On 29/03/12 20:34, Salahzar Stenvaag wrote:
Hi, I programmed a teleport which uses osTeleportAgent when touched or 
collistion start (volumedetect), and it works
correctly, but whenever region restarts it MUST be reset manually to work 
correctly.
I also added change() event checking for 255 changed value to resetscript when 
region restart is detected but it seems
not working.
Version used is 0.7.3-post fixes.

Do you observe in your sims the same behaviour? I noticed that many scripts 
need to be reset after a while otherwise
they are not working :(
Since I'm seeing that recently scripting had a real improvement in OpenSim it 
is a pity that we don't have a way to be
sure they are correctly working . I keep telling people that they need to 
restart scripts in opensim whenever they
notice strange behaviours, and this appeared true for many cases...


I'm now seeing that starting from 0.7.3 version is possible to stop / show / 
start all scripts maybe it is possible to
reset all scripts?

stop/start is equivalent to a reset I think, whilst suspend/resume preserve 
state.

--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
_______________________________________________
Opensim-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-dev

Reply via email to