It has to be run either in the server command line (not recommended),
autoexec.cfg, or in another cfg file you execute from the command-line
using +exec.
On 2/8/2014 9:33 PM, Jason wrote:
so does this sv_setsteamaccount go in the server cfg?
It says before the map loads, but not sure at what
so does this sv_setsteamaccount go in the server cfg?
It says before the map loads, but not sure at what point in the server.cfg
file this would be.anywhere? Just as long as it's not in the
autoexec.cfg file?
On Sat, Feb 8, 2014 at 9:29 PM, Jason wrote:
> ics helped me -- had to put the "
ics helped me -- had to put the "appid" and "key" inline with the HTTPS
string and nothing in the body and got the information returned that I
needed.now, I have to put that in my server config under what sv_
variable?
Thanks to those who have or are helping the less knowledgeable admins out
t
Or you can use the tool Ross posted earlier:
http://tf2.rbemrose.com/steamreg.html
On Sun, Feb 9, 2014 at 2:11 AM, ics wrote:
> If you use the chrome tool, https://chrome.google.com/
> webstore/detail/dev-http-client/aejoelaoggembcahagimdiliamlcdm
> fm/related?hl=en do this:
>
> REQUEST https a
If you use the chrome tool,
https://chrome.google.com/webstore/detail/dev-http-client/aejoelaoggembcahagimdiliamlcdmfm/related?hl=en
do this:
REQUEST https as protocol and url
https://api.steampowered.com/IGameServersService/CreateAccount/v0001/?appid=440&key=keyhere
POST and send
keyhere sho
I did a little writeup:
http://muppfarmen.se/2014/02/07/set-up-team-fortress-2-servers-to-use-the-all-new-game-server-steam-id/
--
=MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se
Den 8 feb 2014 18:59 skrev "Jason" :
> Is there a step by step guide out there yet for server owners to great
Is there a step by step guide out there yet for server owners to great
gameserver accounts for this? Are HTTPS POST requests not currently
working? Am I doing something wrong?
I tried (using a previously mentioned chrome plugin) and am getting the
following when following the instructions in the
I have to agree here. The game is called "TEAM" Fortress 2. A 6-engi
stack like that is easily countered by a good demo/medic combo, or
something as simple as one good spy. Whenever I see shenanigans like that
I usually get my team to stop derping around long enough to put together
one good tact
On 07/02/2014 20:23, Valentin G. wrote:
This really can not be the intentioned or desired gameplay:
http://i.imgur.com/xQBp6fG.jpg
If you force classes you don't create good players, you just hide a good
indicator the server isn't
worth playing on.
If they're happy, leave them to it, and pla
, 2014 12:42 AM
To: 'Half-Life dedicated Win32 server mailing list'
Cc: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com)
Subject: Re: [hlds_linux] [hlds] Important changes to TF2 coming soon
Yes! The token is essentially login credentials (combination a
Yes! The token is essentially login credentials (combination account and
password). If you use the same token, you are asking all the servers to login
to the same account. But only one server can be on an account at a time.
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.
;>
> > > >>> > We're still testing the next TF2 update, so it will not be
> released
> > > until
> > > >>> > tomorrow.
> > > >>> >
> > > >>> > -Eric
> > > >>> >
> > > >>
gt;
> > wrote:
> > > > > >>
> > > > > >>> Awesome. Testing is good.Thanks for the heads up.
> > > > > >>>
> > > > > >>>
> > > > > >>> On Thu, Feb 6, 2014 at 8:03 PM, Eric Smith
> > > >>> Awesome. Testing is good.Thanks for the heads up.
> > > > >>>
> > > > >>>
> > > > >>> On Thu, Feb 6, 2014 at 8:03 PM, Eric Smith <
> > er...@valvesoftware.com>
> > > > >>> wr
;>
> > > >>> > We're still testing the next TF2 update, so it will not be
> released
> > > until
> > > >>> > tomorrow.
> > > >>> >
> > > >>> > -Eric
> > > >>> >
> > > >>
ling list (hlds_linux@list.valvesoftware.com)
Subject: Re: [hlds_linux] [hlds] Important changes to TF2 coming soon
TF quickplay changes: next TF update.
Ability to create gameserver accounts via WebAPI: Available now.
Ability to login TF server to your account: next TF update.
Steam client beta capable of stori
gt; >
> >>> > -Eric
> >>> >
> >>> >
> >>> > -Original Message-
> >>> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> >>> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletc
; > >>> >
> > >>> > -Eric
> > >>> >
> > >>> >
> > >>> > -Original Message-
> > >>> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > >>> > hlds_linux-boun...@list.v
oftware.com [mailto:
>>> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
>>> > Sent: Wednesday, February 05, 2014 4:01 PM
>>> > To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
>>> > Linux server mailing list
hlds_linux-boun...@list.valvesoftware.com [mailto:
>> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
>> > Sent: Wednesday, February 05, 2014 4:01 PM
>> > To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
>> >
inux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
> > Sent: Wednesday, February 05, 2014 4:01 PM
> > To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
> > Linux server mailing list (hlds_linux@list.valvesoftware.com)
> > Subject: Re: [hlds_l
; Subject: Re: [hlds_linux] [hlds] Important changes to TF2 coming soon
>
> TF quickplay changes: next TF update.
> Ability to create gameserver accounts via WebAPI: Available now.
> Ability to login TF server to your account: next TF update.
> Steam client beta capable of storing favorite
PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux
server mailing list (hlds_linux@list.valvesoftware.com)
Subject: Re: [hlds_linux] [hlds] Important changes to TF2 coming soon
TF quickplay changes: next TF update.
Ability to create gameserver accounts via WebAPI: Availabl
I use cfg/autoexec.cfg for stuff like that , with very little
on the command-line. old-school!
> Re: [hlds] Important changes to TF2 coming soon
>
> 1nsane Thu, 06 Feb 2014 12:50:44 -0800
>
> Yeah... easy enough for me to do. But what about
> those who might not have full control over their
> star
By the way, for those of you who haven't read the new Quickplay FAQ,
these are now forbidden on QuickPlay servers:
* Giving or selling gameplay advantages
* Modifying player economy items (read: weapons, items, cosmetics)
On 2/5/2014 7:01 PM, Fletcher Dunn wrote:
TF quickplay changes: next TF
TF quickplay changes: next TF update.
Ability to create gameserver accounts via WebAPI: Available now.
Ability to login TF server to your account: next TF update.
Steam client beta capable of storing favorites keyed by account and migrating
favorites: within a week or so.
All steam clients are cap
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