Re: [MonoTouch] MonoDevelop not building App Store ZIP or Bundled Correctly

2012-03-09 Thread technohead
I'm experiencing the same problem. I have the icons in the root folder for the main project, named Icon.png, i...@2x.png and Icon-72.png. Build action for the icon files are set to content. But I am getting the errors: Icon specified in the Info.plist not found under the top level app wrapper: Ico

Re: [MonoTouch] MonoDevelop not building App Store ZIP or Bundled Correctly

2012-03-10 Thread technohead
I've discovered the problem, but not really sure exactly how it has ended up this way. The icon files are in the app bundle, and the icon sizes are correct, but the capitalization of the files is incorrect. That is, the file Icon.png is actually icon.png in the bundle. I originally had them named

Re: [MonoTouch] MonoDevelop not building App Store ZIP or Bundled Correctly

2012-03-10 Thread technohead
I ended up deleting the bin and obj directories and rebuilding the zip app bundle and was now able to submit. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/MonoDevelop-not-building-App-Store-ZIP-or-Bundled-Correctly-tp3467134p4462974.html Sent from the MonoTouch

Re: [MonoTouch] armv7 compile

2012-03-13 Thread technohead
I usually see that error, unless I select "Link all assemblies". Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/armv7-compile-tp4470261p4470275.html Sent from the MonoTouch mailing list archive at Nabble.com. ___ MonoTo

[MonoTouch] Object reference not set exception when calling UIView.Animate

2012-03-16 Thread technohead
Was playing around with a card game that I'm building, when I decided to try dragging a card off the visible screen... behind a header. The code recognizes this as an invalid move and animates the card back to its original location, but this throws the above error. The stack trace looks as follows:

Re: [MonoTouch] Object reference not set exception when calling UIView.Animate

2012-03-16 Thread technohead
Wrapping the UIView.Animate clause in a try/catch doesn't help. The exception can only be caught (it would seem) by a try/catch in main.cs. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Object-reference-not-set-exception-when-calling-UIView-Animate-tp4479639p4479647.ht

Re: [MonoTouch] Object reference not set exception when calling UIView.Animate

2012-03-16 Thread technohead
Hi Rolf, no it had no effect. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Object-reference-not-set-exception-when-calling-UIView-Animate-tp4479639p4479653.html Sent from the MonoTouch mailing list archive at Nabble.com. ___

Re: [MonoTouch] Object reference not set exception when calling UIView.Animate

2012-03-16 Thread technohead
Hi Dimitris, unfortunately, this.Image.Size evaluates fine. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Object-reference-not-set-exception-when-calling-UIView-Animate-tp4479639p4479657.html Sent from the MonoTouch mailing list archive at Nabble.com.

Re: [MonoTouch] Object reference not set exception when calling UIView.Animate

2012-03-18 Thread technohead
Thanks Rolf, it looks like that was the issue after all. I had several calls to Animate and none of them had a completion handler specified. I haven't seen that exception since adding a handler for each. Dennis. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Object-r

Re: [MonoTouch] Uploads to TestFlight failing now?

2012-03-18 Thread technohead
Yeah I've been having the same problems, but luckily you can just upload manually from the testflight web site. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Uploads-to-TestFlight-failing-now-tp4482747p4483500.html Sent from the MonoTouch mailing list archive at

[MonoTouch] Application failed codesign verification

2012-03-19 Thread technohead
Full message: Application failed codesign verification. The signature was invalid, contains disallowed entitlements, or it was not signed with an iPhone Distribution Certificate. I'm getting this error every once in a while when pushing a build to the app store using Application Loader. I'm not su

Re: [MonoTouch] Application failed codesign verification

2012-03-19 Thread technohead
Aaarghhh... Now I'm getting the error: This bundle is invalid. The key UIRequiredDeviceCapabilities in the Info.plist may not contain values that would prevent this application from running on devices that were supported by previous versions. I checked the Info.plist and it is identical to previ

Re: [MonoTouch] Application failed codesign verification

2012-03-19 Thread technohead
I was finally successful in uploading the app to the app store by unchecking the "Use LLVM optimizing compiler". I had the supported architecture set to Arm v7 and Use Thumb-2 instruction set for ARMv7 when using the LLVM compiler. It appears that was causing the errors I was seeing, although I'm

Re: [MonoTouch] Facebook binding error

2012-03-29 Thread technohead
That is the expected behavior of the Facebook connect library, if the Facebook app is installed n the device, then the Facebook authentication occurs via the app. The app should launch, and then it does the authentication and thn the app returns control back to your app. If the last bit isn't occur

Re: [MonoTouch] Worst app approval process ever!

2012-03-30 Thread technohead
Yeah, I've had a terrible time with the app approval process, this also for an update to an app that had already been approved. What really pisses me off, is that you don't get an itemized list of all the problems (in their eyes). Instead you might get a couple of things, so you fix, send it back i

[MonoTouch] Arc4Random?

2012-05-16 Thread technohead
Hey guys, is there a way to call arcforrandom in Monotouch? thanks, Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Arc4Random-tp4642610.html Sent from the MonoTouch mailing list archive at Nabble.com. ___ MonoTouch mai

Re: [MonoTouch] Arc4Random?

2012-05-17 Thread technohead
That's what I thought. Thanks! Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Arc4Random-tp4642610p4643074.html Sent from the MonoTouch mailing list archive at Nabble.com. ___ MonoTouch mailing list MonoTouch@lists.ximi

[MonoTouch] Monotouch port of OpenUDID

2012-05-17 Thread technohead
Hi all, I've made an initial port of the OpenUDID project to MonoTouch. The github repo for the original Objective C code is here: https://github.com/ylechelle/OpenUDID The MonoTouch port is here: https://github.com/dj-technohead/Monotouch-OpenUDID It's a straight port and I&#x

Re: [MonoTouch] Monotouch port of OpenUDID

2012-05-18 Thread technohead
Hi Nic, the problem is persistence. Any time the user deletes the app and then re-installs the app, you'd get a new GUID as an ID. So what you can do is create a UIPasteboard with persistence set to true, and if named differently from the app, tends to persist beyond the lifetime of the app. I s

Re: [MonoTouch] Monotouch port of OpenUDID

2012-05-19 Thread technohead
Actually, it's useful any time you need to store data remotely on behalf of the user without using some form of login, and thus need a single, persistent ID for a user. I originally thought the same thing too, so I went with using a GUID, but people get annoyed when their data disappears after inst

Re: [MonoTouch] Monotouch port of OpenUDID

2012-05-20 Thread technohead
Nic, You're forgetting server side data. So imagine an app, that used your iPhone's UDID to uniquely identify you, and that data you enter into the iPhone is stored on a remote server. You probably don't want that data to be orphaned if the user deletes the app the app and reinstalls. Dennis --

Re: [MonoTouch] Monotouch port of OpenUDID

2012-05-21 Thread technohead
That's why you also store the generated ID using NSUserDefaults, so long as the user backs up their phone's data via iTunes, their ID is preserved across phones, or so I have read, I have not actually put it to the test. But I believe that is the case, otherwise, it would be kind of painful every t

Re: [MonoTouch] Newbie: Pls give a hand

2012-06-04 Thread technohead
Hi, Just wondering I you have the most current version of MonoDevelop along with MonoTouch? From within MD you can check for and grab the latest updates. For crashes on the physical device, you can view logs from within Xcode's Organizer module. Dennis -- View this message in context: http:/

[MonoTouch] Reverse geodecode sometimes fails

2012-06-14 Thread technohead
I've logged this error on Bugzilla (https://bugzilla.xamarin.com/show_bug.cgi?id=5643), but was wondering if other people here have seen it and have been able to work around it. Every once in awhile, a reverse geodecode of a GPS co-ordinate results in the following error: /SourceCache/ProtocolBuf

Re: [MonoTouch] Reverse geodecode sometimes fails

2012-06-15 Thread technohead
It looks like the error is related to hitting that call too many times too quickly. I've managed to prevent it by caching the reverse geodecoded information, so if the user tries to do the operation again, it compares the current GPS coords of the device to the last GPS coords that was geodecoded,

[MonoTouch] Dinner Club officially live

2012-07-20 Thread technohead
Happy to announce our iPhone app! Dinner Club --personalized restaurant recommendations for individual and groups! If you like discovering new restaurants and have a discerning taste then you’ll like it. Try it out (for iPhone users)…rate some restaurants and get personalized recommendations. If

[MonoTouch] Status of Xamarin Mobile API

2012-08-11 Thread technohead
Hi, just wondering what the status of this project is? It's a great idea, but seems to be a project that is still very immature. Is this project continuing to be developed? thanks, Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Status-of-Xamarin-Mobile-API-tp

Re: [MonoTouch] cross platform library code

2012-08-22 Thread technohead
I was seeing the same thing (running the latest stable releases). I ended up going down the separate .csproj files for platform. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/cross-platform-library-code-tp4656600p4656661.html Sent from the MonoTouch mailing lis

Re: [MonoTouch] the iOS6 "rebuild" thing - please read this.

2012-09-07 Thread technohead
Not sure if this had anything to do with it, but I only had "Recompiled in latest version of Monotouch" in my new version's changelist on itunes connect, and although I had the standard week or so in the waiting to be reviewed queue, it was updated to in review and then ready for sale in less than

[MonoTouch] Error in creating GeoLocation since MT 6.0

2012-09-26 Thread technohead
Hi, I've just recently upgraded to MT 6.0 and tried recompiling some pre-existing code that was working in MT 5.4. I'm getting the runtime error: "Method not found: MonoTouch.CoreLocation.CLLocationManager.add_AuthorizationChanged'." when trying to create an instance of Geolocator using the fol

Re: [MonoTouch] Error in creating GeoLocation since MT 6.0

2012-09-26 Thread technohead
It just occurred to me this might have something to do with the change in maps providers in iOS 6? But in my case I'm running iOS 5.1 on the simulator, so can someone provide some code that creates the Geolocation class for iOS5 and 6. thanks, Dennis -- View this message in context: http://mon

Re: [MonoTouch] Error in creating GeoLocation since MT 6.0

2012-09-29 Thread technohead
Ok thanks, I'll try the latest downloads. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Error-in-creating-GeoLocation-since-MT-6-0-tp4657263p4657317.html Sent from the MonoTouch mailing list archive at Nabble.com. ___

Re: [MonoTouch] Monotouch 5.4, possible to target iPhone5?

2012-09-29 Thread technohead
Looks like Apple's blocking apps that have been compiled using a version of XCode less than 4.5 but with a default image for the iphone 5. After successfully uploading an app via apploader, I got the following email: Invalid Launch Image - You app contains a launch image with a size modifier that

Re: [MonoTouch] iPhone 5 ARM7 and ARM6

2012-09-29 Thread technohead
It doesn't look like you can do this anymore. The upload via application loader succeeds, but then a short time later I got the following email: "Invalid Launch Image - You app contains a launch image with a size modifier that is only supported for apps built with the iOS 6.0 SDK or later. Once t

Re: [MonoTouch] iPhone 5 ARM7 and ARM6

2012-09-29 Thread technohead
The fix for the last one is to change the deployment target to 4.3. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/iPhone-5-ARM7-and-ARM6-tp4657283p4657322.html Sent from the MonoTouch mailing list archive at Nabble.com. _

Re: [MonoTouch] Error building/deploying since last update

2012-10-09 Thread technohead
I seem to be getting this a fair bit since upgrading to the latest stable releases of MT and MD: Installation failed: AMDeviceInstallApplication returned: 0xe800801c error MT1006: Could not install the application 'appname' on the device: AMDeviceInstallApplication returned: 0xe800801c. There doe

[MonoTouch] InvokeOnMainThread hanging

2012-10-09 Thread technohead
Hi guys, I am seeing a problem where calling InvokeOnMainThread is hanging in certain parts of the code. I thought maybe the problem might be because the code is already running on the main thread, but based on the following code, it wasn't. The code is hanging on the InvokeOnMainThread and exec

Re: [MonoTouch] InvokeOnMainThread hanging

2012-10-09 Thread technohead
Thanks Dino, that's definitely much cleaner, but is still doing the same thing. This seems like a problem with nested async event handling. To give a bit more context to the problem, the app that I am working on is doing the following: Scan barcode, on scan event, show UIActivityIndicator, send

Re: [MonoTouch] InvokeOnMainThread hanging

2012-10-09 Thread technohead
I think I found the problem. Within the code, there are some code that loops whilst waiting for a result, in effect making an async method behave like a sync method (poorly). These have been removed and the call to InvokeOnMainThread is now working correctly. -- View this message in context:

Re: [MonoTouch] Error building/deploying since last update

2012-10-13 Thread technohead
Hi Rolf, this time round, even rebooting didn't seem to fix it. I'm getting the following in the console: > -- View this message in context: http://monotouch.2284126.n4.nabble.com/Error-building-deploying-since-last-update-tp4165765p4657489.html Sent from the MonoTouch mailing list arch

[MonoTouch] Displaying UIPopoverViewController crashing in iOS 6

2012-10-27 Thread technohead
Hi, one of my apps is being rejected since I compiled it using Xcode 4.5 due to a crash when displaying the UIPopoverViewController on a device running iOS 6.0. This is code that has not been touched for a long time, and had worked perfectly fine. On my devices running iOS 5.1, it works fine. I

[MonoTouch] Upto date Flurry Analytics.dll or bindings?

2012-11-05 Thread technohead
Hi all, just realized that I was no longer getting all Flurry Analytics events (particularly new users and user sessions) since iOS 6.0. I've been using the FlurryAnalytics.dll from Xamarin's monotouch-bindings on github (https://github.com/mono/monotouch-bindings/tree/master/FlurryAnalytics/bind

Re: [MonoTouch] Upto date Flurry Analytics.dll or bindings?

2012-11-06 Thread technohead
Ah cool, thanks Chris! -- View this message in context: http://monotouch.2284126.n4.nabble.com/Upto-date-Flurry-Analytics-dll-or-bindings-tp4657625p4657631.html Sent from the MonoTouch mailing list archive at Nabble.com. ___ MonoTouch mailing list M

[MonoTouch] Error MT0010: Could not parse the command line arguments

2012-11-25 Thread technohead
Hi, getting a strange error from MT when starting a new project: Error MT0010: Could not parse the command line arguments: Invalid ABI: i386+llvm. Supported ABIs are: armv6, armv6+llvm, armv7, armv7+llvm, armv7+llvm+thumb2, armv7s+llvm, armv7s+llvm+thumb2. (MT0010) Any ideas? thanks, Den

Re: [MonoTouch] Error MT0010: Could not parse the command line arguments

2012-11-25 Thread technohead
Looks like it was caused by adding a reference to a project compiled with differing settings for supported architecture. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Error-MT0010-Could-not-parse-the-command-line-arguments-tp4657718p4657719.html Sent from the M

Re: [MonoTouch] Error MT0010: Could not parse the command line arguments

2012-11-27 Thread technohead
Anyone from Xamarin know what is causing this error? I seem to be getting it a fair bit, and haven't figured out what's causing it. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Error-MT0010-Could-not-parse-the-command-line-arguments-tp4657718p4657723.html Sen

Re: [MonoTouch] Error MT0010: Could not parse the command line arguments

2012-11-28 Thread technohead
Hi Rolf, the "Use LLVM optimizing compiler" is currently unchecked for debug builds. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Error-MT0010-Could-not-parse-the-command-line-arguments-tp4657718p4657741.html Sent from the MonoTouch mailing list archive at

Re: [MonoTouch] IOS to Android

2013-02-05 Thread technohead
I've recently started looking into Monocross as the framework for increasing reusability between MonoTouch and Mono for Android. So far, I'm pretty impressed. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/IOS-to-Android-tp4658031p4658051.html Sent from the Mono

[MonoTouch] Twin forums

2013-02-24 Thread technohead
Hi all, been meaning to ask this for awhile, but wondering why there are another group of forums for Xamarin products (http://forums.xamarin.com)? I've been mostly coming to this one, but I think the other one seems to be a bit more lively right now. Dennis -- View this message in context:

Re: [MonoTouch] Twin forums

2013-02-25 Thread technohead
Ah ok. I was always accessing this one via the url http://ios.xamarin.com/forums, so didn't see the difference. thanks, Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Twin-forums-tp4658110p4658113.html Sent from the MonoTouch mailing list archive at Nabble.com.

Re: [MonoTouch] Twin forums

2013-02-26 Thread technohead
And there's http://android.xamarin.com/forums. Thus the confusion. :-) Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Twin-forums-tp4658110p4658115.html Sent from the MonoTouch mailing list archive at Nabble.com. ___

[MonoTouch] System.ArgumentNullException has been thrown

2013-02-27 Thread technohead
Getting the following exception with the latest stable version of Xamarin.iOS: System.ArgumentNullException: null handle Parameter name: waitHandles at System.Threading.WaitHandle.CheckArray (System.Threading.WaitHandle[] handles, Boolean waitAll) [0x0005a] in /Developer/MonoTouch/Source/mono/mc

Re: [MonoTouch] System.ArgumentNullException has been thrown

2013-02-28 Thread technohead
Looks like this exception gets raised, but is normally ignored. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/System-ArgumentNullException-has-been-thrown-tp4658129p4658132.html Sent from the MonoTouch mailing list archive at Nabble.com. __

Re: [MonoTouch] uitableview insertrows

2011-08-19 Thread technohead
peter.garner wrote: > > Hi does anyone have a code snippet to create a dynamic array of > NSIndexPath > > Eg ive seen a static example > Table.insertrows(new > NSIndexPath[]{ind1,ind2,ind3},UITableViewRowAnimation.Fade) which adds 3 > hardcoded rows > > What I want to do is insertrows dynamical

Re: [MonoTouch] Pulse like interface

2011-08-19 Thread technohead
mhensen wrote: > > How should I start with an interface like pulse.. > having multiple scrolling lines horizontal and also possible to scroll > vertical? > I try to figure this one out but admit I haven't got the clue yet :-( > > Anybody having a sample that has this behavior? > > With kind re

[MonoTouch] Wrapper type 'MonoTouch.MapKit.MKMapViewDelegate' is missing its native ObjectiveC class 'MKMapViewDelegate'. Please check if it's been linked.

2011-09-12 Thread technohead
tor () [0x0] in :0 at Locator.iPhonePersonalMenuMapViewController.ViewDidLoad () [0x000ac] in /Users/technohead/Projects/Locator/Locator/iPhone/PersonalMenu/iPhonePersonalMenuMapViewController.xib.cs:63 at MonoTouch.UIKit.UIViewController.get_View () [0x0] in :0 at Locator.iPhonePersonalMenuViewController.Vi

Re: [MonoTouch] Wrapper type 'MonoTouch.MapKit.MKMapViewDelegate' is missing its native ObjectiveC class 'MKMapViewDelegate'. Please check if it's been linked.

2011-09-12 Thread technohead
Looks like the problem is related to MonoTouch 4.0.6 and 4.0.7. I've rolled back to 4.0.5 and am not getting the error any more. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Wrapper-type-MonoTouch-MapKit-MKMapViewDelegate-is-missing-its-native-ObjectiveC-class-MKMapVi

Re: [MonoTouch] [System.Exception] Wrapper type 'MonoTouch.UIKit.UISearchDisplayDelegate' is missing its native ObjectiveC class 'UISearchDisplayDelegate'. Please check if it's been linked.

2011-09-29 Thread technohead
I also get this exception. I've filled out a bug report on bugzilla, but they are requesting a test project that shows this error. Unfortunately, I'm busy trying to get an app ready to submit to Apple, so don't have the time to do this. I had to roll back to 4.0.7 in order bypass this issue. Denni

Re: [MonoTouch] [System.Exception] Wrapper type 'MonoTouch.UIKit.UISearchDisplayDelegate' is missing its native ObjectiveC class 'UISearchDisplayDelegate'. Please check if it's been linked.

2011-09-29 Thread technohead
Actually, I just realized, you're getting a slightly different exception, same type of general exception, just a different delegate. I was getting the exception with the MKMapViewDelegate. -- View this message in context: http://monotouch.2284126.n4.nabble.com/System-Exception-Wrapper-type-MonoTo

Re: [MonoTouch] [System.Exception] Wrapper type 'MonoTouch.UIKit.UISearchDisplayDelegate' is missing its native ObjectiveC class 'UISearchDisplayDelegate'. Please check if it's been linked.

2011-10-01 Thread technohead
..ctor () [0x0] in :0 Sat Oct 1 18:02:34 unknown UIKitApplication:com.coolfindz.dinnerclub[0xf9f8][9557] : at Coolfindz.iPhonePersonalMenuMapViewController.ViewDidLoad () [0x000ac] in /Users/technohead/Projects/Coolfindz/Coolfindz/iPhone/PersonalMenu/iPhonePersonalMenuMapViewController

[MonoTouch] Random crash in app

2011-10-02 Thread technohead
Hi, I'm having troubles figuring out this crash. It can't be caught using a global exception handler within the main, and only appears within the crash logs. An excerpt from the crash log: Incident Identifier: 77951192-1234-4EA9-A78D-548DD628E87A CrashReporter Key: 45674a41c1964632b5f5b9843b70

[MonoTouch] Reinstalled OS X and MonoTouch, can no long build working ad hoc apps

2011-10-04 Thread technohead
iew () [0x0] in :0 at Coolfindz.iPhoneRateViewController.ViewDidLoad () [0x000e2] in /Users/technohead/Projects/Coolfindz/Coolfindz/iPhone/iPhoneRateViewController.xib.cs:76 at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClas

Re: [MonoTouch] Random crash in app

2011-10-04 Thread technohead
Unfortunately, no. The crash occurs completely randomly... it seems to happen most often when launching the app, but there's no real way to get it to happen on demand. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Random-crash-in-app-tp3866081p3871500.html Sent f

Re: [MonoTouch] Reinstalled OS X and MonoTouch, can no long build working ad hoc apps

2011-10-05 Thread technohead
Will do. thanks, Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Reinstalled-OS-X-and-MonoTouch-can-no-long-build-working-ad-hoc-apps-tp3870144p3875641.html Sent from the MonoTouch mailing list archive at Nabble.com. ___

[MonoTouch] Creating UITableViewCells the proper way?

2011-10-06 Thread technohead
Hi all, I was wondering if any of you are using the technique for creating and using UITableViewCells as described in this blog post: http://www.alexyork.net/blog/post/Creating-Custom-UITableViewCells-with-MonoTouch-the-correct-way.aspx I have successfully used it, except there's one issue t

Re: [MonoTouch] Creating UITableViewCells the proper way?

2011-10-18 Thread technohead
Hi Jeff, this is with MonoDevelop 2.6. I'm not quite ready for MD 2.8 and Xcode 4, so have stuck with 2.6 for now. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Creating-UITableViewCells-the-proper-way-tp3880226p3917305.html Sent from the MonoTouch mailing li

[MonoTouch] Reachability - The operation couldn't be completed (NSURLErrorDomain error -1001)

2011-10-19 Thread technohead
Hi all, I'm using the Reachability.cs class to test for network connectivity. It has been working fairly well until just recently, and now I'm seeing the error: The operation couldn't be completed. (NSURLErrorDomain error -1001). I've tried changing the host URL which it checks against, but to

Re: [MonoTouch] Reachability - The operation couldn't be completed (NSURLErrorDomain error -1001)

2011-10-19 Thread technohead
The call to Reachability looks as follows: bool hasNetwork = Reachability.IsHostReachable(host); where host is google.com or facebook.com, etc. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Reachability-The-operation-couldn-t-be-completed-NSURLErrorDomain-error-1001-t

Re: [MonoTouch] Reachability - The operation couldn't be completed (NSURLErrorDomain error -1001)

2011-10-22 Thread technohead
Thanks Nic, will try your code. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Reachability-The-operation-couldn-t-be-completed-NSURLErrorDomain-error-1001-tp3920618p3928965.html Sent from the MonoTouch mailing list archive at Nabble.com.

Re: [MonoTouch] New Mono 2.8 & MonoTouch 3.6 UI Builder not updating

2011-10-23 Thread technohead
Ah ok, that's good to know. So for people who have projects that were coded using MD 2.6 or earlier, what would be the process for updating them to work with MD 2.8? thanks, Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/New-Mono-2-8-MonoTouch-3-6-UI-Builder-not-u

[MonoTouch] MonoDevelop 2.8.1 does not recognize iOS SDK 5.0

2011-10-24 Thread technohead
Hi, I seem to have the worst of luck when it comes to upgrading MD/iOS SDK. I've just upgraded to MD 2.8.1 and XCode 4.2 but when trying to build my solution for either the simulator or the physical device, it reports the error that the Apple iPhone SDK is not installed. Under the main project o

Re: [MonoTouch] MonoDevelop 2.8.1 does not recognize iOS SDK 5.0

2011-10-24 Thread technohead
Hi Rolf, I'm installing XCode 4.2 to the default location (/Developer). I tried reinstalling MT 5.0 and MD 2.8.1 after installing XCode, but am still getting the error. I have also tried wiping out the /Developer directory and installing all the above. Dennis -- View this message in context:

Re: [MonoTouch] MonoDevelop 2.8.1 does not recognize iOS SDK 5.0

2011-10-24 Thread technohead
Oh I think I made the same mistake last time... Running the Xcode 4.X DMG file only installs the installer, it doesn't install the entire environment. If so, I guess I'm the only person that keeps making that mistake. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.c

Re: [MonoTouch] MonoDevelop 2.8.1 does not recognize iOS SDK 5.0

2011-10-24 Thread technohead
Hi Rolf, After fully installing Xcode 4.2 and then reinstalling MT 5.0, I'm unfortunately still seeing the same problem. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/MonoDevelop-2-8-1-does-not-recognize-iOS-SDK-5-0-tp3934810p3934978.html Sent from the MonoT

Re: [MonoTouch] MonoDevelop 2.8.1 does not recognize iOS SDK 5.0

2011-10-24 Thread technohead
Arrghh.. that Install Xcode application was just for 4.1 when they forced you to download it from the app store. So I've deleted the /Developer folder and reinstalled 4.2 again, and MT 5.0 again. I have verified the version of Xcode as 4.2 (4C199), and deleted Install Xcode from my applications fol

Re: [MonoTouch] MonoDevelop 2.8.1 does not recognize iOS SDK 5.0

2011-10-24 Thread technohead
It appears that MD 2.6 can see that I have iOS SDK 5.0, but not MD 2.8.1. However, the simulator is does not appear to be working correctly for MD 2.6. When starting an app, it appears, but nothing is running. -- View this message in context: http://monotouch.2284126.n4.nabble.com/MonoDevelop-2

[MonoTouch] MTNotes[11676:c07] Splitview controller is expected to have a master view controller before its used!

2011-10-25 Thread technohead
Hi all, getting this error reported to the console: MTNotes[11676:c07] Splitview controller is expected to have a master view controller before its used! The code being used looks as follows: splitController = new UISplitViewController(); splitController.ViewControllers = new U

[MonoTouch] Activation on new laptop with user apps/settings copied over

2011-11-08 Thread technohead
Hi, I'm trying to get my entire environment running on a new laptop. I've migrated over all my settings and apps from the other Macbook, and am now trying to activate Monotouch, but don't see how to activate it. I've downloaded the latest Monotouch, but I never see the prompt for the activation

Re: [MonoTouch] Activation on new laptop with user apps/settings copied over

2011-11-08 Thread technohead
Hi James, I tried downloading from the link but am still seeing the same issue, I don't get the activation dialog box, and as a result, when trying to build for the physical device, I get the following: Invalid license. Please reactivate MonoTouch mtouch exited with code 99 thanks, Dennis --

Re: [MonoTouch] Activation on new laptop with user apps/settings copied over

2011-11-08 Thread technohead
Ah, found the problem. When migrating over from the old laptop, it also brought over the license file. Removing that and running the MonoTouch setup program now shows the activation dialog box. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Activation-on-new-lapto

[MonoTouch] Creating custom UITableViewCells the correct way with Xcode 4?

2011-11-09 Thread technohead
Hi, I've used the technique described here (http://www.alexyork.net/blog/post/Creating-Custom-UITableViewCells-with-MonoTouch-the-correct-way.aspx) with MonoDevelop 2.6 and Xcode 3 with great success and am now dipping my toes into MonoDevelop 2.8 and Xcode 4. It seems like the whole process

Re: [MonoTouch] Creating custom UITableViewCells the correct way with Xcode 4?

2011-11-12 Thread technohead
Doh, found the answer in the comments: 1) Create the new XIB (again, choose New iPhone View, not Controller!) and design it in XCode/IB. 2) Create a new class for your UITableViewCell subclass and make it a partial class Make sure it has a default constructor and the one receiving IntPtr han

[MonoTouch] Xamarin's Bugzilla site down?

2011-11-13 Thread technohead
Hey guys, Hitting the bugzilla site using the url: http://bugzilla.xamarin.com/ results in a "It works!" page with no content. Trying to go to a specific bug, eg http://bugzilla.xamarin.com/show_bug.cgi?id=1263 results in a 404 error. Dennis -- View this message in context: http://monotouch.

[MonoTouch] Crash trying to use both Facebook Connect bindings and TestFlight SDK bindings

2011-11-13 Thread technohead
Hey guys, I've been trying to add Chrisntr's TestFlight SDK bindings to an existing application that also uses Facebook Connect bindings, and the app is crashing as soon as a call is made to the Facebook object. I then used Chrisntr's sample TestFlight application, added the facebook librari

Re: [MonoTouch] UITableViewCell transparent background help

2011-11-19 Thread technohead
I have the UITableCellView with a child UIView and the child UIView's background is clear. I don't think the background color of the UITableViewCell matters at all, as mine is still set to white in IB. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/UITableViewCel

Re: [MonoTouch] Simulator Lockups

2011-11-19 Thread technohead
I get the same problem on one of my laptops at least 80% of the time, the other very rarely at maybe 20% of the time. For me, the debugger appears to hang whenever it is deserializing data from a stream (either URL or file). I have not seen whether it hangs for just this particular solution or not.

Re: [MonoTouch] Crash trying to use both Facebook Connect bindings and TestFlight SDK bindings

2011-11-22 Thread technohead
Cool thanks Rolf, it looks like it's working. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Crash-trying-to-use-both-Facebook-Connect-bindings-and-TestFlight-SDK-bindings-tp4037481p4097882.html Sent from the MonoTouch mailing list archive at Nabble.com. _

[MonoTouch] No NSTimeInterval?

2011-12-10 Thread technohead
Hi, I'm trying to convert some Obj C code which uses NSDate and NSTimeInterval objects, and noticed that there is no Monotouch wrapper for NSTimeInterval. Is there a way to convert an NSDate to a C# DateTime or is there another method for calculating the difference in value of two NSDate values?

Re: [MonoTouch] No NSTimeInterval?

2011-12-10 Thread technohead
Think I found a solution, comparing the property SecondsSinceReferenceDate on the NSDate objects. -- View this message in context: http://monotouch.2284126.n4.nabble.com/No-NSTimeInterval-tp4181491p4181500.html Sent from the MonoTouch mailing list archive at Nabble.com. _

Re: [MonoTouch] No NSTimeInterval?

2011-12-12 Thread technohead
Ah ok thanks. Maybe add a ToDateTime() method on the NSDate instance to make it discoverable via the IDE? thanks, Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/No-NSTimeInterval-tp4181491p4188094.html Sent from the MonoTouch mailing list archive at Nabble.com. __

[MonoTouch] Build failed. Object reference not set to an instance of an object

2012-01-24 Thread technohead
Just updated to the latest versions of Mono framework, MonoDevelop (2.8.5) and MonoTouch (5.2). Now when building some projects, I'm getting the error: "Build failed. Object reference not set to an instance of an object". thanks, Dennis -- View this message in context: http://monotouch.2284126

Re: [MonoTouch] Build failed. Object reference not set to an instance of an object

2012-01-24 Thread technohead
Looks like the problem is in MonoDevelop. After downgrading to 2.8.2, I'm able to build all projects again. Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Build-failed-Object-reference-not-set-to-an-instance-of-an-object-tp4324723p4324740.html Sent from the MonoT

Re: [MonoTouch] Build failed. Object reference not set to an instance of an object

2012-01-24 Thread technohead
Correction: the version of MonoDevelop that is throwing the error is 2.8.6.3. I've just tried installed 2.8.5 and that appears to be working correctly. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Build-failed-Object-reference-not-set-to-an-instance-of-an-object-tp432

[MonoTouch] Deployed Settings.bundle missing config.plist after deploy to physical device

2012-02-01 Thread technohead
Seeing a strange problem. Whenever I build a version of the app to deploy to the iphone, the Settings.bundle file has the Root.plist but is missing the config.plist file. Deploying to the simulator, the config.plist file is present. This was happening the other way round at one point (missing for

Re: [MonoTouch] Deployed Settings.bundle missing config.plist after deploy to physical device

2012-02-01 Thread technohead
Found the problem, I had to edit the .csproj and found that the entry for Settings\config.plist was missing. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Deployed-Settings-bundle-missing-config-plist-after-deploy-to-physical-device-tp4348946p4349954.html Sent from the

[MonoTouch] RemoveFromSuperview crashing

2012-02-13 Thread technohead
Hi, I'm seeing a weird issue, where calling RemoveFromSuperview on a view is crashing randomly. I don't seem to be getting an actual error message, but the stack dump looks as follows: at MonoTouch.UIKit.UIView.get_Superview () [0x0002b] in /Developer/MonoTouch/Source/monotouch/src/UIKit/UIVi

Re: [MonoTouch] RemoveFromSuperview crashing

2012-02-18 Thread technohead
Hi, thanks for the response. The call is crashing randomly, and is definitely within an invoke on main. When stepping through it, I caused it to crash a number of times by trying to inspect the properties of the view in question to check exactly that. In retrospect, I could have checked it in c

Re: [MonoTouch] Facebook API - Anyone successfully using this?

2012-02-18 Thread technohead
Are you guys seeing any problems when using the facebook connect library? It seems to crash randomly for me. As a result, I now use the fb library purely for authentication, and then make http fb requests manually. However for the current project, I have to do fb dialog requests, which need to be d

Re: [MonoTouch] RemoveFromSuperview crashing

2012-02-20 Thread technohead
Just verified that this crashes when trying to validate the superview. That is, the following line crashes when checking if the parent superview is not null: 368: if (cellDesc.Cell.Superview != null) cellDesc.Cell.RemoveFromSuperview(); Stacktrace: at (wrapper managed-to-native) MonoTo

Re: [MonoTouch] Facebook API - Anyone successfully using this?

2012-02-23 Thread technohead
Sorry Rolf, we've since replaced all Facebook calls with HTTP requests. Although, I'm still seeing one oddity in one of the apps that still uses the Facebook connect library. Nothing has changed other than it has been recompiled by one of the newer versions of MT, but there are three versions of an

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