Re: [Opensim-dev] phantom avatar

2012-11-21 Thread Colin B. Withers
In SL there was an inworld tool that enabled you to do just that. I seem to remember that it invoved being in contact (sitting on, attaching, etc) a phantom prim. Rock From: opensim-dev-boun...@lists.berlios.de [opensim-dev-boun...@lists.berlios.de] On

Re: [Opensim-dev] Animation in OpenSim

2012-03-15 Thread Colin B. Withers
The workflow that most 3dsmax users use is to employ the Lumonix Puppetshop plugin (free) to rig bipeds for SL/Opensim in Max, then use bvhacker to clean up the resulting bvh file. Rock From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of

Re: [Opensim-dev] Question about the suitable interface

2012-02-22 Thread Colin B. Withers
Have you seen my two articles on using the Kinect with Opensim Georg? http://rock-vacirca.blogspot.com/2011/02/creating-sl-animations-using-kinect.html http://rock-vacirca.blogspot.com/2011/04/kinect-and-slopensim-animations-update.html Rock From: opensim-dev-boun...@lists.berlios.de

Re: [Opensim-dev] 'February 7: Virtual Worlds and Gaming Live Case Day to be Livestreamed'

2011-02-08 Thread Colin B. Withers
A very interesting event. Basically a whole year of MBA students analysed the VW and Gaming Industry to see what the trends were, the strategies employed, their take on those strategies, keys to success for the future, and various forecasts, across a range of sectors within this industry.

[Opensim-dev] Leaving Project

2009-11-23 Thread Colin B. Withers
Hi guys, I have decided to leave the Opensim project. You will probably not even notice if I leave, as not being a programmer my only inputs were the writing of the step-by-step tutorials ( http://chapter-and-metaverse.blogspot.com/ ), the drafts of the OpenSim User Manual on the Forge, and

Re: [Opensim-dev] Leaving Project

2009-11-23 Thread Colin B. Withers
Ouch Michael, you cut me to the quick :) The 3rd draft of the OpenSim User Manual I posted 29th Jan this year (unfortunately, despite a team being created, no-one added to it); my last Opensim tutorial I posted in Aug 2009 (Streaming Audio); I made blog posts about Opensim as recently as Sep

Re: [Opensim-dev] Tutorials

2009-09-24 Thread Colin B. Withers
Still no joy for me. Not found. Rock -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Jason Fisher Sent: Thursday, September 24, 2009 1:28 PM To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] Tutorials

Re: [Opensim-dev] Inventory loss

2009-07-27 Thread Colin B. Withers
, inventory loss due to MySQL errors and/or corruption are below the radar. Any losses would occur in OpenSim code, I believe. Melanie Colin B. Withers wrote: I wonder what proportion of inventory items that go astray are the result of the success/failure of an operation, or are due to database

[Opensim-dev] Sea Level

2009-07-10 Thread Colin B. Withers
By using a RAW file it is possible to get a water level up to 255m and land up to 510m (for those who wish to really have deep sea sims (well, 255m IS deep if you have been restricted to 20m for a long time!). The only problem is the mismatch between the sea level in the region, and the

Re: [Opensim-dev] Currency

2009-07-08 Thread Colin B. Withers
into the core distribution. /Stefan From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Colin B. Withers Sent: den 7 juli 2009 15:27 To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] Currency If ReactionGrid uses no currency, and has

Re: [Opensim-dev] Currency

2009-07-07 Thread Colin B. Withers
If ReactionGrid uses no currency, and has no plans to ever have it, and does not wish to get involded in virtual commerce, using either core solutions or external solutions, then indeed it is a 3D chatroom. 3D chatrooms are well suited to Educational purposes, and indeed my own Opensim grid has

Re: [Opensim-dev] Currency

2009-07-06 Thread Colin B. Withers
Has this always been the case? Why was SampleMoney and OpenCurrency removed? Without currency opensim regions and grids devolve into nothing more than 3D chatrooms. Rock -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On

Re: [Opensim-dev] Removal of project on GForge

2009-06-01 Thread Colin B. Withers
Fly Man, your contribution to the project is well known, and I for one would hate to see a dispute with other contributors get blown up so no-one ends up 'winning' or the project suffers as a result. I think what all parties need to do is to ignore the dispute for a little while, and take some

[Opensim-dev] Navigating the Wiki

2009-05-20 Thread Colin B. Withers
The recent thread on 'breaking OpenSim.ini changes', and on the importance of brief notes to keep people aware of who is doing what, and the pertinent link that was provided in that discussion, http://opensimulator.org/wiki/Services_and_Service_Connectors_Configuration highlights another

Re: [Opensim-dev] iPhone 3.0 SDK

2009-05-19 Thread Colin B. Withers
http://rock-vacirca.blogspot.com/2009/04/freerealms-and-sparkle-im.html Rock From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ralf Haifisch Sent: Tuesday, May 19, 2009 1:55 PM To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] iPhone 3.0

Re: [Opensim-dev] 23 LSL functions remaining

2009-05-12 Thread Colin B. Withers
There is also the question of compatibility with LSL. Questions have been raised about whether Opensim can be used as a development tool for SL. Here is one thread that calls compatibility into question:

Re: [Opensim-dev] 23 LSL functions remaining

2009-05-12 Thread Colin B. Withers
functions that should be implemented. Perhaps others could comment on this and help us get closure on this year and a half long project of implementing these functions. Charles From: Colin B. Withers colin.with...@eumetsat.int To: opensim-dev@lists.berlios.de

[Opensim-dev] Is this anything to worry about?

2009-04-11 Thread Colin B. Withers
Hi, Someone has sent me this link for a possible blog article. However, I don't think this would make a suitable article, but I would be interested in the views of any of the devs on the claimed vulnerabilities.

Re: [Opensim-dev] Legal Issues was RFC Profiles

2009-03-31 Thread Colin B. Withers
Won't this also force grids to do what SL do and forbid users to transfer their accounts/log in details to someone else (and hence all their inventory)? Why do I get the feeling that we are starting to wade in mud? Can't all the issues of permissions, i.e. the three future (next owner)

Re: [Opensim-dev] Can OpenSim standalone be accessed remotely?

2009-03-11 Thread Colin B. Withers
Yes it can. detailed step-by-step here: http://chapter-and-metaverse.blogspot.com/2008/11/3-remotely-connecting-to-standalone-sim.html Rock -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of

[Opensim-dev] The Business Case for OpenSim

2009-02-24 Thread Colin B. Withers
Hi, I have been thinking about writing a Business Case for OpenSim. A Business Case is the feasibility study performed before a full Business Plan is written, and is equally applicable to opensource 'products'. If such a Case has not been written before, then I would be prepared to write one,