Hi Raul,
DirectX don't support LineAttributes(size,width)!!
You can to see the thickness of Lines with OpenGl
version!
Regards.
Gianni
- Original Message -
From: "Raúl" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 22, 2001 11:23 PM
Subject: Re: [JAVA3D] Line Siz
Hi folks
Ive written a sub class to BranchGroup (Bar) and subclassed it again (called Foo here)
and Overridden the cloneNode method as required by the documentation in both classes
however I still get this message.
java.lang.RuntimeException cloneNode must be defined in subclass
The code reci
Hi everybody!!
I am having a problem with rotations and tried almost everything I remeber
but can't seem to solve it.
Here it goes, in a behavior I am using the following code to translate
and rotate an object.
translate.setTranslation(new Vector3f(transX,transY,transZ));
rotateX.rotX(rot
I think I not explained correctly, I wanted to say that I can modify the
width of the line, or the point size.
By Example, when I paint a point3f I would like seeing a 'O' instead of a
'.'
From: "Thomas Gilbert Giusepe" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 22, 200
Hola Victor, menos mal, alguien que habla mi idioma!
Sorry for people who speaks english!
Gracias por tu ayuda pero no consigo que el tamaño de la linea aumente o
disminuya (por lo menos no soy capaz de observarlo con los ojos). De verdad
varía el grosor de la linea del modo que me indicas? Es q
Hi Jaoa
> How do I set my Java3D program to display the objects in wireframe?
> I need to be able to toggle from goroud or flat shading to wireframe and
> back in runtime. Does anyone know how to do this?
Yes simply by the Appearance-Nodecomponent of a Shape3D. You have to set
its PolygonAttribut
Hi everyone!!
I have 2 questions for you my friends.
How do I set my Java3D program to display the objects in wireframe?
I need to be able to toggle from goroud or flat shading to wireframe and
back in runtime. Does anyone know how to do this?
Thanks,
Joao
**
I've posted a XHelloUniverse.java applet with an inner Behavior
at
http://www.brockeng.com/VMech/XBehavior/XHelloUniverse.html
public class XBehavior extends Behavior
{
WakeupOnElapsedFrames alarm;
static final boolean DEBUG = true;
XBehavior()
{ if(DEBUG) System.out.print("XBehavior
The Java3D Team:
I am still having problems in getting the Java3D1_3-beta1-win-opengl-sdk.exe
installer to go through with the installation process. As I had mentioned
in my earlier e-mail, the installer complains that it cannot find a
compatible JVM. I am using J2SEV1.4-Beta3 on a Win95.
I am n
Folks,
I don't have time to continuously look up all the websites to see who is
doing what. For some of your companies, it is almost impossible to find
things as each version is located in completely different parts of the
site. I got a rather unpleasent email from the HP rep accusing us of
derid
Hola Raúl, te mando un código donde yo fijo la anchura de la línea de
una objeto en malla de alambre (wireframe). Espero que te ayude.
Saludos desde Albacete ;)
Víctor
/--
Box2 Pieza = new Box2(0.2f, 0.2f, 0.1f);
Appearance app = new A
Karl-
Check my previous posts. I included an example application
called BasicRecipeJ3D.java + DisparityBehavior.java,
The answers to your questions are:
1) Yes. Just add some lines related to stereo--again
in a previous post by yours truly. Don't forgot to
include the command line options fo
Hi,
I have a few questions, not very difficult probably,
but I'm new to this Java3D thing!
1. I want to use 3D 'flicker' glasses with my Java3D
application, is this a case of simply attaching the
relevent code to an existing program or will I ahve to
go into much detail? Has anyone else done thi
Thanks Thomas for your suggestion - I have indeed tried
various combos and seem to be getting somewhere.
OK ! I have managed to get the j2se1.4-beta3 to work with
java3d1_2_1_03_win32_opengl_sdk. I can bring up my app. now by
invoking "java appname". I am using a win95 os, BTW. The Java3D
install
Ehlo David
> One problem you may run into is trying to understand ColorModels,
>SampleModels, Bands, Banks, and Bits. What we've had to do is to see what
>actually happens with the images we care about and hard-code all this
>poorly-documented gibberish. (It's not a Java3D problem, BTW; it's a
>j
Sugestion: uninstall all, and reinstall everything again.
Further hints, look there:
http://www.selection3d.com/installation/installation.htm
http://coli.lili.uni-bielefeld.de/lokutor/install.shtml
>From: R Vegan <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
I've got a very interesting rendering problem. The problem is this: The Java 3D scene
constists of two planets connected by a cylinder. When I navigate in the scene one of
the planets disappears at random (it is not always at the same point when it
disappears). For example, one of the planets d
Hi Raul,
I have sent a little sample code for you in this issue. Hope this help u.
>From: Raúl <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Line Size
>Date: Wed, 21 Nov 2001 22:48:11 +0100
>
>First of all ... sorry f
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