Maybe when Im done this recompile of CS:Source into Source 2. Without the
CSGO2 stuff...
That server should be easily modded to startup DS, run scripted functions
during startup.
Like Steam Client, to auto-check for updates on startup.
DS should have that same function hardcoded into SteamCMD.
Contact information if you want a copy of what I've got ...
--
Contact Information ...
*Discord:* weasel.steamid.155
*E-Mail:* wea...@weaselslair.com
*Steam Profile:* https://steamcommunity.com/id/Weasel/
*Steam Group:* https://steamcommunity.com/groups/WeaselsLair/
PS: I have had weird issues before with trying to do an update on a
SteamCMD-delivered app, while it is running. So, I always shut-it down
before trying to update it, and then restart it afterwards. So, my "check"
script does that (only if an update is available).
On Thu, Dec 7, 2023 at 3:07 AM
You can use cron job to force an update dailly, but that may mean nobody
can play on your server for most of a day while waiting for it to be
updated.
That's why I created the scripts the "check" if the released version in
Steam is different that whats already running.
If it is, then it forces and
I figured out the automated check:
/usr/games/steamcmd +force_install_dir "/home/beringer/cs2-ds" +login
+app_update 730 +quit
And have it mailed to me:
/usr/games/steamcmd +force_install_dir "/home/beringer/cs2-ds" +login
+app_update 730 +quit | mail -s "Counter-Strike 2 update"
And
Hi Mecha,
Thanks for your reply.
May I ask what your update script looks like? Maybe it's an idea to use
cron and do a daily update(s) in stead of checking the API.
Looking forward to hear from you.
Best regards,
Marcel
On 07/12/2023 05:01, Mecha Weasel wrote:
I am doing basically the
I am doing basically the same thing I do with other Source games:
I have a "check" script that runs every hour. It checks information from
the game's steam.inf file using the Steam API update check URL (example:
Hi,
Is there a solution for auto updating a CS2 dedicated server on linux?
Does '-autoupdate' do the trick in the startup line?
I hope someone has a solution, I am now daily updating manually with
'steamcmd' and 'app_update 730'.
Best regards,
Marcel
This is ridiculous. The server randomly keeps updating whenever there is an
optional update available or steam update available. What can I do here?
Running on Linux with -autoupdate on command line and sourcemod plugin to
restart server when there's an update. What's the problem here? the
Well remove the other and find out. I'm not familiar with the plugin but
i assume it will check for changed file like steam.inf version and
restarts server if it's suddenly different. So removing -autoupdate
might be it.
-ics
Supreet kirjoitti:
This is ridiculous. The server randomly keeps
How about you try it without the plugin and see before complaining?
My servers don't auto restart randomly.
On Thu, May 23, 2013 at 2:26 PM, Supreet coachcrock...@gmail.com wrote:
This is ridiculous. The server randomly keeps updating whenever there is an
optional update available or steam
: Thursday, May 23, 2013 11:29 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate Problem
How about you try it without the plugin and see before complaining?
My servers don't auto restart randomly.
On Thu, May 23, 2013 at 2:26 PM, Supreet coachcrock
Is this the plugin you're using to restart your server?
https://forums.alliedmods.net/showthread.php?t=170532
If it is, then the master server is sending the out-of-date restart request
for optional updates. An updater that parses steam.inf and uses the API
shouldn't be tripped for optional
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of BJ Snell
Sent: Thursday, February 02, 2012 10:19 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Autoupdate broken again on linux hlds?
Has anyone noticed if something changed with the autoupdate side of the
linux hlds server
Sent: Friday, February 03, 2012 12:57 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate broken again on linux hlds?
On a side note, my nuclear dawn server did get a Server will be restarted on
next map (yesterday) just fine, is this only tf2 issue
Has anyone noticed if something changed with the autoupdate side of the
linux hlds server?
They would normally get the console message This server will update on map
change when an update is out but for the last few weeks it doesn't happen.
Prior to the last few weeks they have been updating like
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Autoupdate broken again on linux hlds?
Has anyone noticed if something changed with the autoupdate side of the
linux hlds server?
They would normally get the console message This server will update on map
change when an update is out but for the last
.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of BJ Snell
Sent: Thursday, February 02, 2012 10:19 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Autoupdate broken again on linux hlds?
Has anyone
Hi,
I'm a bit confused over the -autoupdate flag.
Does the autoupdate only run when the srcds process is restarted, or does it
also kick in during a mapchange?
Saint K.
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On linux, it will restart and update the server on map change if there is a
required update. Not on windows, though.
On Wed, Jul 27, 2011 at 4:10 AM, Saint K. sai...@specialattack.net wrote:
Hi,
I'm a bit confused over the -autoupdate flag.
Does the autoupdate only run when the srcds
On map change too, i think it even reports this line on the console.
On Wed, 27 Jul 2011 10:10:36 +0200, Saint K. sai...@specialattack.net
wrote:
Hi,
I'm a bit confused over the -autoupdate flag.
Does the autoupdate only run when the srcds process is restarted, or does
it also kick in
Thanks!
From: hlds_linux-boun...@list.valvesoftware.com
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of J M
[invaderam...@gmail.com]
Sent: 27 July 2011 10:32
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate
At the moment the autoupdate funktion is broken. If you use it, it will
start downloading the server again into orangebox/orangebox etc.
This is caused by a leftover from pre orangebox?
Anyway, in line 296 in the srcds_run it is still:
DEPOT_ROOT=.
That is causing the trouble.
Well fixed, this should be very helpful to the Unix users on the list.
Thanks,
- Saul.
On 25 June 2010 13:10, Ulrich Block ulbl...@gmx.de wrote:
At the moment the autoupdate funktion is broken. If you use it, it will
start downloading the server again into orangebox/orangebox etc.
This is
: [hlds_linux] -autoupdate broken
At the moment the autoupdate funktion is broken. If you use it, it will
start downloading the server again into orangebox/orangebox etc.
This is caused by a leftover from pre orangebox?
Anyway, in line 296 in the srcds_run it is still:
DEPOT_ROOT
I've had this for CSS (and only CSS), it's a messy workaround but I
just created symlinks to the hl2/cstrike etc folders within the extra
orangebox folder it's trying to make.
On 24 June 2010 06:38, Nathan D. nathan...@cox.net wrote:
Since the update, when using -autoupdate, it doesn't find an
Since the update, when using -autoupdate, it doesn't find an
installation record so it tries to download orangebox again.
So, if I have an installation at /myinstall/ and I go into /orangebox/
and run my server with -autoupdate, it will try to download another
orangebox folder within orangebox
server mailing list
Subject: Re: [hlds_linux] Autoupdate broken, script instead?
Ok then do you have some links i can read from? Howtos and so?
//Daniel
f0rkz skrev:
QFT
On Fri, 2009-12-11 at 12:27 -0400, Crazy Canucks wrote:
I should add, the power, flexibility
Is there any script that can help me shedule my updates on my day of
defeat server?
*stop server 04:00
*update with verify
*start server with correct affinity
//Daniel
__ Information from ESET NOD32 Antivirus, version of virus signature
database 4679 (20091211) __
The
You can use cron to run a bash script at 4:00 am.
Let me know if you don't know how to do that, and I'll explain more.
On Fri, 2009-12-11 at 15:57 +0100, Daniel Nilsson wrote:
Is there any script that can help me shedule my updates on my day of
defeat server?
*stop server 04:00
*update
Need more explanation. Im running debian lenny and know howto change my
cron. But thats almost everything.
f0rkz skrev:
You can use cron to run a bash script at 4:00 am.
Let me know if you don't know how to do that, and I'll explain more.
On Fri, 2009-12-11 at 15:57 +0100, Daniel Nilsson
Well you could create a bash script to run a kill of your hlds_linux
process, then run an update, then run the startup. Should be pretty
simple actually. Make sure you run everything in screen though!
You can contact me privately if you would like help on the scripting.
f0...@f0rkznet.net
On
Daniel, I'd suggest you do some reading up on Bash scripting, and take
the time to learn at least the basics. Bash scripts can, and will, save
you unimaginable amounts of effort and bother. I'm not saying you
shouldn't accept f0rkz' offer of help, but take the time to understand
what he is
I should add, the power, flexibility, and simplicity of Bash scripting
is one of the absolute best features of the GNU/Linux operating system.
You will be missing out on a lot of what makes GNU/Linux so special if
you don't take the time to learn at least the basics.
Drek
f0rkz wrote:
Well
QFT
On Fri, 2009-12-11 at 12:27 -0400, Crazy Canucks wrote:
I should add, the power, flexibility, and simplicity of Bash scripting
is one of the absolute best features of the GNU/Linux operating system.
You will be missing out on a lot of what makes GNU/Linux so special if
you don't take
Ok then do you have some links i can read from? Howtos and so?
//Daniel
f0rkz skrev:
QFT
On Fri, 2009-12-11 at 12:27 -0400, Crazy Canucks wrote:
I should add, the power, flexibility, and simplicity of Bash scripting
is one of the absolute best features of the GNU/Linux operating
dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate broken, script instead?
Ok then do you have some links i can read from? Howtos and so?
//Daniel
f0rkz skrev:
QFT
On Fri, 2009-12-11 at 12:27 -0400, Crazy Canucks wrote:
I should add, the power, flexibility
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel
Nilsson
Sent: Friday, December 11, 2009 15:33
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate broken, script
Hello,
why does -autoupdate in the startline not work ? :(
--
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...@gmx.de
Sent: Tuesday, November 17, 2009 3:53 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Autoupdate @ L4D2
Hello,
why does -autoupdate in the startline not work ? :(
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sicherer, schneller
ah ok, thx
Original-Nachricht
Datum: Tue, 17 Nov 2009 09:44:45 -0800
Von: Milton Ngan mil...@valvesoftware.com
An: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] Autoupdate @ L4D2
The fixes that were in the demo
November 2008 5:10 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate start option
Importance: Low
he's asking when its going to be fixed.. i assume he already has
the
solution..
to be honest i do agree with him, for something
: [hlds_linux] Autoupdate start option
Importance: Low
he's asking when its going to be fixed.. i assume he already has the
solution..
to be honest i do agree with him, for something so simple to be
fixed
by
valve they sure take there time :-)
On Tue, 18 Nov
Riemers
Sent: Wednesday, 19 November 2008 5:10 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate start option
Importance: Low
he's asking when its going to be fixed.. i assume he already has the
solution..
to be honest i do agree with him, for something
mailing list
Subject: Re: [hlds_linux] Autoupdate start option
I fixed this in the srcds_run script, but in the demo it didn't update
automatically.
I saw the output in the console that it was trying to update, but when
I manually updated, I still got new files.
Could it be that there where people
server mailing list
Subject: Re: [hlds_linux] Autoupdate start option
he's asking when its going to be fixed.. i assume he already has the
solution..
to be honest i do agree with him, for something so simple to be fixed by
valve they sure take there time :-)
On Tue, 18 Nov 2008 10:56:16 -0700
Its a whole 2.5second fix valve, how hard can it be?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric
Riemers
Sent: Wednesday, 19 November 2008 5:10 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux
PROTECTED] On Behalf Of Eric
Riemers
Sent: Wednesday, 19 November 2008 5:10 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate start option
Importance: Low
he's asking when its going to be fixed.. i assume he already has the
solution
I know this has been a lingering question on all server admin's
minds. When is the -autoupdate flag going to start working properly
again?
I noticed its not working for left4dead as well as tf2.
f0rkz
f7lans.com - Not your moms marble madness
Autoupdate is broken, like in orangebox.
You have to modify your srcds_run script.
Find :
update() {
updatesingle
}
And replace it by :
update() {
cd ..
updatesingle
cd l4d_demo
}
I know this has been a lingering question on all server admin's
minds. When is the
Not l4d_demo but l4d now.
2008/11/18 Steve [EMAIL PROTECTED]
Autoupdate is broken, like in orangebox.
You have to modify your srcds_run script.
Find :
update() {
updatesingle
}
And replace it by :
update() {
cd ..
updatesingle
cd l4d_demo
}
I know this
he's asking when its going to be fixed.. i assume he already has the
solution..
to be honest i do agree with him, for something so simple to be fixed by
valve they sure take there time :-)
On Tue, 18 Nov 2008 10:56:16 -0700 (MST), Steve [EMAIL PROTECTED]
wrote:
Autoupdate is broken, like in
oops!
your right.. nice catch!
Not l4d_demo but l4d now.
2008/11/18 Steve [EMAIL PROTECTED]
Autoupdate is broken, like in orangebox.
You have to modify your srcds_run script.
Find :
update() {
updatesingle
}
And replace it by :
update() {
cd ..
updatesingle
Especially since srcds_run script gets overwritten on every update. Perhaps
this fix could be added into the script that gets updated on valves side so
we dont have to fix it each time!
Such a simple fix, im really surprised this has not been fixed yet.
On Wed, Nov 19, 2008 at 5:19 AM, Steve
It's been one year i wonder why valve didn't fix this for TF2.
2008/11/18 Arg! [EMAIL PROTECTED]
Especially since srcds_run script gets overwritten on every update. Perhaps
this fix could be added into the script that gets updated on valves side so
we dont have to fix it each time!
Such a
server mailing list
Subject: Re: [hlds_linux] Autoupdate start option
Importance: Low
he's asking when its going to be fixed.. i assume he already has the
solution..
to be honest i do agree with him, for something so simple to be fixed by
valve they sure take there time :-)
On Tue, 18 Nov 2008 10
] On Behalf Of Eric Riemers
Sent: Wednesday, 19 November 2008 5:10 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate start option
Importance: Low
he's asking when its going to be fixed.. i assume he already has the
solution..
to be honest i do agree
--
[ Picked text/plain from multipart/alternative ]
I've posted this in the SUF before, but for one reason or another, it hasn't
gotten any attention whatsoever. Hopefully here will be different.
The problem is with the srcds_run script, the updatesingle function which
executes when the
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Are there any plans to add the -autoupdate feature to hl2mp servers?
It doesn't seem to work on them now.
--
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It should work with them right now. If it doesn't work for you email me
offlist with more details please.
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Phoenix
Sent: Thursday, March 03, 2005 11:32 AM
To: hldslinux
Subject: [hlds_linux
you got -steamuser username -steampass password in there too?
Are there any plans to
add the -autoupdate feature to hl2mp servers?
It doesn't seem to work on them now.
--
Clayton Macleod
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To unsubscribe, edit your list preferences, or view the
For some reason the password expires. Add a -steamuser USER
-steampass PASS line to your startup script and you'll be fine, just
insert your own user and pass.
On Mon, 13 Dec 2004 11:55:55 -0600, Tony [EMAIL PROTECTED] wrote:
How do you get steam to remember my password?
Here is what I do..
Gaëtan
Gérant SARL NGSERVERS
Ingénieur Systèmes et Réseaux
Le Bos Rouxel
22330 PLESSALA
France
-Message d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la part de Tony
Envoyé : lundi 13 décembre 2004 18:56
À : [EMAIL PROTECTED]
Objet : [hlds_linux] -autoupdate
How do you get
d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la part de Tony
Envoyé : lundi 13 décembre 2004 18:56
À : [EMAIL PROTECTED]
Objet : [hlds_linux] -autoupdate
How do you get steam to remember my password?
Here is what I do..
./steam -command update -game counter-strike source
yeah and everyone who has ssh see the password
nice idea
mfg
eckart
- Original Message -
From: DEPRE Gaëtan [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, December 13, 2004 7:11 PM
Subject: RE : [hlds_linux] -autoupdate
./steam -command update -game counter-strike source
Message -
From: Michael Pentecost [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, December 13, 2004 12:07 PM
Subject: Re: [hlds_linux] -autoupdate
For some reason the password expires. Add a -steamuser USER
-steampass PASS line to your startup script and you'll be fine, just
insert your own
I think it will always say that if you use the same account user/pass
from different machines or at the same time.
I suppose options are to have a unique user/account for every instance
which is a pain especially if you use the same linux account name as
it will overwrite the old one its
Steam CS-S Server Manual Update:
./steam -command update -game Counter-Strike Source -username xx
-password -verify_all
Auto Update on CS-S Server start up:
./srcds_run -game cstrike +map de_dust2 +ip xxx.xx.xxx.xx +port 27016
+maxplayers 16 -autoupdate 1 -steamuser xx
Checking/Installing 'Base Source Shared Materials' version 3
Verifying: /home/**/css\hl2\materials\brick\brickfloor001a.vmt
Failed to set file attributes
Using the same command, and yes it does have read/write/x, even if the
whole directory is chmod -R 777 cssfolder, blobs or no blobs there
On Tue, Dec 14, 2004 at 12:19:10AM +, Ian mu wrote:
Checking/Installing 'Base Source Shared Materials' version 3
Verifying: /home/**/css\hl2\materials\brick\brickfloor001a.vmt
Failed to set file attributes
Is that file owned by a different user (root perhaps)?
Using the same command,
Hiya, yes sorry will try and explain a little further. The problem IS
that its under a different user, ie a user and then an admin type
group who do the updates (either auto or manually that has write
access as a group). It's not that its owned by root, its that the
update won't work if a group
- Original Message -
From: Ian mu [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, December 14, 2004 3:53 AM
Subject: Re: [hlds_linux] -autoupdate
Hiya, yes sorry will try and explain a little further. The problem IS
that its under a different user, ie a user and then an admin type
Hehe thanks for the optimism, but its far from a buggered mess :). Its
a simple problem that doesnt fit in our setup. Admins have every right
to dictate what files should be looked after, some via automated
systems, some via admins, some via users. We choose that and what
permissions to set, not
How do you get steam to remember my password?
Here is what I do..
./steam -command update -game counter-strike source -username namehere
-password passhere -remember_password.
Then with I run srcds with the -autoupdate argument, srcds does not remember
my password.
Anyone know if -autoupdate
Christopher Luk wrote:
for some unknown reasons. -remember_password stop working for ~6 wks.
any ETA for fixes?
chris
It's driving me mad having to update all servers manually each time
there's an update. I'm heading away on holiday shortly and having to
drive back to the city/get remote access
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