Try Microangelo. You can download a demo version to try it.
http://www.microangelo.us/
Cheers
Cath
At 13:48 20/02/2004 +1100, you wrote:
When I create an exe, how do I change its icon? I want to use my own
custom icons on my projects rather than the standard Director icon that is
automatically as
On Thursday, February 19, 2004, at 10:50 PM, Daniel Plaenitz wrote:
I use a tool named resHacker.exe but the url linked in the about msg
is not valid any more.
I've been using this for a while too. Works well.
--
Troy
RPSystems, Ltd.
http://www.rpsystems.net
[To remove yourself from this list, o
Hi Daniel
Try protecting the unicode string when transferring between the two flash
sprites using JS Syntax.
escape() the string in Flash movie 1, pass it to JS Syntax, unescape the
string in JS Syntax and manipulate the string, escape it, pass into Flash
Movie 2, unescape it and put it into the
At 13:48 20.02.2004 +1100, you wrote:
When I create an exe, how do I change its icon? I want to use my own
custom icons on my projects rather than the standard Director icon that is
automatically assigned.
I use a tool named resHacker.exe but the url linked in the about msg is not
valid any more
Look in the list archives, and you'll find lots of pointers. This subjects
is revived every couple of months. I've used Microangleo (icon editor) and
IconWorkShop from Axialis, both pretty good. Microangelo has a technote in
the FAQ somewhere on their site written specifically for Director users
When I create an exe, how do I change its icon? I want to use my own custom
icons on my projects rather than the standard Director icon that is
automatically assigned.
Cheers
Alan
Alan Neilsen
Multimedia Developer
Learning Services
Deakin University
Geelong Waterfront Campus
Geelong, Victoria 32
There had been some hints that with javascript in director there might
possibly be a chance to use unicode in director.
Thomas Higgins, 7.1.04:
Lingo strings do not support Unicode so that's why you're likely having
trouble using Flash assets to render your unicode strings. Once Lingo
touches 'e
Hello everyone,
Remember when I posted concerning the irritating flushing of script window
especially when you work with lengthy scripts? (IIRC, Sean and Troy and
Warren offered some workarounds). Well, in MX04 only the line number column
is flushing. It is so much comfortable to work right now! C
Kerry,
> My client is reporting an error I can't reproduce.
One of our clients saw this error just last week. I researched it and found
it started appearing back in 2000. Back then, MACR's Jake Sapirstein said
they'd look into it, but evidently it's still around.
It apparently may also be caused
On Feb 19, 2004, at 10:49 AM, grimmwerks wrote:
After installing 2004 I'm having a nice boatload of flash asset xtra
crashing that I can't understand. The problem too is that once I build
a
projector in MX, the projector crashes with no alerts on other
computers,
specifically the ibooks we were
On 2/19/04 5:30 AM, "Daniel Plaenitz" <[EMAIL PROTECTED]> spewed forth:
>
>> Also have been having a lot of nasty flash asset xtra crashes in both mx and
>> mx04 of late...
>
> Yes, I see lots of "fatal error occured" in d10, too.
> Especially the commonplayer seems to be a piece of dynamite.
On Feb 19, 2004, at 10:25 AM, Troy Rollins wrote:
On Thursday, February 19, 2004, at 05:30 AM, Daniel Plaenitz wrote:
Especially the commonplayer seems to be a piece of dynamite.
Yes. I played with it a bit, too. I think that feature will have to
wait for some form of update.
Ah, you mean MX05.
On Thursday, February 19, 2004, at 05:30 AM, Daniel Plaenitz wrote:
Especially the commonplayer seems to be a piece of dynamite.
Yes. I played with it a bit, too. I think that feature will have to
wait for some form of update.
--
Troy
RPSystems, Ltd.
http://www.rpsystems.net
[To remove yourself
I've just discovered an interesting filmloop issue which probably also
applies to LDMs. I'm seeing this in DMX (D9)
As usual, I should mention that this is an undocumented unsupported
feature I am messing with, so I am not expecting things to work entirely
as expected. Luckily there is a workaroun
budi API can do that..
J.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Teo Mattiozzi
Petralia
Verzonden: donderdag 19 februari 2004 0:25
Aan: [EMAIL PROTECTED]
Onderwerp: Check the screen resolution
Hello!
How can I check the screen resolution for a PC and
Also have been having a lot of nasty flash asset xtra crashes in both mx and
mx04 of late...
Yes, I see lots of "fatal error occured" in d10, too.
Especially the commonplayer seems to be a piece of dynamite.
daniel
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