On Thu, 2006-09-07 at 00:45 -0500, Tim Dugger wrote:
> On 6 Sep 2006 at 21:29, Exile In Paradise wrote:
>
> > Dear Open Game Gurus,
> > I would like to discuss a real-world issue I am
> > wrestling with.
> >
> > I am a collector and fan of a game system published
> > from 1980-1994 by a publisher
On 6 Sep 2006 at 21:29, Exile In Paradise wrote:
> Dear Open Game Gurus,
> I would like to discuss a real-world issue I am
> wrestling with.
>
> I am a collector and fan of a game system published
> from 1980-1994 by a publisher that is long since
> gone.
First and foremost, you need to retain t
Dang. See what happens when the list comes to life?
On 9/6/06, Exile In Paradise <[EMAIL PROTECTED]> wrote:
Dear Open Game Gurus,
I would like to discuss a real-world issue I am
wrestling with.
Robert, you need one of three things: (1) A statement from the
copyright holder that your rules-onl
Dear Open Game Gurus,
I would like to discuss a real-world issue I am
wrestling with.
I am a collector and fan of a game system published
from 1980-1994 by a publisher that is long since
gone. Last year, in an net forum, the copyright
holder himself stated that he has no interest in the
"games" an
In a message dated 9/5/2006 8:09:41 PM Pacific Standard Time,
[EMAIL PROTECTED] writes:
I think
you might find that the boys at Atlas andMongoose and Green Ronin agree
too. But I wont presumeto speak for them. However, you can let their
productsspeak for them--gee, all of them have cr
Beginning with the obligiatory IANAL.
I can't see any reasons why this can't be published as a 100% closed
product. The OGL only applies to reuse of the original published
product. I would say you are correct, and the original publisher has
the right to "rerelease" their original fluff text (whi