you might notice lag if the box is
full
thought I'd pop a mail to the group.
DK
On 12 October 2010 19:42, 8088 8...@noobsticks.com wrote:
Since the specs of the VPS are unknown (hint), I'm not sure what Don P
is
basing his verdict on. But it's a fact that Goldsource requires
relatively
low specs. On the scale
Why dont you just use HLSW?
On Sat, Oct 2, 2010 at 10:55 PM, doc drga...@gmail.com wrote:
I actually just tried this out myself - seems to not like when you
give it status in quick succession, this _does_ break a few things
(such as using SRCDS.py to query the server multiple times).
I
LOL beat me to it
On Fri, Sep 10, 2010 at 10:05 PM, Nicholas Hastings nshasti...@gmail.comwrote:
Bitchy is right. None of the SM download links require any sort of
registration. Whining about nothing.
On 9/10/2010 11:04 PM, tom nikitopoulos wrote:
Im just bitchy. I know the link for
Hi all,
I have a CSS server which is hosted by our sponser, and a stats server hosted
in another datacenter. The problem is, that the server did not send the log to
my stats server. i already put log on and logaddress_add ip:port in the
server.cfg and changed the map.
My sponsor can type on
.
- Originalnachricht -
Von: Arg! chillic...@gmail.com
Gesendet: Fre, 2.4.2010 11:49
An: Don Luigi lu...@my-don.de ; Half-Life dedicated Linux server mailing
list hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] Server will not send logs to stats server
You should try getting support from the maker
Hi all,
I searched my server in the global list today and could not find him.
What could be the problem here, or what information do you need to
answer this question.
MFG
Luigi
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Thanks for this information. I valve already working on this?
-Original Message-
From: Ronny Schedel [mailto:i...@ronny-schedel.de]
Sent: Samstag, 6. März 2010 18:24
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] cannot find my server in global list
It's a
Hi all,
Is it possible to check the tv_delay setting from game server as a
normal client?
Thanks and best regards,
Luigi
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visit:
Hi,
I would prefer to buy some blade server and have all on bare-metal ;)
But I work for a well known hardware vendor ;)
-Original Message-
From: Valtteri Kiviniemi [mailto:valtteri.kivini...@dataproof.fi]
Sent: Freitag, 28. August 2009 23:25
To: Half-Life dedicated Linux server mailing
Hi all,
I wonder, if there is IPv6 support in Source, or will this implemented
in the near future? Did someone heard anything about this?
Mfg
Luigi
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2009/8/26 [Don] - Luigi lu...@my-don.de
Hi all,
I wonder, if there is IPv6 support in Source, or will this implemented
in the near future? Did someone heard anything about this?
Mfg
Luigi
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I am also waiting for a port of CSS to the OB engine. Can't wait to have
achievements like TF2.
I wonder why they did not port a game like CSS which has many many
players out there.
Mfg
Luigi
-Original Message-
From: Shawn Zipay [mailto:z...@csnation.net]
Sent: Samstag, 22. August
You might want to try this new build of ES.
http://forums.mattie.info/cs/forums/viewtopic.php?p=242607#242607
Admin wrote:
I am currently running es2.0 and mani 1.2s. I was running these on
windows before with no problems.
Keeper wrote:
Only thing I can think of is memory leak.
What
This has been discussed and a fix written on Mattie's Eventscripts forum.
Don
Arg! wrote:
I suggest switching to sourcemod, that way if there is something like this
you dont like, you can simply change it!
On Wed, Sep 24, 2008 at 3:40 AM, ics [EMAIL PROTECTED] wrote:
Good luck
Did this box run source before ? Could it be your provider? Don Redhorse
-original message-
Subject: Re: [hlds_linux] Steam ID issues
From: Danny Smith [EMAIL PROTECTED]
Date: 26.08.2008 07:26
Yup it's the whole server, checked the firewall, setup same as all our others,
the game servers do
Don't know... I already unsubscribed 3 times and I'm still getting
mails... so perhaps there are some issues with the mailer..
On Sun, 2008-08-24 at 11:16 +0100, Steve! wrote:
Am I losing mail, or is this list just very quiet?
Steve!
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To
Content-Transfer-Encoding: quoted-printable
Would it be possible to update a file with the steamid of the offender and =
ban him direktly? Don Redhorse
-original message-
Subject: [hlds_linux] Another command to crash servers. Fuckyay.
From: Nephyrin Zey [EMAIL PROTECTED]
Date: 08.06.2008 08:27
Content-Transfer-Encoding: quoted-printable
Would it be possible to update a file with the steamid of the offender and =
ban him direktly? Don Redhorse
-original message-
Subject: [hlds_linux] Another command to crash servers. Fuckyay.
From: Nephyrin Zey [EMAIL PROTECTED]
Date: 08.06.2008 08:27
their achievements.. ;-(
Wrong place I now...
Best regards,
Marcus Don Redhorse Breiden
- Original Message -
Subject: Re: [hlds_linux] TF2 medics overpowered with 'uberchain'
aftermedic updates
Date: Tue, May 6, 2008 15:03
From: Richard Eid [EMAIL PROTECTED]
LOL, when the Ubersaw
So you want to punish people if they change their loadout to help their team or
with sudden death? I agree with waiting for players but even this can be done
in the program. Iirc hlstats does this. And with all exploits admin presense is
the key. Don Redhorse
-original message-
Subject
may I say WTF? only 3 hours out and people already have an upgrade of
the weapon?
sigh
welcome DEDICATED hunting sessions...
I hope Valve sees finally that stuff like this is heavily flawed and
only helps people exploiting game features.
On Tue, 2008-04-29 at 21:16 -0700, [EMAIL
Don't forget that you can change the nick in console when you are
running tf2... you don't need to use your community name.
On Mon, 2008-04-28 at 07:39 -0400, Vince wrote:
Prevent , ', and other illegal characters from being used in player
names. Seems like a simple enough request. Although
On Mon, 2008-02-18 at 21:38 -0500, Guillaume Parent wrote:
Reading replies at the bottom piss me off more than anything. When I
open an email,
Like I said, I don't care if you guys do bottom or top posts.. what is
just plain rude is the quote the quote of the quote of the quote.. so
that a
Guys
could you do most of us a favor and STOP quoting ALL text for every
message you are writing?
If you need to quote please only quote the part which is necessary.
I don't even want to ask that you quote first and than reply.. which
makes also a lot more sense
--
Don Redhorse [EMAIL
yeah.. with separate mails it is only a problem of size... when you get
a daily mail though with all mails as one post it is just 90% junk..
On Fri, 2008-02-15 at 09:11 -0500, Keeper wrote:
People will continue to do what is most comfortable to them, but I generally
don't read beyond the first
It also happens when your connecting is timing out.. and it recovers OR
you reconnect..
you will see those effects or even checkerbox textures.
I didn't have it from alt-tabbing yet though.. the only problem I get is
loss of FPS when I alt-tab a lot.
TF2 is the only game which shows the errors
which reminds me that it would be nice if the autoupdate WOULD work..
atm it doesn't, I get told that I need to restart the server, I do that
and I get told to restart the server...
only a manual steam update will solve the issue ;-(
On Wed, 2008-01-16 at 06:27 +0200, ics wrote:
It's supposed
Hi,
I installed beetlemod but when I want to change to a custom map I get an
error from the server that this is not a valid map.
Is this a tf2 server problem or a beetlemod problem?
--
Don Redhorse [EMAIL PROTECTED]
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:
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[ Picked text/plain from multipart/alternative ]
False.
On 10/3/07, Don Redhorse [EMAIL PROTECTED] wrote:
All files on the fastdownload url MUST be .bz2 format, bzip2
On Tue, 2007-10-02 at 01:22 +0100, David Williams wrote:
hey guys sorry for not posting in a while.
One of my
All files on the fastdownload url MUST be .bz2 format, bzip2
On Tue, 2007-10-02 at 01:22 +0100, David Williams wrote:
hey guys sorry for not posting in a while.
One of my clients has asked me to setup sv_downloadurl for him. and as
usual it's giving my problems
all the files are on the remote
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Anyone else experiencing a problem with this?
The players that spawn in on the allied team on dod_caen only show up with
knife grenade.
I've been over the server.cfg and adminmod.cfg, etc and the
FreeBSD 4.6.2, linux compat 7.11 or something
su nonrootuser hlds_run -game valve -blahblah
seems to be the popular choice, thanks y'all
D.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, October 07, 2003 5:09 AM
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