ugh, i feel foolish for having overlooked the radeon-rewrite.
it's a commendable effort on David Airlie's part and my time would be
much better spent trying to contribute toward the finalization of that
code, to the best of my abilities.
thank you for the guidance.
martin
---
Alan Coopersmith writes:
> Solaris linker throws error if a mapfile references an undefined
> symbol, such as is found when building glu with both mangled and
> unmangled names in exports table but only one set of symbol names
> defined in objects.
>
> Signed-off-by: Alan Coopersmith
> ---
> sr
Solaris linker throws error if a mapfile references an undefined
symbol, such as is found when building glu with both mangled and
unmangled names in exports table but only one set of symbol names
defined in objects.
Signed-off-by: Alan Coopersmith
---
src/glu/sgi/Makefile |7 ++-
src/g
I'm planning on creating a "mesa_7_5_branch" branch in git soon.
Thereafter, this branch should only receive bug fixes, not new
development.
I'll probably create the first 7.5 release candidate from the new
branch early next week (or possibly sooner).
-Brian
Sukender writes:
[snip]
> 2. Hardware/Software mixed OpenGL (= Hardware when supported, Software when n
> ot)?
I'm `currently' implementing this based on GLEW. That is, I'm making
GLEW dynamically load a particular OpenGL implementation based on what
the user wants. When I detect available HW,
Hey,
so that it doesn't come as such a huge surprise we wanted to let everyone know
that we'll be releasing some new code that hopefully we'll make a lot of
people happy.
We'll start with an OpenVG 1.0 state tracker for Gallium tomorrow.
The new code will live temporarily in branches to not di
On Thu, 2009-04-30 at 06:06 -0700, Sukender wrote:
> Hi all,
>
> First of all: hello to everyone!
>
> I'm new here, and I won't be involved much in Mesa development, but I'd like
> to post a tiny improvement. Sorry if it has been discussed before... (I had a
> quick look into the archive and it
Hi all,
First of all: hello to everyone!
I'm new here, and I won't be involved much in Mesa development, but I'd like to
post a tiny improvement. Sorry if it has been discussed before... (I had a
quick look into the archive and it seems not).
Actually, I noticed a problem when compiling the Op
Hi all,
First of all: hello to everyone!
I'm new here, and I won't be involved much in Mesa development, but I'd like to
post a tiny improvement. Sorry if it has been discussed before... (I had a
quick look into the archive and it seems not).
Actually, I noticed a problem when compiling the Op
On 29.04.2009 16:12, martin krastev wrote:
> Thank you, Roland, that explains it all. When i said the code was
> running that much faster on almost the same configuration - that other
> config is AGPx4, with a native OSX driver edge for the rv280 (it's a
> mac). And yes, the vertex arrays are large
http://bugs.freedesktop.org/show_bug.cgi?id=17895
Michel Dänzer changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=17895
--- Comment #25 from martin 2009-04-30 03:54:55 PST ---
@Dänzer, I've asked a bunch of other ubuntu users if they could try my DEBs as
well so see if that fixes the bug for them. See LP bug 368049:
https://bugs.launchpad.net/xserver-xorg-driv
http://bugs.freedesktop.org/show_bug.cgi?id=17895
martin changed:
What|Removed |Added
CC||mn...@minimum.se
--
Configure bugmail: http
http://bugs.freedesktop.org/show_bug.cgi?id=17895
--- Comment #24 from martin 2009-04-30 02:44:02 PST ---
Actually, if I put a gnome-terminal launcher onto the GNOME panel and then
launch it then I do get "glxinfo | grep direct" displaying "yes". However, if I
launch gnome-terminal using my
http://bugs.freedesktop.org/show_bug.cgi?id=17895
--- Comment #23 from martin 2009-04-30 02:40:26 PST ---
Yes, I can spin the ring switcher full speed for 30 seconds straight without
crashes. I also tried lots of other things like spinning the cube fast and what
not and with this fix I was u
http://bugs.freedesktop.org/show_bug.cgi?id=17895
--- Comment #22 from Michel Dänzer 2009-04-30 01:29:34
PST ---
(In reply to comment #21)
> For me it sort of worked actually [...]
What does this mean exactly? The steps from comment #17 no longer cause a
crash?
> One strange thing remain
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