> to permit only the classic class weapons?
> Cheers,
> Saint K.
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_
isten
>> > > server on any MVM map, everyone saw the red X's. Wasn't too fun of a
>> > > game.
>> > > removing those clientside effects fixed the problem for both me, and
>> > > everyone else playing on my server, oddly enough.
>> >
How did you remove the muzzle_flash particle effect? With stripper? If so could
you share the config entry for it?
Tuesday, August 21, 2012, 6:24:00 PM, you wrote:
> Christian Briggs
> I was getting this problem since the MVM update came up. any
> shotguns or pistols fired on the mvm maps creat
ou install the couple additionals that
> are required? Forgot which again...
>>____
>> From: frog
>>To: Half-Life dedicated Linux server mailing list
>>
>>Sent: Thursday, 19 April 2012, 17:21
>>Subject: [hlds_linux] Players rep
Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2,
running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a
new box from OVH, it's only been running for a few days.
The benchmark at start up reports a RDTSC_FREQUENCY value of 2666..
Following se
w do you
> exactly have the server hosted? Shared, could be someone else causing
> the lagg? Are you running any mods? Do you have sprays enabled?
> On 4/7/2012 2:05 PM, frog wrote:
>> Yeh, both of those were installed and up to date.
>> Saturday, April 7, 2012, 9:38:3
> On 4/7/2012 12:00 PM, frog wrote:
>> On the server there are reports of things like lag spikes of 5-10 seconds,
>> players teleporting around and frequent drops into yellow figures for the SV
>> Network Graph value which results in some nasty stuttering/hitching.
>
ned periods.
Saturday, April 7, 2012, 6:13:35 PM, you wrote:
> What effects are you seeing in-game?
> On , frog wrote:
>> I'm hoping to get some advice from the undoubted wealth of experience
>> subscribed to this list.
>> We've got dedicated server, 6
s a far better view of what is actually happening on
> the server.
> (i assume you are running 64 bit debian, correct?) <-- if so did
> you install the two packages 64bit servers need?
> On Apr 7, 2012, at 10:13 AM, dave.ro...@gmail.com wrote:
>> What effects are you seein
e
or comparable hardware?
Happy to supply any further info as required.
--
Best regards,
frog mailto:f...@thehh.co.uk
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.
>
>>> >> >>>>
>>> >> >>>> Idem here, on first try. Second try it seems it's updating...
>>> >> >>>>
>>> >> >>>> --
>>> >> >>>> 3
_**_
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>> >>
>> >>
>> >> __**_
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>> >>
>> >> __**_
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>> >>
>> >> __**_
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>> >>
>> >
>> >
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
--
Best regards,
frogmailto:f...@thehh.co.uk
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
The 'No Steam Logon' mass disconnection issue is an almost hourly occurrence on
at least one of our servers. Pretty much always with "STEAMAUTH: Client
received failure code 6".
One observation is that it seems to occur more frequently when the server is
populated with a group of players for a
[TF2] Match Recorder
http://forums.alliedmods.net/showthread.php?t=92716
Sunday, May 22, 2011, 1:57:49 PM, you wrote:
> Hi all,
> I'm looking for a way to automate STV recording for ETF2L and ESL
> matches on our war server. I've been running a python script which
> would automatically start rec
depots, use the game name "orangebox". There is also an
> entry named "episode1", in case you need to download the engine and
> dedicated server files for an EP1 MOD.
> Jason
> [/QUOTE]
> that is it.
> -ics
> TRiBE of FRoG kirjoitti:
>> Experiencing t
Experiencing the same issue on FC8.
After the update the following folders and file were added, which
seem a little odd.
/orangebox/~/config/MasterServers.vdf
MasterServer.vdf contains
"MasterServers"
{
}
Has anyone else noticed this?
Friday, March 6, 2009, 1:55:04 AM, you wrote:
> Experi
16 matches
Mail list logo