All,
We have some Java 3D samples on the SUN Solutions CD, Volume 2 2000, just
released for JavaOne.
The CD contains a runnable demo of JavaMet (a scientific visualization
application) as well as a Doom style 2D navigation example from my book
(still in progress!).
The Doom style example includ
Gday is anyone able to help me i need to create a 3d shape from a set of
points by spinning the points about the y axis
to create a volume similar to a sphere is there any way to rotate a set of
points to creat a volume or will i have to do it manually or is there som
othe way
eg
* points
*
I downloaded Java 2 version 1.3 and Java 3D version 1.2
After installing both the above, I tried compiling and running a
demo program under C:\jdk1.3\demo\java3d\HelloUniverse.
When I use "appletviewer HelloUniverse.html", the class runs fine.
But when I run it from the command line (java HelloU
Ching Lai wrote:
> out of memory exception. I am running on NT4.0 with
> 256M byte of RAM on Jdk1.2.2 and J3d 1.13 release.
> I did not use -Xmx options to increase heap size.
> Does any one have the same "memory leak" problem
> in using 3D? I have attached a copy of modified program
> for Hell
It seems Java 3D memory never get released. I modify
the HelloUniverse sample program to add a "for" loop
to create scene and SimpleUniverse. The program get
out of memory exception. I am running on NT4.0 with
256M byte of RAM on Jdk1.2.2 and J3d 1.13 release.
I did not use -Xmx options to increa
Can someone please let me use some source code that will tell me how to
make terrain? I need some direction in this area. Any information will be
helpful. Thanks ahead of time
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Is it possible to prevent two or more objects from colliding, and if so
could someone walk me through the process of setting up such an
event. Thanks ahead of time.
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Hello Luigi,
This is how i did it
This class extends Behavior and it does a couple of other things but
pressing ´r´ or clicking the left button of the mouse resets the scene.
I hope it helps. Good luck.
bruno caiado
- Original Message -
From: Luigi <[EMAIL PROTECTED]>
To
Studio Max --> H-Anim --> Java --> the Web
H-Anim is the Web3d Standard for Human Animation,
it is based on VRML ( another Web3d Standard ) and
should be the path to export from Studio Max to Java
( Java3d or Java 1, if you're targeting the web )
From Studio Max export VRML-97 -- it may neeed
Hi all,
I have added de mouse navigation behaviours (zoom, rotation and
translation) to my scene and now i want to put a button to return the
scene/point of view to the initial one. Is there anyway to do this?
thanks in advance
Luigi
==
You should use the method Canvas3D.getImagePlateToVworld(Transform3D t)
that create into the "Transform3D t" the transformation that you need to
obtain the 3D coordinate.
By, Mauro.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 12, 2000 12:39 P
Hi,
this is the situation:
i have a plane in Y=0 and when i pick on it , i create an object in
that position.
The problem is that i do not know how to transform mouse coordinates
relative to the canvas (x,y) into coordinates of the virtual world
(x,y,z) ( where y=0 ).
I think i need som
Hi, Giles (or Alan),
Thank you for your replying.
> I have not used Character Studio but we commonly use 3DSMax animation data
> through a VRML2.0 export. We use the Xj3D loader available at:
> http://www.web3d.org/WorkingGroups/vrml-java3d/
>
I have tried your approach, that is using VRML2.0
It is right, i am using java 3D 1.1.3.
I searched for j3d 1.2 on Blackdown site ( because i am working on Linux OS), but
it doesn't seem to be ready yet.
Thank you
Kevin Rushforth wrote:
> It looks like you are using Java 3D 1.1.3. Have you tried this on
> Java 3D 1.2? If it still fails on 1
We are trying to figure out which face box was picked: the code that
intend this is the following text :
//init()
../..
canvas.addMouseListener(new java.awt.event.MouseAdapter() {
public void mouseClicked(MouseEvent e) {
canvas_mouseClicked(e);
}
});
../..
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