Re: [JAVA3D] Fullscreen Mode - Help needed

2002-09-19 Thread Andy
you have to get the GraphicsConfiguration object from the Template3D. There may be other ways to get it but I just know this way. Hope it helps. Andy - Original Message - From: "Schäfer, Peter" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, September 19,

[JAVA3D] Animation

2002-09-30 Thread Andy
Hi all, assume that I have a program which can load 3D Studio Max object. Now how do I make animation with it? Do I move the specific nodes on the object? Thanks Andy === To unsubscribe, send email to [EMAIL PROTECTED

[JAVA3D] Tutorial question

2002-10-01 Thread Andy
etCoordinates(0, coords); root.addChild(new Shape3D(tfa)); return root; } Please help. Thanks. Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message &

Re: [JAVA3D] Tutorial question

2002-10-02 Thread Andy
nts? Sincerely, Andy - Original Message - From: "Carlos D Correa" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, October 02, 2002 11:09 AM Subject: Re: [JAVA3D] Tutorial question > Hi, > > When you set the stripCounts Array, it specifies how many ver

Re: [JAVA3D] 3D applets

2002-10-02 Thread Andy
any Thanks,   Andy - Original Message - From: Alessandro Borges To: [EMAIL PROTECTED] Sent: Wednesday, October 02, 2002 7:54 AM Subject: Re: [JAVA3D] 3D applets Hi, I wrote some :   Java3D test -> http://www.cpm2002.hpg.ig.com.br/alessandro/J3D/index.html

[JAVA3D] Sphere question

2002-10-02 Thread Andy
ing a sphere because using both Array to generate a whole sphere is kinda annoying. If I can use a loop to create all points and connect them into triangles and fill it with colors/textures. Would anyone tell me please. Thank you very much. Sincerely,

Re: [JAVA3D] NVIDIA cards

2002-10-03 Thread Andy
Is the message something wrong? Anyone can see it? Java.exe ./device/hdr. Isn't Java.exe is windows native file format there /device/hdr is talking about U*ix/Linux filesystem? Andy - Original Message - From: "Gregory Gimler" <[EMAIL PROTECTED]> To: <

[JAVA3D] Directional Light

2002-10-10 Thread Andy
e create a directional light "shooting" at a point from original. But I don't want the light from original, I want to make it like from the sky. Is it possible? Hope you understand what I am saying. Thanks. Sincerely, Andy =

Re: [JAVA3D] Directional Light

2002-10-10 Thread Andy
Sorry, I think I've made a mistake, the directional light is actually point TO original from the location you specified. But how can I make it point to another point? Andy - Original Message - From: "Andy" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: T

[JAVA3D] Box

2002-10-10 Thread Andy
tell me how to generate a box by using TriangleStripArray? Thanks Sincerely, Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general h

[JAVA3D] View object

2002-10-10 Thread Andy
? Do I move the View object or ViewPlatform object? Please help with details because I am a beginner. Thank you very much. Sincerely, Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body o

Re: [JAVA3D] Directional Light

2002-10-11 Thread Andy
The thing is I don't know how to set the destination of a directional light. Sincerely, Andy - Original Message - From: "Brad Christiansen" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, October 11, 2002 3:13 AM Subject: Re: [JAVA3D] Directional Li

[JAVA3D] TriangleStripArray Question

2002-10-01 Thread Andy
ogram call an engine as well? Here is the web site that I saw the applet: http://www2.active.ch/~proxima/idx3d/idx3d.html Many thanks, Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body o

Re: [JAVA3D] Directional Light

2002-10-11 Thread Andy
ould I use? Thanks a lot. Sincerely, Andy - Original Message - From: "John Wright" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, October 11, 2002 1:41 PM Subject: Re: [JAVA3D] Directional Light > Andy, > > There is no "destination" of

[JAVA3D] 3D modeling

2002-02-14 Thread Andy
Hi, does anyone have 3D modeling program that is done by Java3D?  Since I wanna make a modeling application and try to save it into a format, then I will create a 3D game with my friend later.  But what I need is about the 3D modeling tutorials.  Any clues?  Thanks.   Andy

[JAVA3D] Tutorial figure

2002-02-17 Thread Andy
Hi, hope Java3D Team developers can see this message.  In the Java3D Tutorial from Sun.com, in the first chapter, what's the difference between 1-3 and 1-4?  I still can't see any difference between them but the document explains many things.  Please help.   Andy

Re: [JAVA3D] Graphics card

2002-02-17 Thread Andy
TI 8500 or GFIII Ti500.  Otherwise, go for GFIII Ti200 or just GFIII.   These are all my own opinion.     Andy Leung General Manager, Sales Manager www.cometcomputer.com   - Original Message - From: Yazel, David J. To: [EMAIL PROTECTED] Sent: Sunday, February 17, 2002 1

Re: [JAVA3D] Graphics card

2002-02-18 Thread Andy
III since nVidia's OpenGL driver is much better than ATI and Java3D's OpenGL API is written much better than Direct3D version, so finally, still go for GF series. Andy - Original Message - From: "Joachim Diepstraten" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTE

Re: [JAVA3D] Graphics card

2002-02-18 Thread Andy
- Original Message - From: "Joachim Diepstraten" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, February 18, 2002 6:35 AM Subject: Re: [JAVA3D] Graphics card > Hi Andy > > > Java3D's OpenGL API is written much better than Direct3D v

[JAVA3D] Light and Texture

2002-08-09 Thread Andy
rking but if I turned it on, only texture was shown. What would the problem be? Any hints would be appreciated, many thanks. Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message &qu

Re: [JAVA3D] Light and Texture

2002-08-09 Thread Andy
difference...I learned something from you, thanks a lot. Andy Leung - Original Message - From: "John Wright" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, August 09, 2002 4:37 PM Subject: Re: [JAVA3D] Light and Texture > Andy, try: > Textur

[JAVA3D] Move from original

2002-08-09 Thread Andy
How do I move my box object in simple universe to somewhere while the default location of the box object is at origin? Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message

[JAVA3D] AntiAliasing

2002-08-09 Thread Andy
I created a box with textures. I tried the LineAttributies for AntialiasingEnable(true), but I still don't see the difference. Is it possible to set the primitive box object to Antialiasing enable? or I can ONLY set AA on the Shape3D object I customize my own?

[JAVA3D] Virtual Universe vs Simple Universe

2002-08-09 Thread Andy
I would like to create a virtual universe instead of simple universe, but I don't find this in tutorial on java.sun.com. I would like to know that is it possible for me to move the view object around in simple universe? If yes, then I don't have to create virtual universe. Many tha

[JAVA3D] Antialiasing on primitives?

2002-08-10 Thread Andy
I can ONLY set AA on the Shape3D object I customize my own? Many thanks to all of you, Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For gen

Re: [JAVA3D] Virtual Universe vs Simple Universe

2002-08-10 Thread Andy
Thank you very much. I am now trying to manuipulate the Virtual Universe so I can control the view to go around within the boundingsphere like those views in Counter-Strike(PC game). Andy - Original Message - From: "Joerg 'Herkules' Plewe" <[EMAIL PROTECTED]

[JAVA3D] Virtual Universe

2002-08-10 Thread Andy
} Any hints? Best wishes, Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".

[JAVA3D] Auto reboot after running for a while

2002-08-10 Thread Andy
SGRam(GeForce 256 32MB) Win2k pro sp2 AMD Win2k AGP patch Win2k Compatibility fix nVidia reference driver 29.42 Desktop settings: 1024x768 @ 16bit Any hints? Many thanks Andy begin 666 JEngine.java M:6UP;W)T(&IA=F$N87=T+BH[#0II;7!O#L-"FEM<&]R="!C;VTN2Y#;VQO'1UPT*(&

Re: [JAVA3D] Auto reboot after running for a while

2002-08-10 Thread Andy
I am using v1.3 OpenGL with JDK1.4.0_01 Andy - Original Message - From: Kelvin Chung To: [EMAIL PROTECTED] Sent: Saturday, August 10, 2002 6:42 PM Subject: Re: [JAVA3D] Auto reboot after running for a while Andy, Are you using (1) v1.3 release DirectX version or v1.3

[JAVA3D] Behavior Performance

2002-08-10 Thread Andy
sable. Any suggestion for the performance boost so to make it smooth? I was adding the behavior like the demo BackgroundGeometry.java. Thanks Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body o

[JAVA3D] KeyNavigatorBehavior

2002-08-12 Thread Andy
ere a way to implement the KeyEvents for the view object myself? Or I can use the KeyNavigatorBehavior to do all the things I want(like move the view forward, backward, flying around the virtual universe)? Sincerely, Andy =

Re: [JAVA3D] KeyNavigatorBehavior

2002-08-12 Thread Andy
ewPlaform. If I take out the KeyNavigatorBehavior, and try to do some transformations to TransformGroup above ViewPlatform, it works, but if I add back the KeyNavigatorBehavior, it doesn't do the Key functions, the transformation is still done. What happens? is it because I add to

[JAVA3D] Texture

2002-08-12 Thread Andy
When I create a shape3d object(e.g. linearray), how do I apply a texture(2d image) to the shape? I tried to create a 2d box and apply a texture, but it just fills the line with the texture, not the space inside the 2d box, how do I fill the 2d box with texture or color? Thanks Andy

Re: [JAVA3D] Texture

2002-08-12 Thread Andy
Now I used TriangleStripArray to construct a so called "box" which has 4 faces(not 6 but it's not a box), and when I fill with texture, it doesn't fill up the triangles, instead, it fills the lines...I set MODULATE and Polygon_fill already but still, any hints please

[JAVA3D] Camera

2002-08-12 Thread Andy
Hi, I may bother you all too much, but I really want to know that how do I move the view in the virtual universe, like flying around, which is done by keynavigatorbehavior. Cuz I am trying to construct a house, and I can navigate inside. Thanks. Andy

Re: [JAVA3D] Camera

2002-08-13 Thread Andy
for your reply. Sincerely, Andy - Original Message - From: "Georg Rehfeld" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, August 13, 2002 8:03 AM Subject: Re: [JAVA3D] Camera > Dear Andy, > > > Hi, I may bother you all too much, but I really wa

Re: [JAVA3D] Camera

2002-08-13 Thread Andy
locale.addBranchGraph(bg2); frame.show(); } I followed the scene graph structure, compile the BranchGroup returned from createView() and add to locale, and locale is attached to the Virtual Universe. I don't know why the KeyNavigatorBehavior doesn't work that way. Thanks for

[JAVA3D] Texture not correctly

2002-08-13 Thread Andy
s(new BoundingSphere()); root.addChild(mr); root.addChild(tg); return root; } I don't know why the texture was loaded into the lines instead of the box I created, any hints? Th

Re: [JAVA3D] Camera

2002-08-13 Thread Andy
ad of just mouserotate and zooming. Thanks. Andy - Original Message - From: "Georg Rehfeld" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, August 13, 2002 11:58 PM Subject: Re: [JAVA3D] Camera > Dear Andy, > > > public JEngine(String vu){

Re: [JAVA3D] Camera

2002-08-14 Thread Andy
or testing it out...I will transfer it to another system and try, thank you again. Andy - Original Message - From: "Georg Rehfeld" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, August 14, 2002 6:55 PM Subject: Re: [JAVA3D] Camera > Dear Andy, > &g

Re: [JAVA3D] Camera

2002-08-14 Thread Andy
IT WORKS NOW GREAT!!! Thanks!!! But another problemI have to use my mouse to rotate it first, then I can use cursor to move it...is it because of the wake thing in Behavior class? Do I have to use start() method in Behavior class? Andy - Original Message - From: "

Re: [JAVA3D] Camera

2002-08-15 Thread Andy
Thanks a lot. The solution was nothing. I was using the code that I sent you but I just didn't try to use the mouse to move it first and then use keyboard. Thank you so much. Andy - Original Message - From: "Georg Rehfeld" <[EMAIL PROTECTED]> To: <[EMAIL PR

Re: [JAVA3D] Graphics card

2002-08-29 Thread Andy
I am not saying ATI card is bad, but the driver is immature. Though you may see some benchmarks on some sites showing ATI 9700 is much better than GF 4 Ti 4600, however the driver for ATI card cannot optimize the performance, so nVidia is still the choice. Andy - Original Message

[JAVA3D] How to move a camera in the virtual universe using keyboard?

2004-04-26 Thread Andy
Hi, I am currently trying to have a camera, looking at a cube from the top view, then when I press up/down/left/right, camera will move along the x-z plane, since I am using virtual universe, I cannot use viewingplatform, and I don't like behavior class so I would like to use normal keylistener att

[JAVA3D] Moving Camera

2004-04-26 Thread Andy
, new Vector3f(0, 1, 0)); and then use t3d.invert(); and then tg.setTransform(t3d); but it doesn't show me anything. Any hints? Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the messag

Re: [JAVA3D] Moving Camera

2004-04-26 Thread Andy
I made stupid mistakes, now it works, thanks to all of you. Another question is that how do I get the normal by cross product or dot product if I am looking from the sky to the ground, for example: eye) \ \ \ target Thanks in advance Andy Brian McCormick

[JAVA3D] Java3D and Mouse Listener question

2004-04-27 Thread Andy
, it doesn't know if the mouse pointer is on the edge or not. Then is there any class or method that I can use to check mouse pointer location every single second or loop? Thanks. Andy === To unsubscribe, send email to [

Re: [JAVA3D] Java3D and Mouse Listener question

2004-04-28 Thread Andy
h, I appreciate your help. Andy Florin Herinean wrote: I don't understand why do you want to check the mouse position if the mouse is not moving ??? It's obvious that the position is the last one where a mouse move event was fired. If you really need to know the mouse position at every moment

Re: [JAVA3D] Java3D and Mouse Listener question

2004-04-28 Thread Andy
Thanks to all your reply, I will change my design to using thread then, cuz it sounds much easier for me to program in threads this way.  :) Andy Florin Herinean wrote: Being afraid of threads is pretty stupid. Threads are what makes things to happen smooth and to promptly react

[JAVA3D] Java3D and FullScreen?

2004-04-28 Thread Andy
= GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice devices = env.getDefaultScreenDevice(); devices.setFullScreenWindow(this); setDefaultLookAndFeelDecorated(false); setUndecorated(true); Many thanks, Andy === To unsubscribe, send email to [EMAIL

Re: [JAVA3D] Java3D and FullScreen?

2004-04-28 Thread Andy
But what do you mean by invisible frame? is it the Window class in the API? Andy David Grace wrote: Hi, I think the best way to do this is create a separate fullscreen frame, then remove the Canvas3D from its original frame and add it to the new fullscreen frame. You can then swap it to the old

[JAVA3D] Stopping a thread

2004-04-28 Thread Andy
running, it will interrupt. But whenever I move my mouse in the area, it starts the thread, then once I interrupt the thread, no matter where I move(exception the area I wanna do something with, which will start the thread), it just goes into the if statement showi

Re: [JAVA3D] loader obj number of triangles

2004-06-07 Thread andy
divided by 3, and you will get the number of triangle. Have fun with obj. Andy Robert O wrote: hello, i have a problem with the obj loader from java3d. i am getting everything worked (rotation,zoom,...), but i have no idea how to determine the total number of triangles in the obj file. can anybody help

Re: [JAVA3D] Viewing Platform animation

2002-12-21 Thread Andy Gombos
Use SimpleUniverse.getViewingPlatform().getViewingPlatformTransform(), or something like that.  Then you can modify the transform, and move the camera around. - Original Message - From: Anthony Arobone To: [EMAIL PROTECTED] Sent: Saturday, December 21, 2002 6:09

[JAVA3D] Screen Saver by Java 3D

2003-01-28 Thread AndY GaN
Hello to everybody here i'm beginner to Java and Java 3D, but i'm going to develop a screen saver implemented by Java 3DMy concept is include several geometry and 3D text and making its move around.some setting likes numbers of shape(geometry),speed of movement,shape color,texture,light

Re: [JAVA3D] Screen Saver by Java 3D

2003-02-06 Thread AndY GaN
r suggest me any online> material about implement screen saver by Java 3D?>> THANKS>> AndY>>> > Do you Yahoo!?> Yahoo! Mail Plus> -> Powerful. Affordable. Sign up now> --Robert Misio

[JAVA3D] Blowing up a texture map

2003-02-07 Thread Andy Gombos
make each triangle a specific color from the map?  I know I could probably assign each vertex a color, but I have some stuff in mind that would make using a texture advantageous over assigning colors.   Thanks, Andy

Re: [JAVA3D] AW: [JAVA3D] Blowing up a texture map

2003-02-10 Thread Andy Gombos
. Don't use TexCoordGeneration. That will always work.   Cheers,   Florin -Ursprüngliche Nachricht-Von: Andy Gombos [mailto:[EMAIL PROTECTED]]Gesendet: Samstag, 8. Februar 2003 00:27An: [EMAIL PROTECTED]Betreff: [JAVA3D] Blowing up a texture map Hell

[JAVA3D] After rendering for about 30 seconds, my app stops rendering

2003-02-12 Thread Andy Gombos
My little terrain rendering test displays the objects fine - using KeyNavigatorBehavior I can fly around the object and examine it. However, on the latest stable and beta J3D releases, after about 30 seconds rendering hangs. The AWT threads are still running, since I can close the app normally.

[JAVA3D] Creating scheduling bounds - BoundingLeafs

2003-02-16 Thread Andy Gombos
How do I use a BoundingLeaf?  It's not really clear to me using the Sun tutorials how to use one.  For example, can I create a global region to fly the camera around anywhere without limitations?  I recently solved my scene lockup problem (I was running outside the scheduling boundary), and

Re: [JAVA3D] Java3D & Garbage Collection

2003-02-19 Thread Andy Gombos
The [B, [I, [F mean byte array, int array, float array. The [ is used to denote an array, and the primitive is given a shorthand name. An array of Strings would be [Ljava.lang.String - Original Message - From: "Giuseppe Fontana" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesda

[JAVA3D] Advantages of picking over consulting the actual geometry

2003-02-20 Thread Andy Gombos
What is the main reason to use picking in terrain following (or collison detection, or whatever) rather than the actual geometry data?  Picking seems to involve a lot of work (creating the pick shape, asking the scene graph for the objects, and then comparing each returned object) versus (in

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] Advantages of picking over consulting he actual geometry

2003-02-21 Thread Andy Gombos
I think the simplified model would need to be more complicated than a simple 2d array eventually, to handle multi-story buildings and the like. Arrays (or whatever construct you desire) would need to be stored for each level, and the class would automatically determine the correct plane to check f

[JAVA3D] Just little statistics.

2002-01-29 Thread Andy Leung
. May I know yours? Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the b

[JAVA3D] Just little statistics.

2002-01-29 Thread Andy Leung
Hi guys, I would like to know what editor you are using to program: 1. Text editor 2. JBuilder, VisualAge, ...bean... 3. Java Creator LE, Jext 4. vi(linux), vim(linux and windows)... I myself is using Jext, may I know yours? Andy

[JAVA3D] Result.

2002-01-30 Thread Andy Leung
tBean. Hopefully NetBean is better. Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and incl

[JAVA3D] Question about NetBeans

2002-01-30 Thread Andy Leung
Sorry to bother again guys, I would like to know where do I download NetBeans? Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For ge

[JAVA3D] NetBeans

2002-01-30 Thread Andy Leung
Ok, I found it: www.netbeans.org. Another question, is NetBeans produced by pure Java(100%)? Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST&q

[JAVA3D] getting Java 3D 1.2 OpenGL and/or 1.1.3 DirectX to work with Java SDK 1.3

2000-06-27 Thread Andy Sy
I'm using Windows 2000. I was able to get the DirectX 6.1 beta release to work with my JDK 1.3, however this is only for applets embedded in html viewed using appletviewer. When I use the hotspot JVM (java.exe) it complains it can't find the javax.media.j3d classes. This happens even though I

[JAVA3D] Getting Voodoo3 OGL drivers to work with Java 3D 1.2 OGL

2000-06-27 Thread Andy Sy
really be nice if we could get the acceleration working in OpenGL and Java 3D 1.2. - Original Message - From: "John Wright" <[EMAIL PROTECTED]> To: "Andy Sy" <[EMAIL PROTECTED]> Sent: Wednesday, June 28, 2000 4:12 AM Subject: Re: [JAVA3D] getting Java 3D 1

[JAVA3D] Java 3D 1.2 OpenGL acceleration under Windows

2000-06-30 Thread Andy Sy
if there's a registry key that points to which dll to use for opengl? - Original Message - From: "John Wright" <[EMAIL PROTECTED]> To: "Andy Sy" <[EMAIL PROTECTED]> Sent: Thursday, June 29, 2000 7:24 AM Subject: Re: [JAVA3D] getting Java 3D 1.2 OpenGL a

[JAVA3D] OpenGL acceleration under Windoze using Voodoo 3

2000-07-07 Thread Andy Sy
has anyone here (besides John Wright) gotten Java3D 1.2 OpenGL to run accelerated with their Voodoo 3? Even if it isn't the Voodoo 3 - as long as you were able to get Java3D OpenGL (not DirectX though) to run accelerated, a few tips might help, as I think the problem is Java3D not calling the r

Re: [JAVA3D] OpenGL acceleration under Windoze using Voodoo 3

2000-07-07 Thread Andy Sy
00 12:42 AM Subject: Re: [JAVA3D] OpenGL acceleration under Windoze using Voodoo 3 > Andy, > > I have Java 3D working fine with my Voodoo3 card and OpenGL. I would make darn sure >you have up to date drivers for the card. My > settings are.. > > Driver: 3dfx Voodoo3

Re: [JAVA3D] OpenGL acceleration under Windoze using Voodoo 3

2000-07-07 Thread Andy Sy
I found the Pixel Format Emulator at http://www.codemanual.com/opengl/samples_eng[1].shtml in case you're interested - Original Message - From: "Kristyn Fayette" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, July 07, 2000 10:41 PM Subject: Re: [JAVA3D] OpenGL acceleration und

[JAVA3D] Help On Java 3D

2000-10-22 Thread Andy Tay
Hi,   I would like a favor from anyone out there.. I am doing my project on particle cloud for java 3d.. I would like to create a geometry point for cylinder and sphere.. Does anyone has any example or reference or even website for me to go to or use. Thanks Andy

Re: [JAVA3D] AW: [JAVA3D] Help On Java 3D

2000-10-23 Thread Andy Tay
Hi Bernd What do you can be found in com.sun.j3d.utils.geometry.Sphere!.. Is that a website or what... Do you have any source code for that... Thanks Andy - Original Message - From: B. Hofmann <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, October 22, 2000 11:0

[JAVA3D] Rotating multiple Objects

2000-12-05 Thread Andy K
amera axis. Is this the correct way to do this or should I simple move the camera and if so how do i do that. I know this maybe a bit noddy but everyone has to start somewhere (unfortunately for me thats right back at the begining) Thanks in advance Andy Knight Softwa

[JAVA3D]

2000-12-24 Thread Andy Tay
ass.newInstance0    at java.lang.Class.newInstance    at sun.applet.AppletPanel.createApplet    at sun.applet.AppletPanel.runLoader    at sun.applet.AppletPanel.run    at java.lang.Thread.run Andy

Re: [JAVA3D]

2000-12-24 Thread Andy Tay
Change your > equation v = bvol*(60/100); to v = (bvol*60)/100); > your mixture of ints and floats was resulting in zero. > Off to service. Good luck. > > --- Andy Tay <[EMAIL PROTECTED]> wrote: > > This is a part of my source code for my project... > > It is giving

Re: [JAVA3D]

2000-12-24 Thread Andy Tay
Where do i get the java debugging tools cause i am still quite fresh with java.. Andy - Original Message - From: John D <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, December 24, 2000 9:33 PM Subject: Re: [JAVA3D] > At a glance, it does not look like you have

[JAVA3D] Rotating Objects about a point

2001-01-05 Thread Andy K
hey are rotating around a different point. (maybe easier but I don't know how to do this or even if this is possible) Thanks again for all your help everyone.. At least I'm getting there and can see the light at the end of the tunnel. Cheers And

[JAVA3D]

2001-01-05 Thread Andy Tay
This is a copy of my program and my intention is to create a sphere using points but when generate, i get all sorts of points all over the place.. It does not seems to look like a sphere at all.. I hope that anyone out there can help me.. I guess the generating of points lies on the sphereGe

[JAVA3D]

2001-01-13 Thread Andy Tay
This is a copy of my program and my intention is to create a sphere using points but when generate, i get all sorts of points all over the place.. It does not seems to look like a sphere at all.. I hope that anyone out there can help me.. I guess the generating of points lies on the sphereG

[JAVA3D]

2001-01-17 Thread Andy Tay
I try to set my MainFrame to be 400, 400 and even 500, 500.. But when i run the program.. It always give me a standard size which I couldn't change it.    Andy     public void init() {     setLayout(new BorderLayout());    Canvas3D canvas3D = new Canvas3D(null);    add(&q

[JAVA3D]

2001-01-17 Thread Andy Tay
Does anyone knows how to set all my int values to float.. Cos i try to change my int v; to float but they show me an error that say    Incompatible type for new. Explicit cast needed to convert float to int. coordinates = new Point3f[v];   Andy   private Geometry sphereGeometry() {     int

Re: [JAVA3D] Andy's int to float problem

2001-01-17 Thread Andy Tay
decimal value without affecting the rest of the program. Thanks Andy - Original Message - From: Josh Richmond <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 17, 2001 9:19 PM Subject: Re: [JAVA3D] Andy's int to float problem > Hi Andy, > >

[JAVA3D] Using a toolbar to control mouse behaviours..

2001-01-29 Thread Andy K
eps/layman terms as I'm fairly new to Java but understand the basic principles (3D stuff is not a problem as I know about object manipulations etc) its just how I go about the linking of toolbar button to mouse behaviour control. Thanks in advance Andy Knight Software En

[JAVA3D] Picking Problems

2001-02-15 Thread Andy K
scene and return the userdata associated with it. Any comments or suggestions (no matter how simple or longwinded they are) would be welcome because all this pull out of hair is making me bold. Thanks in advance for your help

[JAVA3D] performance comparisons?

2001-02-17 Thread Andy Kriger
Are there any available performance comparisons of Java3D versus OpenGL wrappers like Magician or GL4Java? I am interested in seeing the speed of similar performance-intensive tasks using these different APIs. If not, are there performance test programs written for Java3D which maybe can be adapt

[JAVA3D] Still can't get picking together...

2001-02-23 Thread Andy K
et to grips with this.. Thanks from a newbie.. Andy Knight Software Engineer Syngenta === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general h

Re: [JAVA3D] Request for information - serializing classes

1999-11-11 Thread Andy Wilkinson
. Any insight you can give me into how you have used your placeholder classes, or pointers to places to read up about the topic would be greatly appreciated. Thank you Andy Wilkinson === To unsubscribe, send email to [EMAIL

Re: [JAVA3D] At my wits' end

1999-11-17 Thread Andy Wilkinson
the latest drivers for the TNT chip from www.nvidia.com. You'll lose all the controls which the Diamond's drivers provide such as the performance gauge etc but it'll hopefully get your app working without problem

[JAVA3D] Zooming using a parallel view

1999-11-20 Thread Andy Wilkinson
om the centre of the scene. Any ideas of how to reproduce this effect in a view with a parallel projection would be much appreciated. Cheers Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body

Re: [JAVA3D] Zooming using a parallel view

1999-11-20 Thread Andy Wilkinson
s is how I have implemented the zoom functionality in a perspective view. However, as far as I can tell this technique doesn't work with parallel projection. Andy === To unsubscribe, send email to [EMAIL PROTECTED] and includ

[JAVA3D] Lighting and Apperance queries

1999-12-06 Thread Andy Wilkinson
force all four views to appear the same. Thanks, Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL

[JAVA3D] Customising Canvas3D

1999-12-14 Thread Andy Wilkinson
gestions for a completely different line of attack would be greatly appreciated. Thanks Andy Wilkindon === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST&q

[JAVA3D] Customising Canvas3D - part 2

1999-12-14 Thread Andy Wilkinson
occurs to me is that it was mentioned on this list that Java3D 1.2 would see a lot of the final methods being made non-final, can anyone tell me if this is the case with the current beta/alpha release and if it involves the methods I am interested in. Thanks ag

[JAVA3D] Canvas3D repaint() flickering

1999-12-16 Thread Andy Wilkinson
cene. Any suggestions for an alternative flicker-free method would be much appreciated. Thanks Andy === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST"

[JAVA3D]

1999-12-16 Thread Andy Zhuang
__ Get Your Private, Free Email at http://www.hotmail.com === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST

[JAVA3D] VRML97 Loader Can not read some VRML files

1999-12-16 Thread Andy Zhuang
I intsall VRML97 Loader (The Java3Dtm and VRML Working group). However, I can not read VRML file generated by I-DEAS or Pro/E (Both are famous Mechnical CAD software). For the samples come with VRML97Loader, there is no problme. Can anybody help me? Andy

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