Re: [osg-users] [ANN] 3rdParty Package for VS 2008 SP1 updated

2011-03-13 Thread Jean-Sébastien Guay
Hi Torben, I added Nvidias Texture Tools 2.0.8 with CUDA support (Cuda SDK 3.2) (also 32bit and 64bit). Did you test the 64 bit version of NVTT? I recently downloaded it, and found that it did not load png or jpg images - it seems it's been packaged with 32 bit DLLs of libpng and libjpeg, w

[osg-users] [ANN] 3rdParty Package for VS 2008 SP1 updated

2011-03-13 Thread Torben Dannhauer
Hello dear OSG-community, I have updated the 3rdPartyPackage for Visual Studio 2008 Sp1 for 32 and 64 bit. The current Version is now V4. Changes: I added Nvidias Texture Tools 2.0.8 with CUDA support (Cuda SDK 3.2) (also 32bit and 64bit). I updated also the source package with build instruct

Re: [osg-users] Kinect

2011-03-13 Thread Chris 'Xenon' Hanson
On 3/12/2011 4:51 PM, ted morris wrote: > Hi Chris, > I think your plot is misrepresenting the appropriate feature space for this > analysis. You are > missing estimated component angles of each ray extending from the image plane > to the surface > target + angle of incidence. I would simplify th

Re: [osg-users] Forked osgIntrospection to cppintrospection

2011-03-13 Thread Robert Osfield
Hi Alexandre, On Sun, Mar 13, 2011 at 2:20 PM, Alexandre Quessy wrote: > Are you OK if we use the GNU Autotools for the packaging? It's simply > that I know them, and it's rather easy to do pretty much anything with > them. I made a pkg-config file with a version number in it. I wouldn't recomme

Re: [osg-users] osgVolume volume rendering ?

2011-03-13 Thread Robert Osfield
Hi Niamul, I can't say anything abou the problems you having as you don't provide any details about the transfer function you are using, what volume rendering techniques and setings, or any screenshots you are using. The only thing I can qualify is that the screenshots on the DigitalLearning webs

Re: [osg-users] Why Compiled OSG is slower than pre-compiled version?

2011-03-13 Thread GeeKer Wang
That's strange, my processor is Genuine Intel T2300. But there is still mtune=atom in commandline. On Sun, Mar 13, 2011 at 5:28 PM, Eric Wing wrote: > > CXXFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions > > -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom

Re: [osg-users] Forked osgIntrospection to cppintrospection

2011-03-13 Thread Alexandre Quessy
Hello Wang Rui, 2011/3/12 Wang Rui : > It's really good to know that somebody is interested in the > introspection framework. During the last few months I managed to merge > genwrapper into the osgIntrospection project and made an semi-auto > wrapper-generating utility. But I'm not able to make al

Re: [osg-users] Intersection tests on paged PagedLODs

2011-03-13 Thread Wang Rui
Hi Trystan, Try using IntersectionVisitor::setReadCallback() to set a custom callback for reading paged files into memory (or any other operation you wish). The node loaded at runtime will automatically be removed after the traversal of the subgraph. BTW, thanks for supporting the 3.0 Beginners G

[osg-users] Intersection tests on paged PagedLODs

2011-03-13 Thread Trystan Larey-Williams
Hi all, I'm looking for a way to selectively load PagedLODs saved to files on an intersection test. I've built up an Octree represented by a PagedLOD node for each subdivision (similar to the quad-tree example in the 3.0 beginner's guide). Given an arbitrary point or line, I want to be able to

Re: [osg-users] Keyboard move camera position

2011-03-13 Thread Dan West
I too am looking for a camera manipulator that I can control using WASD as mentioned above. I went to take a look at the FirstPersonManipulator mentioned, but it wasn't there ( in the 2.8.3 source package ). The DriveManipulator isn't exactly what I'm looking for either. The FirstPersonManipul

Re: [osg-users] osgVolume volume rendering ?

2011-03-13 Thread Naimul Khan
Hi everyone, Apologies for reviving an old thread. I have been playing around with osgvolume recently and have been able to volume render set of dicom images. But I am getting similar results as this thread's opener (i.e. the bounding box is still there). I tried to tweak the 1D transfer functi

Re: [osg-users] Why Compiled OSG is slower than pre-compiled version?

2011-03-13 Thread Eric Wing
> CXXFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions > -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom > -fasynchronous-unwind-tables' Just browsing through. Does "-mtune=atom" look right to you? That implies to me optimization biases for Atom processors. If

[osg-users] Kinect

2011-03-13 Thread Sergey Kurdakov
Hi, maybe not a straightaway solution - but consider to reconstruct geometry from point cloud. there is one example code: http://tetgen.berlios.de/features.html ( see also links below ) this way you would be able to compute error met