Re: [hlds_linux] Remote Desktop Connection for SUSE 10.0

2005-10-15 Thread Jason L. Schwab
realvnc.com Genocidal wrote: -- [ Picked text/plain from multipart/alternative ] Hi, I recently just installed SUSE Linux 10.0 on my server box that I own. The only problem with this is that if I need to do something with the server I have to run all the way down to my basement and do it from t

Re: [hlds_linux] Source Engine and ASCII Charts

2005-10-05 Thread Jason L. Schwab
As far as psychostats displaying goes, I found a nice mod for psychostats, that came with a theme, that actually displays theese characters properly in your web browsers (tested in IE and Firefox). You can view mine here: http://stats.computer-core.com/psychostats/70.86.84.222_27015/index.php I

Re: [hlds_linux] Settings suggestions for 32 player DOD:S

2005-09-30 Thread Jason L. Schwab
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] It's -tickrate, and my dods server by default reports 66 as well. JCHost.net - Support wrote: >Curious, > >Are the dod:s defaulting to a 66 tickrate or a 33 tickrate. I have a server >setup running m

Re: [hlds_linux] Settings suggestions for 32 player DOD:S

2005-09-29 Thread Jason L. Schwab
it's still not considered a physical cpu) If you really want to run at full speed, get an irwindale intel cpu, the more L2, the better under load. At 04:47 PM 9/29/2005, Jason L. Schwab wrote: First off, thanks everyone for the replies. I do have SMP and HP enabled, as some of you ask

Re: [hlds_linux] Settings suggestions for 32 player DOD:S

2005-09-29 Thread Jason L. Schwab
0tick not being recommended for 32 slot servers, >>however I'm not entirely sure of the full reasoning behind that if there is >>enough cpu available. Could it be its hitting some cap of how much data it >>can send within the maxrate? >>Just wondering is the fps dropp

Re: [hlds_linux] Settings suggestions for 32 player DOD:S

2005-09-29 Thread Jason L. Schwab
e cap of how much data it >can send within the maxrate? > Just wondering is the fps dropping when you do a stats command, whats the >"load" on the server in the top right corner of top when its laggy? > > On 9/29/05, Jason L. Schwab <[EMAIL PROTECTED]> wrote: > >

Re: [hlds_linux] Settings suggestions for 32 player DOD:S

2005-09-29 Thread Jason L. Schwab
n it needs to? Just wondering... As far as what I reported earlier on cpu usage, thats on 1 of the 4 logical cpus, not on the overall. The overall of the 4 is about 10 to 20%. I do have quite a few other srcds (6) running but there all usually 0% cpu and 140megs of ram, ie doing nothing. -Jaso

Re: [hlds_linux] Settings suggestions for 32 player DOD:S

2005-09-29 Thread Jason L. Schwab
First off, thanks everyone for the replies. I do have SMP and HP enabled, as some of you asked. I have tried 100 tickrate, versus 33 and 66, makes no difference, seems 100 is best though. The machine has 2 gigs of physical DDR ram (ecc registered unbuffered) I will go ahead and try making the he

[hlds_linux] Settings suggestions for 32 player CS:S...

2005-09-29 Thread Jason L. Schwab
t here, i'd be grateful! Thank you all in advance! -Jason L. Schwab [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Query timeouts in DoD:S with HLSW

2005-09-29 Thread Jason L. Schwab
he right menu >on their main page or ftp://www.hlsw.org/downloads/hlsw/hlsw_1_0_0_43_setup.exe > >Hopefully the HLSW folks will update their app soon. Especially with >things like an updated logmod and Mani-Admin-Plugin support. > >-D > > >On Thu, 29 Sep 2005, Jason L. Sc

Re: [hlds_linux] Query timeouts in DoD:S with HLSW

2005-09-29 Thread Jason L. Schwab
>>commands like map change and stuff? With 43 I can kick and talk in >>console >>but I can not view logs or change maps unless I do it all by command line. >> >> >> >>-Original Message- >>From: [EMAIL PROTECTED] >>[mailto:[EMAIL PROTE

Re: [hlds_linux] Query timeouts in DoD:S with HLSW

2005-09-29 Thread Jason L. Schwab
I am >using HLSW v1.0.0.43. > >-Original Message- >From: [EMAIL PROTECTED] >[mailto:[EMAIL PROTECTED] On Behalf Of Jason L. >Schwab >Sent: Thursday, September 29, 2005 5:55 AM >To: hlds_linux@list.valvesoftware.com >Subject: Re: [hlds_linux] Query timeouts in DoD:S

Re: [hlds_linux] Query timeouts in DoD:S with HLSW

2005-09-29 Thread Jason L. Schwab
I can confirm that I also had similiar problems when trying to use hlsw with my DOD:S server, earlier today (several hours ago), Although, I didn't spend very much time investigating, I basically had these exact same problems. PiTaGoRaS wrote: This is a multi-part message in MIME format. -- Hi,

Re: [hlds_linux] DoD:S error message on exec of banned configs

2005-09-28 Thread Jason L. Schwab
I also saw this on one of my client's servers. It wouldn't started, because it kept saying the banned_user.cfg file was larger than 20mb, for the time being I just removed and re-created the file, and that didn't work, so i just deleted the files (he didn't have any bans yet anyways) and that seem

RE: [hlds_linux] DoD:S update, salivate or sleep?

2005-09-25 Thread Jason L. Schwab
I totally agree with you on this, we need some kind of an update from valve here, so we at least know where we stand, with the client release and the server release, although maybe both will be delayed? I hope not! Although, maybe with all of the problems with the latest source engine update, they

RE: [hlds_linux] DoD:S servers up -- how?

2005-09-25 Thread Jason L. Schwab
Yeap, I see 3. I'm also on the win32 hlds mailing list now, and I've caught the end of this on going on conversation it looks like, in steam, you can goto dedicated soure server, and right there, DOD:S is listed, although I can't get it to start, as I get a gameinfo.txt file error. In the convers

RE: [hlds_linux] Server and client failures

2005-09-23 Thread Jason L. Schwab
Yeah, I can't join that server, "server is out of date". -Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Friday, September 23, 2005 3:05 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Server and client failur

RE: [hlds_linux] Server and client failures

2005-09-23 Thread Jason L. Schwab
Yes it is needed, a lot of people including my self, could not join any of my servers because "server is out of date". -Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Friday, September 23, 2005 2:47 PM To: hlds_linux@list.valves

RE: [Mani Admin Plugin Broken] WAS: Re[2]: [hlds_linux] Game Server Release

2005-09-23 Thread Jason L. Schwab
Actually, do not run mani at all, a bunch of (80%) of the features or so, will cause your server to crash when you try to use them. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason L. Schwab Sent: Friday, September 23, 2005 2:44 PM To: hlds_linux

RE: [Mani Admin Plugin Broken] WAS: Re[2]: [hlds_linux] Game Server Release

2005-09-23 Thread Jason L. Schwab
You can use Mani temporarily by doing the following: (This is tested under RHEL V3 and Mani 1.1.0z). 1) BACKUP YOUR STATS FILES (*.dat) 2) Change your mani_server.cfg lines: mani_stats 0 mani_stats_write_text_file 0 3) Save the file 4) Start up the server with mani. **WARNING** If you do not

RE: [hlds_linux] RE: Mandatory Source engine update later today...

2005-09-23 Thread Jason L. Schwab
Oh, I did look down to check if he was, but I didn't see anything, maybe I'm just blind? ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael McKoy Sent: Friday, September 23, 2005 1:03 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linu

RE: [hlds_linux] RE: Mandatory Source engine update later today...

2005-09-23 Thread Jason L. Schwab
the use of this email or attachments. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason L. Schwab Sent: 23 September 2005 19:40 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] RE: Mandatory Source engine update later today... I agree

RE: [hlds_linux] RE: Mandatory Source engine update later today...

2005-09-23 Thread Jason L. Schwab
y has taken reasonable precautions to ensure no viruses are present in this email, the company cannot accept responsibility for any loss or damage arising from the use of this email or attachments. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason L. S

RE: [hlds_linux] RE: Mandatory Source engine update later today...

2005-09-23 Thread Jason L. Schwab
Can you stop mailing the list with "Hi", its really getting annoying and old. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Simon Lange Sent: Friday, September 23, 2005 12:56 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] RE: Mandator

RE: [hlds_linux] RE: Mandatory Source engine update later today...

2005-09-23 Thread Jason L. Schwab
I agree. Let's try to do that. We can have a different subject line for rcon ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thiesson Johann Sent: Friday, September 23, 2005 12:34 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] RE: Ma

RE: [hlds_linux] RE: Mandatory Source engine update later today...

2005-09-23 Thread Jason L. Schwab
remember exactly what I was looking for, or what site had this. Give it shot, you can specify the password, ip and port in the source or you can just leave it default and use the command line options, which is what I do. -Jason L. Schwab [EMAIL PROTECTED] -Original Message- From: