[hlds_linux] Left4Dead 2 (L4D2) Custom Map & Download URL

2016-10-05 Thread Marc.B
Hey Guys, I have a quick question about Left 4 Dead 2 dedicated server. When you use custom content like custom map, it look like that you can't connect to a server using a map you do not have (like any other game). But setting up a downloadURL do not seem to be compatible with the VPK system as

Re: [hlds_linux] Mandatory DoD:s and HL2:DM updates released

2012-09-24 Thread Marc.B
Eric, There is a issue with the last update. First, if the steam_appid.txt file do not exist, it will create one that is not working (at least on linux Debian). Example for DOD:S: cat -e steam_appid.txt 300$ ^@ there is ^@ that should be removed. Another major problem is: Since a few updates

Re: [hlds_linux] Killing Floor Dedicated Server Required Update - Version: 1035 Summer Event

2012-07-08 Thread Marc.B
Server crash on linux here since update... Anyone else see a problem ? A few comments on this update: 1. Linux and Windows files are now shipped together. 2. filename changes: The map filename for the linux version was kf-aperture.rom, while it's now KF-Aperture.rom. Windows do not make any

Re: [hlds_linux] Killing Floor Dedicated Server Required Update - Version: 1035 Summer Event

2012-07-08 Thread Marc.B
hmm, ok my mistake, I used the wrong app_id :x Marc. On Sun, Jul 8, 2012 at 2:44 PM, Marc.B vg.ha...@gmail.com wrote: Server crash on linux here since update... Anyone else see a problem ? A few comments on this update: 1. Linux and Windows files are now shipped together. 2. filename

[hlds_linux] DOD:S Issue since update ?

2011-10-28 Thread Marc.B
Hey, Does anyone have any issue since the yesterday update with DOD:S servers ? Most if not all our DOD:S server give Steam Validation Rejected when you try to connect to them since the TF2 / Orangebox update was released. Updating the orangebox binarie do not fix the problem. Any idea ?

Re: [hlds_linux] DOD:S Issue since update ?

2011-10-28 Thread Marc.B
Found the bug. If you have the problem, remove the file orangebox/dod/bin/server_i486.so which seem to have been removed from the steam repository. Marc. On Fri, Oct 28, 2011 at 3:26 PM, Marc.B vg.ha...@gmail.com wrote: Hey, Does anyone have any issue since the yesterday update with DOD:S

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marc.B
Valve, FYI, we have ESWC (Electronic Sport World Cup) World Final in Paris starting next week... Would be nice if we don't have any update during the event :) Cheers, Marc. On Fri, Oct 14, 2011 at 12:39 AM, Marco Padovan e...@evcz.tk wrote: yes! Il 14/10/2011 00:33, Oskar Levin ha scritto:

[hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Marc.B
Hi, We have been running tests all the day and have discover a issue with this update. If you assign a single core to the server, it will freeze on player death, defuse, bomb going of. If you assign more than one core, it almost work as before, still a very short freeze. Please give this issue a

Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Marc.B
: I have CSS and TF2 servers assigned 1 per core on our machine, no crashes or freezes. (talking about CSS, haven't played TF2 yet). Uptimes show that they have been up since the update though. -ics 16.9.2011 18:16, Marc.B kirjoitti: Hi, We have been running tests all the day and have

Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Marc.B
a block for it. On Fri, Sep 16, 2011 at 12:37 PM, Marc.B vg.ha...@gmail.com wrote: Intresting Steve. Thanks for the feedback. How did you blocked that function ? Marc. On Fri, Sep 16, 2011 at 6:36 PM, Michael Gosvig m...@michaelgosvig.dk wrote: Got the problem on all my

Re: [hlds_linux] Updates coming tomorrow

2011-09-15 Thread Marc.B
Any ETA for the update ? Thanks, Marc. On Thu, Sep 15, 2011 at 3:40 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Indeed. Regardless, thanks for the heads up! Kyle. On Thu, Sep 15, 2011 at 12:18 AM, AnAkIn . anakin...@gmail.com wrote: Are we ever going to see these framerate changes?

[hlds_linux] Counter-Strike: Source Updates Released

2011-07-07 Thread Marc.B
Hey, Not sure you have seen it, but there is a Counter-Strike: Source Updates Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Ghoting on CSS

2011-06-27 Thread Marc.B
We some of our customers that are reporting the same problem. Cheers, Marc 2011/6/26 Eli Witt eliw...@gmail.com: We had 4 of them on one of our NFO servers yesterday, no TV enabled, replays disabled for now, too. On Sun, Jun 26, 2011 at 8:30 AM, r...@bsk.vectranet.pl wrote: I have 6 ghost

Re: [hlds_linux] Ghoting on CSS

2011-06-27 Thread Marc.B
a master server ip manually (I haven't test this yet). But even if this would fix the problem, I guess we need a patch as most people will never even hear about this. Marc. 2011/6/27 Marc.B vg.ha...@gmail.com: We some of our customers that are reporting the same problem. Cheers, Marc 2011/6/26

Re: [hlds_linux] TF2 Ghosting Players

2011-06-27 Thread Marc.B
Actually, the query protocol and the console status are reporting different informations. Ghost are not in the console status. After investigation, here what I found and posted already in the CSS Ghost thread: We have a for example a 18 slots servers with 8 real player and 10 ghosts. Both HLSW

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-11 Thread Marc.B
Am I wrong, or did this update broke the SourceTV Relay ? When I try to connect a relay to our servers, I got an error message saying that the server is running an old version for Counter Strike Source. Of course, both the relay, and the CSS server have been update, md5sum on engine.so give the

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-11 Thread Marc.B
Fixed :) On Sat, Sep 11, 2010 at 11:16 AM, Marc.B vg.ha...@gmail.com wrote: Am I wrong, or did this update broke the SourceTV Relay ? When I try to connect a relay to our servers, I got an error message saying that the server is running an old version for Counter Strike Source. Of course

Re: [hlds_linux] Team Fortress 2 Update Released

2010-09-02 Thread Marc.B
Hej, Engine (CS:S, DoD:S, TF2): - Fixed a server crash caused by spamming the server with invalid rcon passwords. Finally ! Thanks Valve :) Amazing how stuff are moving forward latetly. Much appreciated. Marc. ___ To unsubscribe, edit your list

Re: [hlds_linux] [hlds_announce] Team Fortress 2/Counter-Strike: Source and Day of Defeat: Source Update Released

2010-08-18 Thread Marc.B
I agree with Steven and I would even add: All the last update on CSS for example are taking in account bug fix requirements from the community to make this game better. I don't know many games that are that old that keep being updated. The release time have also improved, we even received a

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Available

2010-07-13 Thread Marc.B
Hej, For information, SourceTV relay is still broken which start to be a real problem. Would be much appreciated if this issue could be solved shortly. Thanks Marc. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] Counter-Strike: Source and Team Fortress 2 Update Available

2010-07-07 Thread Marc.B
Hey, This update have broken the relay tv. If you connect a relay to a master, as soon as the relay is connected, it freeze and you can't do anything with it. This is a major problem for all Counter Strike Source Match Broadcasting... If this could be fixed quickly it would be much appreciated

Re: [hlds_linux] Counter-Strike: Source and Team Fortress 2 Update Available

2010-07-07 Thread Marc.B
, Proxies 0 Cheers, Marc. On Wed, Jul 7, 2010 at 3:32 PM, Marc.B vg.ha...@gmail.com wrote: Hey, This update have broken the relay tv. If you connect a relay to a master, as soon as the relay is connected, it freeze and you can't do anything with it. This is a major problem for all Counter Strike

Re: [hlds_linux] Counter-Strike: Source and Team Fortress 2 UpdateAvailable

2010-07-07 Thread Marc.B
Of Marc.B Sent: 07 July 2010 14:58 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Counter-Strike: Source and Team Fortress 2 UpdateAvailable Short update about the relay issue. After a couple of minutes, the relay server unfreeze, display an error message

Re: [hlds_linux] Counter-Strike Source Linux Dedicated Issue

2010-07-02 Thread Marc.B
mobile. On Jun 26, 2010, at 12:00 PM, Saul Rennison saul.renni...@gmail.com wrote: That's impossible, the builds are identical. You're tests are obviously inaccurate. Thanks, - Saul. On 26 June 2010 14:41, Marc.B vg.ha...@gmail.com wrote: Hi, Any ETA when the linux

Re: [hlds_linux] New Source server takes a random port

2010-06-27 Thread Marc.B
Michael, As far as I know, it don't pick up a random port. It try port + 1 until it find a free port. There are other games that work the same way, so I think you should make a fix on your side since you are not supposed to start a server on a port that is already used. Checking if that the port

Re: [hlds_linux] CPU Usage increase with OB

2010-06-27 Thread Marc.B
It's normal, the OB Engine use more CPU. It was exactly the same when Day Of Deafeat Source moved to OB. Unfortunatly, there's not much you can do about it. Hardware upgrade could help :x Cheers, Marc. On Sun, Jun 27, 2010 at 2:37 PM, Kyle Sanderson kyle.l...@gmail.com wrote: I'm at a real

[hlds_linux] Counter-Strike Source Linux Dedicated Issue

2010-06-26 Thread Marc.B
Hi, Any ETA when the linux server gameplay will be fixed ? It still different from the Windows dedicated version. For example, when you shoot someone thought the door on de_dust2 with AWP On linux server, you will only make about 30/35 HP damage, while on Windows server you will make around 70HP

Re: [hlds_linux] Counter-strike Source Orangebox Update

2010-06-24 Thread Marc.B
Hi, There is currently a problem with the linux version. The linux released version is the same as the beta version while the windows version is an updated / patched version. We have already informed the dev about this issue yesterday and they should be looking at it and released a new linux

Re: [hlds_linux] New update broke a lot of textures on custom maps

2010-06-24 Thread Marc.B
As far as I have heard from our community, some maps don't even work anymore :/ Marc. On Thu, Jun 24, 2010 at 2:34 PM, ics i...@ics-base.net wrote: So, anyone of you who runs custom maps on their CS Source servers, be aware that following maps (and propably a lot more) have broken textures

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-28 Thread Marc.B
PM, J.Miribel j.miri...@nitroserv.com wrote: I tested with 2.7-15, 2.9-4 and 2.10-2 with no success at all... Best regards, Julian Le 28/01/2010 12:45, Marc.B a écrit : Hey, As far as I can see, the problem is related the Orangebox Source Engine update. I restored the previous

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-28 Thread Marc.B
Hey, As far as I can see, the problem is related the Orangebox Source Engine update. I restored the previous version of orangebox/bin folder and the server is now starting. So there must be something in there. However, I don't know if you can connect the server running the yesterday engine

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-28 Thread Marc.B
Sent :) If anyone else need them, let me know. Cheers, On Thu, Jan 28, 2010 at 2:59 PM, J.Miribel j.miri...@nitroserv.com wrote: Anyone have a roll back backup of the bins ? Le 28/01/2010 13:10, Marc.B a écrit : Hey, I confirm that using the yesterday orangebox/bin files allow

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-28 Thread Marc.B
. :) On Thu, Jan 28, 2010 at 4:05 PM, Marc.B vg.ha...@gmail.com wrote: Sent :) If anyone else need them, let me know. Cheers, On Thu, Jan 28, 2010 at 2:59 PM, J.Miribel j.miri...@nitroserv.com wrote: Anyone have a roll back backup of the bins ? Le 28/01/2010

Re: [hlds_linux] hldsyodate miror issue

2009-10-31 Thread Marc.B
: PreferredContentServerIDs = 141 78 79 Where 141,78,79 are content servers to attempt to use. http://store.steampowered.com/stats/content/ lists servers. On Fri, Oct 30, 2009 at 2:25 PM, Marc.B vg.ha...@gmail.com wrote: Hey, There seems to be an issue with a steam content miror: steam2

[hlds_linux] hldsyodate miror issue

2009-10-30 Thread Marc.B
Hey, There seems to be an issue with a steam content miror: steam2.multiplay.co.uk After several update retry I finally succeed to pickup another miror and get the update. Is there a way to force the hldsupdate to use a specific miror when something like this happen ? Cheers,

Re: [hlds_linux] Left 4 Dead 2 server pre-load availability?

2009-10-26 Thread Marc.B
As far as I know, SourceTV have never work on L4D anyway. Cheers, Marc. On Mon, Oct 26, 2009 at 10:38 PM, David A. Parker dpar...@utica.edu wrote: Thanks for the info, Milton. If +tv_port is disabled, does this mean SourceTV is disabled in L4D2? I don't use it myself, but I'm sure others

Re: [hlds_linux] Killing Floor Server update ?

2009-05-20 Thread Marc.B
There was another update, but still not announcing on the linux list. I have another reported bug that seems to be Linux Only... There is no music. Cheers, Marc. On Sat, May 16, 2009 at 11:31 PM, Marc.B vg.ha...@gmail.com wrote: Thanks for the informations Steven On Sat, May 16, 2009 at 4

[hlds_linux] Killing Floor Server update ?

2009-05-16 Thread Marc.B
Hey, I didn't saw any message on the list, but I saw an update was release this night, so I share the information to the list. Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Killing Floor Server update ?

2009-05-16 Thread Marc.B
Thanks for the informations Steven On Sat, May 16, 2009 at 4:43 PM, Steven J. Sumichrast packh...@gmail.comwrote: They announced it on hlds only. They're working out a bug with perks that only seems to happen on Linux. Steven J. Sumichrast On May 16, 2009, at 8:47 AM, Marc.B vg.ha

Re: [hlds_linux] Fwd: [hlds] Required Killing Floor Server Update Released

2009-05-16 Thread Marc.B
Thanks for the forward. On Sun, May 17, 2009 at 2:32 AM, Steven Sumichrast packh...@gmail.comwrote: For those of you that do not subscribe to the HLDS mailing list, here's an update on the (broken) Killing Floor Linux server stuff... -- Forwarded message -- From: John

[hlds_linux] OrangeBox Source Engine issue (Files differs depending mod update)

2009-05-14 Thread Marc.B
Hey all, I would need someone from Valve to check out this issue with Orangebox. Here is the problem. Let's say I have Orangebox Source Engine installed with TF2 and Ageofchivalry for example If I run an update with very_all for TF2 I have got this files in orangebox/bin

Re: [hlds_linux] OrangeBox Source Engine issue (Files differs depending mod update)

2009-05-14 Thread Marc.B
of chivalry is already it's own game. Do what Yaakov said. Just separate directories. Nicholas Hastings wrote: As of a couple months ago, Orangebox mods use a different engine than TF2 and DODS. You must install to a separate directory, using the game orangebox Marc.B wrote: Hey all, I

Re: [hlds_linux] L4D - Server Crash since last update on Reservation Request

2009-04-23 Thread Marc.B
Is there anyone else here that have some server crash since the last update ? Cheers, Marc. On Wed, Apr 22, 2009 at 5:29 PM, Marc.B vg.ha...@gmail.com wrote: Hey, Seem's I have a problem with L4D Linux Dedicated server since the last update. If I launch the server, and someone join

Re: [hlds_linux] L4D - Server Crash since last update onReservation Request

2009-04-23 Thread Marc.B
booted the server this morning with -fork 16, currently 12 remain alive. By the end of today there are prolly a handful left who are still responding. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marc.B

Re: [hlds_linux] L4D - Server Crash since last update onReservationRequest

2009-04-23 Thread Marc.B
. By the end of today there are prolly a handful left who are still responding. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marc.B Sent: Thursday, April 23, 2009 2:04 PM To: Half-Life

Re: [hlds_linux] L4D - Server Crash since last updateonReservationRequest

2009-04-23 Thread Marc.B
with -fork 16, currently 12 remain alive. By the end of today there are prolly a handful left who are still responding. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marc.B Sent: Thursday, April

Re: [hlds_linux] L4D - Server Crash since lastupdateonReservationRequest

2009-04-23 Thread Marc.B
there are prolly a handful left who are still responding. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marc.B Sent: Thursday, April 23, 2009 2:04 PM To: Half-Life dedicated Linux server mailing

Re: [hlds_linux] Left 4 Dead Update Released

2009-04-22 Thread Marc.B
Jason, Does this last update only contain fixes for Windows ? Because I didn't received any new file with the linux update Checking/Installing 'Left 4 Dead binaries' version 15 84.22% /data/references/l4d\bin\steamclient.dll 91.60% /data/references/l4d\bin\tier0_s.dll 100.00%

[hlds_linux] L4D - Server Crash since last update on Reservation Request

2009-04-22 Thread Marc.B
Hey, Seem's I have a problem with L4D Linux Dedicated server since the last update. If I launch the server, and someone join it directly using the console to connect, the server is working fine. But if no one join it, and a reservation is made from the lobby, the server crash Adding master

[hlds_linux] L4D Spec / SourceTV ?

2009-04-20 Thread Marc.B
Hi, I have a question about L4D. The fact is the match are player 4 vs 4 and I was a unable to find a solution to be able to have more than 8 slots. Actually, we would need at least one more slot (for spec) but it didn't work increasing the maxplayers. I also give a try to launch a sourceTV on

Re: [hlds_linux] Day Of Defeat Seg Fault Fix??

2009-02-26 Thread Marc.B
Have you tested to change your srcds_run to force the use of srcds_i686 and see if it's work ? If not, that's what I would do. Cheers, On Thu, Feb 26, 2009 at 2:47 AM, LNX Support supp...@lnxhosting.ca wrote: Is there going to be fix for this error ? Error message from /var/log/message Feb

Re: [hlds_linux] Update coming for SteamID change

2009-02-17 Thread Marc.B
Jason, the main problem with what you at Valve call optional update is that if the update is not done, servers are not listed anymore in the client server list. This problem only affect the Orangebox Engine. Cheers, Marc. On Tue, Feb 17, 2009 at 7:35 PM, Jason Ruymen

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-10 Thread Marc.B
Hi, Just to agree with almost everyone over here... Stopping this list is the worst idea ever. When there is an update or a problem, we can report it here, and almost everyone will get it if you use a forum, we will have to wait for others to check in there. It is also a great resource to the

Re: [hlds_linux] dods Segmentation fault

2009-02-04 Thread Marc.B
Hi, You can get more information about this issue reading the archive: http://list.valvesoftware.com/mailman/private/hlds_linux/ Cheers, Marc. On Tue, Feb 3, 2009 at 5:54 PM, Pablo González pablodgonza...@yahoo.com.arwrote: I have joined to this list because of lack of Linux support at Valve

Re: [hlds_linux] New update (crashes immediately)

2009-01-30 Thread Marc.B
Zuko, Debian Lenny and I have actually two Kernel where it's working fine : 2.6.25 and 2.6.27 gcc version depeding the box I have (4.3.1-9) or (4.3.2-1.1) I would also recommend you to update your kernel asap because there is a root exploit working on 2.6.17 - 2.6.24.1 Cheers, Marc. On Thu,

Re: [hlds_linux] OFF TOIPC - Question to GSP's regarding Ventrilo

2009-01-30 Thread Marc.B
Yes: http://ventrilo.com/purchase.php Finally, what is the point for them to not accept new license request ? Go mumble and forget about the fact ventrilo even exists :) Cheers, Marc. On Fri, Jan 30, 2009 at 5:31 PM, Joseph Laws jl...@hd-gaming.com wrote: Does it say anywhere on the