RE: [hlds_linux] Server FPS

2006-02-07 Thread doomed999
I just decided to test out 1 SRCDS server on lan. 32 man, 66tick. As I am not to familiar with css, has it really been this bad lately? I loaded it with 31 bots for giggles. It bumped my cpu load up to .30 which I don't see being too bad, but rcon stats says 99% CPU usage and 10 FPS. Now where it g

RE: [hlds_linux] reporting bugs (question to valve/alfred)

2006-02-06 Thread doomed999
I have BugZilla set up on a subdomain. I personally do not like how it looks. I messed with it a little and said screw it, though I have never messed with BugZilla before. Erik, if you would like to config it and make it usable contact me offlist and I will set you up with Admin on it. It is hosted

RE: [hlds_linux] reporting bugs (question to valve/alfred)

2006-01-18 Thread doomed999
ere is you're > assuming only server operators, > On 1/17/06, doomed999 <[EMAIL PROTECTED]> wrote: > > I don't see 200+ more bugs a week posted on the list? I think mainly it > > No but most server operators aren't on this list, a small fraction > are. But the

RE: [hlds_linux] reporting bugs (question to valve/alfred)

2006-01-17 Thread doomed999
I don't see 200+ more bugs a week posted on the list? I think mainly it would be for us on the list, those who don't want the 200+ a week flames... Plus it would nice way to see if there are any status updates on the bugs submitted. It would also be good to implement a must search before post optio

RE: [hlds_linux] Linux Distro

2006-01-16 Thread doomed999
It's really not that hard to compile your own??? Takes what a whole 30-45 minutes because of the modules??? As far as I know CentOS is still running out with 1000hz preconfigured... As far as pre-built kernels? That's all dependent on your system. I could send you my kernel image but that's not to

RE: [hlds_linux] Crashes

2005-12-22 Thread doomed999
To all complaining, yes the update sucked... But at the same time thank the people who put endless hours into our business(hobby) to send out the new update within hours... I know several GSP's that cant reply to trouble tickets as fast as the "re" update came out... ___

RE: [hlds_linux] Limit chars in nicknames srcds

2005-12-13 Thread doomed999
So your saying a status through putty and a status through a web based console is different??? You start your server with putty, you see the console, no reason you can't see a steam id... You start your server with whatever your "web based program" is, and it reads the console just like if you hit

RE: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread doomed999
Run the steam update tool... Not the auto update in the command line. ./steam -command update -game "Your Game" -dir . -beta linux -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JCHost.net - Support Sent: Wednesday, December 07, 2005 6:19 PM To: hlds_lin

RE: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread doomed999
Run the update tool with the "-beta linux" to get 'Linux Server Engine' version 29. Post back if it works. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Wednesday, December 07, 2005 3:09 PM To: hlds_linux@list.valvesoftware.com Su

RE: [hlds_linux] 'Linux Server Engine' version 28 SEGV!

2005-12-06 Thread doomed999
Disable your plugins and see what it does... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Martin Zwickel Sent: Tuesday, December 06, 2005 2:48 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] 'Linux Server Engine' version 28 SEGV! -- Upda

RE: [hlds_linux] Source Dedicated Server updated

2005-12-06 Thread doomed999
Oddly enough I didn't know they were still updating HL1 maps... hlds_amd and hlds_amd64 are HL1 run commands... and I don't have a probleme with source after this update either... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joseph Laws Sent: Tuesday,

RE: [hlds_linux] PLease fix this!

2005-12-02 Thread doomed999
fixed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, December 02, 2005 3:42 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] PLease fix this! Please fix this SDK-Bug/ERROR http://www.chatbear.com/board.plm?a

RE: [hlds_linux] quit -> no restart, huh?

2005-11-27 Thread doomed999
@list.valvesoftware.com Subject: RE: [hlds_linux] quit -> no restart, huh? Quoting doomed999 <[EMAIL PROTECTED]>: > I have noticed that if I run mine in screen and run a exit or quit command > through rcon it wont restart a new screen session and wont start back up. > > -Original Messag

RE: [hlds_linux] quit -> no restart, huh?

2005-11-27 Thread doomed999
I have noticed that if I run mine in screen and run a exit or quit command through rcon it wont restart a new screen session and wont start back up. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Craig Moore Sent: Sunday, November 27, 2005 8:40 PM To: hld

RE: AW: [hlds_linux] Half-Life 1 Engine update

2005-11-22 Thread doomed999
Same, no errors running update on CentOS-4.1 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of William Warren Sent: Tuesday, November 22, 2005 3:01 PM To: hlds_linux@list.valvesoftware.com Subject: Re: AW: [hlds_linux] Half-Life 1 Engine update Jsut to let

RE: [hlds_linux] Half-Life 1 Engine update

2005-11-21 Thread doomed999
Actually I have more than 4 per also, but the binary is small enough to transfer fast so it was never sym link'd... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joachim Sehlstedt Sent: Tuesday, November 22, 2005 12:48 AM To: hlds_linux@list.valvesoftwar

RE: [hlds_linux] Half-Life 1 Engine update

2005-11-21 Thread doomed999
As I have not updated this yet, I don't know. But, is this going to affect people that use shared installs with sym linked user directories? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Tuesday, November 22, 2005 12:31 AM To: hlds_

RE: [hlds_linux] Re: Specifying Log file size CS 1.6

2005-11-10 Thread doomed999
812 Sent: Thursday, November 10, 2005 9:39 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Re: Specifying Log file size CS 1.6 >From: "doomed999" <[EMAIL PROTECTED]> >Subject: RE: [hlds_linux] Re: Specifying Log file size CS 1.6 >Try running a diff

RE: [hlds_linux] Re: Specifying Log file size CS 1.6

2005-11-10 Thread doomed999
Try running a diff server.cfg for when you have the rotation running and when you don't... ex... make a server1.cfg and have it set for your non rotational... make it include these cvars Map themap Sv_timelimit 120 <--restarts flushing the logs every 2 hours mapchangecfgfile server1.cfg then the r

RE: [hlds_linux] Wierd Choke Problem

2005-11-10 Thread doomed999
> Set this to maximum inbound pipe speed, in bytes per second. There may be caps on server rate variables, but not here. Not understanding what you mean > Cl_updaterate 66 > Cl_cmdrate 66 Tried those, same outcome... > Thus the 66 suggestion. This should minimise choke readings, even th

RE: [hlds_linux] Wierd Choke Problem

2005-11-10 Thread doomed999
your colo is. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of doomed999 Sent: Thursday, November 10, 2005 4:49 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Wierd Choke Problem Ok, I am seeing this on both hlds and srcds. I have not seen

[hlds_linux] Wierd Choke Problem

2005-11-10 Thread doomed999
Ok, I am seeing this on both hlds and srcds. I have not seen this problem before (on my servers) and isn't my rates doing it. The rates I have tried rate 3 cl_update 100 cl_cmd 100 rate 25000 cl_update 80 cl_cmd 80 The best that seems to work is rate 3 cl_update 50 cl_cmd 50 But there s