On 16 Oct 2014, at 11:46, Roberto Garrido Martín
wrote:
>
>
> On 16 October 2014 11:16, Gunnar Sletta wrote:
>
> On 16 Oct 2014, at 09:45, Roberto Garrido Martín
> wrote:
>
> > Hi all,
> > We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it
> > into our Qt app by
On 16 October 2014 11:16, Gunnar Sletta wrote:
>
> On 16 Oct 2014, at 09:45, Roberto Garrido Martín <
> robertogarridomar...@gmail.com> wrote:
>
> > Hi all,
> > We have our OpenGL ES 2.0 based renderer. Until now, we were integrating
> it into our Qt app by using a QML Item/Node configuration, bu
On 16 Oct 2014, at 09:45, Roberto Garrido Martín
wrote:
> Hi all,
> We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it
> into our Qt app by using a QML Item/Node configuration, but the new
> rendercontrol API in Qt 5.4 Alpha seems to be a more flexible solution, and
-project.org
[mailto:interest-bounces+laszlo.agocs=theqtcompany@qt-project.org] On
Behalf Of Roberto Garrido Martín
Sent: 16. oktober 2014 09:46
To: interest@qt-project.org
Subject: [Interest] QQuickRenderControl example not working on Desktop OSX (Qt
5.4 Alpha)
Hi all,
We have our OpenGL ES 2.0
Hi all,
We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it
into our Qt app by using a QML Item/Node configuration, but the new
rendercontrol API in Qt 5.4 Alpha seems to be a more flexible solution, and
the proper way to integrate.
I’m running the rendercontrol example dis