http://bugs.freedesktop.org/show_bug.cgi?id=23960
Summary: Coldest: Unresolved symbols in shader
Product: Mesa
Version: git
Platform: Other
URL: http://www.coldestgame.com/site/
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=23945
Michel Dänzer mic...@daenzer.net changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=23946
--- Comment #4 from Brian Paul brian.e.p...@gmail.com 2009-09-15 07:53:31
PST ---
Do most other GL drivers allow a larger range of offsets? We could easily
raise them in Mesa.
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--- Comment #5 from Henri Verbeet hverb...@gmail.com 2009-09-15 08:52:23 PST
---
(In reply to comment #4)
Do most other GL drivers allow a larger range of offsets? We could easily
raise them in Mesa.
Nvidia and fglrx do, I'm not
http://bugs.freedesktop.org/show_bug.cgi?id=23774
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
AssignedTo|i...@freedesktop.org |mesa3d-
http://bugs.freedesktop.org/show_bug.cgi?id=23774
--- Comment #5 from Brian Paul brian.e.p...@gmail.com 2009-09-15 11:43:26
PST ---
Ugh! That would explain some weirdness I saw a while back when debugging an
app that used random numbers. Can we just get rid of the srandom() call and be
http://bugs.freedesktop.org/show_bug.cgi?id=23966
Summary: incorrect textures in engine demo on r600 bisected
Product: Mesa
Version: git
Platform: All
OS/Version: FreeBSD
Status: NEW
Severity: normal
Priority:
http://bugs.freedesktop.org/show_bug.cgi?id=23966
--- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-09-15 12:05:58
PST ---
Please re-test w/ mesa commit b0c52e491d4f1ad4d16352d1aae77bc879b8da0a
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http://bugs.freedesktop.org/show_bug.cgi?id=23966
Robert Noland rnol...@2hip.net changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #3 from Mateusz Kaduk mateusz.ka...@gmail.com 2009-09-14
05:19:52 PST ---
(In reply to comment #2)
Can you run this game in GDB (perhaps via SSH)? It would be helpful to know
the line numbers in the stack track.
I suspect
http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #4 from Brian Paul brian.e.p...@gmail.com 2009-09-14 11:48:27
PST ---
The assertion that's failing is sometimes caused by a vertex array
pointer/offset mix-up such as mistakenly using a user-space pointer as an
offset into a VBO.
http://bugs.freedesktop.org/show_bug.cgi?id=23941
Summary: Wine offscreen rendering causes
GL_INVALID_FRAMEBUFFER_OPERATION_EXT
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=23945
Summary: mesa git master fails to compile in xorg_exa_tgsi.c due
to changes in ureg_DECL_constant
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status:
http://bugs.freedesktop.org/show_bug.cgi?id=21235
Sven Arvidsson s...@whiz.se changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=23945
--- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-09-14 14:51:13
PST ---
I've committed a fix which allows the code to compile again but someone more
familiar with the code should double-check it...
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Summary: Wine GLSL support
Product: Mesa
Version: git
Platform: Other
URL: http://www.daionet.gr.jp/~masa/rthdribl/index.html
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=23946
--- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-09-14 16:30:27
PST ---
OK, I think I found the issue here.
Mesa links multiple shaders by concatenating them together then recompiling.
When the shaders contain #version directives
http://bugs.freedesktop.org/show_bug.cgi?id=23946
--- Comment #2 from Brian Paul brian.e.p...@gmail.com 2009-09-14 16:43:44
PST ---
There's another issue but it's a problem with Wine.
The following vertex program is illegal:
!!ARBvp1.0
PARAM C[66] = { program.env[0..65] };
ADDRESS
http://bugs.freedesktop.org/show_bug.cgi?id=23884
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
CC||i...@freedesktop.org
http://bugs.freedesktop.org/show_bug.cgi?id=23859
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
CC|
http://bugs.freedesktop.org/show_bug.cgi?id=23859
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
CC||i...@freedesktop.org
http://bugs.freedesktop.org/show_bug.cgi?id=23859
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
Summary|Game crash - Error loading |Assertion failure in
http://bugs.freedesktop.org/show_bug.cgi?id=23884
Summary: Unigine Tropics demo requires GL_ARB_half_float_vertex
Product: Mesa
Version: git
Platform: Other
URL: http://unigine.com/download/
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=23859
Summary: Game crash - Error loading ARB_vertex_array_object
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #1 from Mateusz Kaduk mateusz.ka...@gmail.com 2009-09-11
02:22:59 PST ---
Also launching game in safe mode which disables most of fancy OpenGL stuff but
game should start, cause OS freez and hard reboot is needed.
This happened
http://bugs.freedesktop.org/show_bug.cgi?id=19190
Sven Arvidsson s...@whiz.se changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=21235
--- Comment #2 from Kaspar Bumke kaspar.bu...@gmail.com 2009-09-09 12:06:40
PST ---
I am having problems running the Braid demo under Wine. I reported a wine bug
here: http://bugs.winehq.org/show_bug.cgi?id=19790
After reporting the bug
http://bugs.freedesktop.org/show_bug.cgi?id=21235
--- Comment #3 from Sven Arvidsson s...@whiz.se 2009-09-09 12:33:35 PST ---
The xf86-video-intel-git is not the 3D driver, so upgrading it wouldn't have
any effect.
Anyhow, the Braid demo seems to be broken in recent Wine releases, on the
http://bugs.freedesktop.org/show_bug.cgi?id=23747
Brian Paul brian.p...@tungstengraphics.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=20413
Brian Paul brian.p...@tungstengraphics.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=20413
Marian Such toxyg...@gmail.com changed:
What|Removed |Added
Version|unspecified |7.5
--- Comment #3
http://bugs.freedesktop.org/show_bug.cgi?id=23747
--- Comment #2 from Brian Paul bri...@vmware.com 2009-09-07 17:00:19 PST ---
Hmmm, -I../../include is already in the command line when I build here. So is
-c.
Could you post the gcc instruction with/without your patch?
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http://bugs.freedesktop.org/show_bug.cgi?id=23747
Summary: samplers_array build failure due to missing include path
Product: Mesa
Version: 7.5
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority:
http://bugs.freedesktop.org/show_bug.cgi?id=23747
--- Comment #1 from Paul Bender peben...@gmail.com 2009-09-06 09:31:07 PST
---
Created an attachment (id=29271)
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samplers_array build fix
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--- Comment #7 from Alex Deucher ag...@yahoo.com 2009-09-03 11:14:04 PST ---
Strange. I ran the glean tests, and in both the ADD and SUB tests with
saturation, mesa does set SaturateMode in the fragment instructions to anything
other than 0
http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #8 from Brian Paul brian.p...@tungstengraphics.com 2009-09-03
11:33:17 PST ---
Everything looks OK here. Running glean with swrast, the disassembled fragment
shader for ADD with saturation is:
(gdb) call
http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #9 from Ian Romanick i...@freedesktop.org 2009-09-03 11:55:17
PST ---
(In reply to comment #8)
Everything looks OK here. Running glean with swrast, the disassembled
fragment
shader for ADD with saturation is:
(gdb) call
http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #10 from Alex Deucher ag...@yahoo.com 2009-09-03 12:49:13 PST ---
(In reply to comment #9)
Doesn't the r600 do some program transformations before generating actual
machine code? My guess is that one of those transformations
http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #11 from Brian Paul brian.p...@tungstengraphics.com 2009-09-03
15:57:08 PST ---
With gdb and/or a few calls to _mesa_print_program() at a few places you should
be able to find where the Saturate setting is getting lost.
--
http://bugs.freedesktop.org/show_bug.cgi?id=23657
Summary: 956e6c3978abe918348377cf05e5c92971e50d3f breaks redbook
texsub and texbind
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #1 from Alex Deucher ag...@yahoo.com 2009-09-02 15:32:04 PST ---
The textured quads show as solid white rather than as checkerboards.
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--- Comment #2 from Brian Paul brian.p...@tungstengraphics.com 2009-09-02
15:48:21 PST ---
If you completely disable saturation (set saturate=0 at texenvprogram.c:1149)
does that fix it? if so, could you check that
http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #3 from Alex Deucher ag...@yahoo.com 2009-09-02 15:56:02 PST ---
(In reply to comment #2)
If you completely disable saturation (set saturate=0 at texenvprogram.c:1149)
does that fix it? if so, could you check that
http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #4 from Brian Paul brian.p...@tungstengraphics.com 2009-09-02
16:10:37 PST ---
I just added two more tests to glean's fragProg1 test to exercise saturation
with ADD/SUB instructions. They might be helpful.
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http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #5 from Alex Deucher ag...@yahoo.com 2009-09-02 16:11:20 PST ---
The shader compiler appears to be doing the right thing for saturate.
Disabling saturate in texenvprogram.c also fixes demos/texenv on r600.
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http://bugs.freedesktop.org/show_bug.cgi?id=23657
--- Comment #6 from Brian Paul brian.p...@tungstengraphics.com 2009-09-02
17:45:13 PST ---
Please try the new glean test too.
The fact that the texenvprogram saturate change didn't cause a regression with
swrast, gallium or the i965 driver
http://bugs.freedesktop.org/show_bug.cgi?id=21267
Fabio fabio@libero.it changed:
What|Removed |Added
Component|Drivers/DRI/r300|Demos
--- Comment #9 from
http://bugs.freedesktop.org/show_bug.cgi?id=21267
--- Comment #10 from Brian Paul brian.p...@tungstengraphics.com 2009-09-01
07:56:17 PST ---
I've restored the disabled exit() call in fbotest1.c so that should no longer
segfault.
As for api_speed.c, it's old and doesn't compile any more so
http://bugs.freedesktop.org/show_bug.cgi?id=3050
Alan Coopersmith alan.coopersm...@sun.com changed:
What|Removed |Added
Blocks|5799|
--
http://bugs.freedesktop.org/show_bug.cgi?id=21267
Fabio fabio@libero.it changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=16866
--- Comment #8 from Brian Paul brian.p...@tungstengraphics.com 2009-08-31
08:55:58 PST ---
Mesa 7.5 is no longer being maintained. Ubuntu is pretty good about tracking
the latest Mesa. I heard that recent 9.10 updates include Mesa
http://bugs.freedesktop.org/show_bug.cgi?id=16866
--- Comment #9 from Brian Paul brian.p...@tungstengraphics.com 2009-08-31
09:01:58 PST ---
Err, I meant Mesa 7.4 in the previous comment.
I'm planning a 7.5.1 release soon.
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--- Comment #7 from Bart Janssens bart.janss...@lid.kviv.be 2009-08-30
11:53:50 PST ---
(In reply to comment #6)
I'm committing your patch with minor clean-ups to the 7.5 branch. It'll be
merged to master too. Thanks.
OK, thanks! If I
http://bugs.freedesktop.org/show_bug.cgi?id=21662
Jerome Glisse gli...@freedesktop.org changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=21239
Jerome Glisse gli...@freedesktop.org changed:
What|Removed |Added
Component|Demos |Drivers/DRI/r300
http://bugs.freedesktop.org/show_bug.cgi?id=19430
--- Comment #2 from Jerome Glisse gli...@freedesktop.org 2009-08-28 04:23:15
PST ---
What GPU ? Does it still happen with recent checkout ?
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http://bugs.freedesktop.org/show_bug.cgi?id=18599
--- Comment #2 from Jerome Glisse gli...@freedesktop.org 2009-08-28 04:26:07
PST ---
Does it still happen with more recent mesa ?
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--- Comment #2 from Jerome Glisse gli...@freedesktop.org 2009-08-28 04:28:22
PST ---
Does it still happen with recent mesa, ddx kernel ?
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--- Comment #3 from Sven Arvidsson s...@whiz.se 2009-08-28 05:33:48 PST ---
I'm using an Intel G45, but I get the same error when using the software
rasterizer.
This is still a problem with Mesa git as of a few days ago.
System
http://bugs.freedesktop.org/show_bug.cgi?id=18599
--- Comment #3 from Michael Saunders r.michael.saund...@gmail.com 2009-08-28
06:45:41 PST ---
We are still using Mesa 7.2 and we have re-ordered the delivery of verticies to
work better with Mesa so I can't say if it still fails or not.
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http://bugs.freedesktop.org/show_bug.cgi?id=21267
--- Comment #8 from Nicolai Hähnle nhaeh...@gmail.com 2009-08-28 07:39:42
PST ---
Do these problems still exist in current Git master?
Note that many of the progs/ do not properly deal with missing extensions and
might crash due to that.
http://bugs.freedesktop.org/show_bug.cgi?id=16866
Bart Janssens bart.janss...@lid.kviv.be changed:
What|Removed |Added
Attachment #19459|0 |1
is
http://bugs.freedesktop.org/show_bug.cgi?id=23525
Summary: Software rendering on QEMU guests badly broken
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
http://bugs.freedesktop.org/show_bug.cgi?id=23489
Tormod Volden bugzi07.fdo.tor...@xoxy.net changed:
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CC||sob...@wp.pl
http://bugs.freedesktop.org/show_bug.cgi?id=20850
Tormod Volden bugzi07.fdo.tor...@xoxy.net changed:
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Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=23489
Summary: empty glBegin/glEnd clauses crash
Product: Mesa
Version: unspecified
Platform: Other
URL: https://bugs.launchpad.net/bugs/346072
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=23489
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