Well, everyone was disconnected across all 5 of our servers.
On Thu, Jan 24, 2013 at 6:12 PM, wrote:
>
>
> Then a AMD 1045T shouldn't have the issue correct when it has a load
> of 0.00, right? Yet it still happens.
>
> On , Bruno Garcia wrote:
>
> > I
> believe most of the problem was because S
Then a AMD 1045T shouldn't have the issue correct when it has a load
of 0.00, right? Yet it still happens.
On , Bruno Garcia wrote:
> I
believe most of the problem was because Steam client took too much CPU
>
and since the auth ticket has a time window to be sent and received
the
> lack of C
I believe most of the problem was because Steam client took too much CPU
and since the auth ticket has a time window to be sent and received the
lack of CPU made it impossible to be sent in time and the steam server
would UN-authenticate you and the game server would eventually kick you.
This I be
The issue revolves around where the steam servers loose connection
to a client, thus reporting a crash statement. However when whole routes
and 1000's of gamers are hit it seems like the whole server gets kicked.
On top of this if the server looses connection to steam there is always
the no VAC
It's been a problem for years, they're probably never going to address it
unfortunately. There was a backend bug that caused the problem to occur
randomly, now it just happens daily when Steam goes down. There was an
addon that filtered most bogus kicks for this, but I don't believe it works
with a
Seems normal for the servers that I run, normal decline in players as well:
http://store.steampowered.com/stats/
On Wed, Jan 23, 2013 at 4:43 PM, Essay Tew Phaun wrote:
> Are we the only ones? Anyone else? Our servers just completely emptied out.
> __
Are we the only ones? Anyone else? Our servers just completely emptied out.
___
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