Third it
Sent from my iPod
On Oct 31, 2014, at 7:14 AM, pilger pilger...@gmail.com wrote:
I second this request.
_pilger
On 31 October 2014 02:05, Alexander Corn mc...@doctormckay.com wrote:
While you guys are revamping the TargetID system, I'd like to place a small
request.
will the client side of L4D2 have to be converted like TF2?
On 6/27/2013 6:19 PM, Winnie the Pooh wrote:
Is L4D2 going to have the custom folder and -insert_search_path feature
that is implemented with SteamPipe TF2 and CS:S?
On Thu, Jun 27, 2013 at 3:11 PM, Kerry Davis
Just got it up and running, very nice, better alternative to sourcebans
in some respects :0
On 6/17/2013 5:22 PM, Philipp Preß wrote:
Hi,
I just released my first version if rubycon, a HLSW clone for the terminal.
Features:
* RCON session with auto completion
* Overview of all your servers
Hey Fletcher, are there any plans to make the -autoupdate flag work once
again as it did under the hldsupdatertool/srcds?
On 5/1/2013 11:30 AM, Fletcher Dunn wrote:
There is no automated conversion process for servers. However, the install
size is significantly smaller because we've removed
2:46 PM, scipi...@aol.com wrote:
Where do i get them from?
Sent from my Verizon Wireless 4G LTE DROID
Ross Bemrose rbemr...@gmail.com wrote:
-autoupdate works, it just requires -steam_bin and -steamcmd_script as
well now.
On 5/1/2013 1:18 PM, Scipizoa wrote:
Hey Fletcher, are there any plans
I've had this issue before with sourcemod, the latest dev build
snapshot works with steampipe and i no longer have the seg faults, so
if you use sourcemod try updating it
On 4/30/2013 12:46 PM, Russell Smith wrote:
I've converted all 4 of my servers over to use SteamPipe. I have them
this problem oddly enough.
On 4/30/2013 9:48 AM, Scipizoa wrote:
I've had this issue before with sourcemod, the latest dev build
snapshot works with steampipe and i no longer have the seg faults,
so if you use sourcemod try updating it
On 4/30/2013 12:46 PM, Russell Smith wrote:
I've converted all
Ok, I realize this guy is in europe somewhere but i just want to chime
in here, I rent a vps from alienlayer, 5 cores 3gb ram 4gb burst ram
150gb hdd and 1.5tb in bandwidth, now with my three servers up, both
tf2's and a l4d2, i top out at about less then 50% ram usage, throw in a
terraria
Ok I've scowered the net relentlessly and assume those who have cs:go
servers already know this, anyone know how the tf2 beta steamcmd
startup command differs from the srcds startup line?? I noticed
srcds_run was present in the steamcmds install so i tried using my old
startup line but
wrote:
What is your current cmd line
SavSin
On Mar 1, 2013 12:46 PM, Scipizoa scipi...@aol.com wrote:
Ok I've scowered the net relentlessly and assume those who have cs:go
servers already know this, anyone know how the tf2 beta steamcmd startup
command differs from the srcds startup line?? I
command line
configuration.
SavSin
On Mar 1, 2013 12:58 PM, Scipizoa scipi...@aol.com wrote:
for srcds its:
screen ./srcds_run -console -game tf -autoupdate -port * -ip *
+map * +maxplayers 32
dunno what todo for steamcmd.
I starred out some things because i didn't want to deal
wil see this and hopeful have an answer for me
On 02/18/2013 04:40 PM, Gordon Reynolds wrote:
You can't hit enter in the server terminal or is this a client-side issue?
On Sat, Feb 16, 2013 at 12:16 PM, Scipizoa scipi...@aol.com wrote:
Ok I'm sorry if this mailing list is for servers only
Ok I'm sorry if this mailing list is for servers only but this is probably the
best way for me to get this answered, is there any reason why i cannot bind
the enter key to anything in TF2 on ubuntu 12.10?[I used to have ubuntu 12.04
when the public beta for linux started and thought it was
Well i just noticed my L4D2 update and found this..
- Updated a Steam binary that may have been causing some Windows Dedicated
Servers to crash
Now, I run a l4d2 server on both linux and windows, and since the last update,
the windows server has been crashing literally on every map
mannco store has been timing out on checkouts since 10AM estFrom: ics
i...@ics-base.net
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, January 17, 2013 at 2:34 pm
Subject: [hlds_linux] Whats going on with Steam servers?
Hi,
People are
is anyone having trouble with their servers after the updates, like crashing
or anything
From: hasser css hasserva...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com, Half-Life dedicated Win32 server mailing
list h...@list.valvesoftware.com
I use super versus with l4dtoolz [ i know i said i used downtown but i was
wrong sorry] now that i recall the days of my old windows server i used to
have on nfo, l4downtown didn't work to well for me either, I found l4dtoolz a
more staple plugin for extra slots and such. ;)From: Sachin
and share the link.
I will be thankful !!
Thanks,
SAchin
On Mon, Jan 14, 2013 at 9:56 PM, Scipizoa scipi...@aol.com wrote:
I use super versus with l4dtoolz [ i know i said i used downtown but i was
wrong sorry] now that i recall the days of my old windows server i used to
have on nfo
Subject: Re: [hlds_linux] Left4dead2 Linux Issue
Hi,
We are using unreserved lobby and left4downtown both.
On Thu, Jan 10, 2013 at 1:21 PM, Scipizoa scipi...@aol.com wrote:
what plugin are you using to allow the 4 extra spectator slots, is it
left4downtown?From: Sachin Sud sudsac
what plugin are you using to allow the 4 extra spectator slots, is it
left4downtown?From: Sachin Sud sudsac...@gmail.com
To: ics i...@ics-base.net, Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, January 10, 2013 at 2:22 am
Subject: Re:
I'm getting serrver crashes and it seems to occure when someone uses the new
medic gun
From: Bjorn Wielens uniac...@yahoo.ca
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, December 20, 2012 at 8:36 pm
Subject: [hlds_linux] Instability after
I've been seeing an issue of players and objects disappearing completely, and
typing retry is console would fix it but its still an annoying bug
From: The Mighty Gerbil themightyger...@agapegraphics.com
To: hlds_linux hlds_linux@list.valvesoftware.com
Sent: Tuesday, December 11, 2012 at 1:22
lets not forget we've had a console release this weekend as well, which
normally pulls people away from games like tf2 for awhile
From: Flubber flub...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, November 19, 2012 at 2:15 pm
Added a new ConVar sv_shutdown_timeout_minutes
Forces a server to shutdown if it has been requested to do so, even if the
server is not empty
can someone explain what that description actually means?? requested todo so,
like by quit or _restart or what?
Really??? I've seen this happen the last couple of updates, for tf2, it
even did it afew times for l4d2
From: Marco Padovan e...@evcz.tk
To: hlds_linux hlds_linux@list.valvesoftware.com
Sent: Friday, November 02, 2012 at 2:59 pm
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update
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