Re: [hlds_linux] l4d2 update

2013-08-27 Thread Nicholas Hastings
It was the August 16th update. They were just late on rolling the master server required version. -- Nicholas Hastings AlliedMods.net Erik-jan Riemers Tuesday, August 27, 2013 3:03 AM I dont know what changed, but i checked the steam api

Re: [hlds_linux] l4d2 update

2013-08-27 Thread Erik-jan Riemers
I dont know what changed, but i checked the steam api url for out of date and that triggered my tools yesterday. 2013/8/27 wickedplayer494 . > If you saw it on either SteamDB or SteamPing, it might be a mystery. > However, the SteamDB page for 550 ( > http://steamdb.info/app/550/#section_histor

Re: [hlds_linux] l4d2 update

2013-08-26 Thread wickedplayer494 .
If you saw it on either SteamDB or SteamPing, it might be a mystery. However, the SteamDB page for 550 ( http://steamdb.info/app/550/#section_history) only shows "Changed changenumber – 267715 › 272381" and no branch updates. Usually, this means that only something server-side was changed in the ch

Re: [hlds_linux] l4d2 update

2013-08-26 Thread ics
Last update was August 16th that i know of, unless it was fix for servers to correct appid. At the time of that update, someone forgot update something and servers didn't say they were out of date, unless you manually updated them. -ics Erik-jan Riemers kirjoitti: So i noticed a l4d2 update

Re: [hlds_linux] L4D2 Update Released

2013-01-17 Thread Sachin Sud
Hi, I have updated my linux servers. My addons are loaded correctly and and its morning time here so we dont have many players to check the stability of the server. I tried to login and every thing looked fine to me. Will keep you posted ! Thanks, Sachin On Fri, Jan 18, 2013 at 9:12 AM, hasser

Re: [hlds_linux] L4D2 Update Released

2013-01-17 Thread hasser css
I get this on launch, and no one seems to be joining my server (but the second part probably is because "official dedicated" is STILL the default option for server-finding instead of unmodded third-party dedicated servers. pretty lame in my opinion). >dlopen failed trying to load: >/home/srcds

Re: [hlds_linux] L4D2 Update Released

2013-01-17 Thread Scipizoa
is anyone having trouble with their servers after the updates,   like  crashing or anything From: hasser css To: Half-Life dedicated Linux server mailing list , Half-Life dedicated Win32 server mailing list Sent: Thursday, January 17, 2013 at 10:33 pm Subject: [hlds_linux] L4D2 Update Release

Re: [hlds_linux] L4D2 update out

2011-02-24 Thread Eric Riemers
They updated the master servers version of l4d2 today, while it was out yesterday. Happened last time too.. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: donderdag 24 februari 2011 20:18 To: Half

Re: [hlds_linux] l4d2 update

2011-02-02 Thread Eric Riemers
No problems here .. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel Sent: woensdag 2 februari 2011 19:16 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] l4d2 update

Re: [hlds_linux] l4d2 update

2011-02-02 Thread Ronny Schedel
It seems the main server goes to 100% CPU and the forks follow one by one later. Someone else experience the same? This update fucked up someting, 10 of 10 forks at 100% CPU. Hi, Seems a update is out for l4d2, don't know what is new though. Might be that fixed, but it's a required upd

Re: [hlds_linux] l4d2 update

2011-02-02 Thread Ronny Schedel
This update fucked up someting, 10 of 10 forks at 100% CPU. Hi, Seems a update is out for l4d2, don't know what is new though. Might be that fixed, but it's a required update. Eric ___ To unsubscribe, edit your list preferences, or view the lis

Re: [hlds_linux] l4d2 update

2011-02-01 Thread Netshroud
http://store.steampowered.com/news/4954/ On Wed, Feb 2, 2011 at 11:56 AM, Eric Riemers wrote: > And the one for l4d too, must be that fix for server crashes is what i was > trying to say the mail before ;-) > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailt

Re: [hlds_linux] l4d2 update

2011-02-01 Thread Eric Riemers
And the one for l4d too, must be that fix for server crashes is what i was trying to say the mail before ;-) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers Sent: woensdag 2 februari 2011 1:33 T

Re: [hlds_linux] l4d2 update

2011-02-01 Thread Nicholas Hastings
There was also an L4D1 update for presumably the same issue. On 2/1/2011 7:53 PM, violentcrimes wrote: On 2/1/2011 7:33 PM, Eric Riemers wrote: Hi, Seems a update is out for l4d2, don't know what is new though. Might be that fixed, but it's a required update. Eric

Re: [hlds_linux] l4d2 update

2011-02-01 Thread violentcrimes
On 2/1/2011 7:33 PM, Eric Riemers wrote: Hi, Seems a update is out for l4d2, don't know what is new though. Might be that fixed, but it's a required update. Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visi

Re: [hlds_linux] l4d2 update came out..

2010-12-17 Thread PharaohsPaw
>> to the consoles. Glad I got nemrun modded to work w/L4D2 since running >> a >> "stock" dedicated server tree with "-autoupdate" clearly isn't enough >> foo >> to truly get automatic updates. :) > Apparently you're not aware of how Valve's autoupdate works. Valve's > autoupdate only kicks in w

Re: [hlds_linux] l4d2 update came out..

2010-12-17 Thread Ross Bemrose
On 12/17/2010 2:11 PM, PharaohsPaw wrote: Left 4 Dead 2 yep just saw all my l4d2 servers (which i've not modded to use nemrun yet) spamming: MasterRequestRestart Your server will be restarted on map change. MasterRequestRestart Your server will be restarted on map change. MasterRequestRestart Y

Re: [hlds_linux] l4d2 update came out..

2010-12-17 Thread Kyle Sanderson
Thanks Eric. Kyle. On Fri, Dec 17, 2010 at 11:11 AM, PharaohsPaw wrote: > > Left 4 Dead 2 > > yep just saw all my l4d2 servers (which i've not modded to use nemrun yet) > spamming: > > MasterRequestRestart > Your server will be restarted on map change. > MasterRequestRestart > Your server will

Re: [hlds_linux] l4d2 update came out..

2010-12-17 Thread PharaohsPaw
> Left 4 Dead 2 yep just saw all my l4d2 servers (which i've not modded to use nemrun yet) spamming: MasterRequestRestart Your server will be restarted on map change. MasterRequestRestart Your server will be restarted on map change. MasterRequestRestart Your server will be restarted on map change

Re: [hlds_linux] l4d2 update came out..

2010-12-17 Thread Richard GrosJean
thanks <3 On Fri, Dec 17, 2010 at 8:55 PM, Eric Riemers wrote: > Left 4 Dead 2 > -Community Mutation: Special Delivery > -Added protection against servers executing restricted commands on clients > -Fixed clients sometimes not getting disconnected from the server after > getting a consistency er

Re: [hlds_linux] l4d2 update no version change

2010-12-03 Thread faulpelz
Updated my server but still getting: MasterRequestRestart Your server will be restarted on map change. L 12/03/2010 - 20:31:20: Your server will be restarted on map change. ___ To unsubscribe, edit your list preferences, or view the list archives, pl

Re: [hlds_linux] l4d2 update no version change

2010-12-03 Thread ics
Yes, after updating the servers, servers complain about update being available, yet there isn't. -ics 3.12.2010 20:56, D3vilfish - Simiancage.org kirjoitti: Just updated l4d2 Updating 'left 4 dead 2 linux dedicated server' from version 52 to version 53 45.20% downloading ../l4d2/left4d

Re: [hlds_linux] L4D2 Update

2010-11-05 Thread Jon cooney
looks like a server/client "roll back" no idea if we can expect the mutation tonight now.. - Original Message - From: "Jon cooney" To: "Half-Life dedicated Linux server mailing list" Sent: Friday, November 05, 2010 7:37 PM Subject: Re: [hlds_linux]

Re: [hlds_linux] L4D2 Update

2010-11-05 Thread Jon cooney
fix not out yet, servers are faulting internal scripts.. according to l4d twitter due soon... - Original Message - From: "D3vilfish - Simiancage.org" To: "'Half-Life dedicated Linux server mailing list'" Sent: Friday, November 05, 2010 7:24 PM Subject

Re: [hlds_linux] L4D2 Update

2010-11-05 Thread D3vilfish - Simiancage.org
mailing list Subject: Re: [hlds_linux] L4D2 Update I get an engine error trying to start the client: Could not load library client. So yes, it seems bugged /o 2010/11/5 D3vilfish - Simiancage.org : > Apparently I'm getting reports from Admins and clients that client update is > bugged a

Re: [hlds_linux] L4D2 Update

2010-11-05 Thread oGre
I get an engine error trying to start the client: Could not load library client. So yes, it seems bugged /o 2010/11/5 D3vilfish - Simiancage.org : > Apparently I'm getting reports from Admins and clients that client update is > bugged and can't be run since the update! > Can anyone confirm thi

Re: [hlds_linux] L4D2 update

2010-05-07 Thread D3vilfish - Simiancage.org
Yes there is! -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: 07 May 2010 14:25 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 server won't start Pretty sure you

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-02 Thread ics
hlds_announce is for valve products only and 2 latest l4d2 updates were not announced for some reason. Perhaps the regular guy Jason is on vacation or Valve's policy has changed, who knows. I posted info on both updates for hlds_linux since nobody else did that and some people here had not not

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-02 Thread Steven Hartland
Killing Floor updates are announced on the Killing Floor list and on here, so not sure what you mean by this. - Original Message - From: "Xavier Kerestesy" > Probably the same reason they don't announce Killing Floor updates or > similar games. I wish there was some consistency, but

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-02 Thread Nikolay Shopik
Hm, it doesn't work even for my non forked server, it didn't receive restart request. On 02.12.2009 10:59, Ronny Schedel wrote: > The autoupdate with forked servers still does not work. > > >> Since no one posted official info about this, just for your information, >> there is a new update for le

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-02 Thread Shane Arnold
red!) > > Saint K. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Shane Arnold > Sent: Wednesday, December 02, 2009 8:47 AM > To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-02 Thread Saint K .
@list.valvesoftware.com Subject: Re: [hlds_linux] L4D2 update (yeah again, right now) Probably the same reason they don't announce Killing Floor updates or similar games. I wish there was some consistency, but then again, that would make life too easy. If only we lived in a perfect world. X

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-02 Thread Saint K .
list Subject: Re: [hlds_linux] L4D2 update (yeah again, right now) By the looks of it, they are client-side updates. Not really something that needs to be announced on a hlds_srcds list. There is actually a proper announce list if that's what you guys want. Saint K. wrote: > Why o why is

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-02 Thread Ronny Schedel
The autoupdate with forked servers still does not work. > Since no one posted official info about this, just for your information, > there is a new update for left 4 dead 2 available for you all server > running folks. > >* Fixed case where game failed to launch in certain machine > conf

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-01 Thread Jonah Hirsch
Well, this is a list that VALVE hosts, so it really only makes sense that updates to Valve games would be announced. Killing Floor is the only exception, since Tripwire feels that they should announce their updates here. Jonah Hirsch --- On Wed, Dec 2, 2009 at 12:44 AM, Xavie

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-01 Thread Shane Arnold
By the looks of it, they are client-side updates. Not really something that needs to be announced on a hlds_srcds list. There is actually a proper announce list if that's what you guys want. Saint K. wrote: > Why o why is this not being announced anymore > > -Original Message- >

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-01 Thread Xavier Kerestesy
Probably the same reason they don't announce Killing Floor updates or similar games. I wish there was some consistency, but then again, that would make life too easy. If only we lived in a perfect world. Xavier ___ To unsubscribe, edit your list

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-01 Thread Saint K .
Why o why is this not being announced anymore -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Tuesday, December 01, 2009 11:44 PM To: Half-Life dedicated Linux server mailing list Subject:

Re: [hlds_linux] L4D2 update (yeah again, right now)

2009-12-01 Thread Saul Rennison
Is Jason on vacation or something?! On Tuesday, December 1, 2009, ics wrote: > Since no one posted official info about this, just for your information, > there is a new update for left 4 dead 2 available for you all server > running folks. > >    * Fixed case where game failed to launch in certa