i had this issue a long time ago ; Here is a link to the osgrid forum http://forums.osgrid.org/viewtopic.php?f=5 <http://forums.osgrid.org/viewtopic.php?f=5&t=2861&hilit=region+start> &t=2861&hilit=region+start and the corresponding Opensim Mantis (closed) about this .. http://opensimulator.org/mantis/view.php?id=5146 for e.g. Region started / Region Restarted / Canged Shape / Changed Color and more events but since 0-7.* up to 0.7.4 i can not confirm this behaviour and have working TP Scripts and collistion start (volumedetect) etc scripts on my regions. best regards Wordfromthe Wise
_____ Von: [email protected] [mailto:[email protected]] Im Auftrag von Gudule Lapointe Gesendet: Donnerstag, 29. März 2012 22:05 An: [email protected] Betreff: Re: [Opensim-dev] teleport scripts with osteleportagent need to bemanually reset to work when region restarts I use plenty of teleports, and hopefully I never had to restart them manually. The change number I check is 256 and not 255 But it's probably better to use the constant name instead, to avoid confusion... http://wiki.secondlife.com/wiki/CHANGED_REGION_START -- http://www.speculoos.net/ secondlife://speculoos.net:8002/ Speculoos, the belgian cookie-flavored metaverse Le 29 mars 2012 à 21:34, Salahzar Stenvaag a écrit : Hi, I programmed a teleport which uses osTeleportAgent when touched or collistion start (volumedetect), and it works correctly, but whenever region restarts it MUST be reset manually to work correctly. I also added change() event checking for 255 changed value to resetscript when region restart is detected but it seems not working. Version used is 0.7.3-post fixes. Do you observe in your sims the same behaviour? I noticed that many scripts need to be reset after a while otherwise they are not working :( Since I'm seeing that recently scripting had a real improvement in OpenSim it is a pity that we don't have a way to be sure they are correctly working . I keep telling people that they need to restart scripts in opensim whenever they notice strange behaviours, and this appeared true for many cases... I'm now seeing that starting from 0.7.3 version is possible to stop / show / start all scripts maybe it is possible to reset all scripts? Thanks for feedback, salahzar _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
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