Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread Devan Lippman
On 11/9/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: On Wed, Nov 09, 2005 at 02:29:42PM -0500, Cory Papenfuss wrote:> >Positioning problems are more properly fixed by altering the modeline > >timings to reduce the retrace delay.>>   Actually, they're more properly fixed by adjusting the mo

Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread chris
On Wed, Nov 09, 2005 at 02:29:42PM -0500, Cory Papenfuss wrote: > >Positioning problems are more properly fixed by altering the modeline > >timings to reduce the retrace delay. > > Actually, they're more properly fixed by adjusting the monitor/TV > so it doesn't overscan. My new HDTV has n

Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread Cory Papenfuss
I think that I may need to tweak fbset as documented here: http://forums.xbox-scene.com/lofiversion/index.php/t377567.html If you wade through what they're discussing, it's just the framebuffer version of a modeline. What is suggested: fbset -g 640 440 640 440 32 -t 39721 40 24 52 31 96 2

Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread Ben Dash
I think that I may need to tweak fbset as documented here: http://forums.xbox-scene.com/lofiversion/index.php/t377567.html --- Cory Papenfuss <[EMAIL PROTECTED]> wrote: > > So are you saying that I should use something else > > instead of 640x480? If so then what would you > > suggest? > > >

Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread Cory Papenfuss
So are you saying that I should use something else instead of 640x480? If so then what would you suggest? What I'm saying is that if you're using a "tvout" card, what your computer renders is only loosely related to what shows up on the TV. The signal to the TV *MUST* be NTSC-compliant. Tha

Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread Ben Dash
--- Cory Papenfuss wrote: > > Positioning problems are more properly fixed by > altering the modeline > > timings to reduce the retrace delay. > > Actually, they're more properly fixed by adjusting > the monitor/TV > so it doesn't overscan. Twiddling modelines is > band-aiding a broken >

Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread Cory Papenfuss
Positioning problems are more properly fixed by altering the modeline timings to reduce the retrace delay. Actually, they're more properly fixed by adjusting the monitor/TV so it doesn't overscan. Twiddling modelines is band-aiding a broken situation. Horiz direction easy to adjust. Vert d

Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread Ben Dash
--- chris wrote: > On Wed, Nov 09, 2005 at 08:36:09AM -0800, Ben Dash > wrote: > > Could someone please explain to me how overscan > works? > > There's two types of overscan... > > > I'm using the nv driver for my xBox and the top of > the > > displayed screen is a little narrower than the > bott

Re: [mythtv-users] Stupid overscan question

2005-11-09 Thread chris
On Wed, Nov 09, 2005 at 08:36:09AM -0800, Ben Dash wrote: > Could someone please explain to me how overscan works? There's two types of overscan. The one you set from within MythTV's setup menu is really just "crop and zoom". If you overscan by 2% then the original recording has the outer 2% o

[mythtv-users] Stupid overscan question

2005-11-09 Thread Ben Dash
Could someone please explain to me how overscan works? I'm using the nv driver for my xBox and the top of the displayed screen is a little narrower than the bottom, i.e. the bottom reaches the screen edge and the top is inset a little. I'm thinking that I need to set some overscan settings in xor