[opensource-dev] Near clip plane for impostors

2014-08-14 Thread Marine Kelley
Hello all, Does anyone know how I can control the value of the near clip plane for the rendering of impostors please ? I've noticed that the camera will clip them from 1m away, leaving holes in it, but sometimes the camera is restricted to even closer than that, so I need to be able to render

[opensource-dev] Question about the rendering and how to hide textures selectively

2014-06-12 Thread Marine Kelley
Hi all, I've been looking and doing trial-and-error for hours, and still haven't found out how to do this : I'd like to add a way to the RLV to actually not render the diffuse textures in world (but still render them on the avatars and their attachments, and render normal and specular maps

Re: [opensource-dev] Question about the rendering and how to hide textures selectively

2014-06-12 Thread Marine Kelley
- physics(?) dipslay. It removes all in-world textures and shows physics as colors on the objects. I am sure you can find something interesting in that code. --Chalice Yao On Thu, Jun 12, 2014 at 2:33 PM, Marine Kelley marinekel...@gmail.com wrote: Hi all, I've been looking and doing

Re: [opensource-dev] Question about the rendering and how to hide textures selectively

2014-06-12 Thread Marine Kelley
Oh, right, I didn't think of looking into the Highlight Transparent feature, thanks ! On 12 June 2014 16:11, Marine Kelley marinekel...@gmail.com wrote: Yes I have been looking into them already, but they at best display even more geometry on top of what's already rendered. I would like

Re: [opensource-dev] Question about the rendering and how to hide textures selectively

2014-06-12 Thread Marine Kelley
That did the trick ! I replaced tex in that method by LLViewerFetchedTexture::sDefaultImagep, and the whole world is untextured (although colored, which I will fix too). Now I just have to find out how to differentiate between world surfaces and attachment surfaces, and it will work perfectly.

Re: [opensource-dev] Not all Open Source developers are honest...

2013-06-01 Thread Marine Kelley
Henri has been putting a considerable number of hours over several years into fixing bugs and making improvements, including into other people's viewers ! If what he says is true (and I have no doubt that it is since it is easy to verify), this kind of thing is totally unacceptable. TPV

Re: [opensource-dev] Serious regression in SSB-enabled regions

2013-03-01 Thread Marine Kelley
What Henri said. Avatar height offset is a variable that currently changes OFTEN, that's even the reason why it was added as a RLV command, so that it could be changed automatically without annoying the user too much. If this is now a shape slider, and viewer devs like me have to deal with

Re: [opensource-dev] I just filed two jiras against the current viewer-development source that are kind of bad.

2012-08-18 Thread Marine Kelley
Confirmed, voted and watched for both. That would explain the strange behaviors I have been observing on the latest build the last few days. Thanks for creating these tickets. On 18/08/2012, Lance Corrimal lance.corri...@eregion.de wrote: https://jira.secondlife.com/browse/VWR-29531

[opensource-dev] Camming inside an object makes the camera jump again

2012-08-12 Thread Marine Kelley
Hi all, For a month now, any viewer built from the v-d repository has that odd bug back : When you focus your camera inside a hollowed-out prim and you move the camera itself inside it as well, it makes you zoom in instead, making it very difficult to focus on anything. This bug had been fixed a

Re: [opensource-dev] ok this may sound dumb but what is the llphysicsextention package

2012-08-08 Thread Marine Kelley
Seconded !! On 08/08/2012, Henri Beauchamp sl...@free.fr wrote: On Tue, 07 Aug 2012 16:45:03 -0700, Oz Linden (Scott Lawrence) wrote: On 2012-08-07 16:09 , Angel Dreams wrote: its something i saw i never seen that package before is it new or something? It is the wrapper around the Havok

Re: [opensource-dev] Fix for SH-2941 breaks HACD-k ?

2012-05-14 Thread Marine Kelley
Thanks for the precisions. I am using v178, ported on to Dolphin and then to my RLV by Lance... I don't know how it works at all, personally. All I know is that the changeset I pointed is the culprit for all the errors I get (well, I got only MAV_BLOCK_MISSING so far). It's deterministic : with

[opensource-dev] Fix for SH-2941 breaks HACD-k ?

2012-05-13 Thread Marine Kelley
Hello all, Having pulled the latest changesets from v-d to my viewer lately, I observed that the resulting build would not be able to upload mesh anymore, ending up with a MAV_BLOCK_MISSING message every time (no matter what I do, even following the several options depicted in

Re: [opensource-dev] Need help about EXT-1285

2011-10-31 Thread Marine Kelley
. -Original Message- From: opensource-dev-boun...@lists.secondlife.com [mailto:opensource-dev- boun...@lists.secondlife.com] On Behalf Of Marine Kelley Sent: Monday, October 31, 2011 11:54 AM To: opensource-dev@lists.secondlife.com Subject: [opensource-dev] Need help about EXT-1285 Hi all ! I

Re: [opensource-dev] how to read minidumps

2011-10-04 Thread Marine Kelley
The Shadok is strong in this one... On 04/10/2011, Henri Beauchamp sl...@free.fr wrote: On Tue, 4 Oct 2011 12:23:51 +0200, Thickbrick Sleaford wrote: On Tuesday 04 October 2011 09:31:00 Lance Corrimal wrote: hi, I'm pretty sure noone at LL is interested in the minidumps from my TPV, so

Re: [opensource-dev] Current status of Mesh??

2011-09-01 Thread Marine Kelley
On 31/08/2011, Robert Martin robertl...@gmail.com wrote: 2 are there any simple tools to make models (Blender does not qualify). Why doesn't Blender qualify ? ___ Policies and (un)subscribe information available here:

Re: [opensource-dev] Current status of Mesh??

2011-09-01 Thread Marine Kelley
On 01/09/2011, Lance Corrimal lance.corri...@eregion.de wrote: Am Donnerstag, 1. September 2011 schrieb Marine Kelley: On 31/08/2011, Robert Martin robertl...@gmail.com wrote: 2 are there any simple tools to make models (Blender does not qualify). Why doesn't Blender qualify ? try

[opensource-dev] How to upload a mesh on v-d rev 20205 ?

2011-08-24 Thread Marine Kelley
Hi all, So I have tried to upload a mesh on a viewer built from v-d rev 20205 (the latest I could find, with the llconvexdecomposition fix). I click on Build Upload Model..., I get the dialog to select a .dae file, when I select it I get the model upload window, so far so good. But when I

Re: [opensource-dev] How to upload a mesh on v-d rev 20205 ?

2011-08-24 Thread Marine Kelley
: On 2011-08-24 14:47, Marine Kelley wrote: So I have tried to upload a mesh on a viewer built from v-d rev 20205 (the latest I could find, with the llconvexdecomposition fix). [...] Is there something I need to do in my viewer for it to work ? Is it a matter of channel ? Am I missing

Re: [opensource-dev] Unjust Banning of residents?

2011-08-16 Thread Marine Kelley
Careful, it could be a phishing attempt. Do NOT click on any of the links inside this email (unless you're certain it comes from Linden Lab, but then again emails can be spoofed). On 16/08/2011, mala...@tamzap.com mala...@tamzap.com wrote: exactly which is why this message is so disturbing.

Re: [opensource-dev] Concerned about frequent crashes

2011-08-07 Thread Marine Kelley
I crash a lot on 2.8.0, at least twice a day. It is usually a sudden crash to desktop, and from the log it looks like the viewer goes short on memory. It happens more often with deferred rendering on, but it is always random, I could never link it to any particular action I take. My computer has

[opensource-dev] llconvexdecomposition on private servers

2011-08-06 Thread Marine Kelley
Hi all, When trying to build rev 20010 (0fd2a1181a96) of viewer-development, I stumbled across a problem with llconvexdecomposition : autobuild.xml links it to http://s3-proxy.lindenlab.com/private-builds-secondlife-com (which is unreachable for anyone outside LL), refusing to download it and

Re: [opensource-dev] llconvexdecomposition on private servers

2011-08-06 Thread Marine Kelley
the hash to match the one for the new file. -Original Message- From: opensource-dev-boun...@lists.secondlife.com [mailto:opensource-dev- boun...@lists.secondlife.com] On Behalf Of Marine Kelley Sent: Saturday, August 06, 2011 5:04 AM To: opensource-dev@lists.secondlife.com Subject

Re: [opensource-dev] llconvexdecomposition on private servers

2011-08-06 Thread Marine Kelley
and see if that helps with the build as there is a couple of missing functions in the stub. Now the lib is not functional but it does have the missing functions. -Original Message- From: Marine Kelley [mailto:marinekel...@gmail.com] Sent: Saturday, August 06, 2011 7:41 AM To: WolfPup

Re: [opensource-dev] Viewer development 2.8.1 and a few new bugs

2011-07-12 Thread Marine Kelley
Thanks... That's not what I observe though, only the invisiprim goes black, obscuring the prims inside or behind it, but not the entire linkset On 12/07/2011, Ardy Lay ardy...@gmail.com wrote: Shining SH-2048 Invisiprims that are members of an attached linkset are making the entire linkset

[opensource-dev] Viewer development 2.8.1 and a few new bugs

2011-07-11 Thread Marine Kelley
Hi all, I was trying to adapt the RLV to the latest revision of viewer-development, and was quite satisfied with the results : - Far fewer crashes as opposed to 2.7.2 when the deferred renderer is activated - The /me issue in chat when the chat history is hidden is resolved too However, I am

Re: [opensource-dev] Question about DD philosophy.

2011-06-16 Thread Marine Kelley
I think (correct me if I'm wrong) that everytime you increase your draw distance, your viewer requests all the prims to rez from the sim... Which means a lot more network traffic if it changes all the time (which would be the case if it were automatic). Besides I like to keep control over my draw

Re: [opensource-dev] More proposals for draw distance slider icon (Mike Chase)

2011-06-15 Thread Marine Kelley
How about a pair of round glasses in orthographic view, seen from a quarter profile ? Something like this (forgive the lack of alignment on non-fixed fonts) : / / O-O This icon is not used anywhere and has no special meaning, if you put them on you see better that if you remove them (if

Re: [opensource-dev] Debug console changes -- feedback sought

2011-06-11 Thread Marine Kelley
Whoops once again I replied to Jonathan only instead of the whole list. Sorry about that. Here is what I tried to answer : It should be copiable and pastable ! The debug console is nigh useless without these two features. On 11/06/2011, Jonathan Welch jhwe...@gmail.com wrote: If you use the

Re: [opensource-dev] Debug console changes -- feedback sought

2011-06-11 Thread Marine Kelley
Guess we learn everyday. Thanks for that :) On 11/06/2011, Jonathan Welch jhwe...@gmail.com wrote: The debug setting showconsoleWindow gives you a free-standing window with the same information scrolling by in it. In Windows I get a dos-type window, so copying and pasting is not as easy as

Re: [opensource-dev] Fmod with Autobuild ?

2011-04-30 Thread Marine Kelley
environment. -Original Message- From: opensource-dev-boun...@lists.secondlife.com [mailto:opensource-dev- boun...@lists.secondlife.com] On Behalf Of Marine Kelley Sent: Thursday, April 28, 2011 6:11 PM To: opensource-dev@lists.secondlife.com Subject: [opensource-dev] Fmod with Autobuild

[opensource-dev] Fmod with Autobuild ?

2011-04-28 Thread Marine Kelley
Hello all, Yes, this is probably another stupid question... I have a working viewer 2.6.6 with all my patches installed, everything is working right. But since I had to run autobuild with the DINSTALL_PROPRIETARY flag set to FALSE (it wouldn't work otherwise), there is no Fmod, hence no sound.

[opensource-dev] autobuild with VS2005

2011-04-18 Thread Marine Kelley
Hello all, This is probably a silly question, but is it possible to use autobuild with VS2005 ? What used to work very well for me with VS2005+develop.py now fails miserably on VCExpress2010+autobuild. Does this question even make sense ? Or am I condemned to switch to VS2010 that I really

Re: [opensource-dev] autobuild with VS2005

2011-04-18 Thread Marine Kelley
Thanks... this convinces me to go with VCE2010 (getting over the initial gripe I have about it, since it is the only sensible option I have to go ahead anyway). Right now it builds to the end, but it fails at the very last step with this error : 60 Looking for existing VisualStudio instance...

Re: [opensource-dev] autobuild with VS2005

2011-04-18 Thread Marine Kelley
Aha ! Thanks much Ima, I'll play a little with a clone of your repository tomorrow, maybe it will lead me to a full working build this time :) On 18/04/2011, Ima Mechanique ima.mechani...@blueyonder.co.uk wrote: Thanks... this convinces me to go with VCE2010 (getting over the initial gripe I

Re: [opensource-dev] autobuild with VS2005

2011-04-18 Thread Marine Kelley
and replace the existiing one. Or, you can use the one I have here: http://dl.dropbox.com/u/7833186/VSTool.exe Nicky From: Marine Kelley marinekel...@gmail.com To: Ima Mechanique ima.mechani...@blueyonder.co.uk Cc: opensource-dev@lists.secondlife.com Sent

Re: [opensource-dev] VWR-8208 Searchable Debug Settings

2011-01-02 Thread Marine Kelley
What I do is open my settings.xml file and search what I want with a text editor, it works. On 02/01/2011, Ricky kf6...@gmail.com wrote: I was just about to create a JIRA entry for the idea of making things easier to find in the Debug Settings menu, when I found an existant JIRA on the

Re: [opensource-dev] VWR-8208 Searchable Debug Settings

2011-01-02 Thread Marine Kelley
...@gmail.com wrote: Thank you Jonathan and Marine. These workarounds are good, and I will tap into them. Hopefully an in-client solution isn't too far into the future! :) Ricky On Sun, Jan 2, 2011 at 1:52 PM, Marine Kelley marinekel...@gmail.com wrote: What I do is open my settings.xml

[opensource-dev] Does writing to llerrs make the viewer crash ?

2010-12-31 Thread Marine Kelley
Hello all, I have just filed a JIRA (VWR-23459) about a random crash that would occur in the rendering pipeline, when suddenly it struck me : I remember that years ago the viewer would crash when writing to llerrs, and that it was voluntary (don't ask me why). Is it still the case ? In this

Re: [opensource-dev] Does writing to llerrs make the viewer crash ?

2010-12-31 Thread Marine Kelley
. On Fri, Dec 31, 2010 at 05:42, Marine Kelley marinekel...@gmail.com wrote: Hello all, I have just filed a JIRA (VWR-23459) about a random crash that would occur in the rendering pipeline, when suddenly it struck me : I remember that years ago the viewer would crash when writing to llerrs

Re: [opensource-dev] Does writing to llerrs make the viewer crash ?

2010-12-31 Thread Marine Kelley
/browse/VWR-24359 (There was a typo in the original post; two digits were transposed.) Sheet Spotter -Original Message- From: opensource-dev-boun...@lists.secondlife.com [mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Marine Kelley Sent: December 31, 2010 4:43 AM

Re: [opensource-dev] Request for feedback - Preferences Cleanup

2010-11-04 Thread Marine Kelley
Thank you Esbee for sharing it with us ! I have two remarks/wishes : 1 : Can we have our regular text chat logs back please ? Not replacing the new llsd ones, but just feeding TWO chat logs and TWO IM logs (per avatar) at the same time ? That would greatly help those who like to skim through

Re: [opensource-dev] inventory dealberaker

2010-09-30 Thread Marine Kelley
On 30 September 2010 09:42, Erin Mallory angel_of_crim...@hotmail.comwrote: IF i am using v2, and i crash with unanswered inventory offers I expect the viewer to automatically accept them. someone on the list said the system does, but EVERY time i crahs and i ahd inventory offers from an

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-28 Thread Marine Kelley
On 28 September 2010 11:20, Ann Otoole missannoto...@yahoo.com wrote: this isn't the place for that and LL needs to weigh in on things like this. It isn't the only one and one person LL openly promotes also sells over scripted shoes. If we are going after one we have to go after the ones LL

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-28 Thread Marine Kelley
Could be... I have not set foot there for almost a year now. lol On 28 September 2010 12:44, Lance Corrimal lance.corri...@eregion.dewrote: Am Dienstag, 28. September 2010, 11:27:22 schrieb Marine Kelley: On 28 September 2010 11:20, Ann Otoole missannoto...@yahoo.com wrote: this isn't

Re: [opensource-dev] Snowstorm changes

2010-09-28 Thread Marine Kelley
Best wishes Tofu and Aimee, if you survived LL you can survive anything. So you'll be ok ! It's sad to see two good devs leave though. On 28 September 2010 21:45, Erin Mallory angel_of_crim...@hotmail.comwrote: They aren't leaving by choice. LL fired all the UK based lindens. I won't go

Re: [opensource-dev] RLV or ACSE (Was Re: Mesh?)

2010-09-25 Thread Marine Kelley
On 25 September 2010 19:59, Robert Exile In Paradise Murphey ex...@weylan-yutani.com wrote: Sum up: RLV makes LL-viewer-compatible virtual worlds much, much more usable for community game development by giving the region owners control over default viewer features that hurt many parts of

Re: [opensource-dev] Mesh?

2010-09-25 Thread Marine Kelley
On 26 September 2010 00:05, Robert Martin robertl...@gmail.com wrote: actually if the RLV api was renamed and expanded a bit it could be used as a semi-autonomous bot api Yes, there are bots that let you dress and undress them through script, using that API. They are used by clothes merchants

[opensource-dev] Frustum on the world map acting up on v2

2010-09-20 Thread Marine Kelley
Hello all, For those who are interested, here is a trivial fix (but not a trivial hunt) to a bug on the world map, that I am surprised nobody has ever written a JIRA on, because it has been there since v2.0 beta. https://jira.secondlife.com/browse/VWR-23105 Marine

Re: [opensource-dev] Snowstorm - Product Engine?

2010-09-17 Thread Marine Kelley
Brandon I am sooo waiting for your patch impatiently ! On 17 September 2010 21:38, Brandon Husbands xot...@gmail.com wrote: I am actually about finished with my mod for v2. It takes the sidebar.cpp file and only that file leaves all public method calls in. But its rewritten to be a floater

Re: [opensource-dev] Snowstorm - Product Engine?

2010-09-17 Thread Marine Kelley
On 17 September 2010 23:02, Zi Ree tinacl...@gmx.de wrote: Am Freitag 17 September 2010 22:51:38 schrieb Oz Linden (Scott Lawrence): Thus restoring 1x functionality. All thats left to do is add the buttons back for them and menu choices. From an end user point of view, how does that

Re: [opensource-dev] Code Review Request: VWR-21253 (Permissions icons in the friends list)

2010-09-06 Thread Marine Kelley
On 6 September 2010 22:23, Boroondas Gupte slli...@boroon.dasgupta.chwrote: I guess you refer to the screenshot attached to the jira issue? Note the date when that one was added, Oct. 15, 20*09*. Also note the artwork and color scheme. I guess that was from an early development version of

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread Marine Kelley
At least the land and inventory are not gone, automatically downgrading to basic would make the lands be abandoned... way to even more drama. To me the user should not even be locked out of the grid, but I understand that there are technical difficulties to making a premium be considered as basic

Re: [opensource-dev] Anti-Aliasing

2010-08-27 Thread Marine Kelley
Actually it works, but I believe the RenderUseFBO and RenderDeferred debug settings must be set right (both FALSE), before seeing some antialiasing. I'm not really sure how I did it but I did see some AA on the latest 2.x viewers. On 27 August 2010 08:35, Kadah Coba kadah.c...@gmail.com wrote:

Re: [opensource-dev] Removal of the MultipleAttachments debug settings ?

2010-08-26 Thread Marine Kelley
option instead of the add option. If this is not working as I've described, then let us know as we have some bugs to fix :) Let me know if this clarifies things. -Nyx Marine Kelley wrote: Hello all, I am currently working at integrating the RLV code into the latest 2.1.2 viewer

Re: [opensource-dev] Removal of the MultipleAttachments debug settings ?

2010-08-26 Thread Marine Kelley
I'd like to chime in and say that this happens to me often as well. Attachments are worn twice on relog, approx. once a day. Since the attachments I'm wearing usually say things with llOwnerSay and I see them say their messages twice, I do know this is not only a viewer-side problem. I have never

[opensource-dev] Naive question about Bitbucket

2010-08-25 Thread Marine Kelley
Hello all, Pardon my naive question, but this is the first time I use TortoiseHg, and I'm having weird results here. My Cygwin is too old to update via cygwin-setup, I have to reinstall it completely, and I don't want to do that. So I'm falling back to TortoiseHg instead. And here is my problem :

Re: [opensource-dev] Naive question about Bitbucket

2010-08-25 Thread Marine Kelley
. Thanks ! On 25 August 2010 19:12, Brian McGroarty s...@lindenlab.com wrote: On Wed, Aug 25, 2010 at 10:01 AM, Marine Kelley marinekel...@gmail.comwrote: Hello all, Pardon my naive question, but this is the first time I use TortoiseHg, and I'm having weird results here. My Cygwin is too old

Re: [opensource-dev] Draw Distance

2010-08-22 Thread Marine Kelley
Please be careful not to screw up debug settings that must NOT be changed. Some are capital for the viewer to function normally, and would completely shut out users who don't know how to change them back offline, and to what. It would be easy to make a gesture that completely messes up your debug

Re: [opensource-dev] Display names, again.

2010-08-20 Thread Marine Kelley
The damage done to the reputation of a well known resident can be immeasurable. It would be irresponsible of LL to let someone impersonate someone else without giving any way to let the other people around to see CLEARLY the difference between a user name and a display name. No amount of ToS

Re: [opensource-dev] Display names, again.

2010-08-20 Thread Marine Kelley
. On 20 August 2010 12:24, Stickman stick...@gmail.com wrote: On Fri, Aug 20, 2010 at 3:15 AM, Marine Kelley marinekel...@gmail.com wrote: damage is done, it is too late. It is CAPITAL that a display name CANNOT be mistaken with a user name, no matter how clever the owner of the display name

Re: [opensource-dev] Open Viewer Development Announcement

2010-08-19 Thread Marine Kelley
That would be awesome. I know there are reasons behind the removal of the pie menu and its replacement by a well known list menu, but PLEASE I am so much more productive and less frustrated with the old pie menu ! Muscle memory and size of the clickable areas and all that. Simply put with the list

Re: [opensource-dev] display names = the end of 1.x viewers?

2010-08-19 Thread Marine Kelley
Well it must be obvious for any user that anyone they see or hear or receive an IM from is using either a user name or a display name. And by obvious I mean validated by the server during the transaction, not forged by another viewer which can pretend to use any user name. In other words, any

Re: [opensource-dev] Open Viewer Development Announcement

2010-08-17 Thread Marine Kelley
Suggestions: - make notifications (inventory offers, group notices) stay on screen like they used to be I'm sure there is a debug setting or an XML option to do that, I'll look when I have time. But they would pile up pretty quickly, unlike 1.x the notification do not hide each other (which

Re: [opensource-dev] [IDEA] Access to Object content without rezzing. (was: Open Viewer Development Announcement)

2010-08-17 Thread Marine Kelley
Eep ! I hope it won't bring its own share of permission defects ! This is VERY sensitive matter that is being fiddled with here ! On 17 August 2010 16:31, Boroondas Gupte slli...@boroon.dasgupta.ch wrote: [I'm cross posting this to several mailing lists to solicit feedback. To avoid clutter,

Re: [opensource-dev] food for thought: multiple attachment support versus server-side lag

2010-08-16 Thread Marine Kelley
? bye, LC On Monday 16 August 2010 16:13:49 Marine Kelley wrote: I think that's precisely why LL wanted to keep control of this feature server side by deciding how many objects can be worn (possibly according to the script memory limits to come), instead of going the avatar_lad.txt fake

Re: [opensource-dev] Fixing the Assets

2010-08-07 Thread Marine Kelley
lol I knew it ! This text IS actually a Markov chain ! That or it is aimed at a subset of the members of this list who actually know the encryption key to extract the hidden message. But to the rest of us, this is just nonsense. On 7 August 2010 17:34, Dzonatas Sol dzona...@gmail.com wrote:

Re: [opensource-dev] V2.X V1.X support on the same machine

2010-08-07 Thread Marine Kelley
I check out the code of the viewer from svn and not hg... Does that make me a kid now ? On 7 August 2010 22:42, Dzonatas Sol dzona...@gmail.com wrote: Dzonatas Sol wrote: They've had an adult grid that is suppose to be fast, easy,... and fun. They've had an teen grid that is suppose to

Re: [opensource-dev] The avatar name on the login screen in Viewer 2.

2010-08-03 Thread Marine Kelley
Hi Suezanne, you may want to look at the method LLPanelLogin::setFields() in newview/llpanellogin.cpp Marine On 3 August 2010 06:31, SuezanneC Baskerville sueza...@gmail.com wrote: Where is the remembered username stored, where is read and written in the source code, and how do you make it

[opensource-dev] Using the open source exe into the regular SL folder for 2.1

2010-07-30 Thread Marine Kelley
Hi all, As some of you now, my usual method of releasing a RLV is to only release the exe and its settings.xml file, and to instruct the user to copy them both into the SL folder and into its app_settings folder respectively. This allows for light downloads and uploads (it would take me hours to

Re: [opensource-dev] Problem compiling llcommon on viewer 2.1 beta

2010-06-26 Thread Marine Kelley
... Am Samstag 26 Juni 2010 schrieb Nicky Perian: I built viewer-external on 6/19. Used Vista 32 and VC++Express 2005. Took 5 builds. Logs and steps taken are here. This was all the way to a setup.exe. From: Marine Kelley marinekel...@gmail.com

Re: [opensource-dev] Problem compiling llcommon on viewer 2.1 beta

2010-06-25 Thread Marine Kelley
, Marine Kelley marinekel...@gmail.comwrote: Hello, I am having the following link error when trying to compile the llcommon project on Viewer 2.1 beta extracted from viewer-external : 1-- Build started: Project: llcommon, Configuration: Release Win32 -- 1Linking... 1 Creating library

[opensource-dev] Problem compiling llcommon on viewer 2.1 beta

2010-06-24 Thread Marine Kelley
Hello, I am having the following link error when trying to compile the llcommon project on Viewer 2.1 beta extracted from viewer-external : 1-- Build started: Project: llcommon, Configuration: Release Win32 -- 1Linking... 1 Creating library

[opensource-dev] Cannot wear two different bodyparts at the same time

2010-05-10 Thread Marine Kelley
Hello all, I have just filed a JIRA under Viewer 2.0.1 (although it shows for 2.0.0 as well) at https://jira.secondlife.com/browse/VWR-19425 In short, when you wear a new skin and a new hair at the same time (by selecting both and pressing Wear), one of them is worn then removed, leaving you

Re: [opensource-dev] Thank you for updating the Viewer Directory requirements

2010-04-28 Thread Marine Kelley
. Not that this is my intent in any way, but I'm just saying that it would cause damage on both parts if such a thing happened. So I am confident. On 28 April 2010 20:40, Henri Beauchamp sl...@free.fr wrote: On Wed, 28 Apr 2010 18:02:24 +0200, Marine Kelley wrote: Hi, I'd like to thank whoever changed

Re: [opensource-dev] Where has Spare time gone in 2.0 ?

2010-04-27 Thread Marine Kelley
Thanks for opening this JIRA, Stickman. Voted. On 27 April 2010 03:04, Stickman stick...@gmail.com wrote: My guess is that this is a simple oversight when porting over to viewer 2.0 ui infrastructure. If I had more time, I'd make it my crusade to document and request the re-addition of

[opensource-dev] Where has Spare time gone in 2.0 ?

2010-04-25 Thread Marine Kelley
Hello all, As I was testing the RLV on viewer 2.0, I realized that the Spare time entry in the sim console was gone, it used to be right under Script time and indicated how healthy the sim was, and now there is no easy way to know anymore. Has it been removed intentionally, or by mistake ? Is it

Re: [opensource-dev] Brown-bag meeting to continue dialog on TVPV next Tuesday (4/13)

2010-04-10 Thread Marine Kelley
Thank you Joe I'd like to chime in and bring my own concerns since I won't make it to the meeting. My primary concern is about the Viewer Directory and here are my questions : - Will registering a TPV to the Viewer Directory become mandatory one day ? If so, how can we be absolutely certain that

Re: [opensource-dev] TPV - Nope

2010-04-03 Thread Marine Kelley
This is a sad day. I remember the times when you were indeed the most prolific contributor, when your own third-party viewer was the toast of SL, and the SL viewer has benefited greatly from your work. I think everyone can thank you for that (and everyone has !). And I'd like to thank you for

Re: [opensource-dev] A note on preserving NO WARRANTY for SL TPV developers

2010-03-30 Thread Marine Kelley
Thank you for the heads up Morgaine. Correct me if I'm wrong, but if the no warranty clause vanishes from the source code, then does that mean that LL guarantees that the code of the original viewer is bug- free ? We can't guarantee it as open source programmers if the original devs don't

Re: [opensource-dev] A note on preserving NO WARRANTY for SL TPV developers

2010-03-30 Thread Marine Kelley
could in theory sue you. On Tue, Mar 30, 2010 at 6:58 AM, Marine Kelley marinekel...@gmail.com wrote: Thank you for the heads up Morgaine. Correct me if I'm wrong, but if the no warranty clause vanishes from the source code, then does that mean that LL guarantees that the code

Re: [opensource-dev] A note on preserving NO WARRANTY for SL TPV developers

2010-03-30 Thread Marine Kelley
Well sure, if I stated that I agree to be responsible for whatever defect, past present and future, the SL viewer may introduce, but I'm not crazy, and I doubt anybody else would be either. This is called an abusive clause and that does not stand in court. Therefore, I do not see the no

Re: [opensource-dev] A note on preserving NO WARRANTY for SL TPV developers

2010-03-30 Thread Marine Kelley
Naturally but do they apply to the developer ? They should void only for the original dev who implemented the feature intentionally, if any. Keeping in mind that the servers are as responsible to protect the data add the viewers are responsible to not attack them. To me developers (paid by

Re: [opensource-dev] Third party viewer policy: commencement date

2010-03-20 Thread Marine Kelley
Well it seems that we can choose not to publish our RL identity to the open. I too wonder why LL can't link our RL data with our avatars themselves, since most (if not all) of us are Premium members or have been in the past. There is certainly a very good internal reason that they cannot disclose,

Re: [opensource-dev] oh give me a break

2010-03-15 Thread Marine Kelley
Are you outright saying on the sldev mailing list, in the face of LL, that you are wanting to work at stealing enough content to force them to open the whole system ? And you still wonder why your ideas are met with hostility ? You should stop leeching other people's stuff and start your own

Re: [opensource-dev] oh give me a break

2010-03-14 Thread Marine Kelley
at LL impacts me and the people I work with/for. Marine On 14 March 2010 20:09, Kent Quirk (Q Linden) q...@lindenlab.com wrote: On Mar 14, 2010, at 2:41 PM, Marine Kelley wrote: However it is true that LL has delivered a bad message recently, by publishing the TPV and the closed-source SL 2.0

Re: [opensource-dev] oh give me a break

2010-03-14 Thread Marine Kelley
You are kidding here, right ? On 14 March 2010 23:27, New Hax newh...@gmail.com wrote: there shouldn't be. if SL is to be open, and really open source, then the scripts on it should be GPL as well. But it's different because scripts CAN be protected FOR NOW but blobs of binary and graphics ,

Re: [opensource-dev] oh give me a break

2010-03-14 Thread Marine Kelley
: No im not kidding, whats going to stop people from taking your scripts, when you can hop from one grid to another? Interoperability? The sim owner can take your scripts. For now scripts are protected because Linden Labs owns the code. On 3/14/10, Marine Kelley marinekel...@gmail.com wrote

Re: [opensource-dev] oh give me a break

2010-03-14 Thread Marine Kelley
Don't forget to reply to all, everyone is getting only part of the conversation when you reply to me only. We're not talking about the same thing at all anyway. We were talking about content theft issues, which has nothing to do with the viewer. It has nothing to do with this mailing list even.

Re: [opensource-dev] Script memory limit vs server CPU utilization as a key metric

2010-03-10 Thread Marine Kelley
Devnull Linden. Haha. That's a good one :D (Note : this message holds no value added and presents a mild time- wasting factor. Read at your own risks) On 10 mars 2010, at 15:30, Maggie Leber (sl: Maggie Darwin) mag...@matrisync.com wrote: I'd be more interested in the answer to Ann's

Re: [opensource-dev] Question regarding llSetLinkPimitiveParamsFast()function in 1.38.0

2010-03-07 Thread Marine Kelley
Code is proprietary unless stated otherwise by the maker. Abandoned code does not mean public domain code, this would be a violation of copyright to release protected source code to the public without the agreement of the owner first. Whether they are still active in SL or not does not matter.

Re: [opensource-dev] FAQ posted for Third Party Viewer Policy

2010-03-01 Thread Marine Kelley
If LL makes the agent ID's public, people will soon ban *ALL* minor TPV's (being all of them, except maybe emerald, because that has already a pretty large userbase) just in case. Ahem ! Define minor TPV please. ___ Policies and (un)subscribe

Re: [opensource-dev] FAQ posted for Third Party Viewer Policy

2010-02-28 Thread Marine Kelley
Some people have no problem with showing their private fetishes to the world, other people like me do. I have a family, a job, and friends. I have plenty things to hide, my private life is nobody's business, and anybody who attempts to pry it open will only meet hostility. On 28 February 2010

Re: [opensource-dev] FAQ posted for Third Party Viewer Policy

2010-02-27 Thread Marine Kelley
I don't know much about it, but what about the data that most of us already entered when signing up to SL ? LL should have these data stored somewhere, why do we have to enter them all again ? If the data to be entered to sign in to the viewer directory is not linked to it, what gives LL the