Hi,
I've been using fltk 1.3 and haven't tried any older versions. But I don't
even think the mouse works in the file selection window that pops up. The
simulator seems to be hung and I have to kill it.
Jonathan
jonathan.y...@mykopat.slu.se
Från: M100
Wow, I finally got it! All this time I assumed the motherboard was
positioned correctly... Once that was positioned correctly, everything else
fell right into place, and it closed just like it should. Now I can
continue with filling out the REX :)
Thanks Fugu and Mike!
On Sun, Feb 11, 2018 at 5:
Yup, the green wires are standard, as are the mods around the cassette port.
As Josh suggests, it's easier to assemble face down; watch out for the reset
button!
Good luck!
- Original Message -
From: Chris Kmiec
To: m...@bitchin100.com
Sent: Sunday, February 11, 2018 5:16 PM
I've had my 102 apart like a dozen times now and I can say that it's WAY
easier to resemble my laying the keyboard and LCD into the top case
face-down, aligning them with the keyings, and then folding the back case
and logic board on top of them. Still a bit fiddly sometimes, but way
easier than tr
Ok, I'm about ready to go Office Space on my Tandy 102. I've taken it apart
a while back to remove the NiCd battery, and had a hell of a time putting
it back together. Thought it worked fine, but now that I got a REX and have
started playing with it, something was off - the entire keyboard was
bowi
i just grabbed and tested some older versions of VirtualT that i've
built over the years 1.5, 1.6, 1.7 with gcc versions in the 4.x series
on the raspberry pi and the file menu works, well doesn't work in
exactly the same way e.g. weird file names and the occasional segfault.
i had been using f
Hi,
I've been doing this on x86_64 and it hangs on the file menu all the time with
a segfault. I've been trying gcc 6.4.0 and 4.9.4 but neither seems OK.
Jonathan
jonathan.y...@mykopat.slu.se
Från: M100 [m100-boun...@lists.bitchin100.com] för Russell Da
the file menu is not great. half the time it segfaults, ok about 80% of
the time it segfaults on the actual load and the filenames can look a
bit weird. but i don't normally do much from the file menu anyway so it
wasn't a big deal for me.
i didn't expect a simple cast to work 100% of the tim
Hi,
Did it run OK? More specifically, could you load a file? The reason I ask is
that I've played with that error in Flu_DND.cpp and while I can get it to
compile, and it sort of loads OK, but I get errors when I try and load a file.
Haven't really taken it any further.
Jonathan
jonathan.y.