[Opensim-users] OpenSim and Multi-core/Multi-processor Systems

2014-04-26 Thread Ai Austin
I recently saw a suggestion from the MOSES team for their MOSES in a Box that two processor systems were recommended. That got me wondering whether OpenSim can or does use multi-core and multi-processor systems if they are in the same computer/server? So would dual processors (2 rather than 1

Re: [Opensim-users] OpenSim and Multi-core/Multi-processor Systems

2014-04-26 Thread Ai Austin
I did find this discussion forum conversation from nearly 4 years ago... and wonder if we have somethign more up to date? http://lists.berlios.de/pipermail/opensim-users/2010-August/005311.html Related to this also might be how best to set the maximum number of threads and if that depends on

[Opensim-users] bin/OpenSim.db-journal file begin written and deleted many times

2014-04-28 Thread Ai Austin
As I shutdown a region simulator, I see a lot of flashing of an open window showing the directory listing for the bin directory. This seems to indicate that a 5K file called "OpenSim.db-journal" is being created and immediately deleted a LOT of times as the OpenSim.db file (for SQLIte data bas

Re: [Opensim-users] bin/OpenSim.db-journal file begin written and deleted many times

2014-04-29 Thread Ai Austin
of te other non-OpenSim elements, so its good to know that's the reason for your recommendation. Ai (Austin) ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users

Re: [Opensim-users] bin/OpenSim.db-journal file begin written and deleted many times

2014-04-29 Thread Ai Austin
Gwyneth wrote: What version are you using, Ai? I have seen a fluctuation of viewer-side FPS on an apparently 'empty' region, usually a signal that there is some 'invisible' back-end processing at the simulator level, but haven't been able to track it down to anything yet. Selecting a lot of prims

[Opensim-users] OpenSim and Multi-core/Multi-processor Systems

2014-04-29 Thread Ai Austin
f the other non-OpenSim elements, so its good to know that's the reason for your recommendation. Ai (Austin) ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users

[Opensim-users] Initial Tests of WhiteCore 0.9.1

2014-05-02 Thread Ai Austin
The WhiteCore team which took over the AuroraSim developments released their first version recently via Github at https://github.com/WhiteCoreSim/WhiteCore-Dev/releases A web front end is included in the core and works "out of the box". The ability to load IARs as initial libraries appears to

[Opensim-users] Regular stats output on OpenSim.exe console

2014-06-04 Thread Ai Austin
Is there a way to turn off the stats that get shown every so often on the OpenSim.exe console. I could not see a setting in OpenSim.ini or OpenSimDefaults.ini that seems to control this. I assume its a regular task that is set up somewhere? ___ Op

[Opensim-users] Googlebot trying OpenSim /agent/ ?

2014-07-10 Thread Ai Austin
I have seen a few messages on our grid OpenSim.exe console of this form... [AGENT HANDLER]: method GET not supported in agent message /agent/e24a9015-f5ca-452b-8c95-d32e34cb9d64/, (caller is 66.249.76.227) 66.249.76.227 resolves as crawl-66-249-76-227.googlebot.com and http://googlebot.com wh

[Opensim-users] Query on OpenSim Wifi web interface

2014-07-17 Thread Ai Austin
The "Users in World" count obtained in the splash page from #get var=UsersInworld includes HG visitors on a grid too. I checked that out. But it does not seem counts a returning home grid avatar. I showed a count of +1 until my avatar went to another grid, then it was down by 1 as expected,

Re: [Opensim-users] Hoping for a fearless comparison of opensim vs unity 3D

2014-07-18 Thread Ai Austin
My own experiments with Unity a while ago can be found via this link to Unity related posts in my blog... http://blog.inf.ed.ac.uk/atate/?s=unity3d A reasonable single post summary is at

Re: [Opensim-users] Hoping for a fearless comparison of opensim vs unity 3D

2014-07-19 Thread Ai Austin
Unity 5.x MMO support is called "UNET"... an early blog describing Unity's plans is at http://blogs.unity3d.com/2014/05/12/announcing-unet-new-unity-multiplayer-technology/ SmartFox Pro and Proton are two of the current multi-user support libraries used by developers. ___

Re: [Opensim-users] Hoping for a fearless comparison of opensim vs unity 3D

2014-07-19 Thread Ai Austin
At 11:00 19/07/2014, Ai Austin wrote: I am not an export in Unity and really just followed a tutorial book to learn about it a little.. Unity Game Development Essentials by Will Goldstone I meant "not an expert" of course... it would be odd to be an "

Re: [Opensim-users] Hoping for a fearless comparison of opensim vs unity 3D

2014-07-19 Thread Ai Austin
I am not an export in Unity and really just followed a tutorial book to learn about it a little.. Unity Game Development Essentials by Will Goldstone and then I added in the multi-user MMO building demo.tutorial for SmartFox. http://virtualautonomy.com/blog/index.php/2009/12/31/unity-3d-a-quic

Re: [Opensim-users] Googlebot trying OpenSim /agent/ ?

2014-08-18 Thread Ai Austin
I mentioned before that occasionally we see red "error" level messages on our OpenSim.exe consoles of this format... [AGENT HANDLER]: method GET not supported in agent message /agent/e24a9015-f5ca-452b-8c95-d32e34cb9d64/, (caller is 66.249.64.223) The UUID is an actual one for an avatar on ou

Re: [Opensim-users] Googlebot trying OpenSim /agent/ ?

2014-08-19 Thread Ai Austin
From: Trinity may i suggest making a agents.txt available to feed to the google monster From: Melanie Google is not supposed to index Opensim REST endpoints. Google's IP should be blocked there, it's not an indexable web page. Else, maybe Opensim should provide robots.txt with a generall "

Re: [Opensim-users] Googlebot trying OpenSim /agent/ ?

2014-08-19 Thread Ai Austin
I assume something like this as robots.txt would do the job... but the base HTTP support level would need to be changed to admit this? User-agent: * Disallow: /agent Disallow: /object ___ Opensim-users mailing list Opensim-users@opensimulator.org http

Re: [Opensim-users] Googlebot trying OpenSim /agent/ ?

2014-08-19 Thread Ai Austin
Or perhaps the robots.txt should really just by default not want any Google indexing at server level... # go away User-agent: * Disallow: / ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinf

Re: [Opensim-users] Configuring a multi-hosted grid

2014-08-21 Thread Ai Austin
From: Jeff Kelley Should I change anything in OpenSim.ini/GridCommon.ini, besides http_listener_port? I find no reference to the simulator's address. Only references to the R.O.B.U.S.T. server, which is the same accross all regions. Your region.ini file(s) is the place that needs to refer t

[Opensim-users] Nvidia GTX versus Quadra GPU Question

2014-09-07 Thread Ai Austin
I have been monitoring my fps rates a bit more closely than usual to test the Oculus Rift DK2 and using a number of viewers... I thought I was seeing significantly higher frame rates on a much less powerful older Nvidia GTX 580 I have on one rig (with onkly 8GB of memory and rotating disks) com

[Opensim-users] Nvidia GTX versus Quadro - Reasons for lower FPS on Quadro

2014-09-08 Thread Ai Austin
I hope no one minds me raising this here... but it may be a useful forum since we have experienced and knowledgeable developers and hardware designers on this discussion forum... I know the LL Viewers and hence most of the others viewers say that the Nvidia cards that "report as Quadro" don'

Re: [Opensim-users] Nvidia GTX versus Quadra GPU Question

2014-09-10 Thread Ai Austin
Thanks for that very useful input folks. The bathing looks like it may be the issue as Dahlia noted... When I check viewer stats, everything looks almost identical on GTX 580, GTX 680 and Quadro K4000 GPUs.. which ought to be progressively faster and better ijnhardware terms... except for the

[Opensim-users] Singularity and Mesh LOD setting (RenderVolumeLODFactor)

2014-11-11 Thread Ai Austin
Folks... can someone check if their Singularity 1.8.6 (latest release) allows a change in the debug setting for RenderVolumeLODFactor via Advanced - Show Debug Settings, RenderVolumeLODFactor and look at teh defalt, which I think is 1.0. I tried setting it to 4.0 to get better mesh display but

Re: [Opensim-users] Singularity and Mesh LOD setting (RenderVolumeLODFactor)

2014-11-11 Thread Ai Austin
From: "R.Gunther" Max setting is 2.0 in rendervolumelod factor. Ah, maybe I have misunderstood the setting as I normally set RenderVolumeLODFactor to 4.0 in LL viewer and Firstorm (the sliders in Firestorm's quick prefs panel definitely let you set up to 4.0) and that renders meshes with

Re: [Opensim-users] Singularity and Mesh LOD setting (RenderVolumeLODFactor)

2014-11-13 Thread Ai Austin
False alarm.. thanks for checking folks. I did more careful tests of Singularity 1.8.6 and Firestorm 4.6.7 looking at complex mesh objects from exactly the same viewpoint and with as near as I could tell the same graphics quality settings, draw windows sizes, etc.. Singularity at RenderVolumeL

Re: [Opensim-users] Buying and Selling Land - What module is needed?

2014-11-20 Thread Ai Austin
I need to split one regions into multiple plots, and I saw that Fleep, Neb and BlueWall covered this back in 2012 and Fleep left a helpful summary of the procedure. http://opensim-users.2152040.n2.nabble.com/Buying-and-Selling-Land-What-module-is-needed-td7578626.html I just want to check we s

Re: [Opensim-users] Out of memory exception

2014-12-05 Thread Ai Austin
Justin Clark-Casey wrote:m> Warp3D leaks memory. At the moment the only workaround is to not regenerate map tiles during the simulator session. The only fix will be to alter Warp3D itself not to be so braindead (i.e. to properly dispose of the graphics objects that it creates internally).

[Opensim-users] Expected behaviour for offline IM handling between HG Users

2014-12-08 Thread Ai Austin
Can I check what the EXPECTED behaviour is in a number of cases for IMs between Hypergrid users. As far as I can see if the user is not online at least on a home grid at the time an IM is sent it is NOT queued even on a grid that supports offline messaging for later delivery. Does the offlin

Re: [Opensim-users] Inventory Broken Links

2014-12-17 Thread Ai Austin
On Wed, Dec 17, 2014 at 10:30 AM, Drover, Matt > wrote: > > To repair some database issues, I exported all my islands/users to oars/iars and imported them in a new grid. > Everything worked great, except my current outfit is not rezing and in my inventory next

Re: [Opensim-users] Robust Log Item Found

2014-12-29 Thread Ai Austin
Randy, as Melanie and Butch indicated... the issue is likely to be that when XBakes was first included the location for saving avatar baked textures was set to the unix-orientated /data/bakes in Robust.ini.example. In the latest dev master that's set to be ./bakes which will place it in a dir

Re: [Opensim-users] Opensim-users] How to compile opensim for windows

2014-12-30 Thread Ai Austin
From: "Thomas Ringate" How to compile opensim for windows Thomas, for the latest 0.8l.1 dev master you first need to get a good install of the .NET 4.0 framework (several version should be able to coexist if needed) and you have to have Visual Studio 2010 (the Express free version is fine)

Re: [Opensim-users] Comments or quick feedback on an OpenSim Github Commit

2015-01-10 Thread Ai Austin
Hello everyone... I wonder if anyone recognsies this IP address or (German) hosting company? Anyone using that for an OpenSim related service or grid that might be putting out some sort of request to other grids every 191 seconds? Anyone think that sound familiar? Name: i5E87CB7A.versa

[Opensim-users] Anyone recognise versanet.de or 94.135.203.122

2015-01-10 Thread Ai Austin
[Repeat... this time with correct subject] Hello everyone... I wonder if anyone recognsies this IP address or (German) hosting company? Anyone using that for an OpenSim related service or grid that might be putting out some sort of request to other grids every 191 seconds? Anyone think that

Re: [Opensim-users] Export Permissions...

2015-01-11 Thread Ai Austin
From: Melanie In OpenSim, support needs to be announced to the viewer by using sim features. under [SimulatorFeatures], set ExportSupported=true To stop export permission being applied which way do we set this? I have not added this [SimulatorFeature] to Openvue and AILand grids on the ass

Re: [Opensim-users] Anyone recognise versanet.de or 94.135.203.122

2015-01-11 Thread Ai Austin
From: "Shaun T. Erickson" What kind of traffic is it? My Blamgates check their destinations once an hour - perhaps they are doing something similar, but at a greater frequency? Just a wild guess, though. Thanks Shauin, and yes from the port numbers begin used I expect it is indeed some scr

[Opensim-users] Items purchased on Hypergrid never delivered in inventory...

2015-02-13 Thread Ai Austin
From: Luca Villani All looks fine, except hypergrid purchasing: purchased items are never delivered in inventory. Luca... can you see any (red) errors reported on the OpenSim.exe console for the region where the Hypergrid visitor is obtaining the item that is not coming into inventory... at

[Opensim-users] Items purchased on Hypergrid never delivered in inventory...

2015-02-16 Thread Ai Austin
Luca, thanks fro testing things on several setups. I am struggling to work out why items are failing to properly be transferred to HG visitors. The problems may not be exactly what you are experiencing though, as the folder of items does appear as far as the receiving HG visitors can see in t

[Opensim-users] Long delay in a saved notecard in an inworld prim being shown in prim contents

2015-04-20 Thread Ai Austin
I have a prim with a script in it to simply save the avatar appearance as a notecard into the prim itself. So the avatar appearance can be cloned for an NPC. But although the scripts reports it has written the notecard., when I edit the prim to retrieve it, the notecard is not present. As

[Opensim-users] Singularity - Object Export - Built in Texture Handling

2015-05-08 Thread Ai Austin
I am not quite sure where to send this suggestion... as opposed to a bug report.. but in the hope that the Singularity viewer folks might see this mailing list... I note that when objects are exported to Collada DAE or 3D OBJ the textures that are allowed to be exported do not include the stan

[Opensim-users] Memory usage

2015-05-27 Thread Ai Austin
From: "Thomas Ringate" ...I have noticed now for about a month or so that when an avatar arrives on a region, the simulator memory usage skyrockets. Usually the idle memory usage has been 200MB or so for a region with no prims at all on it. Just the terrain with nothing added. Now the sa

[Opensim-users] OSGrid - initial log in to region - object appearance order - testers requested

2015-05-28 Thread Ai Austin
Hello folks... we are trying to pin down an issue that seems to have been introduced between r/25969 and r/25970 which fixed a serious long standing inventory fetch issue which is great.. but a few side effects are being tracked down now. One is an issue we are seeing on initial log in with an

Re: [Opensim-users] OSGrid - initial log in to region - object appearance order - testers requested

2015-05-28 Thread Ai Austin
From: "Thomas Ringate" I just tried to login to Vue Port and got the response that the region I was trying to go to was not available and I was being transferred to a nearby region. The time is 10:44 am eastern daylight time (USA), May 28, 2015. Not sure if you have taken the region down or

[Opensim-users] http://opensimulator.org/mantis/view.php?id=7592 var region view more than 256

2015-05-29 Thread Ai Austin
At 01:24 29/05/2015, opensim-users-requ...@opensimulator.org wrote: From: Luisillo Contepomi Hello Ai, I see all in var region 1024x1024 Terrain and objects 0.8.2.0 Dev 8d66284 I am in 0.0.100 I can see 1024,1024,20 from mouse look and using camera for go near with my view. Login directly in

[Opensim-users] Built in plants winking on and off when linked to an object?

2015-10-21 Thread Ai Austin
I am not sure if this is a new issue... or if its been around a while.. and whether its a viewer issue or not (I am using Firestorm 4.7.3) .. anyone seen this or know the cause... I place trees or plants using the standard build tool... any type... they show fine. But when I link those plants

Re: [Opensim-users] OSSL OSFunctionThreatLevel no longer works in opensim since the OSgrid packaged release of 2015-10-18 0.8.3 dev

2015-10-26 Thread Ai Austin
Im Auftrag von *Thomas Ringate > Has anyone else noticed that since the last packaged release of opensim on > OSgrid that the OSSL functions are now throwing script errors because they > killed the use of OSFunctionThreatLevel = VeryHigh in the [XEngine] section? The threat level mechanism is

Re: [Opensim-users] OSSL OSFunctionThreatLevel no longer works in opensim since the OSgrid packaged release of 2015-10-18 0.8.3 dev

2015-10-27 Thread Ai Austin
At 12:00 27/10/2015, Tom wrote: What is strange is that the include to bring in osslEnable.ini is commented out in OpenSim.ini in the OSgrid distribution, and I can't find where the include actually is. Tom... the OSGrid distribution bin\OpenSim.ini does have the line enabled .. its in the

Re: [Opensim-users] OSSL OSFunctionThreatLevel no longer works in opensim since the OSgrid packaged release of 2015-10-18 0.8.3 dev

2015-10-28 Thread Ai Austin
Tom... and others... its also worth making a copy of config-include\osslEnable.ini into a file with another name there... I use config-include\osslEnable-Mod.ini and referring to that modified file name in your OpenSim.ini. That way when you bring in a new update or release your own modified

Re: [Opensim-users] Diva Wifi 0.8.2 on Robust 0.8.2.0 in Windows

2015-11-24 Thread Ai Austin
From: Unadecal Arado I run a Robust server in windows which has been very smooth ever since 0.8.0.1. Since the 0.8.1 update I have been unable to upgrade using the new distribution method for Wifi due to the following error. I fall at the first hurdle: ... Can anyone help please? Hi Unadecal,

[Opensim-users] MySQL create table for regions fails on new data base setup?

2016-01-08 Thread Ai Austin
hello.. I have a working OpenSim database on MySQL 5.6.21 Community Edition and have done a mysqldump on that. I set up a new server with MySQL 5.7.10 Community Edition and created the opensim database as usual... I then wanted to load in the dumped mysql from the other server. I got an error

Re: [Opensim-users] MySQL create table for regions fails on new data base setup?

2016-01-08 Thread Ai Austin
As noted before, I am getting an error on loading a MySQL 5.6 dump of my OpenSim content and trying to load it on a new MySQL 5.7 server. I have tracked this down to the SQL load complaining about a ROW_FORMAT=FIXED on the "regions" table That seems to be the only table row that has that optio

Re: [Opensim-users] MySQL create table for regions fails on new data base setup?

2016-01-08 Thread Ai Austin
Thanks for those notes... as noted on the Mantis at http://opensimulator.org/mantis/view.php?id=7799 I think the fix is simply to drp the ROW_FORMAT=FIXED from the current scheme spec for "regions". I have tested Openvue and AiLand grids with the regions table options with ROW_FORMAT=FIXED cha

Re: [Opensim-users] After Ready Player One

2016-05-10 Thread Ai Austin
From: Jose Manuel I am reading "Ready Player One". It describes a world connected to a virtual world that is a real evolution of OpenSim You might find this amusing... Maybe the OASIS in Ready Player One actually goes back to the original MUDs and MOOs. Any others out there who was a M

Re: [Opensim-users] hmd viewer

2016-06-21 Thread Ai Austin
From: ssm2017 as some of you already know, the ctrl alt viewer is not maintained anymore. is there an alternative to use a dk1 or dk2 (or any other hmd) with opensimulator ? Not that I am aware of, and I have been tracking and communicating with David Rowe (CtrlAltStudio) and Linden Labs ab

[Opensim-users] Firestorm Viewer 4.7.7 overloads region capability to process RequestMapBlocks

2016-08-07 Thread Ai Austin
Ubit... I saw the recent OpenSim commit related to map block handling due to over demand by Firestorm on the map tile service with a block for 300 seconds if that occurs. I think this is the glitch in Firestorm 4.7.7 where at certain zoom levels with the map tool open there was a constant neve

Re: [Opensim-users] Firestorm Viewer 4.7.7 overloads region capability to process RequestMapBlocks

2016-08-08 Thread Ai Austin
At 13:00 08/08/2016, From: "AJLDuarte" wrote: Final Firestorm response on this issue: http://jira.phoenixviewer.com/browse/FIRE-19778 From: drWhiet Boom! Now now :-) ... it was hardy a final comment or a definitive "Firestorm response". This was one frustrated comment by one (very ac

Re: [Opensim-users] Default avatar issue with Wifi Diva addon on OpenSim grid

2016-11-23 Thread Ai Austin
From: George Anastassakis I have trouble making default avatar appearances work with Wifi on OpenSim 0.8.2.1 in grid mode (after having installed Wifi as a mono addin and with everything else working properly). In particular, suppose there is a Male Avatar account with shape/skin/hair/eyes/pant

[Opensim-users] [HG IM SERVICE]: Starting... InRobust? False

2017-01-01 Thread Ai Austin
I am having a new year clean up and check of any warnings or unclear messages in my Robust.exe and OpenSim.exe consoles and log files. I wonder if anyone can cast light on what the following line means in OpenSim.exe consoles about [HG IM SERVICE]: Starting... InRobust? False. The OpenSim.exe

Re: [Opensim-users] [HG IM SERVICE]: Starting... InRobust? False

2017-01-01 Thread Ai Austin
At 12:00 01/01/2017, opensim-users-requ...@opensimulator.org wrote: From: "AJLDuarte" That code is seems to be shared by regions and robust, but needs to do different things on each case For that robust.ini has ; This should always be true in the Robust config InGatekeeper = True

[Opensim-users] Connecting a virtual world object to an external service

2017-01-13 Thread Ai Austin
I am askig round to see if anyone knows of a simple setup to make a connection (HTTP in/out I assume?) between an inworld object/avatar/NPC attachment and an external web service. To make the connection and then handle two way commands/instructions/queries/responses. Some time ago we had a My

Re: [Opensim-users] VR Viewer?

2017-01-16 Thread Ai Austin
> On 16 Jan 2017, at 00:56, J Decker wrote: > Has any of the viewers attempted to cobble together VR support? HTC Vive for instance? CtrlAltStudio works pretty well with Second Life and OpenSim, even though its based on what is now quite an old version of Firestorm... http://blog.inf.ed

Re: [Opensim-users] Native FBX Support

2017-03-20 Thread Ai Austin
At 15:16 20/03/2017, Maxwell, Douglas CIV USARMY RDECOM ARL (US) wrote: 1) Has anyone worked on native FBX support for open sim? 2) Would the content creators find it useful? I have not seen anyone who has provided that capability Doug. It would be useful for compatibility to Unity3D and ot

Re: [Opensim-users] 0.9.0 user "GRID SERVICES" detected in db

2017-09-06 Thread Ai Austin
At 13:00 06/09/2017, Luisillo Contepomi wrote: I found a new user in my database named "GRID SERVICES" I dont know who when and why has been created? I think was created in the new update to 0.9.0 released but may be I have been hacked. Somebody know more about this user and his/her functions?

Re: [Opensim-users] 0.9.0 user "GRID SERVICES" detected in db

2017-09-06 Thread Ai Austin
It might be useful if a line was added to the 0.9.0.0 release notes to explain why this was added and its function, and a note to assure people it does not allow access. It does show in Diva's WioFi as a user.. I just tested.. and it says the password is and allows the password and other deta

[Opensim-users] Load IAR - does it duplicate underlying assets?

2017-09-25 Thread Ai Austin
I wonder if anyone can help me check on how something works with load iar? I have an IAR with a thousand or more items in it... mostly mesh and want to make sure I don't upload two copies to my grid. a) I uploaded the IAR once. b) I have an updated version with some tidy up done, some items

Re: [Opensim-users] Load IAR - does it duplicate underlying assets?

2017-09-26 Thread Ai Austin
Melanie wrote: As long as your asset UUIDs are unchanged, they won't be duplicated. Great, thanks for confirming that Melanie. Ai ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opens

[Opensim-users] Any thoughts on FBX and Mesh Handling

2017-10-18 Thread Ai Austin
I wonder if anyone has put thought into handling FBX mesh in OpenSim (or if there are rumours of whether it might be handled in SL)? I see growing use of FBX in other tools and platforms and recently came across a very nice (free) FBX exporter for objects in any format (such as primitive shape

Re: [Opensim-users] ossl functions do not work no more...!!!

2018-07-16 Thread Ai Austin
From: Andr? Verwijs Git master: ossl functions do not work no more...!!! even with all ossl functions turned on, (including config-include\osslEnable.ini i still get an error.. There was a change for dev master (and the 0.9.0.1 release) which affected config-include/osslEnable.ini (or an

Re: [Opensim-users] osslEnable.ini do not work.

2018-09-12 Thread Ai Austin
From: Luisillo Contepomi Yes was the change on the section name [XEngine] now is named [OSSL] in osslEnable.ini file This change for the Dev Master branch, to accommodate the introduction of the alternative YEngine is easy to miss. I thoroughly checked all my working previous config .i

Re: [Opensim-users] Install Diva Wifi on Linux Server

2019-01-08 Thread Ai Austin
Rob Lindman wrote: Does Wifi work with 0.9.1? Yes it does... but you do need to amend all the prebuild*.xml files to change from framework 4_0 to 4_6. see http://blog.inf.ed.ac.uk/atate/2018/12/12/diva-wifi/ ___ Opensim-users mailing list Opens

Re: [Opensim-users] How can we bridge the gap between opensim developers and end users?

2019-03-09 Thread Ai Austin
From: Serendipity Seraph To: opensim-users I notice that there is another OpenSim that is different from OpenSimulator. I was curious whether the toolchain shown was in or for opensimulator. But reading up it seems that it is a scene creations and interaction tool that is very cool.

[Opensim-users] BUY OS$ Query

2019-12-11 Thread Ai Austin
There is an interesting entry in the Firestorm JIRA about the content that is displayed when the BUY ..$ button in a viewer is pressed. The default refers to an SL specific text and link... Bt it seems that OSGrid has a custom text that is shown and the link points to the OSGrid donation page.

[Opensim-users] Tracking down warning messages about objects

2020-01-27 Thread Ai Austin
Can someone remind me how to track down the location of an object within a (known) region when this message appears.. numerous times. I am assuming its an attachment on an NPC somewhere on the region, but no NPCs show in the active "show users" list for the region. 12:35:50 - [SCENE OBJECT GRO

Re: [Opensim-users] Tracking down warning messages about objects

2020-01-27 Thread Ai Austin
Thanks Luisillo and KU. For some reason show object id --full 650895ca-2095-4a20-a91c-163c753fcf7d gives no results (but no error either). 14:33:37 - [SCENE OBJECT GROUP]: SavedScriptState element had no UUID in object Aqua-AO - Girl id: 650895ca-2095-4a20-a91c-163c753fcf7d Region (Castle-4

Re: [Opensim-users] Tracking down warning messages about objects

2020-01-28 Thread Ai Austin
Thanks Luisillo. Tried the show part id too and no joy... but I now see its giving the messages once an hour pretty much eactly... so some timer is activating something ... possibly a refresh on an NPC, I will track the thing down one day :-) Many thanks again.

[Opensim-users] EEP Assets Box on OSGrid

2020-06-30 Thread Ai Austin
From: Leal Duarte For you convenience, i placed a little box with such script on a small box at LBSA next to the dancing Engineer,(kinda clouds texture) I also placed a box as described by Ubit on the racks on the RuthAndRoth region on OSGrid (yellowish sunset image on box) at hop://login.

[Opensim-users] Voice animation gestures in OpenSim

2020-07-07 Thread Ai Austin
I observe that the classic head mouth seems to animate as voice is used in OpenSim on a Vivox enable region. But I cannot see any /voicelevel1 ... /voicelevel3 triggered gestures with animations in the OpenSim Library (0.9.2.0 dev master) or my inventory on OSGrid, etc and no such gestures are

Re: [Opensim-users] Voice animation gestures in OpenSim

2020-07-07 Thread Ai Austin
Ubit wrote: Those are internal to viewers, or used to be, and most like not normal animations. Ah, good to know and that explains why it "just works". Since vivox refused to provide any documentation about servers API we and viewers use, Vivox support is limited, in fact should just be remove

Re: [Opensim-users] An example productivity application for opensim

2020-09-15 Thread Ai Austin
From: Toni Alatalo One guy, Markus Santaniemi, made his diploma thesis with us, in early realXtend times, using OpenSim to visualize software project state as a virtual world scene / place .. was my spec and idea basically but he designed the details and did the work. In the same sort of vein

Re: [Opensim-users] An example productivity application for opensim

2020-09-16 Thread Ai Austin
From: Dr Ramesh Ramloll This is great Ai, thanks for sharing. What do you think are challenges for 3D environments to be viewed as productivity spaces? A few I can think of from our experience are: a) easy setup and rapid induction for causal and perhaps infrequent users b) links to exter

Re: [Opensim-users] Where can I buy these animesh characters?

2020-11-05 Thread Ai Austin
Dr Ramesh Ramloll wrote: A while back, I visited one of our sandboxes and I was surprised to see these high quality animesh animals behaving really smoothly and well. Does anyone know where they can be bought from? Is there anyone making animesh characters in the opensim community? While at

Re: [Opensim-users] new account?

2020-11-16 Thread Ai Austin
From: Dave I'm trying to create a user account so that I can log in thru a viewer and start creating in-world.? When looking at the main page ("OpenSimulator.org"), at the top right there is a link to "log in / create account".? Since I do not have a login for OpenSim (other than this supp

[Opensim-users] ReRe: Vivox free voice - IP and ports changes?

2020-11-16 Thread Ai Austin
This is the [Vivox ] section from my working setup for the Vivox provided free service to educators and non-profits... [VivoxVoice] enabled = true vivox_server = www.osp.vivox.com vivox_sip_uri = osp.vivox.com vivox_admin_user = your-admin-username vivox_admin_password = your

Re: [Opensim-users] Using GPT3 and openAI to create NPC bots

2021-02-22 Thread Ai Austin
From: Dr Ramesh Ramloll Can we start discussing how it would be possible to use GPT3 technology to make NPCs that can hold a conversation in Opensim? It should be possible I think, I am trying to look into the hooks needed. Share anything you might have found on that front. Like others, I su

[Opensim-users] Firestorm VR Mod 6.4.21

2021-08-01 Thread Ai Austin
Firestorm VR Mod 6.4.21 now available for those with VR headsets using the Firestorm 6.4.21 release code with Peter Kappler's VR Mod additions thanks to the GitHub Actions (GHA) automatic build approach of HumbleTim. Download links and some usage guidance via

Re: [Opensim-users] OSCC21 Audience Feature Suggestions

2022-02-15 Thread Ai Austin
To give an initial place for discussions on this there is now an OpenSim wiki page... feel free to add ideas and comments there... http://opensimulator.org/wiki/Next_Gen ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.

Re: [Opensim-users] xgrid-info in viewer

2022-02-18 Thread Ai Austin
x-grid-location-info:// Scheme proposal and Experiments Cinder Roxley is developing a multi-grid teleport addressing scheme that works in a similar fashion to hop:// in that it can be used to launch or communicate with a running viewer and teleport to a specific grid, region and location, as well

[Opensim-users] OpenSimulator Twitter Community

2022-03-03 Thread Ai Austin
A Twitter Community for "OpenSimulator" has just been set up. Such communities are new group feature on Twitter. Currently set to moderator needs to approve anyone who joins unless sent an invite link in which case accepting the invite joins the member right away. Will review that once things

Re: [Opensim-users] OpenSimulator Twitter Community

2022-03-04 Thread Ai Austin
Okay, "restricted" membership does not work as I anticipated with allowing people applying to join and a moderator approving that. So I have now set the community to "open" membership which is the same as we have for the Discord group anyway. Please try again to join now at https://twitter.com/i/

Re: [Opensim-users] OpenSimulator Twitter Community

2022-03-04 Thread Ai Austin
The OpenSimulator Discord group invite is here... https://discord.gg/9c9DnyH On Fri, 4 Mar 2022 at 13:32, Ai Austin wrote: > Okay, "restricted" membership does not work as I anticipated with allowing > people applying to join and a moderator approving that. So I have now set &g

Re: [Opensim-users] Opensim-dev Digest, Vol 78, Issue 5

2022-03-31 Thread Ai Austin
Firestorm VR Mod 6.5.3 for @SecondLife and @OpenSim is now available thanks to the Firestorm viewer team's 6.5.3 release, Peter Kappler's VR Mod additions and the GitHub Actions (GHA) autobuild capability by @Humbletim and @Thoys. Download link and user guidance is in the blog post at https://blog

[Opensim-users] Firestorm VR Mod 6.5.3

2022-03-31 Thread Ai Austin
Firestorm VR Mod 6.5.3 for @SecondLife and @OpenSim is now available thanks to the Firestorm viewer team's 6.5.3 release, Peter Kappler's VR Mod additions and the GitHub Actions (GHA) autobuild capability by @Humbletim and @Thoys. Download link and user guidance is in the blog post at https://blog

[Opensim-users] Save OAR - Unrecognized asset type 57

2022-10-10 Thread Ai Austin
2022-10-10 17:31:13,429 ERROR [ARCHIVER]: Unrecognized asset type 57 with uuid e13b140c-eefb-9e7d-b5e3-a3bec2022337. This asset will be saved but not reloaded Hi folks. I have started to get this error (with a reasonably recent 0.9.2.1 dev master) when saving an OAR from a previously good save.

Re: [Opensim-users] Save OAR - Unrecognized asset type 57

2022-10-13 Thread Ai Austin
OAR coming via e-mail Ubit. ___ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users

Re: [Opensim-users] Save OAR - Unrecognized asset type 57

2022-10-14 Thread Ai Austin
shininess with a texture? I thought the proper materials (PBR style and glTF materials upload) was all under development in test viewers that LL is testing out with a creators group in SL? But I am not using that viewer or have loaded it. On Thu, 13 Oct 2022 at 14:11, Ai Austin wrote: > >

Re: [Opensim-users] Opensim-dev Digest, Vol 95, Issue 1

2024-05-18 Thread Ai Austin
Does anyone know where to change the MinSimHeight for OpenSim (defaults to -100m I believe). I can't find reference to it in OpenSim.ini.example or OpeSimDefaults.ini On Fri, 16 Feb 2024 at 12:00, wrote: > > Send Opensim-dev mailing list submissions to > opensim-...@opensimulator.org > >