Re: Extract media files from cast

2003-08-18 Thread Gretchen Macdowall
>is it possible to extract media files from a director cast ? > >I have to rework a project other people have started. >unfortunately they ebedded everything into a single cast instead of >keeping references to external files. >So can i somehow extract the Bitmaps, text cast members etc automatical

RE: Extract media files from cast

2003-08-18 Thread Lutz Paelike
Wow, that was a quick response That's great thank you for the information. > By the way, linking the files will make performance deteriorate, > especially if you're playing off a CD. > The main deployment is internet and some additional terminals which can use hard disk playback so this should b

RE: Extract media files from cast

2003-08-18 Thread mavinson
To:<[EMAIL PROTECTED]> Subject:RE: Extract media files from cast Not sure how to do the audio, but I'm sure somebody can answer. -- You can manually copy audio files & paste into SoundeForge... which may suffice if the number of files isn't too great. -mv [To remove yourself from

Re: Extract media files from cast

2003-08-18 Thread Howdy-Tzi
On Monday, Aug 18, 2003, at 14:01 America/Chicago, Lutz Paelike wrote: is it possible to extract media files from a director cast ? Kerry mentioned Werner's Xtra for images; you can save the #text members out as RTF and #field members as plain ASCII. But I think it might be a better approach to

Re: help - emergency flash sound problem

2003-08-18 Thread grimmwerks
Best show on tv. Or was. Spent the weekend working with my mpg caps of season 4 playing. It's not really the battery. Dropped the machine, the battery doesn't quite fit well; can't figure if its the battery or the daughterboard. No money. On Monday, August 18, 2003, at 02:45 PM, Howdy-Tzi wrot

Re: delete the last RETURN in a list

2003-08-18 Thread Tony Åström
Hi Irv, this is a shorter version that I use but I dont know how good it is but it works: gSoundList = [] repeat with i = 1 to 255 filename = getNthFileNameinFolder(gSoundFolder, i) if filename = "" then exit repeat add gSoundList, filename end repeat strip = "" repeat with i

RE: Extract media files from cast

2003-08-18 Thread Kerry Thompson
> Hi, > > is it possible to extract media files from a director cast ? > > I have to rework a project other people have started. > unfortunately they ebedded everything into a single cast > instead of keeping references to external files. So can i > somehow extract the Bitmaps, text cast membe

Extract media files from cast

2003-08-18 Thread Lutz Paelike
Hi, is it possible to extract media files from a director cast ? I have to rework a project other people have started. unfortunately they ebedded everything into a single cast instead of keeping references to external files. So can i somehow extract the Bitmaps, text cast members etc automatical

Re: help - emergency flash sound problem

2003-08-18 Thread Howdy-Tzi
On Monday, Aug 18, 2003, at 13:02 America/Chicago, grimmwerks wrote: Already do, but the battery is frelled. Oho, another _Farscape_ geek. Why not get a new battery? Warren Ockrassa | President, nightwares LLC [EMAIL PROTECTED] nightwares LLC | Consulting Programming http://www.nightware

Re: help - emergency flash sound problem

2003-08-18 Thread grimmwerks
Thanks all. I knew there was a flash sound control from director. Instead I went lo-fi - I just swapped the sprites member with a different non-sound flash member. Duh. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages t

Re: help - emergency flash sound problem

2003-08-18 Thread Nmuta Jones
I've had that problem before in other ways These may be too roundabout, but, 1. Maybe code the sound in Flash inside of a movie clip that's set to stream. So when the movie is paused the sound stops. I don't know by which method you are making the Flash movie static, but just sending a command

Re: help - emergency flash sound problem

2003-08-18 Thread grimmwerks
Already do, but the battery is frelled. On Monday, August 18, 2003, at 01:29 PM, Colin Holgate wrote: Get a PowerBook, then you could fix the problem after you get on the plane. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post m

RE: help - emergency flash sound problem

2003-08-18 Thread Karina Steffens
If one or the other is not feasable, or you don't have enough time, it might be quicker to create a loader mc with the on/off function, which will load your flash swf, set the sound on/off etc. Then you end up with only one flash cast member within director, which calls up others. PS:This is again

RE: help - emergency flash sound problem

2003-08-18 Thread Karina Steffens
Off the top of my head.. If you are able to modify the flash movies you're using, create a function in each that switches it on and off, including the sound and whatever other stuff you want to de/activate, and call it from Director. If you can't do that, you might be able to access the sound obj

Re: delete the last RETURN in a list

2003-08-18 Thread Tony Åström
I strips off the last 4 characters and put in into a field member. Tony måndagen den 18 augusti 2003 kl 17.46 skrev Mathew Ray: Is there some reason you are putting it into a member? You shouldn’t need to using Martin's approach... ~Mathew -Original Message- From: [EMAIL PROTECTED] [

RE: help - emergency flash sound problem

2003-08-18 Thread Kerry Thompson
> I've got aproblem I'm trying to fix before I get a plane. I could never afford one. I usually just fly on United. > Using flash pieces in director. Flipping them on to the stage and off, > making them static when not viewed. Even though they're static, the audio keeps > playing Flash sou

RE: help - emergency flash sound problem

2003-08-18 Thread Thomas Higgins
> I've got aproblem I'm trying to fix before I get a plane. Using flash > pieces in director. Flipping them on to the stage and off, > making them static when not viewed. Even though they're static, the > audio keeps playing The static property only toggles whether the image on stage is upda

Re: help - emergency flash sound problem

2003-08-18 Thread Colin Holgate
I've got aproblem I'm trying to fix before I get a plane. Using flash pieces in director. Flipping them on to the stage and off, making them static when not viewed. Even though they're static, the audio keeps playing ideas? Get a PowerBook, then you could fix the problem after you get on

Re: delete the last RETURN in a list

2003-08-18 Thread Irv Kalb
It sounds like you do have some confusion between a list and a textual representation of that list. If you need to build up these items into a list (maybe for saving and using elsewhere), you can do it like this (untested e-mail Lingo): fileList = [] repeat with i = 1 to the maxInteger thisF

help - emergency flash sound problem

2003-08-18 Thread grimmwerks
I've got aproblem I'm trying to fix before I get a plane. Using flash pieces in director. Flipping them on to the stage and off, making them static when not viewed. Even though they're static, the audio keeps playing ideas? [To remove yourself from this list, or to change to digest mode, g

Re: Was: Prob w/key commands. Solved...well kind of

2003-08-18 Thread 2702NET
Right. That *does* still hold true in the current version...which is why I didn't see any solution earlier. On Monday, Aug 18, 2003, at 12:51 US/Eastern, Cole Tierney wrote: Be aware that the menu will absorb all & key combo presses. Maybe this has changed in resent versions. Haven't checked

Re: Was: Prob w/key commands. Solved...well kind of

2003-08-18 Thread Cole Tierney
Maybe I'm missing something, but I don't see any way to do this w/o causing a conflict w/the menus or nixing the menus entirely. leave it as it is now and ADD your own key triggering. now you have a function assigned to each shortcut. you can call the same function with your own key event triggerin

Re: Prob w/key commands w/install menu

2003-08-18 Thread 2702NET
Hi Daniel, I'm developing on Win 2000, where the problem is easily repeatable...but it's also happening on Win XP. Still need to test properly on Mac 9 & X. I'll prob give "The Logo Creator" a try here today...however, keep in mind that I've been able to open & forget MIAWs at least a couple o

Re: Was: Prob w/key commands. Solved...well kind of

2003-08-18 Thread 2702NET
Hi Alex, Thanks, that sounds like a plan. It''s a pain in the butt...but it's a plan. :-) If there are better solutions, I haven't been able to think of 'em. Cheers, J On Monday, Aug 18, 2003, at 07:01 US/Eastern, Alex da Franca wrote: At 3:31 Uhr -0400 18.08.2003, 2702NET wrote: Maybe I'm mis

RE: delete the last RETURN in a list

2003-08-18 Thread Mathew Ray
Is there some reason you are putting it into a member? You shouldn’t need to using Martin's approach... ~Mathew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Åström Sent: Monday, August 18, 2003 10:56 AM To: [EMAIL PROTECTED] Subject: Re: delete

Re: delete the last RETURN in a list

2003-08-18 Thread Daniel Nelson
Tony Åström wrote: > I put gSoundList into a member and used: > delete the last char of member("videoTitle") > Otherwise it deleted the ] char. I think you may have a confusion between lists and strings. -Daniel [To remove yourself from this list, or to change to digest mode, go to http://w

Re: delete the last RETURN in a list

2003-08-18 Thread Tony Åström
I put gSoundList into a member and used: delete the last char of member("videoTitle") Otherwise it deleted the ] char. Thank you all! Tony måndagen den 18 augusti 2003 kl 15.51 skrev Martin Pallett: Oops, a bit hasty on the reply button there try this delete the last char of gSoundList Next tim

Re: Was: Prob w/key commands. Solved...well kind of

2003-08-18 Thread Alex da Franca
At 3:31 Uhr -0400 18.08.2003, 2702NET wrote: Maybe I'm missing something, but I don't see any way to do this w/o causing a conflict w/the menus or nixing the menus entirely. Hi 2702NET, leave it as it is now and ADD your own key triggering. now you have a function assigned to each shortcut. you

Re: delete the last RETURN in a list

2003-08-18 Thread Martin Pallett
Oops, a bit hasty on the reply button there try this delete the last char of gSoundList Next time I'll try to read the question more carefully before replying Martin Pallett At 14:50 18/08/2003 +0200, you wrote: Hi List, I getNthFileNameinFolder into a gSoundList an put RETURN after every fi

Re: delete the last RETURN in a list

2003-08-18 Thread Martin Pallett
Hi, this should work... (untested email lingo...) delete the last char of sprite(me.spriteNum).member.line[nLine] Hope this helps, Martin Pallett At 14:50 18/08/2003 +0200, you wrote: Hi List, I getNthFileNameinFolder into a gSoundList an put RETURN after every filename then on mouseUp nLi

RE: delete the last RETURN in a list

2003-08-18 Thread Karina Steffens
Hi Tony, > When I click below the last filename in the scrollable field > I get the > error "Index out of range!" I can understand that. > How can I delete the RETURN after the last filename in the gSoundList? > Try this: -- Welcome to Director -- myString = "1" & RETURN & "2" & RETURN put my

Re: delete the last RETURN in a list

2003-08-18 Thread Daniel Nelson
Tony Åström wrote: > Hi List, > > I getNthFileNameinFolder into a gSoundList an put RETURN after every > filename then > on mouseUp >nLine = the mouseLine >if nLine > 0 then this needs to be something like "if nLine > 0 and nLine < sprite(me.spriteNum).member.lines.count then -- (altho

delete the last RETURN in a list

2003-08-18 Thread Tony Åström
Hi List, I getNthFileNameinFolder into a gSoundList an put RETURN after every filename then on mouseUp nLine = the mouseLine if nLine > 0 then sprite(me.spriteNum).member.line[nLine].hilite()gSoundList[nLine] end if end When I click below the last filename in the scrollable field I get

Re: Prob w/key commands w/install menu

2003-08-18 Thread Daniel Nelson
Does anyone know which platforms this is true on? The key commands always work on my WinXP Dell. Forgetting MIAWs doesn't affect them. J (and anyone else interested), would you mind conducting an experiment using a Director product I wrote? We've had the product out since around June 10, and

Re: Was: Prob w/key commands. Solved...well kind of

2003-08-18 Thread 2702NET
Ech. I'm glad you mentioned that. It's unlikely that the MIAW(s) will be opened 255 times - but it *could* happen. I could, of course, catch the keys myself, but I need the menus - and I need the key commands to be indicated in the menus. Further, the key commands need to be as "standard" as po

Re: Was: Prob w/key commands. Solved...well kind of

2003-08-18 Thread Alex da Franca
At 23:50 Uhr -0400 17.08.2003, 2702NET wrote: After looking around a bit more on the web and seeing instances of similar difficulties, I employed the oft recommended "fix" of removing and installing the menu. AFAIK you'll be out of luck after 256th time installing the menu, because it stops work