ay, July 26, 2011 10:31 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Server Loop
>
> Funny, because I never found a tutorial that mentioned adding map
parameter
> to your server.cfg.. maybe you should stop criticizing others for your
lac
Whenever you change this value, the console says something among the lines of
"this will take effect on map change"
Thus, if it's only set in server.cfg, which runs at the start of each map, it
won't take effect until the second map.
I get around this by putting "exec server.cfg" in my autoexec
Can I get secondary confirmation on this, please?
I did not know this.
Thanks for the tip
Ross Bemrose wrote:
One thing that isn't immediately clear is that sv_pure should always be
passed on the command line. Otherwise, it will be 0 for the first map,
regardless of what you set it to in se
: Tuesday, July 26, 2011 10:31 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Server Loop
Funny, because I never found a tutorial that mentioned adding map parameter
to your server.cfg.. maybe you should stop criticizing others for your lack
of research?
On Tue, Ju
Funny, because I never found a tutorial that mentioned adding map parameter
to your server.cfg.. maybe you should stop criticizing others for your lack
of research?
On Tue, Jul 26, 2011 at 9:34 PM, Jesse Molina wrote:
>
> Some feedback here for Valve:
>
> I went through the learning process of s
Or set it in autoexec.cfg where you can also execute other "must be +
prefixed on command line" commands that you don't change around every time.
autoexec.cfg is executed once at the server start, after which the
commands given in command line prefixed with + are executed (all this
handled
erver mailing list
Subject: Re: [hlds_linux] Server Loop
Some feedback here for Valve:
I went through the learning process of srcds servers/tf2 about nine
months ago or so.
Because of the large number of tutorials and howtos written by very
eager novices, I was thoroughly confused on what c
One thing that isn't immediately clear is that sv_pure should always be
passed on the command line. Otherwise, it will be 0 for the first map,
regardless of what you set it to in server.cfg.
Like this: +sv_pure 1
On 7/27/2011 12:34 AM, Jesse Molina wrote:
Some feedback here for Valve:
I we
Subject: Re: [hlds_linux] Server Loop
Some feedback here for Valve:
I went through the learning process of srcds servers/tf2 about nine
months ago or so.
Because of the large number of tutorials and howtos written by very
eager novices, I was thoroughly confused on what commands needed to be
I know that anything that can be run as a standard console command while the
server is running should be prefixed with +, not -. Other than that, it's
definitely more confusing than it needs to be.
On Wed, Jul 27, 2011 at 12:34 AM, Jesse Molina wrote:
>
> Some feedback here for Valve:
>
> I went
Some feedback here for Valve:
I went through the learning process of srcds servers/tf2 about nine
months ago or so.
Because of the large number of tutorials and howtos written by very
eager novices, I was thoroughly confused on what commands needed to be
issued as arguments on the command l
lvesoftware.com.
> Subject: [hlds_linux] Server Loop
>
> HLDS 5004 and 4884
> cstrike 1.6
>
> Server start a loop unstopable.
>
> couldn't exec listip.cfg
> couldn't exec listid.cfg
> Executing Admin Mod config file
> scandir failed:/home/srv214201/./v
HLDS 5004 and 4884
cstrike 1.6
Server start a loop unstopable.
couldn't exec listip.cfg
couldn't exec listid.cfg
Executing Admin Mod config file
scandir failed:/home/srv214201/./valve/SAVE
scandir failed:/home/srv214201/./platform/SAVE
[S_API FAIL] SteamAPI_Init() failed; unable to update local s
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