Re: [JAVA3D] Java3d Compatable Tool 3d Output formats

2000-09-12 Thread J. Lee Dixon
I believe this would be a VERY good subject for the J3D.org FAQ. For example, just because someone has a loader, doesn't mean it is fully operational. 3DS format is the perfect example. Several of us have written our own 3DS loaders to support texturing, lighting, hierarchy, animation, etc. I p

Re: [JAVA3D] ----->What goes on the web

2000-09-12 Thread J. Lee Dixon
Several ppl have asked me about doing an auto-install. Note that this method REQUIRES using Java 1.3. Here is the page I started with on the FAQ. Actually, it gave me everything I needed to know. If you read it carefully, you will see a part that says that the installer is placed in a JAR file

Re: [JAVA3D] Java3d Compatable Tool 3d Output formats

2000-09-12 Thread Ole Vilmann
If you make a search on loaders on the e-mail archive I'm sure you will find plenty users of loaders. There is a special WEB page for loaders: http://www.billday.com/Java3DArchive/index.html I don't believe the loader archive is totally up to date ??? Ole Vilmann Danish Maritime Institute -

Re: [JAVA3D] ----->What goes on the web

2000-09-12 Thread Justin Couch
"J. Lee Dixon" wrote: > Here is the page I started with on the FAQ. Actually, it gave me > everything I needed to know. If you read it carefully, you will see a > part that says that the installer is placed in a JAR file which you > should serve off of your web server. Instead of serving a JAR

Re: [JAVA3D] ----->What goes on the web

2000-09-12 Thread J. Lee Dixon
Please do. -Lee -Original Message- From: Justin Couch [mailto:[EMAIL PROTECTED]] Sent: Tuesday, September 12, 2000 8:05 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] ->What goes on the web "J. Lee Dixon" wrote: > Here is the page I started with on the FAQ. Actually, it gave me >

[JAVA3D] 3ds loader

2000-09-12 Thread Yazel, David J.
John: You had mentioned you might be releasing a 3ds loader sometime soon. I just wanted to inquire if that was still on track. It would be a great boon to the Java3d community. btw...I am having some success with Excelsior's Jet compiler. I have compiled my entire Java

Re: [JAVA3D] 3ds loader

2000-09-12 Thread Yazel, David J.
I apologise, this was not meant for the entire group to read. Dave Yazel > -- > From: Yazel, David J. > Reply To: Discussion list for Java 3D API > Sent: Tuesday, September 12, 2000 9:52 AM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] 3ds loader

Re: [JAVA3D] Java3d Compatable Tool 3d Output formats

2000-09-12 Thread Yazel, David J.
There is a simple little tool called Milkshape that can write out wavefront OBJ's. This tool can read a zillion formats including Halflife and Quake models. It also allows you to create some simple objects very easily. It also handles normals, texture mapping and materials. It also han

Re: [JAVA3D] Java3d Compatable Tool 3d Output formats

2000-09-12 Thread Steve Pietrowicz
>Any users of any of these programs? Furthermore, assuming everything >simply works as advertised (LOL), are there any particular recommendations >or endorsements of 3D rendering/animation tools? We've tried to support the formats to the best of our abilities, given the specifications that are a

[JAVA3D] 3D surface triangulate java program

2000-09-12 Thread antimbe
Urgent Does anybody know where to get an java program to triangulate a surface in 3D dimension. thanks a lot. begin:vcard n:Djiguiba;antimbé tel;cell:06 60 88 91 51 tel;fax:03 27 71 25 18 tel;work:03 27 71 23 24 x-mozilla-html:TRUE adr:;; version:2.1 email;internet:[EMAIL PROTECTED] fn:an

[JAVA3D] Non-atomic GeometryArray.updateData()?

2000-09-12 Thread Khai Weyn
Hi, I've got some weird behaviour that I don't quite understand. I have a single massive TriangleArray in a scene and I'm using referenced arrays. I understand that all changes to the arrays have to be done within updateData(). I seem to be getting some "flickering" when updating the data - it

Re: [JAVA3D] 3ds loader

2000-09-12 Thread John Wright
Dave, {laugh} It's ok if the rest of the world knows. Yes, I am still planning to release our 3DS loader sometime soon. This has been one of those "next week" jobs that seems to never get finished. I actually intend to work on it more today. If a miracle happens I might release it tomorrow (b

Re: [JAVA3D] 3ds loader

2000-09-12 Thread Karl Morten Dahl
Hi, Me and a friend of mine have a project at school. We're gonna model a castle from 1200. We will use Java 3D. What will be the easiest/best program to model things in? 3DStudio or is there other options just as good? The model will run in a cave (actually a rave) and on stand alone pcs. Than

Re: [JAVA3D] InputDevice/AudioDevice implementations info wanted

2000-09-12 Thread Niklas Mehner
Justin Couch wrote: > I'd be happy to put them on j3d.org for you. General stuff like this is > always useful. ... here it comes ... Niklas j3de-0.1-input.tar.gz

Re: [JAVA3D] InputDevice/AudioDevice implementations info wanted

2000-09-12 Thread Niklas Mehner
Niklas Mehner wrote: > > I'd be happy to put them on j3d.org for you. General stuff like this is > > always useful. > ... here it comes ... sorry for posting this to the list :( was intended to be send to justin only :( Niklas

Re: [JAVA3D] Java3d Compatable Tool 3d Output formats

2000-09-12 Thread Karl Morten Dahl
Yazel, David J. ([EMAIL PROTECTED]) wrote: > There is a simple little tool called Milkshape that can write out > wavefront OBJ's. This tool can read a zillion formats including Halflife > and Quake models. It also allows you to create some simple objects very > easily. It also handles n

Re: [JAVA3D] Java3d Compatable Tool 3d Output formats

2000-09-12 Thread Yazel, David J.
Java3d is not a file format, so no 3D graphics tool will ever claim to "support" it. But Java3d can read in lightwave (LWO), wavefront (OBJ) and vrml file formats "reasonably well". Dave Yazel > -- > From: Karl Morten Dahl[SMTP:[EMAIL PROTECTED]] > Reply To: Discussion list

[JAVA3D] WAV format support

2000-09-12 Thread J. Lee Dixon
Does anyone (Sun?) know what WAV *compression* formats Java3D sound supports? I believe from testing that it only supports WAV files in PCM. I've tried a few others and got a SoundException each time. Any thoughts? I have voice files that compress really nicely using things other than PCM (whi

Re: [JAVA3D] 3D surface triangulate java program

2000-09-12 Thread Desiree Hilbring
try: http://www.ssec.wisc.edu/~billh/visad.html Desiree oo | Desiree Hilbring Institut fuer Photogrammetrie und Fernerkundung | | Universitaet Karlsruhe, Germany | |

Re: [JAVA3D] InputDevice/AudioDevice implementations info wanted

2000-09-12 Thread Satoshi Konno
Hi, > Where do I find Satoshi Konno's work? I have released the following InputDevice drivers with the Java3D samples . Polhemus (Fastrak / Isotrak2 / IS300) Magellan (Space Mouse) Joystick (WIN32 only) BeeBox You can get the drivers at: http://www.cyber.koganei.tokyo.jp/v

Re: [JAVA3D] 3D surface triangulate java program

2000-09-12 Thread David
Here is some code to generate a triangle mesh with smooth normals from a heightmap. You won't be able to use this as is, since some of the sub-packages would require releasing someone else's code, which I should not do. But all the relevent techniques are there. Dave Yazel TriangleMesher.java

[JAVA3D] Updating text on overlay

2000-09-12 Thread David
I feel like I am very close.   I have my overlay geometry rendering nicely.  Text is crisp, background of chat box is partially transparent.  Ok so a few questions:   1) If I just generate a whole new texture, say twice a second, what happens?  Garbage collection aside, will this end up caus

Re: [JAVA3D] Java3d Compatable Tool 3d Output formats

2000-09-12 Thread John Wright
Dave, Where can we find "Milkshape"??? Sounds great. Nendo ($99 - http://www.nichimen.com/) is another slick modeling program. Nendo is very easy to use. Nendo has had some nice writeups and initially we were planning to seriously use it, but we've found it unstable and have encountered a lot