Re: [Mesa3d-dev] [RFC] EXT_fog_coords support for r300 driver

2009-02-09 Thread Markus Amsler
Maciej Cencora wrote: Hi, here are patches for EXT_fog_coords support for r300-r500 hw. I tested it only on rs690 hw (no tcl), so probably I've missed some code for hw tcl path. Progs I have tested the fog with: tests/fog tests/fogcoord demos/fogcoord demos/tunnel Here's how

[Mesa3d-dev] [Bug 17566] autoconf installation error with OS X

2009-02-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=17566 Brian Paul brian.p...@tungstengraphics.com changed: What|Removed |Added Status|NEW |RESOLVED

Re: [Mesa3d-dev] [RFC] EXT_fog_coords support for r300 driver

2009-02-09 Thread Markus Amsler
Maciej Cencora wrote: On poniedziałek, 9 lutego 2009 15:15:53 you wrote: I gave it a try on a r300 and r500: tests/fog: - r300 : all triangles black - r500: corrupted triangles but correct color tests/focoord: r300/r500 all triangles white demos/fogcoord: r300/r500 fog seems ok,

[Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Brian Paul
Over the next day or so we're going to merge the gallium-0.2 branch to master. master and gallium-0.2 are both development branches and keeping the core Mesa work synced between them is a bit of PITA. To work out the kinks I'll be pushing a short term gallium-master-merge branch for

Re: [Mesa3d-dev] [RFC] EXT_fog_coords support for r300 driver

2009-02-09 Thread Maciej Cencora
On poniedziałek, 9 lutego 2009 17:40:30 Markus Amsler wrote: Maciej Cencora wrote: On poniedziałek, 9 lutego 2009 15:15:53 you wrote: I gave it a try on a r300 and r500: tests/fog: - r300 : all triangles black - r500: corrupted triangles but correct color tests/focoord:

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Brian Paul
Brian Paul wrote: Over the next day or so we're going to merge the gallium-0.2 branch to master. master and gallium-0.2 are both development branches and keeping the core Mesa work synced between them is a bit of PITA. To work out the kinks I'll be pushing a short term

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Dan Nicholson
On Mon, Feb 9, 2009 at 9:11 AM, Brian Paul bri...@vmware.com wrote: In terms of the build system, we'll initially default to the non-gallium build. To build with gallium I'll add some new configs like 'linux-gallium'. I haven't tried building gallium at all, but is there interest in adding

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread José Fonseca
On Mon, 2009-02-09 at 10:24 -0800, Brian Paul wrote: Brian Paul wrote: Over the next day or so we're going to merge the gallium-0.2 branch to master. master and gallium-0.2 are both development branches and keeping the core Mesa work synced between them is a bit of PITA. To work

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Kristian Høgsberg
On Mon, Feb 9, 2009 at 3:28 PM, Dan Nicholson dbn.li...@gmail.com wrote: On Mon, Feb 9, 2009 at 9:11 AM, Brian Paul bri...@vmware.com wrote: In terms of the build system, we'll initially default to the non-gallium build. To build with gallium I'll add some new configs like 'linux-gallium'.

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Dave Airlie
On Mon, 9 Feb 2009, Kristian Høgsberg wrote: On Mon, Feb 9, 2009 at 3:28 PM, Dan Nicholson dbn.li...@gmail.com wrote: On Mon, Feb 9, 2009 at 9:11 AM, Brian Paul bri...@vmware.com wrote: In terms of the build system, we'll initially default to the non-gallium build. To build with gallium

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Brian Paul
Kristian Høgsberg wrote: On Mon, Feb 9, 2009 at 3:28 PM, Dan Nicholson dbn.li...@gmail.com wrote: On Mon, Feb 9, 2009 at 9:11 AM, Brian Paul bri...@vmware.com wrote: In terms of the build system, we'll initially default to the non-gallium build. To build with gallium I'll add some new configs

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Keith Whitwell
On Mon, 2009-02-09 at 13:10 -0800, Dave Airlie wrote: On Mon, 9 Feb 2009, Kristian Høgsberg wrote: On Mon, Feb 9, 2009 at 3:28 PM, Dan Nicholson dbn.li...@gmail.com wrote: On Mon, Feb 9, 2009 at 9:11 AM, Brian Paul bri...@vmware.com wrote: In terms of the build system, we'll

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Dave Airlie
We can do either: - have some new build targets, like linux-gallium-dri etc, that build the drivers and put them in mesa/lib/xyz_dri.so No not the one we'd like. or - build both lots of drivers, and put the gallium ones in a new directory, like mesa/lib/gallium/xyz_dri.so I'd suspect

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Corbin Simpson
Brian Paul wrote: Over the next day or so we're going to merge the gallium-0.2 branch to master. master and gallium-0.2 are both development branches and keeping the core Mesa work synced between them is a bit of PITA. To work out the kinks I'll be pushing a short term

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Brian Paul
Corbin Simpson wrote: Brian Paul wrote: Over the next day or so we're going to merge the gallium-0.2 branch to master. master and gallium-0.2 are both development branches and keeping the core Mesa work synced between them is a bit of PITA. To work out the kinks I'll be pushing a short

[Mesa3d-dev] sharedtex.c demo not working on Mesa_7_2

2009-02-09 Thread Sung W. Park
Hi all, I'm currently running Intel G35 (i965) hardware with Mesa 7.2 and I've noticed that sharedtex.c doesn't work. Apparently it has issues with validating textures from a shared context. Is this a known bug? Sorry if this has been discussed already. thanks a bunch~! sung

Re: [Mesa3d-dev] merging gallium-0.2 branch to master

2009-02-09 Thread Michel Dänzer
On Tue, 2009-02-10 at 01:57 +0100, Anders Juel Jensen wrote: On Monday 09 February 2009 22:15:44 Keith Whitwell wrote: but is it possible to build both gallium drivers and classic drivers from the same tree at the same time? or is distro life going to be made shit yet again.