[JAVA3D] Missing polygons in loaded file

2002-05-21 Thread ian mayo
Hi all, I've got a model of a ship which I want to use in my Java3d world. I have the model in STL and WRL format (thanks to OpenFX). Unfortunately when either version of the ship is loaded I get large pieces of the ship missing - when viewed from one side the front 1/3 of the ship isn't visible,

Re: [JAVA3D] Conceptual question: where to do collision avoidance?

2002-05-21 Thread Daniel Selman
Georg, This sounds very similar to what I did in the KeyNavigateTest example from my book: http://www.manning.com/selman/ The example defines (code online) a KeyCollisionBehavior which extends a KeyBehavior and takes a TransformGroup and an instance of a CollisionDetector interface. Before modi

Re: [JAVA3D] Java One

2002-05-21 Thread Justin Couch
Joachim Diepstraten wrote: > Hmm sounds good. Will it be there before August? I've got a deadline in > August and I wonder if I can count on a 1.3final. (Which would be great). I believe so. When we were chatting with him, he indicated they had about 2 weeks to go before pushing it out the door

Re: [JAVA3D] Missing polygons in loaded file

2002-05-21 Thread Justin Couch
ian mayo wrote: > Unfortunately when either version of the ship is loaded I get large pieces > of the ship missing - when viewed from one side the front 1/3 of the ship > isn't visible, viewed from the other the front is visible but not part of > the superstructure. > > In OpenFX both files seem f

Re: [JAVA3D] Java One

2002-05-21 Thread Joachim Diepstraten
Hi > You will probably find that J3D 1.4 comes out before OGL 2.0. Don't > believe everything you read in the papers. The one unfortunate thing Well 3dlabs needs OpenGL2.0 for their cards otherwise no one will jump on them. Another vendor specific extensions (we really don't need that). > that

Re: [JAVA3D] xj3d DIY browser

2002-05-21 Thread Jack Gundrum
Thanks for following up, we are very interested in using xj3d for a Immersive Environments Lab that students in several areas are using for loading and navigating static models at the moment. Yes, the example animates upon loading with CosmoPlayer and Cortona. At 12:50 PM 5/21/2002 +1000, you

Re: [JAVA3D] Java One

2002-05-21 Thread Simeon H.K. Fitch
> Not likely. OGL 2.0 is a long way off yet. They still have to do Java > bindings for it and all the subsetting/profiling features they want to > do. I think 3DLabs and a few other hardware vendors got a *very* major > wakeup call about the absolute hard requirements that there be full Java > bin

Re: [JAVA3D] Java One

2002-05-21 Thread Justin Couch
Joachim Diepstraten wrote: > Well 3dlabs needs OpenGL2.0 for their cards otherwise no one will > jump on them. Not really. 3DLabs have traditionally sold to the high-end market. They really haven't cared less about the gamers and probably still don't - although the new Creative Labs ownership ma

Re: [JAVA3D] xj3d DIY browser

2002-05-21 Thread Justin Couch
Jack Gundrum wrote: > Thanks for following up, we are very interested in using xj3d for a > Immersive Environments Lab that > students in several areas are using for loading and navigating static > models at the moment. Cool. I should follow up with this offline, but what sort of hardware and do

[JAVA3D] Yet Another, (or the same?) Transparency Difficulty

2002-05-21 Thread Noah J. Ternullo
Howdy all, I've been combing the archives and reading through the FAQ to see if there's anything that can help me. Here's my problem: SUMMARY: It appears as if a 3d surface created using an IndexedTriangleArray, renders the pieces of itself that should be obscured by other pieces of it

Re: [JAVA3D] MPEG file in java3d

2002-05-21 Thread evolutie
don't know how to do it in detail, but the basic idea is to get the frames from the mpeg and update the texture with those frames.   - Original Message - From: glari branro To: [EMAIL PROTECTED] Sent: Tuesday, May 21, 2002 4:46 PM Subject: [JAVA3D] MPEG file in j

[JAVA3D] ModelClip problem

2002-05-21 Thread Olivier Tassy
Hello, I have several transparent objects with their names inside (some OrientedShape3D). I use a ModelClip with 6 planes to slice objects but not their name ( I used the ModelClip.addScope(objects) method ). I want each name to become transparent only when it's corresponding object has com

Re: [JAVA3D] Java One

2002-05-21 Thread Doug Twilleager
> >Joachim Diepstraten wrote: > >> Hmm sounds good. Will it be there before August? I've got a deadline in >> August and I wonder if I can count on a 1.3final. (Which would be great). > >I believe so. When we were chatting with him, he indicated they had >about 2 weeks to go before pushing it out

[JAVA3D] mouse rotate behavior

2002-05-21 Thread Sandra Arthurs
Hi, I added a mouse rotate and I find that when I rotate my objects horz or vert, the rotation is smooth. But, when I go diagonally across the screen, the objects jerk, like the application is updating the x rotation, then the y rotation as a separate action. Has anyone ran into this problem?

[JAVA3D] Terrain multitexturing

2002-05-21 Thread Andreas Bauer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, I will write an RTS game with j3d. To let the terrain nicer looking, I will overlap the textures of the grid. I tryed this: Appearance appearance = new Appearance(); TexCoordGeneration coord = new TexCoordGeneration(); appearance.setPolygonAttri

[JAVA3D] Doppler Effect in AuralAttributes NodeComponent

2002-05-21 Thread David Refsland
Hello - I attempting to play with the doppler effect settings in the AuralAttributes Node Component. However, when I set the VelocityScaleFactor to different settings, even ludicrous ones, I notice no difference in sound. Here is the code: AuralAttributes attributes = new AuralAttributes( ); att

[JAVA3D] dublicateOnCloneTree flag not saved with sun.j3d.demos.utils.scenegraph.io

2002-05-21 Thread Andreas Jerke
Hi, the dublicateOnCloneTree flag is not saved by SceneGraphFileWriter/SceneGraphStreamWriter in package sun.j3d.demos.utils.scenegraph.io . I wasted 4h to find this bug in my application which shares scenegraph in an multiuser environment with SceneGraphStreamWriter/Reader ... I attached the up

Re: [JAVA3D] Zoom without moving the Viewpoint

2002-05-21 Thread SUBSCRIBE JAVA3D-INTEREST Huaicai MO
So just move the models, don't move the transform group of your view point. Is that right? white === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For gen

Re: [JAVA3D] Conceptual question: where to do collision avoidance?

2002-05-21 Thread Georg Rehfeld
Dear Daniel, thanks for your hints. > Amway, sorry to ramble. That is exactly what I wanted: discussion of concepts shedding light from different angles onto them. > This sounds very similar to what I did in the KeyNavigateTest example > ... > Before modifying the TransformGroup using the supe

Re: [JAVA3D] Java One

2002-05-21 Thread Philip Taylor
Its my understanding that although similar, the HLL is not transparent between D3D9 with Shader Model 2.0 and OGL 2.0. Certainly the amazing similarity of the vertex pipeline operations in D3D8 with Shader Model 1.x and OGL extensions should persist. The convergence of the pixel pipeline operati

[JAVA3D] Queries on creating/using picking proxies

2002-05-21 Thread Justin Couch
I'm stuck. For once I can't work out how to convince Java3D to do something that I would really like to be able to do. Hopefully someone has some bright idea that I've missed. VRML defines a node called Collision which allows a user to either turn off collision avoidance/terrain following (it is

Re: [JAVA3D] Queries on creating/using picking proxies

2002-05-21 Thread Kyle McDonald
Justin, I'm in no way a 3D expert, but maybe that's why this idea occurred to me: Can you make it 'rendered' but also 100% transparent? -Kyle Justin Couch wrote: > I'm stuck. For once I can't work out how to convince Java3D to do > something that I would really like to be able to do.

Re: [JAVA3D] Queries on creating/using picking proxies

2002-05-21 Thread Doug Twilleager
Picking should find non-visible geometry. It sounds like you have found a bug. Send us a test case if you can. Doug. > >I'm stuck. For once I can't work out how to convince Java3D to do >something that I would really like to be able to do. Hopefully someone >has some bright idea that I've mis

Re: [JAVA3D] Queries on creating/using picking proxies

2002-05-21 Thread David Yazel
Sorry I am in a hurry... but have you tried 1. creating branchgroups with no geometry, with user data pointing to the real branchgroup 2. set bounds autocompute off 3. Set the bounds to the bounds of the other branchgroup 4. Pick against the scene for bounds For the case where you dont want to u

Re: [JAVA3D] Volume Rendering

2002-05-21 Thread Vijayaraghavan Rajagopal
Hi Bill, Thanks for your reply. I have been reading the VisAd website on volume rendering. I have been creating my application without using VisAd. Do you think it is possible to use the volume rendering function in VisAd directly in my application? Do I have to create my application with VisA

[JAVA3D] How can I get the object with color and texture from the VRML or 3DS?

2002-05-21 Thread wu Fangsheng
Hi, everyone, Could you tell me how to maintain the origin object with color ,light and texture from the VRML or 3DS? I load the scence form the VRML and 3DS with the Loader, but all objects is dark.I try to use loader.setflags(Loader.LOAD_ALL) to loader all the information about the light,color,e

Re: [JAVA3D] Yet Another, (or the same?) Transparency Difficulty

2002-05-21 Thread Daniel Selman
Noah, Lots of info! Some questions for you. 1. What is your front and back clip distance set to? How big are your maps? 2. Have you updated you video driver? 3. Why apply a TextureAttributes to the Map, when it is not transparent? The fact that the MapOverlap is not rendered looks like a depth

[JAVA3D] Not able to run j3d

2002-05-21 Thread Jayasree Tangirala
Hi, I have successfully compiled but am unable to run the j3d programs. The error message says: Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\Program Files\Java Soft\JRE\1.3.1\bin\J3D.dll: A device attached to the system is not functioning at java.lang.ClassLoader$NativeL

Re: [JAVA3D] Not able to run j3d

2002-05-21 Thread Brad Christiansen
Hi, Do you have the latest drivers for you video card installed? Cheers, Brad Jayasree Tangirala wrote: > > Hi, > I have successfully compiled but am unable to run the j3d programs. The > error message says: > > Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\Program > Files\Java

Re: [JAVA3D] Not able to run j3d

2002-05-21 Thread Jayasree Tangirala
How do I check for Video card drivers. The System /Display Adapters shows SiS 530 under control Panel and Ess-SOLO -1 DOS Emulation under Sound Video & Game controllers. From: Brad Christiansen <[EMAIL PROTECTED]> Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Not able

[JAVA3D] GeForce 4 problems...

2002-05-21 Thread Philip Wong
Hi! I installed j2sdk1.4.0 and j3d 1.3 on my laptop running Redhat 7.2. I am using the latest nVidia driver with a GeForce4 2go card. All my geometries disappeared. Any ideas? Thanks, pw === To unsubscribe, send email to

Re: [JAVA3D] JAVA3D-INTEREST Digest - 20 May 2002 to 21 May 2002 (#2002-145)

2002-05-21 Thread ian mayo
Thanks for that Justin, I don't control the structure of the WRL file, since it's exported from a 3-d design application (which I believe is called Ideas). The WRL model is just one long list of coordinates. Would it be an easier option for me to try to duplicate the Cosmo bug? > Justin Couch

Re: [JAVA3D] JAVA3D-INTEREST Digest - 20 May 2002 to 21 May 2002 (#2002-145)

2002-05-21 Thread Justin Couch
ian mayo wrote: > I don't control the structure of the WRL file, since it's exported from a > 3-d design application (which I believe is called Ideas). The WRL model is > just one long list of coordinates. Would it be an easier option for me to > try to duplicate the Cosmo bug? We have located