Den 31. mai. 2007 kl. 22:22 skrev J. Landman Gay:
Klaus Major wrote:
Hi Signe Marie,
OK, I checked on my PC and found the following.
Hi Klaus
I've downloaded the latest IDE. After testing on Windows there
are a few things to observe:
1. When the script editor is open and I use ctrl + f to
At 12:02 PM +0200 5/31/2007, Robert Brenstein wrote:
Just for curiosity, I just launched HC and checked it out. Script
Editor is modeless. The search script handler has
if the script of this stack contains pattern then edit script of this stack
repeat with curBgnd = 1 to the number of backgroun
I created a UB standalone for OSX. It appears to run fine on my
Macintel, however, it fails to launch on my B/W G-3 running Mac OSX
10.2.8.
S. I want to make sure I understand the various OSX builds.
x86-32 = Macintel OSX only
Universal = all Mac OSX
PowerPC-32 = non-Macintel OSX
Is
One way to keep track is to just keep an eye on the titlebar of the
script editor, which will tell you where you're at. The search stack
I wrote for myself also retains the selection of the script that's
opened, so that also provides a clue. (Did I send you that one?)
I do, however, use the "s
Klaus Major wrote:
Hi Signe Marie,
OK, I checked on my PC and found the following.
Hi Klaus
I've downloaded the latest IDE. After testing on Windows there are a
few things to observe:
1. When the script editor is open and I use ctrl + f to find something
in this window, the wrong find wind
Shari wrote:
Right, it's built into the HC engine. MC and Rev don't do that, since
their editors are just stacks. The script editor in HyperCard was a
dialog resource built into the application and controlled specially by
the app code.
--
Jacqueline Landman Gay
So that means any MC solution
Right, it's built into the HC engine. MC and Rev don't do that,
since their editors are just stacks. The script editor in HyperCard
was a dialog resource built into the application and controlled
specially by the app code.
--
Jacqueline Landman Gay
So that means any MC solution cannot take y
Robert Brenstein wrote:
All objects are checked the same way, so apparently the script suspends
while script editor is opened and continues after it is closed.
Right, it's built into the HC engine. MC and Rev don't do that, since
their editors are just stacks. The script editor in HyperCard w
Short-term: My Standalone Ranger is a front-end to MC's Standalone
Builder, which lets you save the settings to a custom prop in the target
stack's first card (yes, I know it's prop, but it's optional and you're
made aware of what it's doing; no behind-you-back property hijacking).
If you promis
Hi Signe Marie,
OK, I checked on my PC and found the following.
Hi Klaus
I've downloaded the latest IDE. After testing on Windows there are
a few things to observe:
1. When the script editor is open and I use ctrl + f to find
something in this window, the wrong find window opens (the one
I have asked several times since using MC about searching all scripts,
and never got a really good solution. I MISS the Hypercard ss
function. That was awesome! It just took you to each instance,
let you change it, then moved on to the next one.
Was HC's script editor modal? I'd thought it w
11 matches
Mail list logo