Re: [hlds_linux] Source Engine Update Released

2007-06-28 Thread Rónai György
[ Converted text/html to text/plain ] Same here. Right after updating, the idle CPU load went to 10%. Locutus ShootMe írta: Is it normal now that a DoD:S Server runs on 8-10% CPU (E6600) when no one is on the Server? Before this update the value was 0-0,5 % when no one is playing. System is Debi

Re: [hlds_linux] Source Engine Update Released

2007-06-28 Thread Lubo
Are there any changes from the beta? I would like to test it, of course because of the the lag, but if there is no change, I do not have a reason. - Originálna Správa - Od: Whisper Komu: Poslaná: 28.06.2007 01:45 Predmet: Re: [hlds_linux] Source Engine Update Released > -- > [

Re: [hlds_linux] Source Engine Update Released

2007-06-28 Thread Lubo
Are there any changes from the beta? I would like to test it, of course because of the the lag, but if there is no change, I do not have a reason. - Originálna Správa - Od: Whisper Komu: Poslaná: 28.06.2007 01:45 Predmet: Re: [hlds_linux] Source Engine Update Released > -- > [

Re: [hlds_linux] Source Engine Update Released

2007-06-28 Thread ShootMe
Is it normal now that a DoD:S Server runs on 8-10% CPU (E6600) when no one is on the Server? Before this update the value was 0-0,5 % when no one is playing. System is Debian ETCH on C2D E6600 with 2 GB Memory. BR ShootMe Jason Ruymen wrote: > Updates to the Source Engine have been released. P

Re: [hlds_linux] Source Engine Update Released

2007-06-27 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Windows: version : 1.0.0.34/7 3152 secure On 6/28/07, Jason Ruymen <[EMAIL PROTECTED]> wrote: > > Updates to the Source Engine have been released. Previously these > updates were available from the beta password "src0625". Please run > hldsupda

RE: [hlds_linux] Source Engine Update Released

2007-06-27 Thread Dan E
It looks like a fix is out (3.2.1 is on the site :) ) Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Noah Jaehnert Sent: Wednesday, June 27, 2007 6:31 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Source Engine Update Released

Re: [hlds_linux] Source Engine Update Released

2007-06-27 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] zBlock is updated. http://zblock.cs-resourced.net/ We didn't expect it to come out of beta this fast :D On 6/28/07, Noah Jaehnert <[EMAIL PROTECTED]> wrote: > > Zblock is broken with this update on Linux as well. When issuing the > alias command

Re: [hlds_linux] Source Engine Update Released

2007-06-27 Thread Noah Jaehnert
Zblock is broken with this update on Linux as well. When issuing the alias command, the server will crash. I have contacted the developer. His response is below. Upon issuing the alias command, I get this message: [zBlock] Using ServerGameDLL006 for serverdll zBlock: Unable to hook server convar

RE: [hlds_linux] Source Engine Update Released

2007-06-27 Thread Alfred Reynolds
This update fixed the need to manually set those two cvars. - Alfred Phil W wrote: > Can confirm this has broken zblock again. I'm running zblock on a > windows platform. Wont load in properly > > Jason or any valve person, on Linux do we still need the > > net_queued_packet_thread 0 > net_queue_

Re: [hlds_linux] Source Engine Update Released

2007-06-27 Thread Phil W
Can confirm this has broken zblock again. I'm running zblock on a windows platform. Wont load in properly Jason or any valve person, on Linux do we still need the net_queued_packet_thread 0 net_queue_flush_interval 0 Or has this update fixed the problem that required these vars in the first pla

[hlds_linux] Source Engine Update Released

2007-06-27 Thread Jason Ruymen
Updates to the Source Engine have been released. Previously these updates were available from the beta password "src0625". Please run hldsupdatetool to receive these updates. The specific changes include: - Fixed VAC icon not showing up in server browser - Fixed the buy favorites commands not w

Re: [hlds_linux] Source Engine Update Released

2007-01-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Sorry you are correct My apologies to the list for my spam On 1/18/07, ics <[EMAIL PROTECTED]> wrote: > > sv_client_interp doesnt seem to exist anymore. Thanks for Jason for the > list of cheat protected cvars. > > > -ics > > Whisper kirjoitti:

Re: [hlds_linux] Source Engine Update Released

2007-01-18 Thread ics
sv_client_interp doesnt seem to exist anymore. Thanks for Jason for the list of cheat protected cvars. -ics Whisper kirjoitti: -- [ Picked text/plain from multipart/alternative ] So what has happened to sv_client_interp ? It is still a valid sever variable Does it still work? Has it been di

Re: [hlds_linux] Source Engine Update Released

2007-01-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Putting either: sv_min_cl_interp_ratio sv_max_cl_interp_ratio Into console gives an error The correct commands are: sv_client_min_interp_ratio sv_client_max_interp_ratio On 1/18/07, Jason Ruymen <[EMAIL PROTECTED]> wrote: > > The Source Engin

Re: [hlds_linux] Source Engine Update Released

2007-01-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] And anothing thing Putting either: sv_min_cl_interp_ratio sv_max_cl_interp_ratio Into console gives an error The correct commands are: sv_client_min_interp_ratio sv_client_max_interp_ratio On 1/18/07, Jason Ruymen <[EMAIL PROTECTED]> wrote:

Re: [hlds_linux] Source Engine Update Released

2007-01-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] So what has happened to sv_client_interp ? It is still a valid sever variable Does it still work? Has it been disabled? What setting do we use now if any? Thanks On 1/18/07, Jason Ruymen <[EMAIL PROTECTED]> wrote: > > The Source Engine Update

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Einar S. Idsø
According to milchworld over on the hlds list: "it's sv_client_max_interp_ratio (&min) " Cheers, Einar Evaldas Zilinskas wrote: > Hmmm, I don't understand. Server outputs: > > HLDS installation up to date > > Version looks OK: > > Protocol version 7 > Exe version 1.0.0.6 (dod) > Exe build: 18:24:

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Biscuits
uot; > > Pagarbiai, > Evaldas Zilinskas, Lemita JSC > Tel.: 8~37 312 999, 8~679 26 812 > > - Original Message - > From: "Jason Ruymen" <[EMAIL PROTECTED]> > To: ; ; > > Sent: Wednesday, January 17, 2007 8:27 PM > Subject: [hlds_linux] Source En

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Evaldas Zilinskas
Unknown command "sv_max_cl_interp_ratio" Pagarbiai, Evaldas Zilinskas, Lemita JSC Tel.: 8~37 312 999, 8~679 26 812 - Original Message - From: "Jason Ruymen" <[EMAIL PROTECTED]> To: ; ; Sent: Wednesday, January 17, 2007 8:27 PM Subject: [hlds_linux] Source Engine Update

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] It's too bad cl_interpolate 0 is (was?) still broken, and registers bullets to the wrong server tick. Either way, I'll be doing some testing on this again :) On 1/17/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > Yes, a value of 0 would make

RE: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Alfred Reynolds
Yes, a value of 0 would make your interp interval 0 (though other pieces of code may then force a min interp value). If you don't want interpolation you should still use cl_interpolate to disable it. Note that the default interp ratio range is 1 through 2 so setting it to 0 would be ignored by m

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] My bad, can't edit it either, I meant cl_interp_ratio "0". On 1/17/07, Wim Barelds <[EMAIL PROTECTED]> wrote: > > Alfred, should cl_interp_ratio make your client not wait for packets to > interpolate upon? > > On 1/17/07, Alfred Reynolds < [EMAIL

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] Alfred, should cl_interp_ratio make your client not wait for packets to interpolate upon? On 1/17/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > We set the default range for interp ratio to between 1 and 2 to allow for > the loss situation, i

RE: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Alfred Reynolds
We set the default range for interp ratio to between 1 and 2 to allow for the loss situation, if you never have loss then setting it to exactly 1 would be appropriate. - Alfred Rónai György wrote: > [ Converted text/html to text/plain ] > Pls correct me if i am wrong. > The server has 100 tick,

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Rónai György
[ Converted text/html to text/plain ] Pls correct me if i am wrong. The server has 100 tick, and it produces 100 update/s (updaterate). Client sets cl_interp_ratio 1, this means, cl_interp will be 0.01 (10ms). An update comes every 10ms (with 100 updaterate), so in the interp buffer 2 updates can b

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Ondřej Hošek
Yay! Can you post the list of freshly cheat-marked variables soon? I s'pose we can "get ideas" now. ;-) ~~ Ondra Jason Ruymen wrote: The Source Engine Update has now been released. Please run hldsupdatetool again to make sure your game is update to date. Changes for this update include: - Ch

[hlds_linux] Source Engine Update Released

2007-01-17 Thread Jason Ruymen
The Source Engine Update has now been released. Please run hldsupdatetool again to make sure your game is update to date. Changes for this update include: - Cheat protected many more cvars - Replaced cl_interp with cl_interp_ratio. Server can limit it with sv_min_cl_interp_ratio and sv_max_cl_in

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Wim Barelds
t;[EMAIL PROTECTED]> > To: > Sent: Thursday, November 30, 2006 7:52 PM > Subject: RE: [hlds_linux] Source Engine Update Released > > > > Yup, I am looking into why it went away, next update will add it back. > > > > - Alfred > > > > W0kk3L wrote: &g

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread W0kk3L
Thank you, Alfred and Jason :) - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Thursday, November 30, 2006 7:52 PM Subject: RE: [hlds_linux] Source Engine Update Released Yup, I am looking into why it went away, next update will add it

RE: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Alfred Reynolds
; From: "W0kk3L" <[EMAIL PROTECTED]> > To: > Sent: Thursday, November 30, 2006 6:14 AM > Subject: Re: [hlds_linux] Source Engine Update Released > > >> Jason, >> >> Thank you for adding my request for IP registration of rcon >> commands! :-) &g

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread W0kk3L
ce Engine Update Released Jason, Thank you for adding my request for IP registration of rcon commands! :-) -W0kk3L- - Original Message - From: "Jason Ruymen" <[EMAIL PROTECTED]> To: ; ; Sent: Thursday, November 30, 2006 1:27 AM Subject: [hlds_linux] Source Engine Update R

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Ian mu
-- [ Picked text/plain from multipart/alternative ] Ah ta :) On 11/30/06, Marcel <[EMAIL PROTECTED]> wrote: > > You just have to read :) > > --- (about 12 hours ago) > Please run hldsupdatetool again. This update fixes the crash from the > previous update. > --- > > - Marcel

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Marcel
You just have to read :) --- (about 12 hours ago) Please run hldsupdatetool again. This update fixes the crash from the previous update. --- - Marcel Ian mu schrieb: > -- > [ Picked text/plain from multipart/alternative ] > Hiya, just not sure yet if this has been fixed ye

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Ian mu
-- [ Picked text/plain from multipart/alternative ] Hiya, just not sure yet if this has been fixed yet, and whether to update our servers? Tia, Ian On 11/30/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > Actually, I managed to reproduce this, we will have a fix ASAP. > > Alfred Reynolds wrot

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread [EMAIL PROTECTED]
Graham Robinson schrieb: Valve comment to mattie (eventscripts guy) http://forums.mattie.info/cs/forums/viewtopic.php?t=10300 Hi All- Here's some elaboration: There's a new function in IVEngineServer and IServerPluginHelpers called StartQueryCvarValue that the server can use to query cvars on

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Thanks Mike or Graham lol :) On 11/30/06, Graham Robinson <[EMAIL PROTECTED]> wrote: > > Valve comment to mattie (eventscripts guy) > http://forums.mattie.info/cs/forums/viewtopic.php?t=10300 > > Hi All- > > Here's some elaboration: > > There's

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Graham Robinson
Valve comment to mattie (eventscripts guy) http://forums.mattie.info/cs/forums/viewtopic.php?t=10300 Hi All- Here's some elaboration: There's a new function in IVEngineServer and IServerPluginHelpers called StartQueryCvarValue that the server can use to query cvars on the clients. IServerGameDL

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread [EMAIL PROTECTED]
Jason Ruymen schrieb: Updates to the Source Engine have been released. Please run hldsupdatetool to make sure your server is up-to-date. Here are the list of changes: Source Engine: - Added cvars to let the server prevent clients setting unreasonable network settings: sv_mincmdrate, sv_maxcmdr

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Jani Tiira
-- [ Picked text/plain from multipart/alternative ] Why isn't cl_client_minupdaterate included? Sorry for the several mails :| -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mai

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread Jani Tiira
-- [ Picked text/plain from multipart/alternative ] There should also be min and max setting for cl_interp and not just one solid value. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftwar

Re: [hlds_linux] Source Engine Update Released

2006-11-29 Thread Jani Tiira
-- [ Picked text/plain from multipart/alternative ] wow.. was the sv_consistency also updated in this update? :o -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/h

Re: [hlds_linux] Source Engine Update Released

2006-11-29 Thread Cc2iscooL
egistration of rcon commands! :-) > > -W0kk3L- > > - Original Message - > From: "Jason Ruymen" <[EMAIL PROTECTED]> > To: ; ; > > Sent: Thursday, November 30, 2006 1:27 AM > Subject: [hlds_linux] Source Engine Update Released > > > > Upda

Re: [hlds_linux] Source Engine Update Released

2006-11-29 Thread W0kk3L
Jason, Thank you for adding my request for IP registration of rcon commands! :-) -W0kk3L- - Original Message - From: "Jason Ruymen" <[EMAIL PROTECTED]> To: ; ; Sent: Thursday, November 30, 2006 1:27 AM Subject: [hlds_linux] Source Engine Update Released Updates to t

Re: [hlds_linux] Source Engine Update Released

2006-11-29 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] Awesome update, but wait for an email from me Alfred :) You missed a few things. On 11/30/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > Run the update tool again with the "-verify_all" flag to make sure you > are fully updated. > > William W

Re: [hlds_linux] Source Engine Update Released

2006-11-29 Thread Kevin Ottalini
I just updated my RedHat Linux HL2DM server (no plugins, pure vanilla install) and am able to connect ok. - Original Message - From: "William Warren" To: Sent: Wednesday, November 29, 2006 5:31 PM Subject: Re: [hlds_linux] Source Engine Update Released this update cau

RE: [hlds_linux] Source Engine Update Released

2006-11-29 Thread Alfred Reynolds
Actually, I managed to reproduce this, we will have a fix ASAP. Alfred Reynolds wrote: > Run the update tool again with the "-verify_all" flag to make sure you > are fully updated. > > William Warren wrote: >> this update caused issues. >> >> any client that connects wether their server allow cvar

RE: [hlds_linux] Source Engine Update Released

2006-11-29 Thread Alfred Reynolds
Run the update tool again with the "-verify_all" flag to make sure you are fully updated. William Warren wrote: > this update caused issues. > > any client that connects wether their server allow cvar is zero or not > crashes the server. I am running Centos 4.4 with only standard maps > and no

Re: [hlds_linux] Source Engine Update Released

2006-11-29 Thread William Warren
this update caused issues. any client that connects wether their server allow cvar is zero or not crashes the server. I am running Centos 4.4 with only standard maps and no plugins. Jason Ruymen wrote: Updates to the Source Engine have been released. Please run hldsupdatetool to make sure yo

Re: [hlds_linux] Source Engine Update Released

2006-11-29 Thread William Warren
what does: - Added protection against servers manipulating the cl_restrict_server_commands cvar Valve really wants to kill the servers? This perplexes me. Comments? Jason Ruymen wrote: Updates to the Source Engine have been released. Please run hldsupdatetool to make sure your server is up-

[hlds_linux] Source Engine Update Released

2006-11-29 Thread Jason Ruymen
Updates to the Source Engine have been released. Please run hldsupdatetool to make sure your server is up-to-date. Here are the list of changes: Source Engine: - Added cvars to let the server prevent clients setting unreasonable network settings: sv_mincmdrate, sv_maxcmdrate, sv_client_predict,

[hlds_linux] Source engine update released

2005-02-18 Thread Alfred Reynolds
We have released an update to the Source engine. You need to run hldsupdatetool to get this update. The changes for this release are: - Added Half-Life 2: Deathmatch back to the dedicated server UI - Temporarily disabled SourceTV beta for backend changes - Alfred ___