On Thu, 09 Jan 2003 01:13:26 -0500, Kevin J. Anderson wrote:
Im pretty sure the current 1.x steam already runs on linux, so I assume
2.0 runs on it also?
I can't get it to run... Has anyone ran it?
I've been a winex user for some time now, and I'll quit playing before I
boot windows.
On Mon, 23 Dec 2002 18:08:05 -0500, Jeremy Brooking wrote:
Not sure if this been discussed before, but is there a way to
prevent/kick users with pings that are too high?
I would like one of the servers I run to be for LPB/National traffic
only.
I can achieve what I want otherways, but if
On Mon, 09 Dec 2002 01:10:27 -0500, Eric (Deacon) wrote:
http://www.avforums.com/forums/showthread.php?threadid=56924
Useful information for those with heat issues in 1U cases and are
thinking about water cooling as a solution.
/me stops caulking his 1U case and puts away the hose ;)
On Thu, 14 Nov 2002 22:33:58 -0500, kelly fernandez wrote:
reading about this reminds me of an itch i've had since i've been
running systems on a long terms basis... I'm maintaing several systems
in industrial/open air envirionments aside from my lan gaming
clients/servers. This basically
On Wed, 13 Nov 2002 16:38:25 -0500, Eric (Deacon) wrote:
I really hate the way I have to know what is happening and what the
computer is really doing when I'm using Linux. Oh, and I hate the way
that I can just leave my CS servers the hell alone for weeks on end an
know that they will still
On Wed, 13 Nov 2002 15:56:52 -0500, m0gely wrote:
I'm a little lost here. Did I say I used windows somewhere? All I said
is I didn't use linux. And I did do the homework, and I got it working
like I said. So you admit that damp is a little cryptic to setup after
slamming me for saying
On Tue, 12 Nov 2002 09:42:06 -0500, Phillip Meents wrote:
Ok, im running 2 16 person CS servers, and 1 20 person CS server on a p4
1.7GHZ machine. The 2 16 person servers are empty 90% of the time. The
people on the 20 person server experience lag spikes every couple of
minutes. We have
On Tue, 12 Nov 2002 11:08:59 -0500, Sullivan, Rick wrote:
This exact failure happened on my server alsoI ended up un-loading
all the statsme; adminmod; adminmod plugins; metamod; chickenmod etc.
appendages, and then it ran just fine. I then started adding them back
one at a time and
On Tue, 22 Oct 2002 19:43:03 -0400, James Clark wrote:
Can someone please post a URL to a really good guide to
installing/running CS/Half-Life in Linux.
I've got windows on my home machine but if I didn't have to I wouldn't.
There are a few other things I run that need windows but CS is the
On Fri, 27 Sep 2002 09:52:56 -0400, Mark Ellis wrote:
I keep getting these errors on servers, i connect then disconnect, then
i have to wait a while before i can connect again
does anyone know whats going on?
I'm not usually one to complain, but since you bring it up..
This has been
On Fri, 27 Sep 2002 10:25:02 -0400, Jan Arild Risan wrote:
!!! does the server really Need sounds\models\sprites to work in hlds* ?
Yes it does, because the server does consistency checks on the models in
an attempt to stop custom cheat models like spiked players or unusually
large world view
Run once a day, only parses the logs from the day before, or the day
specified. I grabed it off this list awhile back, I didnt write anything
here.
#!/usr/bin/perl
use POSIX qw(strftime);
use constant ONE_DAY = 60*60*24;
##
# Declare the
Kill the stats. I've had nothing but problems like you mention.
On Wed, 18 Sep 2002 18:32:51 -0400, Oscar N wrote:
We've had some complains about this, players who camp all the map
because they don't want to get killed and loose a few points etc... But
we still want to have the stats, not
On Sat, 07 Sep 2002 16:20:15 +, dJeyL wrote:
Rob Sanders wrote :
Isn't there some way to buffer the
ID's on a map change or something?? Or even once a day?? 24 hour wait
for authorization wouldn't be bad.. Have it connect once a day, grab
the latest version off the MySQL list, write
On Thu, 29 Aug 2002 04:04:52 +, Jeremy Brooking wrote:
Cant see how it can be used to cheat more than say, external voice com
systems... even the telephone :)
Run an irc bot and have it relay both teams chat? Telephones dont pick
up team chat ;) Most hopefully use external voice, or
On Thu, 22 Aug 2002 05:44:01 +, Eric (Deacon) wrote:
mozdev.org
Heh, I wonder if Mos Def will sue :P
Y not? godzilla is...
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On Tue, 13 Aug 2002 01:49:01 -0500
[EMAIL PROTECTED] wrote:
Well, how much are you willing to spend for it to work? $299? vmware might
run HL/CS just fine. They offer a trial version, but at $299 the full
version seems way too steep for your purposes. A 2nd machine running
windows and a
On Tue, 13 Aug 2002 03:09:02 -0500
[EMAIL PROTECTED] wrote:
WWWWWW FF !! ??
WWW WWWTT FF !! ????
WW WW WW TT FF !! ???
WW WW WW TT FF !! ??
WW WW
On Mon, 29 Jul 2002 16:07:58 -0800
Leif Sawyer [EMAIL PROTECTED] wrote:
It's my work PC. Hard to take a snapshot of my linux WS at home
from work. I suppose if I thought about it long enough it'd be possible,
but I'm supposed to be working. :-)
And the SuSeBox next to me is console only.
On Tue, 30 Jul 2002 03:16:08 +0200
Omer Cohen [EMAIL PROTECTED] wrote:
How can you play in a window ?
I know that you can in steam but i use the normal hl.exe ..
hl.exe -windowed
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On Mon, 29 Jul 2002 19:21:08 -0500
Eric (Deacon) [EMAIL PROTECTED] wrote:
Yeah, I know you CAN, I just don't have a real reason to do so. I'm
satisfied with XP Pro as my workstation/gaming OS. Actually, I was
briefly running gentoo on this box, but I xfree always crapped out when
trying to
On Sun, 28 Jul 2002 23:52:10 +0930
Kingsley Foreman [EMAIL PROTECTED] wrote:
there are a couple players scoring really well on my servers
i watch these guys in spectator mode and there weapons are
changing from weapon to handgun to knife all the time just rotating
very quickly has anyone
On Sat, 27 Jul 2002 23:53:15 -0500
Eric (Deacon) [EMAIL PROTECTED] wrote:
Wow...when did cheating become a lifestyle?
Mentality is more the expression isn't it? All of the people that I know personally
IRL that cheat have low self esteem, almost no morals, and it translates into their
Steve Cody wrote:
This doesn't happen often,
but I have people that I have really suspected of wall hacking, and I'd like
to see proof
Any comments on this?
I would take the demo on your machine while spectating. Exit the game
and install a wallhack on your box. Now when you watch
Steve Cody wrote
I'm hoping that I can see the actual wall hack, or even some cheat menus, or
something like that.
Sorry steve, you wont see the wallhack, and alot dont even use a menu
but key binds.
Not to mention the problems your gonna run into getting people to send
the right demo's, or
Ram is the key, I run mine on a celeron 633 with 512M. CPU usage is
minimal most times, but i do use more than 256M even with just a few players
on. Red Hat 7.1 bare bones install.
- Original Message -
From: [cOwS.dk]~UrbaN~ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday,
Most network cards provide a output to monitor trafic, or at least thats how
I've done it in the past. Dont know of a good program to watch it with
though, been ahwile since I've used it. I had a program that did a nice job
of monitoring cpu,mem, bandwith usage, and a few other things like xmms
I have tryed setting rcon_address, rcon_port , and rcon_password and
couldnt get it to work. This was my first thought when it was released, but
was disapointed that i couldnt admin from there. I was hopeing i was wrong
when i read this topic, but i guess not :(
- Original Message -
If CS were like that it would suck. I dont have a problem with the hitboxes
either. I admit, it took some time to get used to, but im back to my usual
playing now.
- Original Message -
From: Buddha-Pest [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, October 03, 2001 6:01 AM
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