RE: lingo-l Accessing Frame Script Property variables

2001-01-13 Thread Brennan Young
"Pranav Negandhi" [EMAIL PROTECTED] wrote Naaahhhit doesn't work. Here's what I tried out. property mySprite on beginSprite me mySprite = sprite(me.spriteNum) put mySprite end beginSprite me on exitFrame me go the frame end The beginSprite puts (sprite -5) in the

RE: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Karina Steffens
Hi Ryan, sprite(100).p_number = new_number My question is, how can I manipulate a property variable of the frame script??? Is this possible? It's possible. a frame's sprite number is 0 sprite(0).p_number = new_number I must warn you though, changing an object's properties directly is

Re: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Ryan Adams
, 2001 12:46 To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: RE: lingo-l Accessing Frame Script Property variables Naaahhhit doesn't work. Here's what I tried out. property mySprite on beginSprite me mySprite = sprite(me.spriteNum) put mySprite end beginSprite me

Re: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Bertil Flink
en't you? Good Luck, Bertil Flink Creative Media [EMAIL PROTECTED] - Original Message - From: "Ryan Adams" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, January 12, 2001 2:52 PM Subject: Re: lingo-l Accessing Frame Script Property variables i cannot get th

RE: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Karina Steffens
sendSprite(-5, #someFMethod, someArg) is the same as using Try using 0 instead of -5. It works for me... sprite(-5).someFmethod(someArg) Yes?? I keep getting handler or property not found if I use the second method I suspect that's because you're trying to call a method from

Re: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Ryan Adams
Thanks for the replies ppl, I now understand. Thanks very much! Ryan - Original Message - From: Karina Steffens [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, January 12, 2001 2:27 PM Subject: RE: lingo-l Accessing Frame Script Property variables sendSprite(-5

Re: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Pranav Negandhi
Well...then I guess somethings wrong with my method of sending the message. In my case nor sprite 0 or sprite -5 or sprite whateverthey all just dont workgonna try sendAllSprites tonite now snip Any negative sprite number seems to work for the sprite channel: sendSprite(-1000,

RE: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Galasso, Tina M.
variables Thanks for the replies ppl, I now understand. Thanks very much! Ryan - Original Message - From: Karina Steffens [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, January 12, 2001 2:27 PM Subject: RE: lingo-l Accessing Frame Script Property variables sendSprite(-5

Re: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Pranav Negandhi
You actually counted them? ;) snip And then 193 lines of untrimmed quotes and multiple footers. And he was certainly not the only one dripping debris all over. snip Regards, Pranav _ Chat with your friends as soon as they come online. Get

Re: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Jakob Hede Madsen
At 15:52 +0100 12/01/01, Bertil Flink wrote: Just to add to my previous message: Any negative sprite number seems to work for the sprite channel: sendSprite(-1000, #someFMethod, "hello") -- "hello" sendSprite(-0, #someFMethod, "hello") -- "hello" And then 193 lines of untrimmed quotes and

Re: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Mark A. Boyd
At 06:58 1/12/01, Pranav Negandhi wrote: Well...then I guess somethings wrong with my method of sending the message. In my case nor sprite 0 or sprite -5 or sprite whateverthey all just dont workgonna try sendAllSprites tonite now As Karina mentioned, make sure the movie is

Re: lingo-l Accessing Frame Script Property variables

2001-01-12 Thread Jakob Hede Madsen
You actually counted them? ;) Amazing what you can do with modern technology [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for