Hi all,
We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it
into our Qt app by using a QML Item/Node configuration, but the new
rendercontrol API in Qt 5.4 Alpha seems to be a more flexible solution, and
the proper way to integrate.
I’m running the rendercontrol example
-project.org
[mailto:interest-bounces+laszlo.agocs=theqtcompany@qt-project.org] On
Behalf Of Roberto Garrido Martín
Sent: 16. oktober 2014 09:46
To: interest@qt-project.org
Subject: [Interest] QQuickRenderControl example not working on Desktop OSX (Qt
5.4 Alpha)
Hi all,
We have our OpenGL ES 2.0
On 16 Oct 2014, at 09:45, Roberto Garrido Martín
robertogarridomar...@gmail.com wrote:
Hi all,
We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it
into our Qt app by using a QML Item/Node configuration, but the new
rendercontrol API in Qt 5.4 Alpha seems to be a
On 16 October 2014 11:16, Gunnar Sletta gun...@sletta.org wrote:
On 16 Oct 2014, at 09:45, Roberto Garrido Martín
robertogarridomar...@gmail.com wrote:
Hi all,
We have our OpenGL ES 2.0 based renderer. Until now, we were integrating
it into our Qt app by using a QML Item/Node
On 16 Oct 2014, at 11:46, Roberto Garrido Martín
robertogarridomar...@gmail.com wrote:
On 16 October 2014 11:16, Gunnar Sletta gun...@sletta.org wrote:
On 16 Oct 2014, at 09:45, Roberto Garrido Martín
robertogarridomar...@gmail.com wrote:
Hi all,
We have our OpenGL ES 2.0 based