Re: [JAVA3D] bad striped appearance

2002-05-01 Thread Chris Thorne
"Copps, Kevin D" wrote: > Sometimes I am getting this stripe appearance (see attachment) when I have > different colored (yellow and green in the picture) geometries behind one > another and the geometry in front is sufficiently thin. It is worse when the > distance from the geometry to the viewe

[JAVA3D] Possible to emulate voodoolights.com in j3d?

2002-05-01 Thread Nehal Patel
Hi, I've used j3d for a few years but had no opengl/3d graphics experience prior to that. I came across the screensavers at www.voodoolights.com and I was wondering if anyone had thoughts about: ++ what sort of opengl/(or general 3d graphics) features this program uses to create i

[JAVA3D] About key event processing

2002-05-01 Thread bh ahn
hi all   I've tried to make a java3d program with key behavior.   When arbitrary key pressed, 3D object rotate 5 degree.   So, I used the Robot class, this is a role to generate key event, to make 10-time key event(press).   But the 3D object directly rotated from 0 degree to

Re: [JAVA3D] Stereo problem

2002-05-01 Thread GB Liu
Hi Kelvin: Thank you for your instruction. I checked the PureImmediateStereo.java file and found that the line: public static String defaultSharedStereoZbuffer = Boolean.TRUE.toString(); is there correctly. My graphic card does support the stereo. I am not perfectly sure whether through OpenG

Re: [JAVA3D] Scenegraph IO

2002-05-01 Thread Paul Byrne
Hi Artur, You can store 'normal' java serialized objects in the userData structure of scene graph nodes or in the BranchGraph user data or in the file user data so you should be able to achieve what you want. Rgds Paul >Date: Thu, 02 May 2002 01:02:02 +0200 >From: Artur Biesiadowski <[EMAIL PR

Re: [JAVA3D] Scenegraph IO

2002-05-01 Thread Artur Biesiadowski
Ok, then I have another question about serializing objects. I understand that if I refer to other scenegraph objects, I need to use SceneGraphObjectReferenceControl. This is more or less obvious. But it works only with subclasses of javax.media.j3d.SceneGraphObject. I have an animation behavior.

Re: [JAVA3D] bad striped appearance

2002-05-01 Thread Justin Couch
Copps, Kevin D wrote: > What is the cause? And what is the best way to insure it doesn't happen? Classic case of Z-buffer tearing. I thought I had a question about this in the FAQ, but can't seem to find it. Must fix -- Justin Couch http://www.vlc.com.au/~justin/ Ja

[JAVA3D] bad striped appearance

2002-05-01 Thread Copps, Kevin D
Sometimes I am getting this stripe appearance (see attachment) when I have different colored (yellow and green in the picture) geometries behind one another and the geometry in front is sufficiently thin. It is worse when the distance from the geometry to the viewer is large. What is the cause? A

Re: [JAVA3D] JVM "core" with nVidia Stereo Driver (was: Java3D, Shutter Glasses, MS Windows)

2002-05-01 Thread Simeon H.K. Fitch
>createQueryContext() will try to create an OffScreenBuffer > which I guess crash the driver when stereo setting is on. > > Please try to run some of the offscreen test under > > programs/examples/OffScreenCanvas3D > > to see if it crash also. The demo code in OffScreenCanvas3D provided in J

Re: [JAVA3D] Magicosm demo movie

2002-05-01 Thread John Wright
Dave, I think it depends on the codec you use with AVI, we should be able to produce this at a reasonable size in other formats. I'd be glad to give it to my video guy to see if he can crank out a good AVI for you. Let me know if you'd like us to try (point me at a raw original and I'll downloa

Re: [JAVA3D] JVM "core" with nVidia Stereo Driver (was: Java3D, Shutter Glasses, MS Windows)

2002-05-01 Thread Kelvin Chung
Hi Simeon, createQueryContext() will try to create an OffScreenBuffer which I guess crash the driver when stereo setting is on. Please try to run some of the offscreen test under programs/examples/OffScreenCanvas3D to see if it crash also. Thanks. - Kelvin -- Java 3D Team Sun

Re: [JAVA3D] Scenegraph IO

2002-05-01 Thread Paul Byrne
Hi Artur, Problem 1 below can be resolved by setting the class loader used by the scene graph io api. Use setClassLoader in SceneGraphFileReader and SceneGraphStreamReader. As for problem 2, you should be able to use a property System.setProperty("j3d.io.UseSuperClassIfNoChildClass", "")

Re: [JAVA3D] Java3D bug? ModelClip plane looses association with containing Transform Group.

2002-05-01 Thread Kelvin Chung
Hi Alex, Can you please try your application with Java3D v1.3 beta2 ? If the problem can be reproduced please send us a test case. Thanks. - Kelvin -- Java 3D Team Sun Microsystems Inc. >Date: Wed, 24 Apr 2002 12:42:59 +0100 >From: Alex Bowden <[EMAIL PROTECTED]> >Subject: [JAVA

Re: [JAVA3D] Stereo problem

2002-05-01 Thread Kelvin Chung
Hi GB, >Date: Wed, 01 May 2002 13:59:35 +1000 >From: GB Liu <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] Stereo problem >To: [EMAIL PROTECTED] >MIME-version: 1.0 >X-MIMEOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 >Content-transfer-encoding: 7bit >X-Priority: 3 >X-MSMail-priority: Normal >D

Re: [JAVA3D] Magicosm demo movie

2002-05-01 Thread Lan Wu-Cavener
Very nice texture mapping. It looks more realistic than others. and the speed in the moving is similar as my program has. Imagine that it runs at 5 to 10 times on a machine. Great! >Another thing is that culling is an important part of scene performance, Do you mind telling a little details on

Re: [JAVA3D] J3D Source code.

2002-05-01 Thread Kyle McDonald
Hi. While I work for Sun, I don't speak for the Java3D team. (or the NetBeans/Forte Team for that matter) I've only ever used the NetBeans and Forte IDE's and they can build useful COde Completion databases from the .jar files that are included in J3D. As Atur points out though, you'll only see

Re: [JAVA3D] J3D IDE ParserDB

2002-05-01 Thread Paul Byrne
Hi Sharon, The code completion Parser database for the Forte and Netbeans IDE is available at http://java3d.netbeans.org/source/browse/java3d/release/system/ParserDB/ Rgds Paul -- Paul Byrne Email : [EMAIL PROTECTED]

Re: [JAVA3D] Magicosm demo movie

2002-05-01 Thread Raj Vaidya
Spectacular ! Just a quick comment though. Mind you this is from somebody whose education has a big lacuna when it comes to game programming. What I noticed was that the character in the game always appears to be in the dark even as it is progressing toward a sunlit horizon. Is it because the spe

Re: [JAVA3D] J2SDK1.4.0 & Java3D1.3-Beta2

2002-05-01 Thread Raj Vaidya
Hi Kelvin, Thanks for the response. Yes, I have cooked up a quick demo to illustrate the problem. Interestingly, what I find is that the effect that I am trying to create works very well in j2sdk1.4.0-beta-3/j3dbeta-1 BUT NOT in j2sdk1.4.0/j3dbeta-2. It looks like I may have been doing "an unde

Re: [JAVA3D] Java 3D 1.3 Beta2

2002-05-01 Thread Ole Arndt
Hello, just a wild guess: In the game Aquanox, some people experienced the same behavior. Delays in rendering every two seconds, especially on high end hardware. It turned out, it wasn´t the rendering, but the simulation which caused the delays. At the time of investigation into this problem I wa

Re: [JAVA3D] JVM "core" with nVidia Stereo Driver

2002-05-01 Thread Artur Biesiadowski
Simeon H.K. Fitch wrote: > I'm interested that the JVM reports a > missing symbol error. This means that nvoglnt.dll was compiled without debugging info and jvm is not able to detect in which function _inside nvidia driver_ problem occured. Artur

[JAVA3D] 'Saver' interface

2002-05-01 Thread Artur Biesiadowski
I'm thinking about creating interface similar to Loader, but working in other direction. Having such interface would allow writing basic converters in java3d very easily - instead of n->1 formats (all formats to j3d) we would get n->n. 1) Geometry I think it is easiest part. Static utility could

[JAVA3D] Scenegraph IO

2002-05-01 Thread Artur Biesiadowski
Let's suppose I want to output my scene graph in j3d format. One of nodes is behaviour, which is my own class. I can implement interface which will allow to serialize it to stream. But to allow deserialization, this particular class will have to be in classpath, doesn't it ? Even more, it will not

Re: [JAVA3D] JVM "core" with nVidia Stereo Driver (was: Java3D, Shutter Glasses, MS Windows)

2002-05-01 Thread Simeon H.K. Fitch
> -Original Message- > From: Simeon H.K. Fitch [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, April 23, 2002 10:36 PM > That being said, I decided to upgrade to JDK 1.4 and J3D 1.3 Beta > 1 (OpenGL) and give the Full-Screen Exclusive mode approach a try > to see if the nVidia driver would ki

Re: [JAVA3D] J3D Source code.

2002-05-01 Thread John Nelson
A seemingly stupid question J3D should reside as a JAR file on my machine? What is the recommended path for it? Inside the JRE? The JDK? The JRE inside the JDK? I just want to resolve some installation concerns. -- John -- _ John T. Ne

Re: [JAVA3D] Magicosm demo movie

2002-05-01 Thread Yazel, David J.
Windows 98, JDK 1.4, J3d 1.3 beta 1 DirectX Dave -Original Message- From: Daniele Dellafiore [mailto:[EMAIL PROTECTED]] Sent: Wednesday, May 01, 2002 8:48 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Magicosm demo movie David Yazel wrote: > Sorry, should have been more specific: > >

Re: [JAVA3D] Magicosm demo movie

2002-05-01 Thread Daniele Dellafiore
David Yazel wrote: > Sorry, should have been more specific: > > At 32 bit color, 1028x768, PIII 700 Mhz, Geforce II : 50 fps > At 32 bit color, 1028x768, P4 2GHz, Geforce IV : 100 fps > > The first machine is our low end target. The plan is to enable more and > better options for the higher end m

Re: [JAVA3D] J3D Source code.

2002-05-01 Thread Artur Biesiadowski
Philip Wong wrote: > Hi Sharon, > > I know it's a naughty thing to do but i just decompiled the whole sorce > code with "jad". I don't know how accurate the output is but most of > them makes sense to me. Not very political to tell it here... Anyway, even after decompilation you will not get rea

Re: [JAVA3D] Magicosm demo movie

2002-05-01 Thread Tobe
Second the motion ! -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Jason Taylor Sent: 01 May 2002 11:23 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Magicosm demo movie Dave in a word NICE! :) The elemental movement effect is

Re: [JAVA3D] Magicosm demo movie

2002-05-01 Thread Jason Taylor
Dave in a word NICE! :) The elemental movement effect is very cool. Now all you need is some roads with a horse and cart and it would be perfect! :) I really hope you guys manage to get this finished. I think Sun should be sponsoring the Magicosm project! Jase. ==

Re: [JAVA3D] Java 3D 1.3 Beta2

2002-05-01 Thread Joerg 'Herkules' Plewe
Hi Kelvin! Ok, here some more heuristic findings with the DX implementation. Now, I tested @home with XP, GeForce2Ti, driver 6.13, DX8.1 as it comes with the DXSDK (no debug-dlls installed). @work, it has been W2K, GeForce2MX, 6.13, DX8.1 Obviously, the GC is not the reason, it stays completely

Re: [JAVA3D] Beta2 is there

2002-05-01 Thread Joerg 'Herkules' Plewe
Meanwhile I downloaded all packages and find that the only thing that installs is the OGL-runtime version. ALL other installers crash. Carsten Friedrich, can you confirm the same phenomenon? And: I solved the issue! The problem is the nView utility of the latest nVidia driver! I disabled it and

Re: [JAVA3D] popup window

2002-05-01 Thread Ewan Borland
Hi, First of all you need to keep a handle on the controls object that you create then you can simply query it when asked to perform the popup. Provided your controls class has java.awt.Component as an ancestor then something like this should do it : public class My3DApp { private contr

Re: [JAVA3D] J3D Source code.

2002-05-01 Thread Philip Wong
Hi Sharon, I know it's a naughty thing to do but i just decompiled the whole sorce code with "jad". I don't know how accurate the output is but most of them makes sense to me. Sharon Lin wrote: [EMAIL PROTECTED]"> Why the j3d source code is not published? Its very hard to explore the api