[OpenSocial] Re: Best approach for OS gadget development?

2009-09-16 Thread Susan
clc and Arne, Thanks for the additional info! Very helpful indeed for planning our route through the still-evolving OS landscape. ~Susan --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "OpenSocial Application Devel

[OpenSocial] Re: Best approach for OS gadget development?

2009-09-09 Thread goosemanjack
Your time frame for when you want to release will drive your choice of platform. If it's "immediate" you will need to either write for 0.8 containers or write an external app on top of the OpenSocial REST endpoints and make use of one of the SDKs out there. If your time frame is in the 4-6 month

[OpenSocial] Re: Best approach for OS gadget development?

2009-09-08 Thread Arne Roomann-Kurrik
On Sep 4, 10:20 am, Susan wrote: > Thanks, Arne.  This is very helpful. > > I'm not going max-reach on my first app, just trying to find a solid > approach that will serve me in future apps as well.  It's helpful to > learn that the some containers already support some 0.9 features. > I've been

[OpenSocial] Re: Best approach for OS gadget development?

2009-09-04 Thread Susan
> Is the Quartermile app you > demo'd at I/O available as a sample or open source? It would rock to > see a more beefy example, including backend implementation. I found the the answer to this question in the scale/speed video: http://bit-ly/quartermile-src --~--~-~--~~~-

[OpenSocial] Re: Best approach for OS gadget development?

2009-09-04 Thread Susan
> Is the Quartermile app you > demo'd at I/O available as a sample or open source?  It would rock to > see a more beefy example, including backend implementation. I found the the answer to this question in the scale/speed video: http://bit-ly/quartermile-src --~--~-~--~~~-

[OpenSocial] Re: Best approach for OS gadget development?

2009-09-04 Thread Susan
Thanks, Arne. This is very helpful. I'm not going max-reach on my first app, just trying to find a solid approach that will serve me in future apps as well. It's helpful to learn that the some containers already support some 0.9 features. I've been testing in the Orkut/iGoogle sandboxes, but no

[OpenSocial] Re: Best approach for OS gadget development?

2009-09-03 Thread Arne Roomann-Kurrik
Hi Susan, I'm going to respond to each point inline: On Sep 1, 10:21 am, Susan wrote: > I'm starting to develop my first non-trivial OS gadget + backend > application, and I'm stuck trying to choose which development approach > to use. Any insights you can guys offer would rock. > > The three