Look at http://opensimulator.org/mantis/view.php?id=5947
May be it is on the same idea ; if so, add comment to the Mantis
GCI
- Original Message -
From: R.Gunther
Sent: Thursday, March 29, 2012 1:40 PM
Subject: [Opensim-dev] MoveToTarget broken ?
I start to work again with
No its something different. i think complete something different.
rezzed the cube just for a test again. it did not got phyics.
when am changing something in script and then save it started to work.
Sounds like scripts dont get executed at rezz automatic. (run where
enabled in lsl editor)
On
Hi, I programmed a teleport which uses osTeleportAgent when touched or
collistion start (volumedetect), and it works correctly, but whenever
region restarts it MUST be reset manually to work correctly.
I also added change() event checking for 255 changed value to resetscript
when region restart is
i had this issue a long time ago ; Here is a link to the osgrid forum
http://forums.osgrid.org/viewtopic.php?f=5
http://forums.osgrid.org/viewtopic.php?f=5t=2861hilit=region+start
t=2861hilit=region+start
and the corresponding Opensim Mantis (closed) about this ..
Oh yes, 0x400 is 1024 and not 256.
256 (CHANGED_REGION) is triggered when the object changes region
(attached or moving objects)
I suspect it could also be triggered when the region restarts, but 1024
is the correct value to use
What is sure is that 255 is never triggered
On 29/03/12 20:34, Salahzar Stenvaag wrote:
Hi, I programmed a teleport which uses osTeleportAgent when touched or
collistion start (volumedetect), and it works
correctly, but whenever region restarts it MUST be reset manually to work
correctly.
I also added change() event checking for 255
I'm surprised to hear that this stopped working after 0.7.3.RC2 since very little has changed in terms of physics or
target code between then and now.
The most helpful thing would be to know when it stopped working, or at least if
the full 0.7.3 release also had the issue.
On 29/03/12 20:32,