https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #49 from Nate Graham ---
*** Bug 420903 has been marked as a duplicate of this bug. ***
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--- Comment #48 from Nick Stefanov
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--- Comment #46 from Xaver ---
>
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--- Comment #45 from Bruzzlee
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--- Comment #44 from Jacob ---
Okay, I found another command that helped me detect resolution changes. Now I
got a working script to restore the relevant section in the configuration file
automatically, without overwriting the entire file.
It has
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--- Comment #43 from Jacob ---
(In reply to funkybomber from comment #41)
> Thanks for the submission @Andrii Arendariuk, this is a simple, elegant
> solution. Kudos!
>
> I took the liberty to run a couple more tests with your code in terminal,
> and
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--- Comment #42
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--- Comment #41 from funkybom...@gmail.com ---
Thanks for the submission @Andrii Arendariuk, this is a simple, elegant
solution. Kudos!
I took the liberty to run a couple more tests with your code in terminal, and
realised how easy it is to actually
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--- Comment #39 from acer11kubu...@gmail.com ---
Thanks for the insight, Uwe, and to everyone else for the input and
suggestions. Not being a programmer, I did suspect it might not be as easy as
importing Plasma's methodology, but did not know for
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #38 from S. Christian Collins ---
I don't think the user should have to be responsible for telling the OS the
resolution to store the widget geometry when logic could be used to deduce this
instead. Perhaps something like this:
1. The
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #37 from Uwe Dippel ---
Janet, not that easy. Then some of your apps simply don't show up? Like Leave?
I wouldn't think that made it much better.
A bit further up we had already discussed a possible storage. So that the user
indicates a
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #36 from Janet ---
Maybe it is possible to let the user define a default resolution for which the
plasmoids' positions are being saved when resolution is switched?
IMHO the positions for the temporary resolutions are not that important,
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #35 from David Edmundson ---
>It's strange that it doesn't occur with Steam games but if I play a non-Steam
>games in fullscreen
It occurs if a game alters the screen resolution. Old school games tended to.
This is a non-issue on wayland
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #34 from Uwe Dippel ---
Thanks for the bounty! And for the very good description!
I have - I think - ranted enough on things like this. Though, acer11kubuntu, it
is not that easy. It did work perfectly okay in Plasma4, since the placement
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #33 from acer11kubu...@gmail.com ---
A few weeks late, but happy third anniversary to this stupid bug! I can't
believe this has not been fixed in three years plus. Can't someone somewhere
just go back to Plasma 4 and see how it worked there
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #32 from funkybom...@gmail.com ---
I just tested this on the latest KDE Neon Developers Edition and it's still not
working... Here are my specs:
KDE Plasma Version: 5.15.4
KDE Frameworks Version: 5.58.0
Qt Version: 5.12.0
Kernel Version:
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--- Comment #31 from Eric
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--- Comment #30 from Ross ---
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--- Comment #29 from Uwe Dippel ---
It's gotten worse with kubuntu 18.04.
Why? It seems the starting screen is read earlier than with 16.04, and so
whenever I boot, the items are repositioned. I start the laptop and later on
(starting KDE) I switch to
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--- Comment #28
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--- Comment #27 from Nate Graham ---
*** Bug 395204 has been marked as a duplicate of this bug. ***
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--- Comment #26 from David Edmundson ---
>Hopefully Wayland allows us what the AmigaOS had in 1985: The ability to
>create multiple "screens" for the same monitor, with different resolutions, so
>that games can use any
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--- Comment #23 from Christoph Feck ---
Hopefully Wayland allows us what the AmigaOS had in 1985: The ability to create
multiple "screens" for the same monitor, with different resolutions, so that
games can use any resolution they want
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #22 from Mircea Kitsune ---
(In reply to Uwe Dippel from comment #21)
My proposed workaround should be pretty simple: Reposition the widgets as you
do currently, but store their geometries per
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #21 from Uwe Dippel ---
Thanks, Mircea!
But then it only needs someone better with scripts than me, to devise a dirty
workaround:
At starting plasma, check the prevailing screen resolution, and check a pool
(folder) of
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #20 from Mircea Kitsune ---
(In reply to Uwe Dippel from comment #19)
My screen looks way worse after a resolution resize; You not only see the
widgets moved, but crushed and piled up on top of each
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #19 from Uwe Dippel ---
Created attachment 108892
--> https://bugs.kde.org/attachment.cgi?id=108892=edit
Screen after laptop use
A picture is better than many words. Here a picture to explain my frustration.
I use my
https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #18 from OlafLostViking ---
Just as a little remark, considering a different use case for Plasma:
All mentioned bug reports complain about the widgets been displaced after
playing a game. Another annoying
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--- Comment
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--- Comment #15 from Janet ---
Any news on this? This bug is still present in 5.9.
Related: Bug 356377?
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--- Comment
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--- Comment #12 from acer11kubu...@gmail.com ---
(In reply to Christoph Feck from comment #9)
> > MINOR?! Are you serious?
>
> Fixed. The original reporter actually states that it is a major issue.
>
> Certainly not a junior-job.
Thanks, Christoph.
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--- Comment
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--- Comment #10 from Mircea Kitsune ---
Yeah not sure why I marked it as minor. I think I considered it such because I
could ultimately avoid the issue, by not running games in fullscreen before
setting the
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--- Comment #9 from
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--- Comment #8 from acer11kubu...@gmail.com ---
(In reply to Daniel Bermond from comment #5)
> I also have this same issue.
>
> This is really, really annoying. Cannot play any fullscreen game in Plasma
> due to this, otherwise my widgets go to another
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--- Comment
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--- Comment #2 from Mircea Kitsune ---
(In reply to Martin Klapetek from comment #1)
I'm not sure what the best solution is either. I can only say as a user that
the current behavior is problematic, and I think we
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